PORTFOLIO
G A O
S I J I E
M S D A A D, Un iv e r s it y o f Pe n n s y lv a n ia B. Arc h , To n g ji Un iv e r s it y
GAO SIJIE Address: Shanghai, China Email: gsjgossy@gmail.com gaosijie@alumni.upenn.edu
EDUCATION University of Pennsylvania
Aug. 2019 - Dec. 2020 Philadelphia, PA
Tongji University
Sept. 2014 - Jun. 2019 Shanghai, China
Master of Science in Design [Advanced Architecture Design] Bachelor of Architecture
PROFESSIONAL EXPERIENCE AEDAS, Shanghai Office
Mar. 2021 Till Now Shanghai, China
Architectural Assistant
- Schemetic Design, Design Development and Facade Design Development in Commercial Projects - Digital Design, Digital Modeling and Drawings in projects - Development of modeling demo based on Grasshopper and RhinoCommon to simplify the process of schemetic design and design development
CCTN Architectural Design, Shanghai Office Intern
Jun. 2020 - Aug. 2019 Shanghai, China
- Worked on Construction Drawing of Xiamen Exhibition Center and Yellow River Hukou Scenic Area Design
SOM, Shanghai Office
Feb. 2019 - May. 2019 Shanghai, China
Intern
- Worked on the site researches, diagrams and 3D modeling for urban planning projects
Archi-Union, Fab-Union Research Team Intern
July. 2018 - Sept. 2018 Shanghai, China
- Designed Robotic 3D Print Service Pavilion located at the West Bund in Shanghai - Applied Robotic FDM Print to 3D print bar for Starbucks Tokyo
HONORS AND AWARDS XIONGAN Architectural Design Competition AWARD: Honor Prize Winner| Project: Atriums
Tongji University, College of Architecture and Urban Planning AWARD: Winner of the "College Award"| Project: 3D Robotic Print Pavilion AWARD: Golden Prize Winner, Selection of Design Work | Project: Urban Design
HKIA Cross-Strait Architectural Design Awards 2019 AWARD: TOP20 of Student Competition | Project: 3D Robotic Print Pavilion
SKILLS 2D Reprsentation: 3D Modeling: Programming: Rendering: Others:
AutoCAD, Adobe Suits(Photoshop, Illustrator, InDesign, Premiere) Rhinoceros, Grasshopper, SketchUp, REVIT Blender, MAYA, Zbrush Python (RhinoCommon, RhinoScript) C# (RhinoCommon,Grasshopper SDK, Unity) Enscape, Vray, Keyshot Unity, 3D Print, Microsoft Office Suits(Word, Excel, Powerpoint)
Jun. 2020 Xiongan, China Jun. 2019 Dec. 2018 Shanghai, China May. 2019 Hongkong, China
C O N T E N T S DISJUNCTIVE CONTINUITY
16 WEEKs | GROUP WORK | ACADEMIC WORK
3D ROBOTIC-PRINTED SERVICE PAVILION
20 WEEKs | GROUP WORK | ACADEMIC WORK + PROFESSIONAL WORK
URBAN ARCHIVE
4 WEEKs | GROUP WORK | ACADEMIC WORK
MECHANIC INSITES
16 WEEKs | GROUP WORK | ACADEMIC WORK
ORTHO MORPH
4 WEEKs | INDIVIDUAL WORK | ACADEMIC WORK
UPS HUB
12 WEEKs | GROUP WORK | ACADEMIC WORK
FIBROUS TROPISM
16 WEEKs | GROUP WORK | ACADEMIC WORK
OVERLAP
16 WEEKs | GROUP WORK | ACADEMIC WORK
HOUSE FOR A POET
16 WEEKs | GROUP WORK | ACADEMIC WORK
SOFT HARDNESS
8 WEEKs | INDIVIDUAL WORK | ACADEMIC WORK
DISJUNCTIVE C O N T I N U I T Y ACADEMIC WORK 16 Weeks GROUP Work Instructor: Ali Rahim Teaching Assistant: Hanning Liu & Siyang Xiao Collaborator: LIANG Yuxuan Contribution: Design / Modelling / Drawing Grad 2nd Semester | 2020. 01 - 2020.05 University of Pennsylvania
Japan’s cultural landscape has often been described as homogeneous b u t w i t h e x t re m e s u b c u l t u re s . T h i s m o re f r a g m e n t e d a n d h y b r i d i z e d cultural reality requires a redefinition of space suitable for the new urban youth to thrive, allowing them to perform, to create and to drift away from preconceived ideas of normalcy and success. Architecturally, Japanese ‘disjunctive society’ can be echoed as ‘disjunctive continuity’, where different qualities at times collide, overlap or merge in order to create a n u n e x p e c t e d w h o l e . D e s i g n t e c h n i q u e s d e r i v e f ro m v i s u a l c u e s o f these various cultures, generating formal, spatial, structural and material innovation. In essence, ‘Disjunctive Continuity’ can be defined as any blending of dissonant elements which creates an original, inexhaustible beauty. The museum is located at the park next to Tokyo Midtown Tower. Aesthetic f e a t u re , w h i c h i s t h e ' d i s j u n c t i v e c o n t i n u i t y ' d e r i v e d f ro m J a p a n e s e contemporary design, is transferred into architectural frames and parts. WIth the research of aesthetics, the interior space is defined as a combined and hybrid space of function, structure, circulation and beauty.
