Gejin Zhu Portfolio_Architecture Work Samples

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G

Z

G EJ IN Z H U Selected Works 2018-2021

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INTRODUCTION This portfolio contains architecture design works from Gejin Zhu. Rensselaer Polytechnic Institute SoA Bachelor of Architecture

Columbia University GSAPP Master of Science in Advanced Architecture Design

My thirteen semesters of architecture design studies in RPI and GSAPP exploit between architecture methodology, spatial framework, and spiritual conditions, that exist between the historically and the contemporarily, the perceived environment and the imaginative space, the ideal visions and material realities. Address 411 W 35 St New York, NY, 10001 Contact gz199803@gmail.com 518-522-9743

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CONTENTS Water After Oil

The Spiral

01 4-15

Albany, NY Culture Centre Fall 2019 RPI

06

44-51

Informative Weave

Subterranean Distict One

02

16-23

Death Valley, CA Micro City Prototye Spring 2022 GSAPP

07

52-59

24-29

Albany, NY Performance Center Fall 2018 RPI

08

60-67

30-35

Bronx, NY Mobility Infrastructure Fall 2021 GSAPP

09

68-69

36-43

Unity Game Platform Multi-Gravity Video Game Fall 2020 RPI

Anxiety Age

Playscape on Housing

05

Troy City, NY Residential Area Spring 2020 RPI

Inception Community

Weaving Bridges

04

Brooklyn, NY Malia Mills Design Studio Spring 2019 RPI

809 Habitat

The Erratic

03

Big City, TX Water Cycle Infrastructure Summer 2021 GSAPP

Downtown Cohoes Elder Apartment Spring 2018 RPI

10

70-71

3

Unreal Engine Game Platform Anxious Video Game Spring 2022 GSAPP


01 The Spiral

Downtown Albany Culture Centre Posted by RPI SoA official website

Integrated Design Development Studio Rensselaer Polytechnic Institute Instructor: Lonn Combs, Gaby Brainard Site: 57 State St, Albany, NY 12207 Team: Gejin Zhu, Bingyu Xia The project site is located in downtown Albany, which is surrounded by transportation hubs, business spaces, and education institutions. The mission of our project is to create a continuous navigating experience of library use. The project contains eight floors, the total floor area is 108,600 sq. ft, and the overall height is 120 ft. Major program elements include theater, cafe, studying area, lobby. The main designing concept is the continuous floors that connect the quickly updating disciplines, and provides the readers with interdisciplinary experience in this column-free space. My partner and I jointly completed this project in our fourth year during the Integrated Design Development Studio.

4

+0'


-6'

+0'

+0'

-1'

First Floor Plan

+0'

+0' +0'

+0'

N +4'

+0'

Plan Floor 1 Scale : 1’=1/16

5


THE SPIRAL / DOWNTOWN ALBANY CULTURE CENTRE

6


Rensselaer Polytechnic Institute SoA / Integrated Design Development

Popular Time Analysis Diagram

site

TIME FOR USING LIBRARY

Student

Business Man

Local

Tourist POPULATION

Mass Develop Diagram

7


THE SPIRAL / DOWNTOWN ALBANY CULTURE CENTRE

8


Rensselaer Polytechnic Institute SoA / Integrated Design Development

9


THE SPIRAL / DOWNTOWN ALBANY CULTURE CENTRE

Exterior Rendering

+24'

+24'

+10'

+10'

+10'

+10'

+10'

+24'

+24'

+10'

+10'

+10'

+24'

+24'

+0'

+10'

+10' +24'

+24'

First-Half Floor Plan

Second Floor Plan N

N

N

10 Plan Floor +1.5 Scale : 1’=1/16”

Plan Floor +1.5 Scale : 1’=1/16”

Plan Floor +2 Scale : 1’=1/16”


90'

Rensselaer Polytechnic Institute SoA / Integrated Design Development

Interior Rendering

+94' +80'

+100'

up +66'

up

up

+72'

up

+94

up

+66'

+76' +104'

down

down +80'

+94'

down

+66'

Fourth Floor N Plan

Sixth Floor Plan

N

N

Plan Floor +5 Scale : 1’=1/16”

11

Plan Floor +4 Scale : 1’=1/16”

Plan Floor +6 Scale : 1’=1/16”


Exploded Sectional Diagram

THE SPIRAL / DOWNTOWN ALBANY CULTURE CENTRE

12


13


Circulation Diagram

THE SPIRAL / DOWNTOWN ALBANY CULTURE CENTRE

14


Steel Wide Flange Beam Aluminum Plates

Steel Wide Flange Beam Aluminum Plates

Aluminum Plates

Aluminum Plates

Rensselaer Polytechnic Atrium Roof Elevation_Institute SoA / Integrated Design Development n Glaze & Aluminum Connection Atrium Roof Elevation_

