G.N.A.M.! final presentation

Page 1

FINAL SYNTHESIS DESIGN STUDIO - PS2 a.a. 2015/2016 Professors: Beatrice Villari, Michele Zini, Paolo Landoni, Luigi Brenna, Stefan Holmlid


1.what is it

G.N.A.M.! is a service based on children’s healthcare and nutritional education. It’s structured as an investigatory game that encourages children to get a healthier lifestyle through exploration, both online and offline; it fosters physical activity and helps increase nutritional awareness for both children and their families.


2.data analysis 33.1%

of Italian population is overweight

50% of obese kids become obese adults In Italy 22,1% of kids are overweight and 10,2% are obese 50%

Italian children are the fattest, compared to USA and Mexico 35 30

36%

34% 30% 28%

30%

25 20 15

29%

Italy USA Mexico

Normal

67.7%

22.1%

Overweight

10 years Obesity rate has increased over the last 10 years

2.5 billion Overweight people cost 984 â‚Ź/year to the government, obese 2.136 â‚Ź/year

10 5 0

Boys

Girls

Sources: www.salute.gov.it; www.ilfattoalimentare.it; www.noo.org.uk


3.GOALS AND VALUES

PREVENTIVE,

RELIABLE,

ENTERTAINING,

HEALTHY and

EASY and

FRIENDLY and

EDUCATIONAL

ACCESSIBLE

NETWORKING

_ Providing a didactic yet amusing framework to improve habits with regularity

_ Conveying trustworthy contents checked by specialists _ Building a direct and easily accessible link to healthcare

_ Offering tools to network and spend quality time together _ Creating a funny and friendly gaming experience


4.actors map

PAPER ADS

SCHOOL CAMPAIGNS PEDIATRICIAN SCHOOLS

ONLINE

FREEBIES SOCIAL NETWORKS

FAMILIES WORD-OF -MOUTH

KIDS OTHER KIDS

OTHER FAMILIES

CHILD DOCTORS MARKETING MANAGERS

RECRUITMENT CAMPAIGNS

RECREATIONAL SPACES MARKETING MANAGERS

RECRUITMENT CAMPAIGNS

WORD-OF -MOUTH


5.how it works

http://gnamadventure.businesscatalyst.com/index.html

FOOD CARDS & BADGES

DETECTIVE FRIENDS NETWORK

PARENTS’ COMMUNITY ACTIVITIES

ADVERTISEMENT

3 EXPERIMENTS WITH FAMILY

TIPS ABOUT NUTRITION

ADVERTISEMENT

+ BRAND REPUTATION

2 EDUCATIONAL MINIGAMES

MEDICAL SUPPORT FORUM

SELF ENTREPRENEURIAL

iBEACON STICKERS

1 OUTDOOR EXPLORATION

BOOKING VISITS ONLINE

DIRECT CONTACT WITH NEW PATIENTS

+ FLOW OF CUSTOMERS

FITBIT ZIP TRACKER

CHILD ACTIVITY MONITORING

PERSONAL PROFILE WITH SKILLS

RECREATIONAL SPACES

KIDS

FAMILIES

CHILD SPECIALISTS


6.touchpoints/ Parents Offline Adverts

Social Media

Website

Smartphone App

Recreational Spaces


6.touchpoints/ Kids School Campaigns

Smartphone App

Fitbit Zip

Recreational Spaces

Website

Food Cards

Beacons


7.video

“What if staying healthy was child’s play?”


8.brand id/ logo LOGO + BANNER DETAIL: DOODLE ICONS

Detective imaginary & food icons Kid-detective footprints & Mr.Woofson’s

COLOR PALETTE

#ffbb00

#1c6c83

#fff0cb

#f04e26

#96370a

DETAIL: MAGNIFYING LENS

LETTERING FONT LOGO AND TITLES Festivo Letters N° 6

FONT BODY AND PARENTS’ INTERFACE Quicksand Regular

FONT TITLES AND KIDS’ INTERFACE Patrick’s Hand Regular


8.brand id/

Website

WEBSITE IS ORGANIZED ON TWO LEVELS: PARENTS AND KIDS

Parents are the main addresser of the content of the website, not kids. The purpose of pop-up Mr Woofson is talking “kids language” to catch their attention and redirect them straight on their dashboard.