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C R O S S
S
SKYLIGHT WINDOW EXTERIOR PANELS WINDOW EXTERIOR LIGHTS ROOF ASSEMBLY METAL PANELS JOIST STEEL WATERPROOFING MEMBRANE INTERIOR CEILING PANELS
FLOOR ASSEMBLY SHEATHING PANELS JOIST STEEL STEEL BEAM VENTILATION DUCTS WATERPROOFING MEMBRANE INTERIOR CEILING PANELS
TUBE ASSEMBLY EXTERIOR METAL PANELS WATERPROOFING MEMBRANE INTERIOR METAL PANELS
ENTRANCE CEILING ASSEMBLY WOOD FLOOR STEEL SUPPORT FLOOR SLAB STEEL TRUSS CEILING PANELS
MAIN ENTRANCE
CYLINDER SPACE ASSEMBLY
INTER
INTERIOR METAL PANELS JOIST STEEL SPATIAL TRUSS HINGE JOINTS METAL PANELS
INTER JOIST CONV CONV WATE INTER
S E C T I O N
WALL SECTION
WALL SECTION
RIOR WALL ASSEMBLY
WOOD FLOOR ASSEMBLY
RIOR WALL PANELS T STEEL VEYOR BELT VEYOR BEARING ERPROOFING MEMBRANE RIOR CONCRETE PANELS
WOOD STAIR FLOOR STEEL SUPPORT VENTILATION DUCTS CONVEYOR BELT CONVEYOR BEARING INTERIOR CEILING PANELS 3
E L E V A
Disjunctive Continuity, which is the main aesthetics we picked from Japanese contemporary culture object, is no space, which act as balcony or windows breaks down the continuous trend of curves to create abundant eleva direction of cylinders composed a both structural and functional interior space.
Elevation Detail
Elevatio
A T I O N
w transferred from abstract part to more architectural components. Seams are derived from curves, and cylinder ation qualities. Depth relationship is defined on elevation to indicate the openning of interior space and different
on Detail
Elevation Detail 4
05 18
04
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16 17
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Plan
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03 10 06 19 07
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08 09 13 11
01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21
ELEVATOR ENTRANCE HALL EXHIBITION CORRIDOR EXHIBITION ROOM CONVEYING SYSTEM STAIR COLUMN CAFE AREA MEETING ROOM BALCONY FIRE STAIR LIBRARY CONVEYING SYSTEM TRUSS SHOP REST AREA SOTRAGE CONVEYING CENTER VENTILATION DUCTS OFFICE OFFICE MEETING
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Disjunctive Opennings Multiple opennings, which are to break down the continuous trend of elevation, are offerred on elevation for the comunication of interior and exterior. Opennings can be divided in to different scale, as lights, windows, balcony and terrace on elevation. Thus, the aesthetics is here transferred to realistic archtiectural components.
Main Entrance A large arch space indicates the main entrance of cultural center. Among the trees in the park, the typcal Japanese aesthetics here is broken down by the wired construction. The idea, disjunctive continuity, now appears in a larger area of urban environment.
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3D ROBOTIC-PRINT SERVICE PAVILION ACADEMIC WORK + PROFESSIONAL WORK 8 Weeks Group Work + 12 Weeks Internship Instructor: Philip F. YUAN Instructor Email: philipyuan007@tongji.edu.cn Collaborator: HUANG Zhenxiang / XU Chun Contribution: Generation / Design / Fabrication 8th Semester 2018 | 2018. 05 - 2018. 09 Tongji University + Archi-Union, Department of Fab-Union
This garden also houses the world's largest 3D-printed coffee pavilion, which takes the form of five translucent arches, with a coffee bar as well as tables and chairs – all constructed in the same manner as the pavilion itself. The use of 3D-printing has made the process of building and fitting the space very rapid. "The entire process from design to construction of the coffee pavilion celebrates the cooperation of man-machine intelligence," said Archi-Union. - DEZEEN The 3D Robotic Printed Service Pavilion started as a 8-week academic work at school but at that time we were told that it would be constructed before the Opening Ceremony of World Artificial Intelligence Conference. Thus, at the beginning of the pavilion project, my partners and I decided to complete the project that is totally based on digital methodology. We f i r s t d i v i d e e d t h e g e n g e r a t i o n p ro c e s s i n t o s e v e r a l s t e p s . P l a n a r generation, spatial generation, mechanical simulation and fabrication are seperatedly considered. In each step, a specific program was developed with different input parameters and the output results. Thus, the result of one step was not single and linear, but a family. Then, as designers, we selected the the most reasonable result. Design process was finished at the studio in 8 weeks, and in the next 8 weeks we focused on fabrication. The shape was divided into several pieces to be printed in the size of KUKA robot. Every piece was further subdivided into hundreds of voxels. We carefully designed the route to be mechanically stable and reasonable to be fabricated. The pieces were printed by robots and installed by workers on the site. The project showed the potential of human-robot collaboration. To me, this project practiced my ablity of digital design and fabrication and formed my vision about the future of architecture. D r a w i n g s a n d p h o t o e s a re m a d e i n d i v i d u a l l y e x c e p t f o r t h o s e w i t h annotations of the authors.
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G E O M E T R Y
P L A N PAT T E R N In consider that the whole system was a given boundary and the curves of circulation, a program is developed to generate 2D plan pattern based on the grids filling the whole boundary and the curves inside. The boundary is first set as a rectangle with different curves inside. The boundary rectangle and the curves are viewed as the original conditions and they are arranged according to its complixity. Though the change of pattern is not concurrent with the change of complicity, more intricate the curves, more sophisticated the pattern. The final result is slected according to the circulation situation in the site and it should be the center in the site.
