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“There are things known and there are things unknown, and in between are the doors of perception.� -Aldous Huxley-
Holography
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olography is known as the art of recreating 3D images and projections very close to their reality. The popular concept of what a hologram represents has been developed within the cinema industry. The technology has been largely used within sci-fi movies speculating on the purpose of its use impressing a distorted concept in the audience of what a real hologram is. The media was invented in the 1940s by Dr Dennis Gabor, a Hungarian scientist who was working in the UK at that time. He discovered holograms working on a microscope improvement through the use of strong beam of white light. He coined the name hologram from two words from the Greek, HOLO which means whole and
GRAM which mean message. Whole message is the way holograms works, representing in each detail the object used as subject to be projected on a holo-plate, a very photo sensitive material. The earliest methods of constructing an optical hologram were through the use of: •pure and coherent light source with regular and constant light waves •high resolution optical materials (holoplate) •light refraction lenses •an anti-vibration table •a physical object to be used as subject
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he “Forbidden Planet” (a 1956 America science fiction film from MGM, produced by Nicholas Nayfack, directed by Fred M. Wilcox and starring Walter Pidgeon, Anne Francis, Leslie Nielsen, Warren Stevens, Jack Kelly) was the first movie in the cinema history using holograms in its plot, later in 1977 the same idea has been adopted by “Star Wars, Lucas Arts (The Phantom Menace, Attack of the Clones, Revenge of the Sith, Empire Strikes Back and Return of the Jedi).
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ugmented reality
ead-mounted display (HMD) is a display device paired to the forehead such as a harness or helmet. HMDs place images of both the physical world and virtual objects over the user’s field of view. Modern HMDs often employ sensors for six degrees of freedom monitoring that allow the system to align virtual information to the physical world and adjust accordingly with the user’s head movements. HMDs can provide VR users mobile and collaborative experiences.Specific providers, such as uSens and Gestigon, are even including gesture controls for full virtual immersion.
In January 2015, Meta launched a project led by Horizons Ventures, Tim Draper, Alexis Ohanian, BOE Optoelectronics and Garry Tan. On February 17, 2016, Meta announced their second-generation product at TED, Meta 2. The Meta 2 head-mounted display headset uses a sensory array for hand interactions and positional tracking, visual field view of 90 degrees (diagonal), and resolution display of 2560 x 1440 (20 pixels per degree), which is considered the largest field view (FOV) currently available.
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ixed reality
irtual reality overlaid on the real world in this manner is called mixed reality, or MR. (The goggles are semitransparent, allowing you to see your actual surroundings.) It is more difficult to achieve than the classic fully immersive virtual reality, or VR, where all you see are synthetic images, and in many ways MR is the more powerful of the two technologies. Magic Leap is not the only company creating mixed-reality technology, but right now the quality of its virtual visions exceeds all others. Because of this lead, money is pouring into this Florida office park. Google was one of the first to invest.
Now what is innovative of Magic Leap technology is the fact then all their technology is based on a crystal-clear chip capable to be shaped as a glass lens, the hi-tech crystal clear material. Magic Leap virtual graphics are responsive and integrating the natural world, an object such as ball under a table can’t be visible unless the user bent down to look at it or otherwise the visual of the ball will be blocked from view.
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