FUYANG SHAN Soundscape In and Out of Metro Station OFFENHUBER/ RYAN JOINT RESEARCH STUDIO Northeastern University Fall 2015
CONTENTS:
PROJECT NARRATIVE:
Section I - South Station Concept map and research sequence Observation A Observation B Observation C Features of four different spaces
Section III - Urban landscaped Metro 04-05 06-07 08-09 10-11 12-13
Section II - Ruggle Station Concept map and research sequence Urban analysis of Ruggles Station Transportation flow analysis *Testing Point 1 *Testing Point 2 *Testing Point 3 *Left and right differences in three testing points *Improvment strategy for testing point 2 *Improvment strategy for testing point 3 *Experiment of sound modification - Conditions *Experiment of sound modification - Setting up standard reference *Experiment of sound modification - Materials *Experiment of sound modification - High moisture *Experiment of sound modification - High temperature *Experiment of sound modification - Material Follow up research - Concept map Situation 1 - Programs applied on top of metro station Situation 2 - Programs in the metro station Situation 3 - Underground metro station Situation 4 - Underground double level metro station Different situation in urban scale
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Concept map and research sequence Conceptural category of landscaped metro situations in Boston Complexity of situation in reality Introduce reference locations for each situation Major investigation points of reference location Situation 1- In the middle of road Situation 1- Sound structure Reference location for situation 1- Boston University Central Recording analysis Situation 2 - Have distance from the road Situation 2 - Sound structure Reference location for situation 2 - Brooklin Hill Mapping objects and conditions of reference site Metro sound is not equal to noise What you hear is not what you see Situation 3- Different elevation envolved Situation 3- Sound structure Reference location for situation 3 - Longwood Recording analysis Cross section of Longwood Closer noise source doesn't mean more influence Situation 4 - Open tunnel Situation 4 - Sound structure Reference location for situation 4 - Jackson Square Sound trapped doesn't mean it's reduced
Section 1
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The research in this section is about general information delivered by spaces based on the research in south station. The scale of the space, the material and artificial or natural light are all going to be part of organize the information in the space. Some information assisted people to use the space, and some are not; Section 2
In this section, the research focus on sound identification of useful or not in terms of what kind of information it contains and how it delivered properly; Section 3
Based on the previews research to analysis sound from metro line in urban scale, research aims on different landscape situations affect the soundscape in urban spaces. Furthermore, to understand how to use the soundscape in space to make better decision in design process.
Summary Situations about metro line inside of metro station- Summary Situations about metro line outside of metro station- Summary Summary of each section
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Concept Map Space
Deliever
Information
Assist
Contain
Accoustic information ●● sound from people ●● sound from machine
Visual information
Generate
Interacte with each other
Section I - South Station Concept map and research sequence Observation A Observation B Observation C Features of four different spaces
As designers, we always shape the space based on how we gonna use this place. But usually, we haven't take too much attention about what these spaces generate may change the sinorio we made in the first place
Contain
Objects (machanical/ programmatic) Scale Material
Confine
Space
Use/ Shape
People
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Research sequence Step 1 Choose 4 observation points (different from each other)
Step 2 Scale of the space People's behavior How information tranfer
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Step 3
Step 4
Compare 4 different spaces' feature and trying to find out how information delevered differently
Thinking about how sound working in the process of delivering information from public space
Observe
Analysis
Compare
Summary
Mapping Feelings
Targeting Interaction
Rethinking
Imagination
OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
Observation A
Observation A
Natural Light shows the way out of here to the upper street
When you are underground and trying to find a way out, do people trying to look around and find the natural light first or a sign first?
3D VECTORS SET
Artificial light shows the station sign
upper street
Low ceiling; barely natural light; flat space
No block in the middle of space, people rarely stop here and everyone just passing by really quick, is that why there is only one kind of advertisement that repeat showing up in this place? I always feel like that commercial value of the advertisement space is based on how many people passing by around it. But I'm not sure now.
●● No block in the middle of space, people rarely stop here and everyone just passing by really quick, is that why there is only one kind of advertisement that repeat showing up in this place? ●● I always feel like that commercial value of the advertisement space is based on how many people passing by around it. But I'm not sure now.
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Observation B
Observation B
When the space itself already has a high sense of conduction, does it really matter to offer a specified sign?
3D VECTORS SET
Does this kind of retail store open in the space A would confuse the people to find the right path? Main Lobby Street Metro
bar
Double hight ceiling; Natural light; ventilation machine stop ●● When the space itself already has a high sence of conduction, does it really meater to offer a specified sign?
where we can stay
●● Does this kind of retail store open in the space A would confuse the people to find the right path?
OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
coffee
Main Lobby
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Observation C
Observation C
3D VECTORS SET
High ceiling; Super bright; Open wide space ●● When the space itself already has a high sence of conduction, does it really meater to offer a specified sign? ●● Does this kind of retail store open in the space A would confuse the people to find the right path?
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Features of four different spaces
Features of four different spaces
Volume
Volume from People
Volume from Machine
A B C D
A: In term of sound, space A is a buffer between the upper ground and the trains down low. Only a little sound when the train passing by.
Propotion of sound from machine and sound from people in these four location
B: I feel it sounds much louder than underground is because it’s close to Main Street and the main waiting lobby.
C
Sound is a major sense in the five major sensual elements of human beings. However always have been ne-glect by the designer who are shaping public spaces.
