WENTING GUO
WENTING GUO 13 Student Apt, 37 Xueyuan Rd, Haidian Dist, 100191, Beijing, China
+86-1581-082-0219
ivygwt223@gmail.com
Educational Background: Beihang University, Beijing, China Industrial Design, School of Mechanical Engineering and Automation Image Processing and GNC of aerospace engineering, School of Astronautics
August 2009-Present September 2008-August 2009
Professional Experience: Microsoft Advanced Technology Center, China Innovation Group, Beijing, China
February 2012-July 2012
User experience design intern (full-time) Lenovo Corporate Research and Development, Beijing, China
December 2011-Present
Interaction design intern (full-time)
Designed the user interface of Lenovo Touchscreen Input System.
Designed the user interface of Lenovo Smart TV.
WineSpark Business Consultancy Co., Ltd, Beijing, China
Auguest 2011-October 2011
Junior Designer (full-time)
Designed B2C Website for No.1 Continent Travel (www.diyidalu.com).
Beijing Yadu Technology Co., Ltd, Beijing, China
July 2011
Junior Designer (full-time)
Designed humidifiers for Yadu.
Participated in the re-design project of fan humidifiers.
Robotics Institude in Beihang University, Beijing, China
January 2011-October 2011
Product development team member
Took part in the projects of designing medical device and massage device.
WIZ Smart Device Tablet Design Team, Beijing, China
September 2010-Present
Junior Designer (part-time)
Designed the first version of tablet of WIZ Smart Device in a team.
Participated in advertisement design, packaging design and VI design.
Department of Exhibitions and Managements, China National Convention Center, Beijing, China Exhibition design Intern(full-time)
Planned the layout of the upcoming exhibitions.
Designed and edited the brochure for promotion of the exhibitions.
September 2010-October 2010
Undergraduate Industrial Design Studio, Beijing, China
March 2010
Worked with the visiting Professor from the University of Cincinnati, and completed two assigned individual projects within 2 weeks.
Honors and Awards: Bronze IDEA in the category of Student Designs for the 2011 International Design Excellence Awards (group) United States April 2011 The first prize of the fifth Car Design Competition of auto.china.com. in Beihang competition area Beijing, China March 2011 The second prize scholarship of Academic Performance for the 2009-2010 academic year Beijing, China
December 2010
Third Prize of iGoogle Innovative Theme Design Competition of University Students in China Beijing, China
October 2009
Skills:
Graphic Design: Adobe Photoshop, Adobe Illistrator, Adobe Indesign
3D Modeling and Rendering: AutoCAD, Solidworks, ProE, 3ds Max, Rhinoceros, Vray, Mental Ray, Keyshot
Heronsbill Lamp Design
Garden Rhyme Tea Set Design
No.1 Continent Website Design
Wizlet Tablet Design
Public Facilities Design
Undergraduate Industrial Design Studio
Video Store Design
Moschino Retail Store Design
Sketches
Modelling
Bronze IDEA the category of Student Designs for the 2011 International Design Excellence Awards Wenting Guo & Zhaoyi Yin
HERONSBILL More people are now suffering from sleeping problems, mostly because they are having great pressure of overwhelming schedule in everyday quick-paced lives. Some of them are having trouble falling asleep with lights off, while others may go through a hard time getting up in the morning when it is still dark inside the bedroom with curtain pulled closed. A gentle light change during the night in the bedroom will absolutely meets the their urgent needs.
Sketches
3D Modelling Softwares: Rhino, Autodesk Max
Rapid Prototype: Powder Printing
3D Modelling & Prototype
Design Details
Scenario
Heronsbill is a light that based on the form of a clock, and can be hung on the wall. In the daytime, it functions as a common clock except that the hour hand is replaced by a beam of light, while the minute hand changes into a dot of light. As soon as it gets dark in the evening, all its beams of light representing the time interval from that moment to 12 p.m. will be on automatically. Before midnight, with time passing by, each beam of light representing a different time interval will begin dimming itself starting at its indicated time, and completely extinguish by the end of that time period. So the brightness in the room gradually reduces along with the changes of the light. After midnight, these beams of light of corresponding time interval will gradually brighten themselves one by one following the same mechanism mentioned earlier.
