Portfolio 2016 LEIDY KARINA GÓMEZ MONTOYA
{Fabrica Application}
Portfolio 2016
1. Rizoma Page 2 - Page 3
2. Vases Page 4 - Page 5
3. Ceramics Page 6 - Page 7
4. De pie Page 8 - Page 9
5. Candle lamp Page 10 - Page 11
6. Perceptual Page 12 - Pa
{Fabrica Ap
age 13
pplication}
01
Table of contents
7. Frontiers Page 14 - Page 15
8. Fold unfolds Page 16 - Page 17
9. ยกHรกgase la luz! Page 18 - Page 19
10. Robinson Page 20- Page 21
11. Fingerprint Page 22 - Page 23
Rizoma Cu 29 TABLE
Portfolio 2016
Copper ta
{Fabrica Ap
able legs
pplication}
02
Projects - Cu 29 Table
Portfolio 2016
Rizoma Cu 29 TABLE
Year: 2016 Team: Mario Escobar (Project leader) Alejandra Escobar (Project Manager) Tomรกs Escobar (Main designer) Leidy Karina Gรณmez Montoya (Secondary designer) Images: Top: Front view of the table Bottom: Assembly details
Argument: A table is a reunion site, somewhere to work, eat, learn or talk.Understanding that those activities are no longer fixed to a place, we wanted to design one that could easily travel along, a light element with heavy materials. Made out of oak wood, a sheet of concrete reinforced with wood shavings, and metal legs covered with a copper bath, you can assemble the table yourself just by placing the legs in the holes of the surface. No screws or glues are needed, integrating the materials almost as they belong to each other. Loyal to its natural qualities, the elements that form the table were carefully crafted and manufactured.
{Fabrica Ap
pplication}
03
Projects - Cu 29 Table
Vases Frontiers
CONCEPTS FOR PLANT’S HOUSING EXPLORATIONS ON LANDSCAPE
Portfolio 2016
Family of cl
{Fabrica Ap
lay models
pplication}
04
Projects-Vases
Portfolio 2016
Vases CONCEPTS FOR PLANT’S HOUSING
Year: 2016 Images: Left: Front view of cast sculpted vase. Scale 1:1 Right: Models of the concepts for the vase set.
Argument: Plants grow in accordance to environmental causes. Context determines their shape as they look for sunlight, water and air to survive. Taking advantage of this, the set of vases strives to reconfigure plants in a container that exposes their movement, uniqueness, and beauty. Each vase started from a volume of clay or cast that was hand sculpted. Holes and lines were added to create a window to the plant’s details, like their stems, roots, or flowers. These concepts play with the contrast of the shapes, with really big general forms in opposition to their very small details.
{Fabrica Ap
pplication}
05
Projects - Vases
Ceramics BODILY CERAMICS
Portfolio 2016
Close up to ce
{Fabrica Ap
eramics plates
pplication}
06
Projects - Ceramics
Portfolio 2016
Ceramics BODILY CERAMICS
Year: 2016 Images: Top: Evolution of figures molded by hand Bottom: lay, cardboard and tree cortex models - Scale 1:500
Argument: The majority of products we create are mediated by our hands, multiple tools that we have right now, were thought as an extension of them, making this body part an important mediator between the world we experience and the actions we can take. This project is about the transformation of the use of the hand for eating: from being the only tool to eat to become a tableware holder. It uses ceramics as the material to transcribe the tactile and elastic elements of our anatomy, to eating elements that are connected and related to our body, aiming that the user recognises himself in the objects.