C: Barely hear the sound from metro station, and even it’s an open space with a lot of doors, the people’s sound still bouncing around the lobby.
This table is trying to map the volume of the sound in the spaces that researched last week and its major types. By distinguished between machine and people as passive and initiative way, some clues could be found about how sound influence people in different shape of spaces, and in the end, how to take advantage of that when we try to understand a space in a "sound" perspective.
B A
D
D: Peole don't talk too much in this space, but the tunnel makes the sound trapped and loader then it should be I think.
During the process of mapping my own feeling about the sound in space, it keep me thinking if what I hear is what really happened. I mean, is that possible space A is more quite than space D which is not what I feel, but distracted by the space itself. Because space A is clearly more depression than D. And maybe space B is not actually that loud compare with the other three spaces. The visual information from space A to space B changed dramatically, does that going to confuse my feeling in the sound perspective? These are few questions I may peruse when we are going to do the audio recording trip to the south station next week.
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Concept Map Different Mechanical Systerm
Supported by
Airplane
Different Urban Infrastructure
Train City
Cause
Support
Sound from mechanical systerm Social activities
Metro
Bike Transport
Section II - Ruggle Station
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Sound from People
People
Affect
Based on
Station
Concept map and research sequence Urban analysis of Ruggles Station Transportation flow analysis *Testing Point 1 *Testing Point 2 *Testing Point 3 *Left and right differences in three testing points *Improvment strategy for testing point 2 *Improvment strategy for testing point 3 *Experiment of sound modification - Conditions *Experiment of sound modification - Setting up standard reference *Experiment of sound modification - Materials *Experiment of sound modification - High moisture *Experiment of sound modification - High temperature *Experiment of sound modification - Material Follow up research - Concept map Situation 1 - Programs applied on top of metro station Situation 2 - Programs in the metro station Situation 3 - Underground metro station Situation 4 - Underground double level metro station Different situation in urban scale
Involvement
Use
Bus
Enjoyable
Have standard of
Different social activities
Conclude into
Informative Sound that masks the useful sound
Conclude into
Sound that masks the useful information
Useful Sound
Useless Sound
Decide
Research Sequence Step 1 Choose 3 different location inside of Ruggles Station mapping data
*Workshop with Joseph Dibella (NEU) and Han Wei (GSD)
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Step 2 Source Path Receiver
Step 3
Step 4
Step 5
Identify the useful and useless sound based on the choose location
Proposing ways to block the unnecessary sound and remain the useful sound
Classify metro stations in Boston that require station buildings
Collect Data
Analysis
Identify
Possible Improvement
Classify Typology
Recording
Find sound structure
Filtering sound
Proposing
Find similarities
OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
Urban Analysis of Ruggles
Urban Analysis of Ruggles
People
Bus
Campus
Relationships between speed and noise;
Most people from the neighborhood travel here to take travel on the bus or metro;
The element in the buses' noise
Most students cross through to get to Northeastern's campus International Village Neighborhood
Metro
Protential influenced buildings
The sound is initially heard from vibrations emitted from surrounding materials;
Exposed directly to the metro and bus noise; Reflection from the source of noise;
Sound is initially heard from underground and trapped within Ruggles Station and higher road; Sound affect in urban scale
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Transportation Flow Analysis
Testing Point 1
Upper level bus line
2
Major people flow
Police Station BOA
Metro Line in lower level
1
Dunkin' Donuts
3
Branch people flow connected to bus/metro line
Steel Structure; Steel Objects; pedestrians
Anaylise ●● Mnay activities; ●● Contains different frenquencies of sound; ●● Many layers of sound;
3D VECTORS SET
Discribtion of this location ●● Easy to hear the source of the sounds; ●● Sound tends to be more clear; ●● People are constantly in motion;
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Testing Point 2
Testing Point 3
Concrete structure; steel and glass doors
Concrete structure; steel and glass doors
Anaylise ●● Not as loud as the first location; ●● The noise floor is high and unsteady; ●● More echoes due to the scale and materiality of the space;
Anaylise ●● Relatively quiet; ●● The noise floor is steady; ●● Some signals are easily noticed;
3D VECTORS SET
Discribtion of this location ●● Not as loud as the first location; ●● The noise floor is high and unsteady; ●● More echoes due to the scale and materiality of the space;
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3D VECTORS SET
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Discribtion of this location ●● Close to the middle ad wall, easy to identify the direction of the sound; ●● Not many overtones due to observing material from the ceiling; ●● People are traveling or meeting/conversing with other people; OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
Life and right differences in three testing points 1
Steel Structure; Steel Objects; many people
Train Coming
Improvment strategy for testing point 2 Train Leaving
3D VECTORS SET
2
Sound tend to be continuously, because the souse was really close compare to the third location;
Concrete structure; steel and glass doors 3D VECTORS SET
Clear to identify the train was coming or leaving;
2
Concrete structure; steel and glass doors 3D VECTORS SET
Train Coming
Train Leaving
Identify the source: most from the upper level bus line;
The sound from left ear and right ear doesn't have too much different; Rarely have high frequency;
Find the path: include the media (roof ), the reflected area (wall); Choose matrial: wood;
3
Metal acoustical ceiling; stone floor; plastic ad wall
3D VECTORS SET
OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
Train Coming
Train Leaving
3D VECTORS SET
Sound tend to be more clear; Still remain the differences between both sides;
