.DSDN.112. 4D IDEAS AND PRINICPLES OF DESIGN
.PROJECT.THREE.
.MERGING.WORLDS. ‐ 5 WEEKS 30% ‐DUE 26th OCTOBER ‐ INTERACTION
‐ 5 WEEKS 30% ‐ DUE 26th OCTOBER ‐ INTERACTION
.THE.BRIEF. Create a concept for an innovative four dimensional interaction between the physical and the digital worlds. You will achieve this by taking a current everyday physical interaction as a precedent, and reconceptualising it as an innovative interface which has relevant outputs within digital environments.
.INNOVATION.
Innovation NOT Invention
http://www.jennswebdesign.com/Portfolio/Examples/Dreamweaver/PhatTires/Index.html
Innovation is a change in the thought process for doing something, or the useful application/reapplication of new and existent technologies
.INTERACTION. in路ter路ac路tion
mutual or reciprocal action or influence
http://www.merriam-webster.com/dictionary/interaction
http://www.youtube.com/watch?v=dMWoS LZjqdU
http://gizmodo.com/5637776/watch-howthis-hologram-was-painted-with-an-ipad
Iris - Immediate Remote Interaction System
http://designtaxi.com/news/32907/Don-tLike-This-Building-s-Fa-ade-Change-itwith-a-Mobile-Device/
http://www.youtube.com/watch?v=0hRhyopUmc&feature=related
http://www.techflash.com/seattle/2010/02/vi deo_bing_maps_at_ted.html 5 mins
http://www.ted.com/talks/lang/eng/pattie_m aes_demos_the_sixth_sense.html
.CONCEPTS.
Create a CONCEPT for an innovative four dimensional interaction between the physical and the digital worlds. You will achieve this by taking a current everyday physical interaction as a precedent, and reconceptualising it as an innovative interface which has relevant outputs within digital environments.
.CONCEPTS. DONT WORRY, YOU DONT HAVE TO MAKE IT WORK!!!!
.SUBMISSION. HANDIN TO BE SUBMITTED AND PRESENTED 26th OCTOBER STREAM A 0830 in LT1 STREAM B 1030 in LT1
• •
1 Digital video / animation – Max 3 mins showing your concept in both the physical + digital worlds 1 Tumblr Blog documenting your development process – 1 composed post per class documenting your development (minimum 8 total) – + 2 composed posts showing the relationship between your physical interaction and digital output – Approx. 200 words summarising your concept
.WHERE.TO.FROM.HERE
.PRECEDENTS. .SKETCH.MODELS
Find an interaction based on ONE person + ... http://www.niu.edu/~vallori/people.html
WEEK ONE
themselves
non electronic objects
places http://www.cutebabies.org/tag/crying-babies / http://gallerytattoodesigns.blogspot.com/2010/07/arm-tattoos-for-guys.html http://www.totstofrance.co.uk/property_detail.php?id=0302 http://www.quirkybet.com/ufo-aliens-space-bets http://www.stuff.co.nz/entertainment/music/big-day-out-2010/799301/Big-Day-Out-an-orderly-affair
other people
environments
WEEK ONE
Analyse, Analyse, Analyse http://www.imodo.com/blog/monitor-with-imodo/
WEEK ONE
Role play, make models, do tests. DONT just think. DO http://threevue.com/tag/live-action-role-playing/page/2/
WEEK ONE
Don’t assume, TEST WEEK ONE
Half of all new electronics products returned to retailers work perfectly. (2006)
http://www.spectrum.ieee.org/apr06/3219
WEEK ONE
Consumers damage or destroy about 10% of all high-tech gadgets. (2006)
http://lap.umd.edu/computer rage/
WEEK ONE
Get real users to do real tasks while you observe
WEEK ONE
Kinetics Exposure Capture Tactics Input
How do our bodies, move / interact / change in these ways. Combine this with your precedent
WEEK TWO
Role play, make models, do tests. DONT just think. DO http://threevue.com/tag/live-action-role-playing/page/2/
WEEK TWO
Role play, make models, do tests. DONT just think. DO http://blog.caranddriver.com/friday-morning-crew-chief-the-irl-clutches-atstraws-again/
WEEK TWO
sam and andrew digital graffiti v3.wmv (DSDN112 2009)
caldweLL_simon_movie.wmv (DSDN 112 2009) (3.35)
v
6 000 000 http://www.videocosmos.com/n1.shtm http://daily3d.wordpress.com/2009/02/16/day-08-paper-plane/
1
“Perfection is achieved, not when there is nothing left to add, but when there is nothing left to take away.� - Antoine de St. Exupery
.NEXT.WEEK. NO LECTURE