{Fabrica Ap
pplication}
07
Projects-Fronteirs
De pie Lamp INTERSHIP PROJECT - PERCEPTUAL
Portfolio 2016
Close up to lam
{Fabrica Ap
mp turned off
pplication}
08
Projects - De pie lamp
Portfolio 2016
De pie lamp INTERSHIP PROJECT - PERCEPTUAL
Year: 2014 Team: Julián Jaramillo (Designer) Leidy Karina Gómez Montoya (Designer) Images: Top: Lamp turned on Bottom: Details of the parts and joins Additional information: Read full document
Argument: This lamp was designed starting from the formal language of Perceptual (a furniture design company) characterised by geometric forms, the use of wood, and simplicity. It takes advantage of the waste material of the production processes of the product line. No screws or glue is used in the lamp’s assembly, and the handmade lampshade allows only one piece at a time, creating therefore, a mesmerising shadow that is unique and enables the light to pass through the wood shavings and expand in the space. Starting from the idea that the floor lamp is tired of standing and falls asleep when no one is using it, we shape an interaction: A program detects the sound in the atmosphere and after thirty minutes of silence, the lamp shade starts to nod off, until it finally falls asleep. Upon detecting a loud sound, the lamp suddenly awakes. (See more of this interaction in the full document)
{Fabrica Ap
pplication}
09
Projects -De pie lamp
Candle Lamp AN APPROACH TO BEHAVIOURS
Portfolio 2016
Candle lamp turned off
{Fabrica Ap
ff with interior scheme
pplication}
10
Projects - Candle Lamp
Portfolio 2016
Candle lamp AN APPROACH TO BEHAVIOURS
Year: 2014 Team: Juliรกn Jaramillo (Designer) Leidy Karina Gรณmez Montoya (Designer) Images: Top: Candle lamp exposing lightbulb Bottom: Lighting sequence
Argument: Lighting elements are a needed source of information, transcendental to the activities we perform, revealing us the conditions of a place, and carrying on a lot of symbolism, they can even determine our behaviour. With the intention to explore how these elements can interact with people beyond formal language, and generate empathy towards the context in which we live, characterized by a tension between the complacent availability of natural resources at home, and in the other hand, the naive waste of them; a research on materials and ways of interaction where made. This lamp has the appearance of a regular wax candle, nevertheless, it consumes itself while it is turned on, making evident the use of energy and raising awareness of the expenditure of resources involved in our daily activities.
{Fabrica Ap
pplication}
11
Projects - Candle lamp
Perceptual PRODUCTS FOR ICFF COLLECTION
Portfolio 2016
Photo collage of workshop and produ
{Fabrica Ap
ucts process. Photo Credit: Realtape
pplication}
12
Projects - Perceptual
Portfolio 2016
Perceptual PRODUCTS FOR ICFF COLLECTION
Year: 2014 Team: Esteban Gómez (Project leader) Francisco Mejía (Carpenter) Leidy Karina Gómez Montoya (Intern) Images: Top: Prototypes for Fieltro and Chapola chairs Bottom: Product collection for NY ICFF furniture fair
Argument: Perceptual is a company dedicated to furniture and interior design. In 2014 I took an internship in the design studio. Felt, pine, oak, tumblers, fastening ropes, teak, prints, assemblies, glues, finishes, cuts, and machines were studied in depth, with the help of the carpenters and artisans. Much was learned from the form language and the focus on those materials. How to cut them, how to draw them, how to maintain them, and how to integrate them into the designs, with their environmental, poetic, economic, historical and manufacturing consequences. In the context of the International Contemporary Furniture Fair (ICFF)I worked on a new line of products inspired by a mix of materials, to apply different textures and offer a new look at the company’s range and uses of furniture. The industrial elements on a par with handcrafted finishes were made visible in order to give contrast to the furniture. The felt was used to wrap up the wood with colour and can be reversed to refresh your spirits. Corduroy can be woven in as many ways as you can find. All the furniture piece can be taken apart for easy transport.
{Fabrica Ap
pplication}
13
Projects - Perceptual
Frontiers EXPLORATIONS ON LANDSCAPE
Portfolio 2016 Detail of cardboard
{Fabrica Ap
14
Projects - Fronteirs model - Scale 1:200
pplication}
Portfolio 2016
Frontiers EXPLORATIONS ON LANDSCAPE
Year: 2014 Images: Top: Cardboard model - Scale 1:200 Bottom: Clay, cardboard and tree cortex models - Scale 1:500
Argument: Since unmemorable times, man has found shelter in naturally formed structures, like caves and trees. In modern times, society has increasingly pursued the construction of more and more technologically advanced infrastructures that contrast abruptly with its natural surroundings. I find value in the habitable spaces that can be spontaneously found in nature. This project explores how to design a space by merging examples of nature like cracks, caves and canyons and interpreting them as roofs, shelters, platforms, accesses and connections. The intervention proposes to blur the limits between construction and landscape while staying away from virtuality and artificiality. Generating architecture through the value of land as a key element of space.