Glaze & Aluminum Connection

n

Atrium Roof Elevation_ Glaze & Aluminum Connection Atrium Roof Elevation_

Glaze & Aluminum Connection

Rigid Insulation

Rigid Insulation

Roof Drain Pipe Rigid Insulation

Roof Drain Pipe Rigid Insulation

Drain Pipe Laminated Glass:Roof Patterned Frit

Drain Pipe Laminated Glass:Roof Patterned Frit

Laminated Glass: Patterned Frit

Laminated Glass: Patterned Frit

Aluminum Panels

Roof Gutter

Aluminum Panels

Roof Gutter Laminated Glass: Patterned Frit Laminated Glass: Patterned Frit Steel Wide Flange Beam

Roof Elevation_ Metal Roof &Roof Glaze Facade Elevation_

Steel Wide Flange Beam

Metal Roof & Glaze Facade

Roof Drain Pipe

Roof Elevation_ Aluminum &Roof Glaze Connection Elevation_ Aluminum & Glaze Connection

Roof Drain Pipe Roof Drain Pipe Roof Drain Pipe

Aluminum Plates Aluminum Plates

Rigid Insulation

Rigid Insulation

Roof Drain Pipe

Roof Drain Pipe

Aluminum Panels

Aluminum Plates

Aluminum Panels

Aluminum Plates

Rigid Insulation

Rigid Insulation Steel Wide Flange Beam Open Web Joist

Steel Wide Flange Beam Roof Gutter

Acoustic Panel

Roof Gutter

Fire-rated Gypsum Board Diagrid Node

Roof Elevation_ Aluminum Connection Roof Elevation_ Aluminum Connection

Fire-rated Gypsum Board Diagrid Node

Finish Floor Elevation

Roof Drain Pipe

Finish Floor Elevation

Roof Drain Pipe

Insulation & Fire Stop Insulation & Fire Stop

Wood Finished Floor Wood Finished Floor 6” Concrete Drainage Pipe Rigid Insulation Vapor Barrier

6” Concrete Aluminum Plates Drainage Pipe

Aluminum Plates

Rigid Insulation

Finish Floor Elevation

Vapor Barrier

Finish Floor Elevation

Footer Elevation

Continuous Steel Channel (Anchored to Steal Wide Flange Beam) Continuous Steel Channel (Anchored to Steal Wide Flange Beam)

Footer Elevation Spread Footer With Rebar

Windload and Bearing Application (Intermittent) Windload and Bearing Application (Intermittent)

Spread Footer With Rebar

Rigid Insulation Rigid Insulation

15

Wall Section

Acoustic Panel Open Web Joist


02 Subterranean District One Death Valley Micro City Prototye

Advanced Design Studio Columbia University Instructor: David Benjamin Site: Zabriskie Point, Death Valley, CA Team: Gejin Zhu, Ana Hernandez Average temperatures above 125 °F like those in Death Valley seem unusual, however according to recent climate data, northern cities will soon experience similar temperatures to southern cities, and many southern cities will reach extremely hot temperatures like those in Death Valley by 2050. Additionally, recent projections from the United Nation predict that while world population will increase by 50 percent in the next 30 years, current farm yields will decrease by 50 percent due to climate change. Subterranean District One aims to transform current solar farm communities or the lack thereof, by creating a city that harmoniously merges people’s daily lives, with good jobs, energy, food and water production. The project centers around an agro-voltaic farm and a climate data center, while integrating common city program, such as apartments, restaurants, plazas, shops, and retail. As a prototype city, the Subterranean District One is not a monumental object but a project with progessive effort for a ”green revolution” in clean energy and farming practices under the environmental pressure of extreme heat.

16


Persoective Rendering

17


Rendering of Daily Life

USA West Side Solar & Energy Map

SUBTERRANEAN DISTRICT ONE / DEATH VALLEY MICRO CITY PROTOTYPE

4 am - residential apartment

10 am - plaza

6 am - pathway to solar farm

12 pm - facility room

18


Columbia University GSAPP / Advanced Design Studio

1. Water Facility Room 2. Water Heating System Room 3. Climate Research Lab 4. Apartments 5. Individual Apartment 6.Hotel 7. Reception House 8.Visitor Center 9. Water Pool 10. Commercial Plaza 11. Agriculture Plaza 12. Mobile Retail 13. Agri-voltaic Farm