Detailed improvement ●● reduce the volume of the sound in this space; especially from the top of the concrete structure; ●● apply some vertical planting to downsize the number of overtone; ●● hope during the modify, the left high frequency make more directional information and clear;
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Improvment strategy for testing point 3 3
Experiment of sound modification - Conditions
Metal acoustical ceiling; stone floor; plastic ad wall
3D VECTORS SET
Identify the source: most the bus line from lower level is the major source
Group 5 Recording From 8:30~8:40
Find the path: include the media (roof ), the reflected area (wall);
●● Mnay activities; ●● Contains different frenquencies of sound; ●● Many layers of sound;
Choose matrial: absorb material Light
3D VECTORS SET
OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
Detailed improvement ●● Use concrete to create a shell to block unnessory noise from the buses below; ●● Apply green plantings to create more enjoyable environment in the space; ●● Use observe material attach the ceiling to aberve the noise leaking from the downside and reduce the reflection sound in the atrium;
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Experiment of sound modification - Setting up standard reference 1
Experiment of sound modification - High moisture
Standard
2
●● Many activities; ●● Contains different frequencies of sound; ●● Many layers of sound;
OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
High moisture ●● the moisture generator creat a lot of different dencity of the air, and cause some fluctuation of the sound; ●● the high frequency amplified during the test, don't know why;
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Experiment of sound modification - High temperature 3
Experiment of sound modification - Material
With fire inside ●● sound tend to be more steady; ●● Not too much change; 1 Wood
Floor
●● for observing the noise, the wood is definitly better than metal;
2 Plastic
Floor
●● Low frequency downsized; ●● high frequency doesn't get too mcuh better than the wood;
3 Metal
Floor
●● High frenquency enhaced;
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Follow up research - Concept map about program combined with metro station
Situation 1 - Programs applied on top of metro station
Due to the continusly high flow in the major metro station, a lot of programs were usually diesigned to combine with the metro line for the economic benefit.
This is a kind of situation that metro line running inside of a building which has a seperate programe.
Possibilities
Relationship with urban city Metro Station with certain program
Direct sound affect
Money Bring
Major flow
Bring
Business opportunies
Social Activity Involved
Metro station
Create
Visual Connection
Social activities
Create
New sound
Offer extra spaces
Extra structure combine with station
Block Reduce
Lower sound from metro line
Metro
Combined
Major metro line
Benefit
The noise from road may mask the sound from metro
Physical Connection
Metro
Mechanical Involved
Sound into city waiting area
Landscape
Sidewalk
Private Cars
Bus
Sidewalk
Buildings
Potential overlap urban program
Discription of this situation ●● Landscape is not necessary shrink in this kind of situation, but the waiting area definitly enlarged in this situation depends on how big the landscape here is; ●● Waiting area become possible overlap with the urban program; Situation - Programs applied on top of metro station Situation - Programs in the metro station Situation - Underground metro station
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Situation 2 - Programs in the metro station
Situation 2 - Programs in the metro station
This is a kind of situation that metro station's original fuctioanl place mixed with the extra programs. Sound from metro line usually trapted inside of metro station.
Create
Metro station
Need
Mechanical system Block
The noise from road may mask the sound from metro
Metro
Different programs
Support
People activities
Create
Sound from people
Sound from metro
Social Activity Involved Private Cars
Waiting
Visual Connection Metro
Support
Mechanical system
Relationship with urban city
Structure/ Mechanical system
Machanical sound
Physical Connection
Waiting area with potential program
Bus
Sidewalk
Buildings
?
Mask with each other Mix with each other Combine with each other
Mechanical Involved Waiting
Sidewalk
Private Cars
Bus
Sidewalk
Metro Line
Buildings
Waiting area
Sidewalk
Sequence of people using the train Major flow to the metro line also bring more business to the add on programs in the middle of metro line and city;
People Flow Buildings
The overlap part of mechanical system
Mechanical system
Sidewalks Road Landscape
Metro Line
Possible program Machanical system overlap People taking the metro line People using the program
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Waiting area
Sidewalk
Sequence of people using the programs in metro station Programs in the waiting area may possiblly have more connection with city. And could be used separately from the metro station;
OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
Situation 3 - Underground metro station
Situation 3 - Underground metro station
This is a kind of situation that metro station is located underground, and it's usually have structure reaching out of the ground to connect with the urban transportation.
The relationship with the urban in this situation is just few little pointed station reached out of ground, but there maybe a possibility that the structure holding the public space( possible green space) also support the infrastructure of city, like urban pipe system. And station here offers flexible space for repairement.
Relationship with urban city
Landscape or Play Ground Mechanical and Structure System
Social Activity Involved
Visual Connection
Structure/ Mechanical/ Infrastructure of city
Waiting
Sidewalk
Private Cars
Bus
Sidewalk
Buildings
Station
Physical Connection
Mechanical Involved
Metro
Metro Landscape or Play Ground
Mechanical and Structure System
Waiting
Sidewalk
Private Cars
Bus
Sidewalk
Buildings
Station
Connection with people ●● Easy to be noticed in the city; ●● no influence for the building around it;
Buildings Sidewalks Road Landscape
Sound perception ●● Sound of the metro may leaking from the entrance of the station; ●● People walking along the sidewalk may notice the sound from metro when they are passing by and train just arriving or leaving.