Drawings Collaborating with HUANG Zhenxiang
Boundary
Plan Pattern / Structure Line
Circulation
P
E R M U T A T I O N
SHAPE PERMUTATION As the plan pattern has already been selected according to the current situation. The process from plan to 3D shape by the performance-based culculation is achieved by another program. The lines on the plan pattern are considered as the structure lines in the generation process. The upward force is applied on the lines. By the method of subdivision simulation, the lines are transferred into 3D spatial curves. Then the curves further coherent together and form the shape of surface. The final shape of the pavlion is arch-like. The ribs are extracted from the edge of the surface.
Plan Pattern / Structure Line
Steel Rib
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G E O M E T R Y
STRUCTURE The 5-arch shape have already been determined in the former step, so further optimization is required to keep the whole pavilion stable enough to hold its own gravity. The curvature is carefully adjusted in order to limit the unfeasibility of the mechanical performance as much as possible. The mechanical simulation process is achieved by Grasshopper plugin 'Millepede' and the surface was evenly forced by its gravity in the culculation. The final result is selected with the most area on the surface rational on structure.
Drawings by HUANG Zhenxiang
Rational Structure Performance
Irrational Structure Performance
O
P T I M I Z A T I O N
FABRICATION METHOD Through the formal steps, the shape is used for fabrication optimization. FDM Print is abandoned because it requires the subdivision pieces much smaller and it may turn the pieces like panels on the shape. 3D spatial printing is decided as the fabrcation method. Through spatial print, the weight of the pavilion will be much reduced. It will reduce the difficulty of structure and the lighter components wil be much easier for workers to install on the steel ribs. Subdivision pieces are still needed in spatial printing, but it could be much bigger. The surfaces were filled in with voxels to further study the 3D route of robots.
+
+
+
+
FDM Print
FDM Print
FDM Print
Spatial Print
Fabrication Route
Steel Rib
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E R M U T A T I O N
Plan of Pavilion
S U B D I V I S I O N
Arch Subdivision
Surface Subdivision
Brep
Double Surfaces
V O X E L
R O U T E INTENSITY L E N G T H FA B R I C AT I O N D I F F I C U LT Y INTENSITY L E N G T H FA B R I C AT I O N D I F F I C U LT Y INTENSITY L E N G T H FA B R I C AT I O N D I F F I C U LT Y INTENSITY L E N G T H FA B R I C AT I O N D I F F I C U LT Y INTENSITY L E N G T H FA B R I C AT I O N D I F F I C U LT Y INTENSITY L E N G T H FA B R I C AT I O N D I F F I C U LT Y INTENSITY L E N G T H FA B R I C AT I O N D I F F I C U LT Y INTENSITY L E N G T H FA B R I C AT I O N D I F F I C U LT Y INTENSITY L E N G T H FA B R I C AT I O N D I F F I C U LT Y INTENSITY L E N G T H FA B R I C AT I O N D I F F I C U LT Y
Optimize Edge Voxels
Odd & Even Layers
Odd & Even Routes
Define Robot Postures 10
D I G I T A L
SIMULATION OF FABRICATION External Axle
KUKA
Extruder
Peice of Voxels
Fabrication is simulated. The whole robot system is composed of 3 external axles and Kuka robot with 6 axles. The whole system can print up to 3.5m high and 8m long. The generation of the voxels in a piece has been illustrated above, so the simulation procedure of one piece can be divded into 2 process. The first row is the fabrication of the base part and the second row is the main part. The base part is used to offer a flat surface for the main part and the base will be cut before the final installation.
C R A
F T S M A N S H I P
PROCESS RECORD OF FABRICATION
by Archi-Union & Fab-Union
The fabrication of the test piece was recorded. The problems also derived from the material and the environment of the lab. The shrinkage of ABS material from high temperature to low temperature also caused deformation, but due to the temporature comtrol and reinforced immobilization the final mistake would not affect the shape
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PAV I L I O N & S I T E
Photograph by TIAN Fang Fang
Though still some mistakes were made during the fabrication, the final appearance of the ABS spatial grids is beautiful and a little mystical. The wall of the storage was also printed by KUKA with ABS, but in FDM print. The contrast of 2 print method was to some extent poetic.
PAV I L I O N & U S E R S
The pavilion served as a cafe. People came and went under the arch. The translucency of the spatial print create a fantastic experience in the cafe.
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IN-CITY DYNAMICS AN URBAN ARCHIVE ACADEMIC WORK 4 Weeks GROUP Work Collaborator: Zhe Zhong Contribution: Design / Modelling / Drawing 2021. 01 - 2021.02
A concept of "Urban Archive", as a self-adaptive and dynamic skyscraper system was raised to face the challenge of rapid gentrification taken place in China. Dynamic size of architectural volumn would be part of the urban evolution to record the public memory during the development, which in the current context was lost. From the past time when people remembered objects, to now the age of Internet when we required the storage of data, architecture itself would grow as a container from museum to data center to adapt the trend of different need. Thus, Urban archive was projected on the form of urban movement as anchor and also extension of urban memory.
