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Reviewer name: Group
Ammon Group 2: Alyssa (Arch), Anchal (Arch), Nilesh (Arch), Sandra (Arch+UD) MASTER PLAN OVERALL: Please add a few comments below if you have more to say to provide guidance for the students and their projects. No further comments. There will be a need to synthesise the group work to be useful. INDIVIDUAL PROJECT 1: Student Name INDIVIDUAL PROJECT 1: [SIMULATIONS ]
Sandra 4. VERY GOOD
IW Group 2: Alyssa (Arch), Anchal (Arch), Nilesh (Arch), Sandra (Arch+UD) Excellent work Sandra MansillaHsyu 5. EXCELLENT
Amruta Group 2: Alyssa (Arch), Anchal (Arch), Nilesh (Arch), Sandra (Arch+UD)
Almin Good work Sandra
Sandra 4. VERY GOOD
5. EXCELLENT INDIVIDUAL PROJECT 1: [SCALES+SETTIN GS] INDIVIDUAL PROJECT 1: [DESIGN RESEARCH] INDIVIDUAL PROJECT 1: [DESIGN PROPOSITION] INDIVIDUAL PROJECT 1: Comments
4. VERY GOOD 4. VERY GOOD
5. EXCELLENT 2. UNSATISFACTORY 4. VERY GOOD
SWll many many words, with great diagrams and sketches. Need to find ways to focus so that the ideas have more hierarchy, and clarity. The task for design research is to figure out what really maYers and focus there. You have a great foundaWon for further work over the semester, well done. Try to figure out a visual language that is rich (people, life, change, Wme) for large and small scale design work. The final renders look quite impressive - how can you analyse and reflect on these? Sketches are great, take care when ge^ng into CAD so not to lose life. Take care to consider Wme, when you think about use. Why not tall buildings everywhere? Do work to challenge assumpWons (and test them) 3. SATISFACTORY Will you be modelling all of the negaWve environmental effects of the tower to ensure that these are minimised through design? There are many tools you can use to simulate effects and iteraWvely improve performance. Also, it seems like you have seYled on a soluWon a liYle prematurely. It doesn't take much to make a landmark - small things, beauWful things, strange things, well-used and loved buildings will become landmarks. So is there also a quesWon here: what is a landmark? If we accept the need for a landmark, could your thesis explore what this might mean in 21c Geelong? What is it "marking", and why? Is it just a way of maximising profits? If it's about views, what other ways are there to do this, and how could you use design to research them? How does this landmark relate to history, on this site? How can the landmark be 'owned' by everyone? Is that even possible?
5. EXCELLENT 5. EXCELLENT 5. EXCELLENT The project master plan looks like it has the potenWal for genuine collaboraWon, but already your project has departed somewhat. Are there ways to bring things back together again? It would be good, esp since you have such a good site model, to consider some integraWon of 'adapWve re-use' of as much of the site as feasible and desirable - especially the mulW-deck parking garage. More human scale perspecWve
3. SATISFACTORY 5. EXCELLENT 4. VERY GOOD Maybe too big of a difference in built form between exisWng and proposed