5

4

5

5 2 3

3

5 4

5 12

1

Site Plan

5 11

13 5

6

10

7

9

8

N

0

4 pm - plaza

2 pm - visitor center

6 pm - lab

19

40

80ft

Rendering of Daily Life

12 pm - residential apartments

20


System Diagram - Agri-voltaic Fram

Persoective Rendering - Solar Farm

SUBTERRANEAN DISTRICT ONE / DEATH VALLEY MICRO CITY PROTOTYPE

20


Columbia University GSAPP / Advanced Design Studio

Persoective Rendering - Mobile Retail Center

System Diagram - Import and Export

21


SUBTERRANEAN DISTRICT ONE / DEATH VALLEY MICRO CITY PROTOTYPE

1. Mobile Retail 2. Farm Worker x70 3. Visitor x10 4.Agrivoltaic Farm with Mirror Panel x4 5. PV Panels x 4,000 6. Big City and Solar Plants around Input Output to site Output to off-site

CA

NV De

at h

Va ll

ey

2

5

6

1

Import Retail Export Solar Power Export Agriculture Production Around Solar Power Plants Subterranean District One Las Vegas

4

Traditional Agriculture and Solar

3

System Diagram

1 hectare of solar + 1 hectare of crop 100% solar

+

100% crop

= 100% energy 100% crop

New Agrivoltaic

4 Hectare

14,000 Household

1 hectare of crop under mirror + 1 hectare of crop under pv panel

CROPS PRODUCTION

ENERGY PRODUCTION

1000 People/Year

80%solar 80%solar + 80%crop 80%crop

160% energy 160% crop

10% Used by Subterranean District One 90% Export to surrounding solar plants

eR an

ge

1% Used by Subterranean District One 99% Export to surrounding big cities

=

Su

pp ly

an

dP ro vid

WA OR

ID

NV CA

NV CA

UT AZ

Subterranean District One with Existing Solar Plants

New Micro Agrivoltaic Cities Appear in Other Regions Along With Big Cities

22

Subterranean District One Applications 2100 Forecast


Columbia University GSAPP / Advanced Design Studio

1/16 Physical Model

23


03 The Erratic

Downtown Albany Performance Center Published by RPI SoA’s official website and RPI official Instagram account Integrated Design Schematic Studio Rensselaer Polytechnic Institute Instructor: Hseng Tai Lintner Site: 2 Columbia St, Albany, NY, 12207 The art performing center is not only considered as a stage for performers but also an art piece that shows cultural identity of the city, thus the center can be argued as a “business card“. Located in the downtown Albany, this site is surrounded by transportational hubs, green areas, and urban business spaces, thus my designing concept is not only fulfilling the functionality of an art performing center but also making the building as a piece of artwork. This project contains three floors, and the major program elements include theater, gallery, stores, art studio, cafe, and utility spaces. With the erratic volume and extensive decorative metal application, this performance center is designed to assembly the citizens and encourage human participation in various activities.

24


Exterior Rendering - Main Entrance

25


THE ERRATIC / DOWNTOWN PERFORMING CENTER

Urban Transportation Map

From Urban Path to On-Site Path

Urban Activity Analysis Diagram

Program Diagram

26


Rensselaer Polytechnic Institute SoA / Integrated Design Schematic Studio

First Floor Plan Sectional Diagram

27


THE ERRATIC / DOWNTOWN PERFORMING CENTER

Interior Rendering - Multimedia Hall

Second Floor Plan

28


Rensselaer Polytechnic Institute SoA / Integrated Design Schematic Studio

Interior Rendering - Main Opera

Third Floor Plan

29


02 Weaving Bridges

Cross Bronx Expressway Mobility Infrastructure Advanced Design Studio Columbia University Instructor: Michael Bell Site: Cross Bronx Expressway, NY The Weaving Bridges is designed as a light-conscious construction of future mobility above cross bronx expressway, with a syntax of cable-stayed bridge systems. The main design purpose of this project is to intervene in the expressway to prevent pollution and provide transportation and potential educational benefits for those communities around who cannot afford a vehicle for transportation but suffer from the noise and air pollution. The main program elements include educational events, study area, and gallery. For raising health awareness and prevent emission from cross bronx expressway, a series of light-weight PVC-PES filter devices are embedded in-between the cable stayed framework. In this collaborative studio course, I work with the students from Mailman School of Public Health in Columbia University, imaging a new way of collaborating and expanding what we see as the intermarriage of social policy and design intended to re-envision infrastructure that has harmed the well-being of those who are of color or socio-economically disadvantaged.