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01 INTRODUCTION
During the rapid urbanization and gentrification taken place in China, cities were facing the paradox between the huge development and the loss of the urban memory. The Urban Archive was designed to collect the physical and virtual moments in the past, current and future urban environment. To meet the continuous renovation, the Urban Archive would grow itself higher for capturing artifacts and information as memorial of specific time periods in the city. 1990S
2000S
2010S
2020S
BUILDING STYLE
LIFESTYLE
MANUFACTURING STYLE
DEVELOPMENT Manufacturing Speed CURVE Digitalization
02 SITE CHANGE
With the speed of digitalization increasing year by year, Urban Archive evolved more over time, the chunk on top tended to be a closed digital experiencing space to adapt the rapid changes taken place in the society. 1990S
2000S
2010S
2020S
2000S
2020S
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CONSTRUCTION FABRICATION
PUBLIC AREA
PUBLIC AREA STORAGE OF DATA
PUBLIC AREA PUBLIC AREA
STORAGE OF DATA
DIGITAL DISPLAY PUBLIC AREA
STORAGE OF ARTIFACTS PUBLIC AREA STORAGE OF ARTIFACTS PUBLIC AREA
EXHIBITION
PUBLIC AREA
STORAGE OF ARTIFACTS
CORE-TUBE
03 PROGRAM & ASSEMBLY
The ability of growth asked for a different way of construction and assembly. The Urban Archive would be continuously in fabrication and construction of new parts. With the temporaray factory on the top levels, the skyscraper could adjust its form and space to meet the different need of collection in different time period. The program also changed by time. Since the changes of medium never ended, the Urban Archive would continuously gain new space and form.
04 PLAN
Though on each floor the function area was around the core-tube, multiple events would happen and be mixed on different levels.
05 CHUNK
Different programs were mixed in the interior space. Through the axonometric view, the hybrid of function brought led to the abundant relationship of different height and space. Thus, the interior and exterior were aligned with the similiar language of aesthetics.
03 01
02
04
05.1 Exhibition Floor 01 Core-Tube 02 Exhibition Hall 03 Lower Level 04 Rest Area
05 02 04 01
03
05.2 Fabrication Floor 01 Core-Tube 02 Factory Area 03 Lower Level 04 Lower Level 05 Rest Area
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MECHANIC INSITES ACADEMIC WORK 16 Weeks GROUP Work Instructor: Robert Stuart-Smith Teaching Assistant: Patrick Danahy Collaborator: ZHONG Zhe Contribution: Design / Modelling / Drawing Grad 3rd Semester | 2020. 09 - 2020.12 University of Pennsylvania
The project started from the rapid urban changes and renovation. The built environment of city is constantly in flux and not merely the physical entity of communities and also the memory, the culture of them was forgotten, during the gentrification as high line park could be a case. This project aimed to record and exhibit as museum for urban memory. The program, or in other words, the method of recording was through capturing the artifacts on site, to some extent similar to the time capsule. The artifacts collected would be like the content in the capsule for the memorial of the specific time period, but in an architectural scale. Different from the static capsule, this recording museum was able to adapt itself to the built environment and as the urban environment was constantly changing, this project could also keep taking the process of extension and demolition over time. As a result, it could be called as the dynamic adaptation. The “dynamic capsule” tended to fit into here to record the change of communities during the rail park renovation, so this nearby building was selected to become its site. The adaptation process and rapid installation would necessarily require quick design, so machine learning could be applied here as the semi-autonomous design process. The reading by machines gave this project the kind of appearance both alienated and belonged to the site, to the built environment.
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01 INTRO The built environment of city was constantly in flux and not merely the physical entity of communities and also the m e m o r y , t h e c u l t u re o f t h e m was forgotten during the gentrification , so here this project aimed to record the rapid renovation happened in Philadelphia downtown and exhibit as museum for urban memory.
02 ADAPTATION The recording museum was able to adapt itself to the built environment and as the urban environment was constantly changing, the project could also keep taking the process of extension and demolition over time. Thus, it could be called as the dynamic adaptation.
Site Situation: 1980 - 2000
Site Situation: 2000 - 2020
Site Situation: 2020 -
03 RAPID FABRICATION All the pieces of this museum were pre-fabricated in the factory by 3D print so that the piece was light enough for the quick installation. The diagram illustrated the main process of construction and how the museum transformed itself to adapt different condition of the site.
0
1/3
2/3
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04 COMPUTER VISION, STYLE TRANSFER & GAN Below was the research on geometry, texture and color with the colabotation with the machine learning technology. Through the computer vision, the site was read slightly different from human's eyes and the trend of the existing environment and components was highlighted for further design. Based on that, style trasnfer was able to blend the geometry and site together based on the style and structure of the images given. Coco Gan was applied to read the color information innovatively to create new images without any pre-set condition.
04.1 COMPUTER VISION
04.2 STYLE TRANSFER
04.3 COCO GAN
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05 OVERALL VIEW And as the co-work with machine learning, the overall geometry, texture and color was finished and fit into the site. It approximately followed the grain of built environment, the corner and the building, but also appeared its own alienated feature. And then more details of this project could be introduced.
06 AGENT OBJECT The adaptation process and rapid installation would necessarily require quick design, so machine learning, also introduced by groups before, could be applied here as the semi-autonomous design process. The reading by machines gave this project the kind of appearance both alienated and belonged to the site, to the built environment.
PLAN Rapid adaptation to the surrounding context makes this museum not only an object but also a field on the site. The project, is highly changeable. Tightly integrate to the site, it could covert itself where possible to adapt the existing site buildings. The porose Poche has no clear distinction between figure and ground since it’s continuously changing with time.
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INTERIOR VIEWS 20 16
CHUNK The detail chunk illustrated the process of construction, as this scale of the piece could be pre-fabricated in factory, skin part would be 3D print plastic and structure and space would be 3D print metal so that they are light enough for quick installation on site.