{Fabrica Ap
pplication}
15
Projects - Fronteirs
Fold unfolds AN INTERVENTION IN THE CITY
Portfolio 2016
Close up to the to t
{Fabrica Ap
the sculpted plaza
pplication}
16
Projects - Fold unfolds
Portfolio 2016
Fold unfolds AN INTERVENTION IN THE CITY
Year: 2014 Location: San Antonio park - Medellín’s city centre Images: Top: Overall view of the project Bottom:Clay models - Scale 1:200
Argument: As a tourist the city is unknown, and we depend on people and signage to lead our way. This is a proposal to intervene the San Antonio park in Medellín’s centre in order to increase the flux of people and to revive its transit. I focused on informing the tourist and provide an invitation to other places in the city placing an observatory, a public living room and reclaiming the plaza as a space of permanence. Fold is the principle to create paths and connections to determine the varying levels of space and establish a connection between the intervention and the actual icons of the place: San Antonio church, the public building EDU and the French Alliance of Medellín. The visitor communicates with the place thanks to the activities that this geometry of the plaza proposes such as: observe, interact and rest.
{Fabrica Ap
pplication}
17
Projects - Folds unfolds
ยกHรกgase la luz! PASTOR RESTREPO MAYA EXHIBITION
Portfolio 2016 Front view of the
{Fabrica Ap
18
Projects - ยกHรกgase la luz! exhibition in situ
pplication}
Portfolio 2016
¡Hágase la luz! PASTOR RESTREPO MAYA EXHIBITION
Year: 2014 Team: Industrial anthropology research group Role: Definition and execution of the space Location: Arts Center - Library Universidad EAFIT Images: Top: Detail of the studio-house Bottom: Collages to express the mood of the exhibition in the architectural drawings Additional information: Read full document
Argument: Pastor Restrepo Maya (18391921) was a pioneer in the photography techniques that democratised images and gave rise, especially in Medellín, to a fundamental object for keeping memories: The photo album. The purpose of this project was to recreate his photo studio by researching historical conditions, the original context and functional qualities of the place, offering an exhibition that shows the work of this life and lets the visitor encounter the technical possibilities of early 1900. The place proposes a spatial structure where walls, doors and windows are suggested, and the recreation of objects and scenes play the main role in transporting the audience closer to the author.
{Fabrica Ap
pplication}
19
Projects - ยกHรกgase la luz!
Robinson BOARD GAME
Portfolio 2016
Detail of marb
{Fabrica Ap
ble cut pieces
pplication}
20
Projects -Robinson
Portfolio 2016
Robinson BOARD GAME
Year: 2016 Team: Juliรกn Jaramillo (Designer) Leidy Karina Gรณmez Montoya (Designer) Images: Top: Game playing position Bottom: Cuts on pieces - Schemes
Argument: Robinson is a board game invented to combine change and strategy. The board or field is white on the top and black or with surprise indications in the bottom that are discovered while flipping the piece. Black indicates the player when a game piece was used, the winner will be the player that can perform the last move. Marble was selected as the material due to its temperature, texture and durability. All of the pieces were sculpted by hand, and cut in different angles and directions to create from a single piece, a family of connected shapes Monumentality is a distinctive and inherent quality in timeless and massive creations. However, this board game is a quest to achieve it on a small scale to play at home.
{Fabrica Ap
pplication}
21
Projects - Robinson
Fingerprint SEALING KIT
Portfolio 2016
Sealing test
{Fabrica Ap
ts on paper
pplication}
22
Projects - Fingerprint
Portfolio 2016
Fingerprint SEALING KIT
Year: 2015 Team: Juliรกn Jaramillo (Designer) Leidy Karina Gรณmez Montoya (Designer) Images: Top: Kit of instruments Bottom: Use sequence
Argument: Writing letters is a beautiful gesture. In this era of immediate communication, text messages, voice messages, videos and e-mails, something really special appears when old means of communication are used again in a process that takes time. A stamp is something small, like atoms, DNA, viruses, coins or transistors, but it brings the promise of bonding people and creating a ritual. The objective of this project was to design a stamp that allowed people to share and intimate and mutable part of themselves. Fingerprints were selected because they are the most representative, visible images of our identity, they are unique and symbolise the inherent stamp of men. This sealing kit uses the finger as the principal element and permits not only to see but listen, touch and smell, creating an experience where the person needs to light the candle, drip the wax, cool on his finger with water and finally press into the hot wax drop. Leaving an authentic mark on the surface.
{Fabrica Ap
pplication}
23
Projects - Fingerprint
Mountainscape Taken on November 5 2015 10:14 A.M
{Fabrica Application}