8.brand id/

Website Mobile App_Child-friendly interface

Kid’s Dashboard _Personal profile

Parent’s Dashboard _Personal profile

The interface is illustrated, feature soft palette colors and the avatar customized by the kid, which he/she acts the part of. Mr Woofson is the narrator and foster the kid to solve new cases. Additional services are: friends list, food cards, reward badges.

The interface is light, minimalistic and features several vector icons. These are mixed with Fitbit’s tracking data showing kid’s progresses. Additional services are: specialists support, community group activities, food log and FAQs.


9.illustrations

MR. WOOFSON - Sidekick and narrator

DETECTIVE BOY - Customizable avatar

DETECTIVE GIRL - Customizable avatar


BUSINESS PLAN Competitors. Business model canvas. infographics.


1.competitors

YOU Robot

Benessere a colori

LeapFrog Band

+ CHILD-FRIENDLY ASPECT + KEEP TRACK OF CHILD’S HEALTH - NO RELATIONSHIP WITH PARENTS - NO PLANNED PHYSICAL ACTIVITY

+ OPERATES IN SCHOOL

+ VERY ATTRACTIVE INTERFACE

+ OFFERS GOOD FOOD AS SNACK + ENGAGES PARENTS - NOT VERY FUN GAMES

+ PHYSICAL ACTIVITY BASED GAMES - LOOKS CHEAP AND UNRELIABLE - LACK OF NUTRITIONAL EDUCATION

Through an app the child feeds You, an interactive robot, with the same food he ate, and You reacts accordingly. The child has got a bracelet, that monitors his body parameters and detects other children proximity.

The project promotes the distribution of fresh fruit in primary schools as a morning snack. It also allows children to play educational online games at home, and involve families by connecting them with a nutritionist.

Kids are encouraged to, “Walk like a crab” or “Pop like popcorn,” and their activity earns them points, which in turn unlocks eight customizable virtual “pets” like a panda or penguin. Additionally, mini-games let kids earn virtual toys for their pets.


2.business model canvas The Business Model Canvas Key Partners

Key Activities

Fitbit

Game design

Estimote iBeacon

Update and maintain the platform

Key Resources

Value Propositions

Customer Relationships

Educating kids about healthy nutrition and correct physical activity

Automated

Italian kids 6-10 ys

Community of parents

Recreational spaces

Providing a trustworthy tool for parents to check and improve their children’s health

Wider range of customer and better reputation

Customer Segments

Child specialists (nutritionists, dieticians, psychologists)

Channels Website

IT section

Game designers

Direct access to patients in need and possibility to be entrepreneurial

iBeacon technician

Cost Structure iBeacon purchase Platform (domain, maintenance)

App store/ Play store Schools Pediatricians

Revenue Streams Salaries

Recreational Spaces: 0,20euro per use

Doctors: 1% fee on each visit booked

Server

Fitbit: 12% on Fitbit Zip sale

Families: in-app purchases


3.infographics/ market 1 - italian children 6-10

2.787.198

Children 6-10 yrs

1.010.614

Children yrs Children 6-10 0-6 yrs IN

59.433.744 Population Children in italy

13 big cities

Milano Roma Napoli Torino Firenze Genova Bologna

Palermo Venezia Catania Bari Messina Reggio Calabria


3.infographics/ market VOLUMES - FIRST YEAR 2017 Penetrated Market Served Market Available Market

Specialists

Potential Market

Children 6-10

71 204 1.375

54.720

3.793

149.918 1.010.614 2.787.198 Spaces 4 20 133 372


3.infographics/ PENETRATED MARKETS - 2017, 2018, 2019 2017

2018

2019

Milano

Milano, Roma, Napoli

All the 13 chosen cities

Children 6-10

Specialists Spaces


3.infographics/ SOURCES OF REVENUES

1% on visits price

Fitbit Zip price

59,99€

12% 7,20€

per unit from Fitbit Affiliation Program

0,20€ each child attending space


3.infographics/ FINANCIAL NEED, EQUITY, PROFITS

-9185,54€

10.000€

Financial Need

Equity

355%

IRR 11.291€

251.033€

648.524€

Net Profits 2017

Net Profits 2018

Net Profits 2019


thank you!


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