lecture_06_interaction_project_3_intro

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.DSDN.112. 4D IDEAS AND PRINICPLES OF DESIGN


.PROJECT.THREE.

.MERGING.WORLDS. ‐ 5 WEEKS 30% ‐DUE 26th OCTOBER ‐ INTERACTION


‐ 5 WEEKS 30% ‐ DUE 26th OCTOBER ‐ INTERACTION

.THE.BRIEF. Create a concept for an innovative four dimensional interaction between the physical and the digital worlds. You will achieve this by taking a current everyday physical interaction as a precedent, and reconceptualising it as an innovative interface which has relevant outputs within digital environments.


.INNOVATION.


Innovation NOT Invention

http://www.jennswebdesign.com/Portfolio/Examples/Dreamweaver/PhatTires/Index.html


Innovation is a change in the thought process for doing something, or the useful application/reapplication of new and existent technologies


.INTERACTION. in路ter路ac路tion

mutual or reciprocal action or influence

http://www.merriam-webster.com/dictionary/interaction


http://www.youtube.com/watch?v=dMWoS LZjqdU


http://gizmodo.com/5637776/watch-howthis-hologram-was-painted-with-an-ipad


Iris - Immediate Remote Interaction System

http://designtaxi.com/news/32907/Don-tLike-This-Building-s-Fa-ade-Change-itwith-a-Mobile-Device/


http://www.youtube.com/watch?v=0hRhyopUmc&feature=related


http://www.techflash.com/seattle/2010/02/vi deo_bing_maps_at_ted.html 5 mins


http://www.ted.com/talks/lang/eng/pattie_m aes_demos_the_sixth_sense.html


.CONCEPTS.


Create a CONCEPT for an innovative four dimensional interaction between the physical and the digital worlds. You will achieve this by taking a current everyday physical interaction as a precedent, and reconceptualising it as an innovative interface which has relevant outputs within digital environments.


.CONCEPTS. DONT WORRY, YOU DONT HAVE TO MAKE IT WORK!!!!


.SUBMISSION. HANDIN TO BE SUBMITTED AND PRESENTED 26th OCTOBER STREAM A 0830 in LT1 STREAM B 1030 in LT1

• •

1 Digital video / animation – Max 3 mins showing your concept in both the physical + digital worlds 1 Tumblr Blog documenting your development process – 1 composed post per class documenting your development (minimum 8 total) – + 2 composed posts showing the relationship between your physical interaction and digital output – Approx. 200 words summarising your concept


.WHERE.TO.FROM.HERE


.PRECEDENTS. .SKETCH.MODELS


Find an interaction based on ONE person + ... http://www.niu.edu/~vallori/people.html

WEEK ONE


themselves

non electronic objects

places http://www.cutebabies.org/tag/crying-babies / http://gallerytattoodesigns.blogspot.com/2010/07/arm-tattoos-for-guys.html http://www.totstofrance.co.uk/property_detail.php?id=0302 http://www.quirkybet.com/ufo-aliens-space-bets http://www.stuff.co.nz/entertainment/music/big-day-out-2010/799301/Big-Day-Out-an-orderly-affair

other people

environments

WEEK ONE


Analyse, Analyse, Analyse http://www.imodo.com/blog/monitor-with-imodo/

WEEK ONE


Role play, make models, do tests. DONT just think. DO http://threevue.com/tag/live-action-role-playing/page/2/

WEEK ONE


Don’t assume, TEST WEEK ONE


Half of all new electronics products returned to retailers work perfectly. (2006)

http://www.spectrum.ieee.org/apr06/3219

WEEK ONE


Consumers damage or destroy about 10% of all high-tech gadgets. (2006)

http://lap.umd.edu/computer rage/

WEEK ONE


Get real users to do real tasks while you observe

WEEK ONE


Kinetics Exposure Capture Tactics Input

How do our bodies, move / interact / change in these ways. Combine this with your precedent

WEEK TWO


Role play, make models, do tests. DONT just think. DO http://threevue.com/tag/live-action-role-playing/page/2/

WEEK TWO


Role play, make models, do tests. DONT just think. DO http://blog.caranddriver.com/friday-morning-crew-chief-the-irl-clutches-atstraws-again/

WEEK TWO


sam and andrew digital graffiti v3.wmv (DSDN112 2009)


caldweLL_simon_movie.wmv (DSDN 112 2009) (3.35)


v

6 000 000 http://www.videocosmos.com/n1.shtm http://daily3d.wordpress.com/2009/02/16/day-08-paper-plane/

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“Perfection is achieved, not when there is nothing left to add, but when there is nothing left to take away.� - Antoine de St. Exupery


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