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EXTERIOR DETAIL In detail, it not only showed the wired aesthetics, but it also tried to connect with the existing buildings. Mentioned before, the architecture as a whole aligned to the trend of the site, but in detail, it built its own agency as belonging to the site by extending legs onto the components as windows and pipes.
BALCONY DETAIL The aesthetics came directly from the images of human-machine collaboration, but also came from the complexity in 3D geometry. The definition of the thick skin in this project swang between the frame of architecture and the organization of a biologic creature.
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ORTHO MORPH ACADEMIC WORK 4 Weeks Individual Work Instructor: ZHANG Kun; Ce LI Instructor Email: 26650299@qq.com 9th Semester | 2018. 10 - 2018. 11 Tongji University
The museum is located at the riverside of Huangpu River, where the large regeneration project is now taking place. The site requires the museum to become a landmark for the city landscape while a friendly-use place for tourists. The project began with the research of morphed plans and ortho beam system. I studied the architecture types in the histroy and developed a geometry process to combine the morph plan and ortho system with concrete walls. The geometry unit was first developed with a small range of plan and ortho system, and then the combinition of units was tested in a larger size both vertically and horizontally. Then this procedure was applied into the site to transfer the plans to the space. The plans were developed from the simulation of circulation by swarm intelligence. Layer by layer, the shape of museum was generated. I n t h e d e s i g n o f m u s e u m , t h e p ro j e c t d e v e l o p e d f ro m t h e g e o m e t r y prototype, to site reserach, then to shape generation finally to plan and funciton arrangement. I would like to show the whole process of architecture and design a complete project to practise the general ablity of concept, built environment, function arragement and tactonics. The project to me is a process more then the result.
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T Y P E TYPE RESEARCH
RENZO PIANO JÉRÔME SEYDOUX PATHÉ FOUNDATION PARIS A.D. 2014
LE CORBUSIER Unité d'Habitation MAERSEILLE A.D. 1953
UNKNOWN BASILICA ANCIENT ROME B.C. - A.D.
PETER COOK & COLIN FOURNIER GRAZ ART MUSEUM GRAZ A.D. 2003
CHRISTIAN KEREZ LEUTSCHENBACH SCHOOL ZURICH A.D. 2009
LOUIS KAHN KIMBELL MSUEUM TEXAS A.D. 1972
FRANK GEHRY DZ BANK BERLIN A.D. 2000
PROF.s in TONGJI UNIVERSITY TONGJI UNIVERSITY LIBRARY SHANGHAI A.D. 1986
BALFOURS 1933 SLAUGHTER HOUSE SHANGHAI A.D. 1933
UNIT GENERATION
MORPHED PLAN: Unit
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+
+
+
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+ ORTHO BEAM SYSTEM: Unit
CONCRETE WALL: Unit
To develop the generation from plans to form and structure, different types if the exsiting architecture are recorded and classified. From them, The specific unit is developed with the combinition of morphed plans, ortho beams and concrete walls. Several different plans are imported as the orinigal condition to create different units.
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G
E O M E T R Y UNIT COMBINITION
MORPHED PLAN: 1
ORTHO BEAM SYSTEM: 1
CONCRETE WALL: 1
MORPHED PLAN: 1
ORTHO BEAM SYSTEM: 2
CONCRETE WALL: 2
MORPHED PLAN: 4
ORTHO BEAM SYSTEM: 5
CONCRETE WALL: 8
The units are further combined to form the multiple-level system. The range of morphed plans is enlarged to test the horizontal extension of the geometry units. The system then vertically extends with different test plans in each level. The whole system become the geometry logic of the project and is further applied to form the museum.
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S H A P E
G E N E R A T I O N
Circulation Simulation
Curve Density
Boundary Optimization
Ortho Beam Connection
Line to Shape
Circulation | Level 5
Figure Ground | Level 5
Plan | Level 5
Connection | Level 5
Shape | Level 5
Circulation | Level 4
Figure Ground | Level 4
Plan | Level 4
Connection | Level 4
Shape | Level 4
Circulation | Level 3
Figure Ground | Level 3
Plan | Level 3
Connection | Level 3
Shape | Level 3
Circulation | Level 2
Figure Ground | Level 2
Plan | Level 2
Connection | Level 2
Shape | Level 2
Circulation | Site
Figure Ground | Site
Plan | Site
Connection | Level 1
Shape | Level 1
The generation process from site situation to the plan is realized by the algorithm and the plans are transformed to the shape by the procedure of geometry which is illustrated in the last step.
To simulate people's circulation on the site, the swarm intelligence is applied to the transformation process. The trail of agents is recorded by the curves in the pattern. Then the ground floor curve is differentiated into figure and ground according to the density of curves. To control the threshold, the boundary of the figure ground pattern is optimizied into curves. The smooth and morphed curves are combined with the ortho beam system with lines. The lines are further tranformed into curvature walls to form the space.
S I T E
P L A N 6F
G Y A N
S H U
P U
D R O A
4F
1F
4F
3F
3F
1F
2F
2F 2F
1F
6F
3F
3F
Q I N
ENTRANCE
3F
H U A N G D A O
3F 1F TOURIST WHARF
R O A D
1F
1F
1F
1F
HUANGPU RIVER
. o 0 5
15
30(m)
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S E C T I O N
Through the section, it's to easy to find that the shape of the walls forms the rhythm between floors. Walls on the 2nd and 3rd, on the 4th and 5th and on the 6th and 7th, are vertically symmetric. The in the rhythm of walls, the functional use also change simultaneusly. The function on the first floor is 'in' the walls as exhibition hall, while the service area on the second floor can be viewed as 'out of' the walls. The shape and structure share the same rhythm and between the transformation of ortho system and morphed plans, the function of exhibition and service is divided.