Mechanical and Structure ●● In order to support the playground funtional, the requirement to fufill this situation block most of sound; ●● T h e d e p t h o f s t r u c t u r e g i v e s opportunities for urban infrastructure.
Possible program Machanical system overlap
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Situation 4 - Underground double level metro station
Different situation in urban scale
This is a kind of situation that metro station is located underground, and the upper ground structure is combined with buildings. Some parts of this station could be considered as the basement of urban buildings.
Two type of underground metro line has different affect to the city in urban scale; the noise source in the figure on the left tends to be more concentrate, probably more easy to contain or modified.
Relationship with urban city Social Activity Involved
Visual Connection
Two totally different situation in urban scale Physical Connection
Mechanical Involved
Metro
Buildings
Sidewalk
Station
Metro
Bus/ Cars
Waiting
Sidewalk
Station
Buildings
Waiting
Buildings
Sound source overlap
Sidewalks
Sound source distributed
Road Landscape Possible program Machanical system overlap People Flow
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Concept map
Historic city
Generate
Inherited and unique urban fabric
Urban metro line
Source
Mixed into
Section III - Urban landscaped Metro Concept map and research sequence Conceptural category of landscaped metro situations in Boston Complexity of situation in reality Introduce reference locations for each situation Major investigation points of reference location Situation 1- In the middle of road Situation 1- Sound structure Reference location for situation 1- Boston University Central Recording analysis Situation 2 - Have distance from the road Situation 2 - Sound structure Reference location for situation 2 - Brooklin Hill Mapping objects and conditions of reference site Metro sound is not equal to noise What you hear is not what you see Situation 3- Different elevation envolved Situation 3- Sound structure Reference location for situation 3 - Longwood Recording analysis Cross section of Longwood Closer noise source doesn't mean more influence Situation 4 - Open tunnel Situation 4 - Sound structure Reference location for situation 4 - Jackson Square Sound trapped doesn't mean it's reduced
OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
Sound
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Path
Differente situations
Urban landscape Different Soundscape
Receiver Create
Affect
Urban life
Activities
Create
Research Sequence
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Step 1
Step 2
Step 3
Step 4
Step 5
Conceptural category of landscaped metro situations in Boston
Analysis sound structure of each situation
Find same situation in reality
Based on the recordings of site and analysis the unique feature of soundscape in the reference location
Find something significant in this kind of sound scape, and rethinking the situation it referenced from
Classification
Analysis
Singularity
Analysis
Summary
Boston
Concepturally
Compare
Scientificly
Notable features
OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
Conceptural category of landscaped metro situations in Boston
Complexity of situation in reality
Mixed with road Metro Metro
Distance
Universal
Conceptual
Singularity
Reality
Metro
Elevation difference
Metro
Tunnal
Metro
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Metro
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Introduce reference locations for each situation Universal
Major investigation points of reference location Singularity
Conceptual
Reality
Mask If the metro sound got masked by other sound source;
Situations
Reference Locations
Mixed with road
Sound Path Objects Boston university Central
Based on the path of sound, find possible urban objects can effect sound;
Metro
Distance
Unique Sound Find which sound is unique in this space and what's its relationship with other sounds;
Brooklin Hill
Metro
Social activities Elevation difference
Find any social activities related to sound recogniztion;
Longwood
Metro
Machanical Tunnal
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Sound from machanical system
Jackson Square
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Situation 1- In the middle of road
Situation 1- Sound structure Relationship with urban city
1
Sound Source:
Social Activity Involved
2 3 4
Visual Connection Metro
Physical Connection
Metro
Receiver: People on the street
Mechanical Involved Buildings
Sidewalk
Bus
Private Cars
Metro Vehicles on the road Sound from buildings (people) Natural sound (Wind/ Bird/ Leaves)
Waiting
Waiting
Private Cars
Bus
Sidewalk
1
2
3
4
●● Sound from vehicles is constantly, and usually mask metro sound; ●● People on the sidewalk has more visual connection with the buildings, the sound from buildings may not as loud as metro or bus, but certainly could draw attention; ●● People usually have directly visual connection with every source of sound;
Buildings
Major Sound Source
More visual connection
Buildings
Sidewalk
Bus
Private Cars
Waiting
Metro
Vehicles Sound
Sound from buildings
Metro Sound
More visual connection
People waiting the train 1 2 4 ●● People who are waiting for the metro are more close to the metro line, visual connection will build a more early connection between people and train than the people walking on street.
Buildings
Sidewalk
Bus
Private Cars
Waiting
Metro
Vehicles Sound
Sound from buildings (Mask by Vehicles)
Metro Sound
Building along the road 1 2 3 ●● Buildings get effected a lot at this situation, especially for the lower levels; Sound Affect
Human behavior
●● Shading device in the waiting area could be a potential visual and sound barrier; ●● Single trees along the sidewalk won’t affect the sound too much;
●● People on sidewalk usually need to use intersection to get to the waiting area for metro; ●● Not all waiting area has barieer;
OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
Change location of landscape may change the perception of metro line ●● Road usually go along with some trees considering the landscape, but the placement of trees is not certain
Mechanical involvement: ●● Metro station is set up in the middle of the road, usually just simple shading device; ●● Instructional signal systerm involvement; ●● There will be power system to support the train working. Some has noise, some don't.
