Studio air_sketchbook_glen george_WEEK1

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STUDIO AIR 2015, SEMESTER 1, PHILIP BELESKY GLEN GEORGE, 638042

FIG.1: MELBOURNE CITY


SKETCHBOOK


Table of Contents Introduction PART A Week 1: Algorithmic sketch Week 2: Week 3:


INTRODUCTION

ABOUT ME: My name is Glen, I am currently 20 years old studying architecture, in my third year at the University of Melbourne. I was born in the Dandenong Rangers and have lived in Emerald my whole life, I love the natural setting and beautiful landscapes that surround my home. In turn I tend to find myself heavily influenced and inspired by the natural environment. I have a few hobbies and activities that I enjoy in my spare time. Sports play a huge part in my hobbies, they allow me to free my mind and express myself. Martial arts, outdoor activities such as running, walking, swimming and bike riding as well as gym are my favourite ways to exeresis. I also love music and play guitar, bass and a bit of singing in my spare time as well as for a little bit of extra work on the side. The last of my hobbies would be drawing, I find it therapeutic and relaxing to just sit and draw, often human figures, buildings or landscapes but I generally don’t restrict myself to a particular subject matter as I often like to change things up. My interest in architecture came quite early in high school when my parents took me to a few display homes for the sake of interest; there was nothing fancy or overly creative as the houses we very generic and stereotypical suburban, however I found myself emerged in the idea of altering and designing spaces for living. This was further intensified when I attempted my first architectural project in year 12 Visual communications and design and found it extremely enjoyable. I tend to find myself more drawn to residential buildings as well as buildings that have a unique form and relation to material or context; the idea or high rise and generic commercial projects don’t seem to relate to me as intensely as I like to react and respond to a brief or building in a manor that isn’t only aesthetically driven but also encouraged by the nostalgic, emotive and experiential qualities. I tend to struggle with computer design and conceptualizing ideas in such space; I feel this is due to my need to engage with a work through drawing and hand building, however I am not deterred by the concept and idea of computation as I find it fascinating and engaging in a different way. I hope that throughout the duration of the semester I can improve my computer designing skills and open up a new avenue for my designs; giving me new ways to explore and engage with the world of design.

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CONCEPTUALISATION


PART A

CONCEPTUALISATION 5


ALGORITHMIC SKETCH

GRASSHOPPER & RHINO These algorithmic sketches were my first attempt at working within the grasshopper plug in through rhino. I was slightly familiar with the set up and working of rhino, however I was never overly good at working within it. Grasshopper in turn proved quite challenging but at the same time intriguing. Creating a form through commands and algorithmic process’ is quite surreal and tough to grasp as a concept; despite this the level of complexity and freedom that is achieved through designing this way is quite impressive. To the right of the page are my four first sketches using this method. The way you can alter and change dimensions and forms with such ease was simple and understandably useful. Although it was only the first task which required little base knowledge of the program to produce quite a basic shape, you can really begin to understand the benefits of design computation, especially when creating complex forms.



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CONCEPTUALISATION


CONCEPTUALISATION 9


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CONCEPTUALISATION


CONCEPTUALISATION 11


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CONCEPTUALISATION


CONCEPTUALISATION 13


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CONCEPTUALISATION


CONCEPTUALISATION 15


REFERENCES

Figure 1: Melbourne city, Image sourced from <http://mytourguide. com.au/sites/default/files/melbourne_city_australia.jpg> Figure 2: Figure 3: Figure 4: Figure 5: Figure 6: Figure 7: Figure 8: Figure 9: Figure 10:


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