A X O N O M E T R I C
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S E C T I O N
S L I
M
U SE
MU
M
U SE
MU M
U SE
F AT L P
MU N
E RD
S U M M
U SE
GA
MU
M
RE
MU
RE
O
O
ST
U SE
ST
M
U SE
MU
M
RY A R
RY A R
LIB
LIB
1. CAFE 2. KITCHEN 3. LIBRARY 4. VOID
1. 2. 3. EXHIBITION HALL 4. OFFICE GROUND FLOOR PLAN 5. STORAGE
SECOND FLOOR PLAN 2 1
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4 0 2
6
12(m)
R
O ST
C E S
&
P L A N S
M
U SE
MU
RM
FO
M EU
AT L P
M
U SE
MU
M
U SE
EN
S
M
R FO
MU
D AR
G
M
U SE
MU N
M
E RD
U SE
GA
MU
RE UM
E US
M
UM
E US
M
RY A R
M
LIB
U SE
MU
1. STORE 2. STORAGE 3. VOID
1. EXHIBITION HALL 2. VOID THIRD FLOOR PLAN
FOURTH FLOOR PLAN
2
1
3
2
1
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U P S
H U B
ACADEMIC WORK 12 Weeks Group Work Instructor: Nathan Hume Collaborator: ZHONG Zhe / Arthava Ranade Contribution: Design / Modelling / Drawing Grad 1st Semester | 2019. 09 - 2019. 12 University of Pennsylvania
More specifically, this studio speculates that a new typology can help sustain New York City’s financial global leadership in the world. New York cannot solely rely on import and export economies with the uncertainty of political pressures that affect the prices of goods and services. New York and other cities need to re-invent existing networks to be able to compete with trade barriers that are cumbersome and willfully destroying the growth of the economy. T h e f u t u re b r i n g s w i t h i t n e w o p p o r t u n i t i e s t h a t f u s e t e c h n o l o g i c a l innovation with growth in the US economy. To add to a versatile and robust manufacturing agenda existing networks such as UPS, DHL, USPS and FedEx can gain considerably by allowing for new opportunities that extend their networks into facilities that aid in the development of quick prototypes for each point on their network, reducing the cost of shipment internationally and hence making pricing cost effective with a quick turnaround. From this research, we hybridize the typology of the office with the logistic system. V itality is released from the industrial field within urban and surrounding areas. The logistic system is interspersed in the office through the solid and void technique. The high-density mechanical system and lowdensity office form a space full of rhythm. The introduction of the plinth connects all the chunks together. Public green space formed between the chunks is returned to the city.
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Ax o n o m e t r ic
Sit e Pla n
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01 SORTING SYSTEM 02 CORRIDOR 03 SORTING CENTER 04 CONVEYING SYSTEM 05 CORRIDOR 06 INDOOR BALCONY 07 CAFE 08 SORTING SYSTEM 09 LOCKER ROOM 10 OFFICE 11 MEETING SPACE 12 SORTING SYSTEM 13 ELEVATOR 14 TRUSS SYSTEM 15 OPERATION ROOM
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B - B Se c t io n
We create a continuous sense of space to connect interior and exterior space. The walls act as the generators i walls, space in different figure and function occur. Circulation is combined with shape of space and escalators a Logistics plays in different scales both as mechanical part and architecture part. The movement of logistics and type of office a new vitality.
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in the space. Going through different and stairs become part of the space. mechanics happen interior offers the
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01 MEETING ROOM 02 OFFICE 03 CAFE & BOOKSTORE 04 SORTING CENTER 05 TRANSPORATION CENTER 06 SORTING SYSTEM 07 VENTILATION ROOM 08 CONVEYING SYSTEM 09 CORRIDOR 10 TRUCK PARKING 11 COURTYARD 12 RESTAURANT 13 ELEVATOR 14 OFFICE ROOMS 15 LIGHT WELL 16 STAIR 17 ATRIUM 18 FORKLIFT PARKING
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A -A S e
Solid and void, which is the main idea of the project, has goon through the whole design in different hierarchie hierarchy of solid and void is the functional array of office and UPS logistics center, and the highest hierarchy is th
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ecti o n
es—the lowest hierarchy, which is the weave of high-density and low-density mechanical systems. The second he rhythm between the big chunk and void(which becomes the courtyard) in between.
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A
Office Fl
Elev a
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oo r P l an
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FIBROUS TROPISM ACADEMIC WORK 16 Weeks GROUP Work Instructor: Ezio Blasetti Collaborator: ZHONG Zhe & SUN Bohao Contribution: Algorithmn / Modelling / Drawing Grad 2nd Semester | 2020. 01 - 2020.05 University of Pennsylvania
As digitalization currently becomes the most important trend in architecture, the essence part of architecture is re-defined in this project. Different from the traditional frame in which architecture is viewed as a physical entity, or the post-modernists who put architecture into theories and drawings, with the development and importing of new technology, architecture here is viewed as a process. Agent-based system and structural optimization process are here combined to generate a logically continuous generation process of a pavilion. Surface system is first developed to form the "guideline" of geometry, and TSO optimization process is applied to test its mechanical property. Through the new AMEBA tool, TSO result can precisely tell the structural support point. Tree venation system then replaces the TSO result, though still based on the support point and surface, to generate a new geometry. Robotic fabrication process is the next guide to design the shape. Based on the weaving units, Line model is further applied with units. Robotic fabrication process is then tested on the units and the whole model. We view the pavilion itself here as a container, which is designed and fabricated in the new technology. Thus, AR context here is added to fulfill the container and to provide a unique experience of digitalization.