30


Sectional Diagram of Prototye

31


WEAVING BRIDGES / CROSS BRONX EXPRESSWAY MOBILITY INFRASTRUCTURE

Prototype Diagram_ Three Rrepresentative Ways of Bridging

Expressway Site Analysis Map_ Zero Vehicle Households Distribution

Prototype Strategy These weaving bridges are repetitive and can be classified by three types which are designed with “woolly urban paths” to minimize the detour of passengers. The first one is diagonally connecting the ends of two pathways. The second is vertically parallel to a pair of pathways from north to south. And the third is connecting the opposite ends of two pathways that are parallel and would never join together. Therefore, these three types of bridges can be applied and arrayed along the expressway in repetitions.

32


Columbia University GSAPP / Advanced Design Studio

Mobility Strategy The electron wireless electric vehicle charging rail functions through a system of copper coils embedded in the decking. The energy from these coils are transferred wirelessly to the vehicle batteries through magnetic induction as the vehicle travels along the pathways. This very idea of wireless charging has be applied in Scotland, Sweden and Italy.

Perspective Render_Charging Rail Charging Rail Analysis Diagram

33


WEAVING BRIDGES / CROSS BRONX EXPRESSWAY MOBILITY INFRASTRUCTURE

Second F

Sectional Diagram

Perspective Rendering_ Inside Cross Bronx Expressway

First Floor Plan

34


Columbia University GSAPP / Advanced Design Studio

Floor Plan

Third Floor Plan

Interior Rendering_Gallery Interior Rendering_Study Room

35


05 Playscape on Housing Downtown Cohoes Apartment Selected as honor project Published by RPI SoA’s official website Architecture Design Studio 4 Rensselaer Polytechnic Institute Instructor: Edwin Liu Site: 4 Bridge Ave, Cohoes, NY, 12047 Team: Gejin Zhu, Bingyu Xia This residential project centers on exploring the relationship between the plans of rooms, enveloping facade, and urban society. In order to exercise the tensions inherent to the engagement between these three constituent elements, this project was designed with an intensive organization of private space as well as public space. The mission of this project is to support the elders who lived in the city of Cohoes. Thus we enforce to integrate playgrounds with residential apartments together, and give the elders a possibility of economical income for taking care of children. My partner and I jointly completed this project in our second year. The project was highly rated in the final review.

36


Exterior Rendering - Main Entrance

37


PLAYSCAPE ON HOUSING / DOWNTOWN COHOES APARTMENT

38


Rensselaer Polytechnic Institute SoA / Architecture Design Studio IV

Society Interaction Analysis Diagram Site Plan

39


Third Floor Plan

Fourth Floor Plan

PLAYSCAPE ON HOUSING / DOWNTOWN COHOES APARTMENT

40


Rensselaer Polytechnic Institute SoA / Architecture Design Studio IV

In the recent, many parents have too much pressure to have time of taking care of children. Thus the parents can pay for the elder residents to take care of their children, who live in this residential area.

In the public-used space, this project is designed with playgrounds and studyrooms for children between 4-16 years old. The kids can use the study room and playgrounds after school, leaded by the elders

The elder residents use the payments from those parents to pay the apartment rents. In this case, the residents not only can save money for renting, but also have more opportunities to be accompanied.

41


PLAYSCAPE ON HOUSING / DOWNTOWN COHOES APARTMENT

A: Material Assembly Demo B: Public Use Space C: Private Use Residential Space D: Overall Material Arrangement E: Pathing and Paving on Site

A

B

C

B

D

E

42


Rensselaer Polytechnic Institute SoA / Architecture Design Studio IV

Physical Sectional Model - 1/16” - 1’0”

43


07 Water After Oil

Water Cycle Infrastructure

Posted by GSAPP official website Advanced Architecture Design Studio Columbia University Instructor: Jorge Ambrosi, Gabriela Etchegaray Site: Big City, TX Team: Gejin Zhu, Risa Mimura The purpose of this research is to explore the intricate water cycle behind the crude oil extraction taskscape, one of the most dominating extraction industries in the world. Before oil extraction, a process called hydraulic fracturing that requires enormous amount of water to extend the lifespan and flow rate of oil wells takes place for each well. After the process, the majority of fracking water remains underground and becomes an invisible contamination source that infiltrates the ecosystem and our daily life. By analyzing existing data and focusing on the water cycle impacts caused by the hydraulic fracturing process at multiple scales, our approach generates an inflatable device that intervenes this issue in a subtle way that will be embedded in the existing taskscape and evoke awareness of this water crisis. The fields of floating balloon devices transform this invisible relationship of water after oil into visible forms by flipping the underground taskscape to above-ground. The device interacts with different states of water cycle and becomes an active agent that performs and operates in relation to water. The main concept of this project is to convert the water crisis into an opportunity of architectural performance design that transcends the terrestrial limitations.