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Reference location for situation 1 - Boston university Central
Recording analysis Recording of location 1 Boston Universtiy Mugar memorial Library Entrance Train coming (9:25~9:50)
Metro line running in the middle of road is quite common in Boston, where is a old city with old structure overlap with the new transportation system;
The sound of birds has taken a big proportion of whole soundscape in this place, which make this place's sound level doesn't have a pattern. And the high level noise caused by cars was fading inside of this place's soundscape.
The metro here should be considered as a normal bus on the road, except restrained by a rail. And follow the same signal with bus; Since there is a lot of intersections with other roads, the metro usually don't drive in an equally speed, which could be a noise source;
Recording of location 2 Boston Universtiy Marsh Chapel The major noise is usually along the road, and the shape of building may shade the noise in the further road;
And the intersections cause a lot of different material surface that could cause extra noise.
Almost all the high level noise was caused by different material combination on the road- uneven surface; Even it was closed to metro line, still only could be noticed when metro passing by the window of space; Recording of location 1 Boston Universtiy Marsh Chapel Green spaces beside the metro line not only create the distance to reduce the sound, but also add new kind of sounds into the soundscape in this area;
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Situation 2 - Have distance from the road
Situation 2 - Sound structure 1
Relationship with urban city The noise from road may mask the sound from metro
Sound Source
Social Activity Involved
2 3 4 5
Visual Connection Metro
Metro Vehicles on the road Sound from buildings (people) Natural sound (Wind/ Bird/ Leaves) Sound from people (on the ground)
Physical Connection
Possible reduced Possible masked
Metro Sound
Metro
Receiver: People on the street
Mechanical Involved Waiting
Landscape
Sidewalk
Private Cars
Bus
Sidewalk
1
2
3
4
5
Waiting
●● Sound from vehicles is constantly and random; ●● Distance between metro and walking street may decrease the sound of metro; ●● Metro sound is easly maked with other sounds happened on the landscape;
Buildings
Landscape
Natural Sound (depens on trees)
People waiting the train 1 2 4 5 ●● More close to the nature provide more safty zone for people waiting for the train;
Landscape
Possible noise control area
●● Landscape could be extension of waiting area of metro; ●● Could be different kind of landscape in the city based on the type of neighborhood;
●● The station could be serving the people waiting the train and people using the green space; ●● M o r e f l e x i b l e t h a n t h e stations along with the road;
●● Landscape here has a huge potential to organize a bi0barrier strategy to block noise for city; ●● Metro station has more space to create noise barrier in an architectural way;
OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
●● Train power support; ●● Public stransportation swich support;
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Sidewalk
Vehicles Sound
Buildings
Sound from buildings
Sidewalk
Private Cars
Bus
Sidewalk
Buildings
Sound from natural could be an extension of safty zone
CAR/ BIKE
Waiting
Mechanical involvement:
Bus
Natural Sound (depens on trees) People Sound (depends on activities)
Building along the road 1 2 3 ●● Buildings get effected a lot at this situation, especially for the lower levels; Station
Private Cars
People Sound (depends on activities)
Waiting
Human behavior
Sidewalk
PARKING
Sidewalk
Private Cars
Bus
Sidewalk
Buildings
Public stransportation switch
OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
Reference location for situation 2 - Brooklin Hill Distance is usually the major strategy to avoid noise in urban city. When I choice Brooklin Hill to be the reference location, I was thinking about testing how much sound level reduced by the playground, but I found something more interesting.
Mapping objects and conditions of site
playground for children
500ft
Distance in the urban area is not only reducing the sound from metro, but add new sound elements in the urban soundscape, which makes the metro sound felt less noisy.
In the mean time, the lower level metro sound mixed up with sound from green space and become an signature sound of this place.
Green spaces Bring
Create
Distance
New activities
Reduce
Sound from metro Lower level
Add Depends on the activities
New sound
New soundscape
OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
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OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
Metro sound was not always considered as noise
What you hear is not what you see Hear reflected sound before you see the train
Recording of location 1
n
io
Metro Sound
ct ire
D
Noise Vie w
Green spaces beside the metro line not only create the distance to reduce the sound, but also add new kind of sounds into the soundscape in this area;
Comparable time zone
Recording of location 2 Metro comming Metro leaving Sound from metro masked with the Vehicles on the road
At the standing point, before I saw the train, I had already hear the sound from it, and the sound of train is coming to me in a totally wrong direction, which draw me attention.