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S U R F A C E
F O R M I N G
As an architectural form rising in modern times, curved surface has made great progress in the 1990s with the assist of computers.However, with the development of architectural theory, the uncontrolled free-form surface became out-of-date. In order to obtain controlled surfaces, architects usually use the form of combining mathematics with coordinates to produce the surface.Our project produces a series of surfaces that can be used to generate shapes by changing semicircle and sweeping on the coordinate axis.
1 points grid of 11*11
5 Generate the rail by rotating the original arc vertically by 90 degrees
2 Select 3 points out of 3 axis
6 Sweep the entended arc by rail
3 Formation of an arc
7 Replace the one rail sweeping with two rail sweeping, another rail would by scaled by step to create series of surface.
4 Extend arc by rotating it 180 degrees and then scale it by half to create different scale of original sweeping curve.
8 Make two rail sweeping
S U R F A C E
I T E R A T I O N
By changing the begining points and radius of the semicircle we can get a typology of curved surface. According to the serious of surface we abandoned some of those which cannot be used in architectural design. ARC (X0 Y5 N4)
ARC (X3 Y7 N2)
ARC (X4 Y5 N1)
RADIUS OF SECOND SWEEP RAIL
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S U R FACE
STR U CTU RE
OP TIM IZATIO N
We used structure optimization technology to form a reasonable structure, which went with originally a cube. We set supports and gravity. The optimization ended up with a result that use least material but most strong. According to the optimization result we analysis the shell structure and get the stress lines for the next step, which can also reinforce the structure.
1. Original Surface
2. Applied Force and Support
3. Original Condition before Optimization
4. Structural Analysis
5. Skeleton Line
6. Figure out Column Point
7. Apply Column Support
8. Stress Line Analysis
9. Food point from stress line and start point from column
T R E E
VENATIO N
Tree Venation Result
Tree Venation Algorithm
Step0: Input:
Step1:
Target Point: ALL Points on Surface LEAF Point: gen_0
Input:
Target Point: ALL Points on Surface LEAF Point: gen_0 & gen_1
Tree Venation Process
Input: Stree Lines & Root
Step 1
Step 2
Step 3
Step 4
Step 5
Step 6
Step 7
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I TE R AT I ON
01
_ O P T I O N 0 1
OPTION 1 is aimed to generate a process from lines to weaving pattern based on the idea of growth, which means the joint of multiple lines can be solved by the pattern itself and there will be no joints. In some complicated situations, the pattern can twist or bend itself to connect to each other.
Input: Line Part
Step1: Define Plane
Step2: Move Frame
Step3: Weave Pattern
Step4: Weave Part
Based on each joint point and connecting curve, each XYZ plane is defined
Each curve is moved along XY direction, totally 9 curves as 1 UNIT, based on step1_plane
Each Unit is divided into 4 weave pattern and original curves are the position of jigs
The basic joint part will be applied to all the lines
I TE R AT I ON
01
_ O P T I O N 0 2
OPTION 2, which is different from OPTION 0, is to generate a clear system of joint and connection pattern. Joints are another weaving logic other than the connecting pattern. So the final shape here appears to be more regular and each branch has equal width.
Input: Line Part
Step1: Define Joint Step2: Move Frame Step3: Convex Hull Based on line model, joints are defined
Each curve is moved to 4 B a s e d o n c o n n e c t i n g curves as 1 UNIT. curves, the convex hull is created at the joint place.
Step4: Joint
Step5: UNIT
Each Joint can be rotated Unit is the same on plane and weaved weaving logic with 4 boundaty jigs
Step6: Weave Part The basic joint part will be applied to all the lines
I T E R ATI ON
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_ O P T I O N 0 1
For OPTION 01, due to the continuity of the whole model, the construction part is more difficult when facing the twisting situation. Thus, two different end effectors are applied for the construction. Holder effector works together with welding to fix the jigs and then extruders weave carbon fibers on the jigs.
S T E P 1 _ 1 Placing Jig | EndEffector Mode: Holder
B a se
J i g 1 P l a c i n g & We ld in g
J ig 2 Pla c in g & We ld in g
J ig L a y e r 1 _ Pla c e d
S T E P 1 _ 2 Weaving | EndEffector Mode: Extruder
Layer 1_UNIT 1_Weaving Process
S T E P 2
Lay er 1_U NIT 1
L a ye r 1_ 4 U NIT
L a y e r 2 _ Pa t h
I T E R ATI ON
01
S T E P
Layer 2
N
O p t io n 1 _ Pie ce
_ O P T I O N 0 2
As OPTION 02 has a more clear structure of rods and joints, fabrication part can be divided into 2 sections. Joints weaving section will use the unique template for every joint, and the unit weaving section can share the template because each rod is the same size of width.