44


Perspective Rendering - Instrumental Device

45


WATER AFTER OIL / WATER CYCLE INFRASTRUCTURE

+0

Nueces River

shallow aquifer

Condensation

-5,000

Drinking Water Use

Precipitation

Potential Groundwater Contamination Areas

Fracking Liquid Production Use oil reservoir

Infiltration

confining layer

90% Fracking Liquid Stay in Ground

Flowb ack Liq uid Co lle

Fracking Well

Fracking Zone

Flow bac kL iqu id Re -in jec tio

Penetration

-10,000

gas reservoir

Evaporation

n io ct

Water Cycle Sectional Diagram

confining layer

n

Flowback Fracking Liquid Evaporation Pool

2,7

Drilling Well

Big Wells City, Texas Estimated Population, 712

50’

confining layer

-15,000

coal

saline water

-30,000

Potential Underground Contamination Map

Dilley, Frio County, Texas Population: 3,894 Indoor Water Usage: 389,400 gallons

Big Wells City, Texas Population: 712 Indoor Water Usage: 71,200 gallons

Nueces River

Cotulla, La Salle County, Texas Population: 4,136 Indoor Water Usage: 413,600 gallons

46


Columbia University GSAPP / Advanced Design Studio

Fracking Use VS Water Use Map

47


WATER AFTER OIL / WATER CYCLE INFRASTRUCTURE

Water After Oil Hydraulic Fracturing In Oil Extraction Oil and Natrual Gas Industry in US Income Distribution

Crude Oil Extraction General Process

Positions

Sub-sector Description

Labor Income / $ millions

320,100

Support Activities for oil and gas oprations

28,506

80,400

Drilling oil and gas wells

8,458

30% of Global Oil production

70% of Global Oil production

50% Surface Water

Offshore Oil Platform

Onshore Oil Well

49,300

Pipeline Transportation

Magnetometer

Exploitation Above Ground Infrastructure Seismic Survey

Gravimeters

Drilling

107,353 4-6 Weeks

Oil and gas extraction

13,364

carry out mineral from subsurface

832,300

Oil and gas pipeline and related structures construction

A Few Weeks

Site Preparation 142,900

Fresh Water Supplie

50% Ground Water

OR Vertical Well

Horizontal Well

33,520

Drilling Bit ~8 1/2” diameter

Well Completion Cementing Hydraulic Fracturing

Petroleum Refineries

21,860

80,100

Fuel dealers

4,985

Petroleum and petroleum products merchant wholesalers

9,485

working p

1-3 Months

71,200

Fra 57

Aerial photograph of hydrualic fracturing well sites Near Williston, North Dakata Photo by J Henry Fair / Flights provided by LightHawk

Oil Extracting

953,100

Gasoline Stations

Expansion of Associated Petroleum Gas at the top of reservoir

80%

Expansion of Associated Gas initially dissolved in the crude oil Gravity Drainage resulting from the movement of oil within the reservoir from the upper to the lower parts where the wells are located

35,591

11,600

Petroleum lubricating oil and grease manufracturing

2,490

14,400

Asphalt paving mixture and block manufracturing

2,966

20-40 Years

102,900

Weatherford Surface Pumping Unit

47,955 Gallons Fracking Liquid Remain in Ground

Tot

5-1,500 BLPD* * barrel of liquid per day

Flowba

Oil Refining Seperation Conversion Finishing Support

The Anacortes Marathon Oil refinery with Mt. Baker in the background Photo by Walter Siegmund, CC BY 2.5/contributed photo

Terminal Storage

WasteWater Used in Urban Fabric

Transportation Energy Sources

3,500 terminals in the world

40 milles for large truck 10,800

Asphalt shingle and coating materials manufracturing

2,268

Bahamas Hub, Freeport, Grand Bahamas Island Capacity: 26.2 million barrels | Number of Tanks: 80 Photo Reference: Buckeye Global Marine Terminals

Gas Station

12 Home-use Gas Cylinder Energy

Hydraulic Fracturing Water Process Crude Oil Processing

Nearly 70 Kilowatt-hours of electricity generated at a power plant as fuel

Hydraulic Fracturing Hazardous Process

Contamination caused by water usage

48

1


Columbia University GSAPP / Advanced Design Studio

Extractive Taskscapes

Risa + Gloria Instructor: Jorge Ambrosi + Gabriela Etchegaray

Hydraulic Fracturing General Process for ONE Well

Produced Water Issue Loop

data refer to Barnett Shale, Texas

Ecological Impacts to Aquatic Resources

52,000 Gallons of Water 90%

er

AIR

Localized Air Quality caused by transportation

Transpottation

Stepan Dow Flotek Parchem Chemical Supplier

BASF Solvay

289 Gallons of Chemical Elements 0.5%

Water Consumption Air Emissions Precipitation

Potential Health Problems related to crystalline silica proppant : Acid:

Sand[Sintered bauxite, zirconium oxide, ceramic beads]

Hydrochloric acid (HCl, 3% to 28%) or muriatic acid

Breaker:

Peroxydisulfates

Bactericide / Biocide:

Gluteraldehyde; 2-Bromo-2-nitro-1,2-propanediol

Buffer / pH Adjusting Agent: acid

Clay Stabilizer / Control:

Chemical Mixing 57,777 Gallons

[Potassium chloride]

Corrosion Inhibitor: Scavengers

GROUND WATER

5,488 Gallons of Frac Sand 9.5%

Sodium or potassium carbonate; acetic

Salts (e.g., tetramethyl ammonium chloride)

Methanol; ammonium bisulfate for Oxygen

Radioactive Material

Crosslinker:

Potassium hydroxide; borate salts

Drinking water well Lakes, Streams

Gelling Agent: Iron Control:

Various aromatic hydrocarbons

Surfactant:

Methanol; isopropanol; ethoxylated alcohol

acking Liquid Injection 7,777 + 2,167 Gallons

Evaporation Pool

Sewer

WasteWater Treatment Facilities

Short Term Threat to Drink Water Sources

?

tal Liquids in Well 59,944 Gallons

90% Produced Water Remain in the Ground Underground Sources of Drinking Water Contamination

Waste Disposals 9,822 Gallons

20%

ack Liquids Collection 11,989 Gallons

Radioactive Material

Discharge During Treatment Stored in Tanks

AGRICULTURE

Solvent:

UNDERGROUND WATER

Reinjection 2,167 Gallons

Guar gum; petroleum distillate

Ammonium chloride; ethylene glycol; polyacrylate

Clean Water Used in Urban Fabric

Stored in Pits

Air Emissions

Relative Production From ONE Barrel of Oil

PROS VS CONS Use

Fracking can provide easy access to fossil resources Additional fossil fuel deposits

Transportation

Eating

280 miles for a medium size car

Economy Jet Fuel 24%

Barrel of Oil

Gasoline 56%

Chewing Gum

= 42 Gallon

$71 per barrel

Drink Water

Diesel 9%

Strengthen the economy of some countries Fraking help countries to become more independent Rather cheap process to exploit fossil fuel deposits Lower prices for gas and oil Energy production companies can profit as well Increasing tax revenue for local municipalities Numerous jobs depend on the fracking industry

Breathe Air

Others: Noise Pollution

Industrial Use

Paraffine Cosmetics

Earthquakes become more likely due to fracking

Candle

Technology 65 Toothbrush Polyurethane

Polyethylene Pellets

Melt and Mould

Fracking gives us more time to transit to renewable energies Fracking provide easy way to fossil resources Fracking technology can be optimized even further

Destruction of habitats Endangement of Species Ecological Imbalance Fraking is not sustainable in the long run Methane Emissions

540 Plastic Cup

Plastic Bag

49

Crude Oil Extraction Process Diagram

Friction Reducer: Sodium acrylate-acrylamide copolymer;polyacrylamide (PAM); petroleum distillates

Slab Gate Valve for Fracking Production Company: TVC pressure: 10,000psi--20,000psi


WATER AFTER OIL / WATER CYCLE INFRASTRUCTURE

1

+6,600’ Stratocumulus Cloud

2

+6,500’ 4

Average Depth of Oil Well in Dimmit County

3

Wind Turbine

A Lighting Fixture indicate water quality

Technical Analysis Diagram

+4,200’

Suspension Wire

Waterfowl

Suspension Column

A. Lighting Fixture Under Ballon

B. Two Sided Water Tank

B

+2,722’ Burj Khalifa

+2,500’

5

Suspension Wire

Confining Layer

Water Tank Supportor

Shallow Aquifer

Songbird

+1,250’ Empire State

Suspension Wire post restraint plate Elastic Water Pipe transport purified water to underground

+0’ Side Elevation 1. Inflatable Ballon 2. Wind Turbine 3. Informative Sensor 4. Water Tank 5. Suspended Cable 6. Oil Well

-1000’

C

C. Wire Winder System

Confining Layer

D. Underground Aquifer Access

Aquifer 6

Water After Oil

D

Condition Analysis Diagram

Moist + Wind Condition = Quick Air Condensed Water

Weather Condition Analysis Diagram

Moist Condition = Air Condensed Water

Extractive Taskscapes

50

Rain Condition = RainWater Collection

Instructor:

Rain + Wind Condition = Qui


Columbia University GSAPP / Advanced Design Studio

Elastic Water Pipe transport rainwater from ballon Suspension Wire

Water Tank collect purified water

Elastic Water Pipe transport rainwater to ground

Water Pipe

Oil Well

Water Cycle Intervention Process Diagram

Risa + Gloria Jorge Ambrosi + Gabriela Etchegaray

ick RainWater Collection

Ground injection

Filtering

Penetration

Precipitation

Condensation

Evaporation

51

Rain Water Collection


04 Informative Weave

Malia Mills Fashion Design Studio Published by RPI SoA’s official website Design Studio in CASE Rensselaer Polytechnic Institute Instructor: Daniel Rosenberg Site: Industry City, Brooklyn, NY 11232 Team: Gejin Zhu, Anthony Ferraiolo According to recent studies regarding current working spaces, with the emergence of digital work tools, current working spaces have isolated workers from each other and from understanding their own role. This project is intended to provide an architectural system of physical and tangible organization that informs users of their relation to the overall system within a particular fashion design studio environment. We created a fabric informative system that weaves individuals together, which also connects and informs users of their and other’s state of progress on a task. The working flow in this studio is very tight and intense. Thus our main design concept to manage the interior space in Malia Mills is to connect and inform the workers of their and other’s state of progress on a task. With an informative fabric screen, businesses are moving beyond rigid assembly lines toward the idea of organic teams that partner humans with advanced AI systems.

52


Main Floor Plan

53


INFORMATIVE WEAVE / MALIA MILLS FASHION DESIGN STUDIO

54


Rensselaer Polytechnic Institute SoA / CASE Design Studio

Site Map - Brooklyn Industry City

Contextual Axonometric Diagram - Brooklyn Industry City

Cross Sectional Diagram - Fitting Area

Bird View Rendering

55


INFORMATIVE WEAVE / MALIA MILLS FASHION DESIGN STUDIO

Working Flow Diagram

56


Rensselaer Polytechnic Institute SoA / CASE Design Studio

Cross Sectional Rendering - Meeting Area

Working Flow Diagram on Plan

57


INFORMATIVE WEAVE / MALIA MILLS FASHION DESIGN STUDIO

output1

input1

START

The input conductive threads can detect people touch the fabric and also detect the upward movements from people

swipe up

conductive threads for heating (output) conductive threads for capacitive sensing (input) fabric with thermochromic paint input2

outpu2

END

The input conductive threads can detect people touch the fabric and also detect the downward movements from people

swipe down

outpu3

input3

BREAK

The input conductive threads can detect people touch the fabric and also recognize the duration of the toruch from people

HELP

The input conductive threads can detect people touch the fabric and also recognize the number of the toruch from people

touch for 2 seconds

INPUT PANEL input4

output4

touch twice

thermochromic paint

thermochromic paint Movements to input > swipe up > swipe down > touch 2sec > touch twice

Movements to input > swipe up > swipe down > touch 2sec > touch twice

output to senders

output to senders micro controller

Person A

micro controller

output to receivers

fabric Messages from output > start > end > break > help

fabric

input

conductive thread

Person B

output to receivers

conductive thread

input

Messages from output > start > end > break > help

thermochromic paint

AI output to senders

output to receivers micro controller

Person C

micro controller

Person Oversight

output to receivers

fabric

output to receivers

conductive thread

input output

input

interation between person and fabric

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Rensselaer Polytechnic Institute SoA / CASE Design Studio

Fitting Process: Get a message on fabric screen from sewers

Design Process: Put a message on fabric screen and send to sewers

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06 809 Habitat

Troy City Residential Area

Posted by RPI SoA official website Vertical Architecture Design Studio Rensselaer Polytechnic Institute Instructor: Christopher Parkinson Site: 809 River St, Tory, NY, 12180 809 Habitat is a residential project which stands on the River Street in the city of Troy, New York. This project is designed with the ambitions to scale down the footprint of a detached house, providing the residents with private, luxury, and homey living experience in an economical price environment for less-used construction material. Its approximately 500 sq. ft footprint allows more opportunities in the management on site plan, and more opportunities in the plan of residents’ living experience in the future. This very tight vertical tower has three main bedrooms on the second floor, third floor, and underground floor. Each bedroom is designed with individual bathroom and reading room, which are integrated with open-space staircase.

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Perspective Circulation Diagram

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Site Plan

809 HABITAT / TROY CITY RESIDENTIAL AREA

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Rensselaer Polytechnic Institute SoA / Vertical Design Studio

Programme Sectional Diagram Space Use Arrangement Diagram

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809 HABITAT / TROY CITY RESIDENTIAL AREA

19'-10 1/2"

19'-10 1/2"

19'-10 1/2"

25'-1 1/2"

19'-9 3/4"

First Floor Plan

Interior Rendering_ First Floor

Underground Floor Plan

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Rensselaer Polytechnic Institute SoA / Vertical Design Studio

19'-9 3/4"

19'-10 1/2"

19'-10 1/2"

19'-9 3/4"

Second Floor Plan

Third Floor Plan

Interior Rendering_ Second Floor

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809 HABITAT / TROY CITY RESIDENTIAL AREA

Exterior Rendering_ Private Courtyard The residents would not see their neighbors in towers through windows.