Gog barking Sound from building renovation in the neighborhood
what you hear
what you see
Summary
●● With about 500ft distance, the sound from metro basically has the same level with the sound from vehicles on the neighborhood level street, for the neighborhood, the sound from metro is not noise anymore; ●● distance not only decrease the sound, but also add new sound in the soundscape in this place, for this situation is the playground; Which draw attention about the green space design around metro line, we need to think about not only to use this green space to block the sound, but also bring new sound elements into soundscaoe
OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
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0 10 20 30 40 50 60 70 80 90 100
Situation 3- Different elevation envolved Main-line terminal
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Routs station spanningo tracks
Route lineside station
Relationship with urban city Route lineside station with branch
Situation 3- Sound structure
8
Sound Source
Route station on island platform
Combined route lineside branch terminal
Social Activity Involved
Higher building may got affect by this kind of situation
Landscape become more efficient for sound
ARBITRARY LOUDNESS UNITS
1 2 3 4
Visual Connection
Metro Vehicles on the road Sound from buildings Natural sound (Wind/ Bird/ Leaves)
Action Visual Sound
Landscape could be an isolation
Physical Connection AUDIENCE
Receiver: People on the street
0 10 20 30 40 50 60 70 80 90 100
Mechanical Involved ARBITRARY LOUDNESS UNITS 16
View block
Routs station spanningo tracks Metro
Route lineside station
Route lineside station with branch
Route station on island platform
1
2
3
●● Most of the sound from metro would be refelcted sound, by buildings around people or the landscape; ●● usually don't have directly visual connection between people and metro;
2
Combined route lineside branch terminal
Waiting
Landscape
Take the metro Landscape
Sidewalk
Private Cars
Bus
Sidewalk
Private Cars
Bus
Sidewalk
Vehicles Sound
Metro
Waiting
Sidewalk
Buildings
Sound from buildings
Passed by
Buildings AUD
IEN
●● elevation need to be solved; or 50 architectural ●● could be landscape 90 80 70 60 40 30 20 10 strategy; 100strategy 0 10 20 30 8
40 50 60 70 80 90 100 ( ft ) ARBITRARY LOUDNESS UNITS
4
CE
People waiting the train 1 2 4 ●● People who are waiting for the metro are more close to the metro line, visual connection will build an early connection between people and train;
0 10 20 30 40 50 60 70 80 90 100
16
ARBITRARY LOUDNESS UNITS
1/2
Waiting
Landscape
No visual connection with any sound from upper level
Sound Source and level Reference of "Music, Acoustics & Architecture" by Leo L. Beranek
Building along the road 1 2 ●● Buildings get effected a lot at this situation, especially for the lower levels;
Mechanical involvement: 100 90 80 70 60 50 40 30 20 10 0 10 20 30 40 50 60 70 80 90 100 ( ft )
8
ARBITRARY LOUDNESS UNITS
4
sound in an open field with no wind. The sound at 100 feet is one-half as loud as that at 30 feet; The viberation of the air particles is roughly one-third. OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015 0 10 20 30 40 50 60 70 80 90 100 ARBITRARY LOUDNESS UNITS
0 10 20 30 40 50 60 70 80 90 100
16
ARBITRARY LOUDNESS UNITS
8
sound from an orchestra enclosure in an open field with no wind. The enclosyure has doubled the loudness of the sound.
16
ARBITRARY LOUDNESS UNITS
8
the loudness is almost the same as the second one.
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AUDIENCE
0 10 20 30 40 50 60 70 80 90 100 ARBITRARY LOUDNESS UNITS
●● Water draining systerm; ●● Snow removal
0 10 20 30 40 50 60 70 80 90 100
0 10 20 30 40 50 60 70 80 90 100
16
ARBITRARY LOUDNESS UNITS
8
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R2
R1
D
OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
Reference location for situation 3 - Longwood
Recording analysis Recording location 1
For the urban landscape, elevation has an important position to create variable view in urban city.
Open space on one side and elevated landscape on the other side
540
●● Longwood station has a really good view of train coming in; ●● Even in the station, the sound is not too loud compare with brooklin hill station; ●● A lot of sound from nature, like wind and sound from bird; ●● Some times you can hear the people jogging by in the park, which also could be considered as a kind of pleasant sound;
ft
This reference location shows, not all the parks in city can bring quite to people, and even inside of park, the noise can be really bad if the organization of sound structure channel the nosie into the wrong place.
A little surpries is, here at the station, I can hear a lot of noise from other side of the park, where has a higher location;
0 41 ft
Recording location 2 Higher elevation, edge of neighborhood
Some times the embankments may block some sound closer, but also refelcte sound from further place.
●● The sound level was definitly lower than station; ●● Left and right ear is still remain the difference, and show the direction of where sound come from; ●● Even in the bigger picture that recording location is on higher elevation, the trees close to the metro block most of the vision.
Still have a lot of background noise from further street, and not easy to identify where it come from. Recording location 3 Inside of neighborhood
City
Bring
Park
Elevated edge Create
Create
Public open space
Offer new path
Possible reflection of sound
Vehicles inside of neighborhood with a slow speed
Could be good Noise from higher place
Some people passing by with a suitcase
Could be bad
Metro from Beacon street Sound from building renovation in the neighborhood
OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
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OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
Cross section of Longwood
Closer noise source doesn't mean more influence Sound from metro here has a wide space to spread out
The edge of community become a reflected pannel for the noise on the otherside of park
Sound Reflection
Closer noise source doesn't mean more influence The noise from further road existed in both location 1 and location 2, and has a lot of revaberation that people usually can't identify where it comes from. Receiver
Metro
Metro
People along the side of park
Single element could work for mutipul sources Cars
PARK
Landscaped embankments
Closer Source
Sidewalk Cars
Cars
Buildings
Waiting
Edge of the park may extend because of elevated landscape Park here offers the noise from other side of park a perfect transmit path
Path
PARK
Source Noise from higher road of other side
Bigger Influence
Recording location 4 Inside of the park ●● Sound from nature become a big proportion of the sound structure here; ●● The landscaped embankment on the left side block some sound from metro station, especially the notification from speaker, but still recgnizable;
Compare the metro sound between Brookline hill station and Longwood station Both recording at the station, the metro sound level from Brookline Hill Station is higher than from Longwood Station. Because Brookline Hill Station has a few building on oneside, and it will reflect some sound to people in the station.