Joint_Weaving Process
UNIT_Wea ving Process 36 33
I T E R A T I O N s
I T E R AT I O N 0 2
I T E R AT I O N 0 3
I T E R AT I O N 0 4
It er at ion 0 2_Or i gi n a l S u rfa c e
It e ra t i on 0 3 _ O r ig in a l Su r f a c e
I t e r a t io n 0 4 _ O r ig in a l Su r f a c e
It erat ion 0 2_TS O Re su l t
It e ra tio n 0 3 _ T SO R e s u lt
I t e r a t io n 0 4 _ T SO R e s u lt
It erat ion 0 2_S t re ss L i n e
It e ra tio n 0 3 _ St re s s L in e
I t e r a t io n 0 4 _ St re s s L in e
It erat ion 0 2_Tre e Ve n a t i on
It e ra t i o n 0 3 _ Tre e Ve n a t io n
I t e r a t io n 0 4 _ Tre e Ve n a t io n
Ite r at ion 0 2_OPT IO N 01 We a vi n g
It e ra t i on 0 3 _ O PT I O N 0 1 We a v in g
I t e r a t io n 0 4 _ O PT I O N 0 1 We a v in g
F I B R O U S
T R O P I S M
A D V A N C E D
R E A L I T Y
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O V E R L A P ACADEMIC WORK 16 Weeks Group Work Instructor: ZHOU Xiaohong Collaborator: ZHOU Yiwen Contribution: Concept / Site Research / Design 6th Semester | 2017.03 - 2017.07
The project is located Hongkou District in Shanghai, with a abundant resource of history and landscape. The studio is to train the ability of balancing that relationship on the complicated site of environment. The aim of the project is to design an multiple-use urban complex on the site and fulfill the needs of different groups. The strategy I apply on the urban complex project is to import the noncommercial function to stimulate the vitality of commercial. The noncommercial part is overlapped on the common commercial space. Different shapes are corresponding to different functions. The curvature part is overlapped on the the linear commercial part to offer a continuous experience of working in the site. We want to integrate the urban functions in the site and emphasize the preservation of non-commercial functions through the conversation of these two functions.
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A X O N O M E T R
Circulat ion Pedest r ian Vo l u m e Tr affic Vo lu m e
D e fi n e t h e E n t r a n c e P e de st ri a n Vo lu m e Tra ff i c Vo lu m e
De f in e F u n c t io n a l N o d e s in t h e Sit e
De f in e Co m m ercial A rea
I C
S E C T I O N
Defi n e Cont inuo us Non-C ommercial Area
A dj u st Com m e rc i a l A re a
G e n e r a t e Tr a n s it io n Are a o n 2 n d F lo o r
F in a l O p t im iz a t io n
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1. St reet -Cor n e r V i e w
N 0
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2 . Ent r a n c e V i e w
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Fir st Floo r Plan
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ARCHITECTURE & GAME DESIGN
HOUSE FOR A POET ACADEMIC WORK 16 Weeks GROUP Work Instructor: Jeffrey Anderson Collaborator: ZHONG Zhe Contribution: Design / Modelling / Unity Grad 3rd Semester | 2020. 09 - 2020.12 University of Pennsylvania
UI AREA: Puzzles and Clues
UI AREA: Keyboard and Mouse Control INTRODUCTION Like other sketches and drawings which made John Hejduk poetic and mystic, "house for a poet" is another combinition of geometry which lies between architecture and art. It's a bit wierd that his work is obviously able to be built, but only little of them would actually be. However, this project was an exception. In 1999, a workshop held in Catalunya tried to interpret this project into an installation on beach. As they described this as "the ghost suddenly appeared on beach", it's interesting to virtually rebuild that ghost.
NARRATIVE As John Hejduk was never to create a stable and "Moder n" building, the feature of uncertainty and mistery was embeded in the narrative and scenes. The whole process could be described as a puzzle adventure in a wired house, a house for a poet. The medium of game engineer gave the project ability to move beyond the actual limitation of sace and time, as the corridor didn't need to be the exact length and the ceilling could be able to appear as the floor at some scenes. The surreal experience in the house could be viewed as a new representation of architecture, which more relied on the roaming and interation rather than on the static drawings.
SCENES
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FURNITURE DESIGN
SOFT HARDNESS ACADEMIC WORK 8 Weeks Individual Work Instructor: Philip F. YUAN 8th Semester | 2018.03 - 2018.05 Tongji University
Thus, at this project I want to consider the distinction between [Hard] and [Soft] in the behaviour of sitting and chair design. Can we sit on something that is [soft] while [hard] enough to support us?Then I pick the phenomenon of diffusion as the concept of the chair and steel pipes as the material. The difference between [Soft] and [Hard]becomes vague and interweaved in the process of design when I analyzed the mechanical rationality (Hard) in diffusion and tested the flexibility that how much I can bend the steel pipe (Soft).
y
GENERATION PROCESS Ge oxel 3D V
g Sittin tion la u Sim
Spat
ial Kn
ots
Body
rv of Cu
es
Co
ed mbin
is ity D Grav
Cu
tribu
nerat
ion De oxel 3D V
form
ation
tion
rves H
ntal orizo
Lin
Se ks as
at Su
rface To
C Avoid
ross
eO Curv
ptimiz
ation
Gravity distribution of people sitting on the surface is set as the initial condition and the software simulated what will happen to the grid system after human force distributed on the surface. The movement of vertices on the curves are pre-applied with the mathematic principle of diffusion. The surface is then optimized to get a comfortable sitting experience.
FABRICATION PROCESS
{LOOSE ANGLE}
[Pipe] - Ready
[KUKA] - Ready
[End Effector] - Loosing
{ROTATE ANGLE}
[Pipe] - Rotation
[KUKA] - Rotation
[End Effector] - Bending
NEXT [Pipe] - Towing
[KUKA] - Moving
TH
LENG
[End Effector] - Towing
Simulate 1 rotation period in GRASSHOPPER. Record [Pipe], [KUKA] and [End Effector] status in every step. The first row enphasize on the situation of the pipe and the second shows the posture of KUKA in the same scale size. The third row shows the details about how the end effector rotate the pipe with the view zoomed in.
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