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Rensselaer Polytechnic Institute SoA / Vertical Design Studio

Wall Section Drawing

Third Floor Bedroom +26’

Third Floor Bedroom +26’

Second Floor Bedroom +15’

First Floor Livingroom +4’

First Floor Livingroom +4’

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Sectional Drawing

Second Floor Bedroom +15’


Inception Community

Multi-Gravity Video Game Design Posted by RPI SoA official website

Vertical Architecture Design Studio Rensselaer Polytechnic Institute Instructor: Carla Leitao Game Platform: Unity Team: Gejin Zhu, Bingyu Xia

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Multi-Gravity Moment Diagram

Our team studied virtual architecture which is based on reality physics but contradictory to it at the same time. This project provides multi-gravity virtual space and considers the possibility that if gravity can be controlled, how will people navigate and experience. In the game, the player starts with a first person camera, and can switch to a third person isometric view. There are three ways of navigation, walking on the solid roads, skiing on the smooth surface, and riding a whale in the water. By stepping on architectural elements- pink steps, the activities of whales, tides, cats are triggered, which provides the player with a possibility of associating with the virtual space.

Gravity Transcend System Diagram

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Composited Rendering in Video Game

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Inspiration Diagram - Teleportation

10 Axiety Age

Video Game Deisgn

This project is an installment of architecture, acoustic and visual art, that conjures the bombardment of emotion, secrecy, and information. It aims at arousing public emotional resonance of negative feelings, like anxiety, fear and pressure. To illuminate human’s anxiety that arises from conflicted desires, the character is trapped in an infinite corridor with a series of scenes when being in highly approach motivated states.

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Inspiration Diagram - Teleportation Between Maze

Anxiety Age is imaged with a physical maze of corridors that fully immerse viewers. By organizing random sequences and infinite scenes, this project provide distinct experiences to individuals with broached themes of isolation, disassociation, transmission, interconnectedness, etc.

Inspiration Diagram - Random Circulation between Corridor Maze

Virtual Architecture Columbia University Instructor: Nitzan Bartov Platform: Unreal Engine Team: Gejin Zhu, Bingyu Xia, Yining Lai


Prototype Corridors of Four Scenes

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GEJIN ZHU (518) 522 9743 gz2327@columbia.edu 411 West 35 St, New York, NY 10001

Education 06/2021 - 05/2022

Columbia University, New York, NY Master of Science Advanced Architectural Design

08/2016 - 05/2021

Rensselaer Polytechnic Institute, Troy, NY Bachelor of Architecture, GPA: 3.70/4.0

01/2019 - 05/2019

Center for Architecture Science and Ecology, Brooklyn, NY Architecture Professional Program, Grade: 3.98/4.0

06/2015 - 07/2015

University of California at Berkely, Berkely, CA ATDP Summer Program - Architecture Design, Grade: A

Professional Experience 06/2019 - 08/2019

United Design Group, Shanghai, China, Intern Architect Integrade Development Design of Harbin Poly Commercial Street Project Thesis, Facade Design, Rendering (this project is being built in progress by Poly Group Corporation)

06/2018 - 08/2018

BSA WPDC International Design Center, Wuhan, China, Intern Architect Integrated Development Planning of Bidur(2017-2035), Bidur, Nepal Field Research, Thesis, Translating, Editing

Honors 05/2018

Honor Student in Rensselaer Polytechnic Institute School of Architecture Selected in Architecture Design Studio 4 Instructor: Edwin Liu

07/2015

Honor Student in ATDP Program, University of California at Berkely Selected in Architecture Program Awarded The Most Hardworking Student, Berkely, CA

Publication 12/2020

Inception Community, Video Game Design published on Unity platform Team: Gejin Zhu, Bingyu Xia Instructor: Carla Leitao

Skills & Interests 2D Graphic 3D Modeling Programming Film Editing Languages Interests

Auto-CAD, Photoshop, Illustrator, Indesign, V-ray, Enscape Rhino, Grasshopper for Rhino, SketchUp, Revit, Maya, 3d Printer C, C++, Java, Python Adobe Premiere, Imovie Chinese(Native), English(Fluent) Psychology, Theology, Extra-Terrestrial

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GEJIN | Selected Works 2018-2022 73


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