Metro leaving Continusly noise from higher road on the right side, and the sound level acturally only half size of the metro sound.
The metro line at Longwood Station has a wide open space, even it has a landscape wall on one side, the slope angle reflect the sound to the sky, which is a great space to dispose sound.
Summary ●● When we are considering the "Park" in the city, it"s not only a nice place to relax, in terms of sound, "aprk" also could be a new path for some noise on the other side, especially when there is elevation involved. ●● Landscaped embanment can be a really efficient method to block sound, but in a compleicated environment, we need to cinsider if one strategy could work totally differently for another sound source.
OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
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Situation 4 - Open tunnel
Situation 4 - Sound structure Relationship with urban city
1
Social Activity Involved
d un Physical Connection
5
Metro Vehicles on the road Sound from buildings (people) Natural sound (Wind/ Bird/ Leaves) Sound from people (sidewalk)
nd
Visual Connection
ou
e efl
3 4
So
tS
R
d cte
Sound Source
2
Receiver
Dir ec
Mechanical Involved
1 2 3 4 5 People on the street ●● Sound from vehicles is constantly and random; ●● Distance between metro and walking street may decrease the sound of metro; ●● Metro sound is easly maked with other sounds happened on the landscape;
Metro Sound
Sidewalk
Natural Sound (depens on trees)
Private Cars
Bus
Sidewalk
Vehicles Sound
Buildings
Sound from buildings
Due to safty problem, normally there would be no activities involved here
Landscape Landscape
Dead Zone
Sidewalk
Private Cars
Bus
Mega structure
Sidewalk
Buildings
Station
1 5 People waiting the train ●● People's behavior is contained inside of a building; ●● Also the view is stay underground;
Bridge
1 2 3 Building along the road ●● Buildings get effected a lot at this situation, especially for the lower levels;
Mechanical involvement ●● The tunnal is basically a dead zone for city; ●● Require safe protection to i s o l a te t h e p hys i c a l connection
●● The tunnal usually takes a lot of structure of support it to against the load from both sides; ●● E x p o s e d s t r u c t u r e could reflect sound to the ground;
OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
●● Require station to deal with the elevation;
●● Train power support, probably in the tunnal; ●● Vertical transportation systerm, which could be elevators, ect. ●● Electricity for artificial light; ●● Draining water systerm for tunnal; ●● Possible mechanical system for snow remove in winter;
●● I n the urban, it usually associated with bridges;
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Once inside of the train station, there would be no connections between people and sound outside, like the vehicles and sound from nature;
No Vehicles Sound No sound from nature
Metro Sound will be amplified due to the containing structure
OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
Reference location for situation 4 - Jackson Square
Sound trapped doesn't mean it's reduced
Exposed tunnel is like a scar in the surface of urban context. Vertically, it requires stations to serve the city.
Recording location 1 On the bridge and exposed to the sound of metro
Sound trapped
To support the tunnel, it always require strong and deep structure to block the earth around that tornal; Since the metro running inside of tunnel, which make it don't have necessary physical connection with human beings, the metro runs faster than other lines.
Sound reduced
Continusly reverberation caused by tunnal Recording location 2 At the top of retaining wall, close to fence A lot of reflected sound was noticed before the metro arriving, I think the concrete flated retaining wall contribute a lot for this situation
Two testing points were really close, but the sound reduced dramatically
Recording location 3 Physical isolate
City
Use
Tunnal
Carry
Metro line
Standing beside the building and facing along the road Cars on the road, noramlly a little bit lower then the matro sound
Bridge to connect city
Supported by
Mega and continuous structure Even I stand along the road, sound from left and right recording are still no different.
Trap sound into (multiple reflection inside tunnal)
Orient sound into sky instead of releasing it into city Metro comming OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
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Situations about metro line inside of metro station- Summary Relationship with urban city
Situations about metro line outside of metro station- Summary
Station has program on top of it;
Relationship with urban city
Social Activity Involved Metro
Social Activity Involved
Metro
Metro
Visual Connection waiting area
Landscape
Sidewalk
Private Cars
Bus
Sidewalk
Metro
Physical Connection
Visual Connection
Buildings
Buildings
Sidewalk
Bus
Private Cars
Waiting
Waiting
Private Cars
Bus
Sidewalk
Physical Connection
Buildings
Mechanical Involved
Potential overlap urban program
Metro line mixed with road;
Mechanical Involved
Relationship with urban city
Station's orginal funtional program mixed with urban program;
Relationship with urban city
Metro line has a little distance with urban city;
Social Activity Involved Metro
Metro
Social Activity Involved
Waiting area with potential program
Visual Connection Waiting
Sidewalk
Private Cars
Bus
Sidewalk
Physical Connection
Metro
Metro
Visual Connection
Buildings
Mechanical Involved
Waiting
Landscape
Sidewalk
Private Cars
Bus
Sidewalk
Physical Connection
Buildings
Mechanical Involved
Relationship with urban city
Underground metro station; Relationship with urban city
Social Activity Involved
Visual Connection
Metro
Metro
Physical Connection
Social Activity Involved
Mechanical Involved
Visual Connection
Landscape or Play Ground
Metro
Mechanical and Structure System
Waiting
Sidewalk
Private Cars
Bus
Sidewalk
Metro line has elevation different with urban city;
Physical Connection
Metro
Buildings
Station
Waiting
Relationship with urban city
Landscape
Sidewalk
Private Cars
Bus
Sidewalk
Buildings
Underground metro station with double level urban program;
Mechanical Involved
Relationship with urban city
Metro line running in exposed tunnel in the city
Social Activity Involved Social Activity Involved Visual Connection
Physical Connection Physical Connection
Visual Connection Metro
Metro
Mechanical Involved Mechanical Involved
Buildings
Sidewalk
Station
Bus/ Cars
Sidewalk
Station
Buildings
Landscape Waiting
Waiting
OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
Landscape
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Sidewalk
Private Cars
Bus
Sidewalk
Buildings
OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
Section 1 - Concept Map
Section 2 - Concept Map
The research in this section is about general information delivered by spaces based on the research in south station. The scale of the space, the material and artificial or natural light are all going to be part of organize the information in the space. Some information assisted people to use the space, and some are not;
In this section, the research focus on sound identification of useful or not in terms of what kind of information it contains and how it delivered properly;
Airplane
Information
Assist
City
Support
Sound from mechanical systerm Social activities
Bus
Generate
Interacte with each other
Bike Transport
Contain
Space
Affect Enjoyable
Have standard of
Different social activities
Conclude into
Informative Use/ Shape
People
Sound that masks the useful sound
Conclude into
Sound that masks the useful information
Choose 4 observation points (different from each other)
Step 2 Scale of the space People's behavior How information tranfer
Step 3
Step 4
Compare 4 different spaces' feature and trying to find out how information delevered differently
Thinking about how sound working in the process of delivering information from public space
Observe
Analysis
Compare
Summary
Mapping Feelings
Targeting Interaction
Rethinking
Imagination
OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
Useful Sound
Useless Sound
Decide
Section 1 - Research sequence Step 1
Sound from People
People Based on
Station
Objects (machanical/ programmatic) Scale Material
Confine
Cause
Metro
Use
Accoustic information ●● sound from people ●● sound from machine
Different Urban Infrastructure
Train
Contain
Visual information
Different Mechanical Systerm
Supported by
Involvement
Space
Deliever
Section 2 - Research Sequence Step 1 Choose 3 different location inside of Ruggles Station mapping data
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Step 2 Source Path Receiver
Step 3
Step 4
Step 5
Identify the useful and useless sound based on the choose location
Proposing ways to block the unnecessary sound and remain the useful sound
Classify metro stations in Boston that require station buildings
Collect Data
Analysis
Identify
Possible Improvement
Classify Typology
Recording
Find sound structure
Filtering sound
Proposing
Find similarities
OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
Section 3 - Concept map
Research Sequence
Based on the previews research to analysis sound from metro line in urban scale, research aims on different landscape situations affect the soundscape in urban spaces. Furthermore, to understand how to use the soundscape in space to make better decision in design process.
Historic city
Generate
Common
Step 1
Path
Different Soundscape
Create
Activities
Step 4
Compare 4 different spaces' feature and trying to find out how information delevered differently
Thinking about how sound working in the process of delivering information from public space
People's behavior
Observe
Analysis
Compare
Summary
Mapping Feelings
Targeting Interaction
Rethinking
Imagination
Section 2 - Research Sequence Step 1
Affect
Urban life
Scale of the space
How information tranfer
Differente situations
Urban landscape
Receiver
Step 3
Step 2
Choose 4 observation points (different from each other)
Urban metro line Mixed into
Sound
Summary
Section 1 - Research sequence
Inherited and unique urban fabric
Source
Division
Choose 3 different location inside of Ruggles Station mapping data
Create
Step 2 Source Path Receiver
Step 3
Step 4
Step 5
Identify the useful and useless sound based on the choose location
Proposing ways to block the unnecessary sound and remain the useful sound
Classify metro stations in Boston that require station buildings
Collect Data
Analysis
Identify
Possible Improvement
Classify Typology
Recording
Find sound structure
Filtering sound
Proposing
Find similarities
Section 3 - Research Sequence Step 1
Step 3
Step 4
Step 5
Analysis sound structure of each situation
Find same situation in reality
Based on the recordings of site and analysis the unique feature of soundscape in the reference location
Find something significant in this kind of sound scape, and rethinking the situation it referenced from
Classification
Analysis
Singularity
Analysis
Summary
Boston
Concepturally
Compare
Scientificly
Notable features
Conceptural category of landscaped metro situations in Boston
Step 2
OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
Section 3 - Research Sequence
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Step 1
Step 2
Step 3
Step 4
Step 5
Conceptural category of landscaped metro situations in Boston
Analysis sound structure of each situation
Find same situation in reality
Based on the recordings of site and analysis the unique feature of soundscape in the reference location
Find something significant in this kind of sound scape, and rethinking the situation it referenced from
Classification
Analysis
Singularity
Analysis
Summary
Boston
Concepturally
Compare
Scientificly
Notable features
OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
Vision and Touch How about Sound ... ... What if you can taste and smell the space ?
OFFENHUBER/ RYAN JOINT RESEARCH STUDIO NORTHEASTERN UNIVERSITY - FALL 2015
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