Heronsbill helps create a gentle light change in the bedroom through a very unique way—by changing the amount of beams of light that cast on the wall. Owing to this uniqueness, the environment is more softly luminous when using Heronsbill compared to a normal lamp. People who are not likely to fall asleep with lights completely off and those who are always dazzled by the morning sunlight are freed from these problems with the help of Heronsbill.
7:00 pm
9:05 pm
10:20 pm
0:10 am
Light Dims
3:00 am
6:00 am
7:30 am
Light Brightens
Orthographic Drawing& Dimensions
9.8 inch
1.57 inch
Garden Rhyme Tea Set Design
Five elements in Classical Chinese Garden
Water
Rocks
Plants
Works of Art
For centuries, the Chinese have sought inspiration and self-knowledge in nature. Hence, they design landscape gardens which have evolved for more than three thousand years, to evoke the natural world. The Classical Chinese Garden is initially created for the relaxation of kings’ and nobles’, thus most gardens later on are associated with leisurely culture in upper class households. The garden symbolizes a spontaneous environment free of constraints, and displays a delicate balance between the forces of nature and man’s creations. In a Classical Chinese Garden, space is devoted to rocks, plants and water, which is meticulously oriented according to various principles such as Chinese Feng Shui, so as to lead the visitors from one unique vantage point to another. The five key elements that make up a Classical Chinese Garden are water, rocks, plants, buildings, and paintings or calligraphies that represent the traditional Chinese art. Water is considered to be the central component in a Chinese garden. It serves as a balance for the other elements. The best sites in Chinese gardens are on the edges of lakes with views of the mountains.
Buildings
Tea as a beverage was first consumed in China no later than the fifth century BCE. The earliest extant mention of tea in literature is in the Shih Ching or Book of Songs, written circa 550 BCE. Chinese tea-drinking habit differs from that of Europe, Britain or Japan in such aspects as preparation methods, tasting methods, and the occasions for which it is consumed. Even now, in both casual and formal Chinese occasions, tea is consumed regularly. Chinese generally believe that tea represents a healthy life style, and that those who have the habit of drinking tea are more likely to pay attention to their spiritual lives. Associated with Chinese traditional values, the implied meaning of Chinese tea culture is perceived as virtues of purity, respect, harmony and truth. Key words of Chinese Tea Culture
Healthy Life Style
Friends Gathering
Slow Life Pace & Relaxation
Delicate Tea-making Process
Profound Phylosophical Implications
Minimalism
Sketches
3D modelling
Gardon Rhyme is an innovative tea set comprising a teapot, four cups, a tea tray with a heating system hidden inside. The concept derives from Classical Chinese Garden in ancient Chinese culture. With teapot and cups representing different hills and stones, water representing the lake and small platform the land, the whole set makes a mini landscape of Classical Chinese Garden.
electrical wire
water cycle water in
water out
micro-pump
heater/attemperator
channel
Structure of the Tea Tray The white porcelain material of the tea set presents a neat and clean look. The hidden heating system within the tea tray keeps the water warm and prevents the tea from cooling off. Water comes out from the seam under the teapot and flows all over the plate, creating streams and lakes, until it reaches the drain beneath the island and flows back to the source to be heated again. The vapor above, produced by the warm water, creates a hazy atmosphere around the tea set, which gives its users a unique tea-tasting experience.
With all kinds of beverage blooding into our markets and the increasing popularity of fast-food culture, more Chinese people are losing their habit of drinking tea. The design of Garden Rhyme is dedicated to help people refocus their attention on traditional Chinese culture, as well as emphasizing the old tea-drinking experience by integrating the form of Classical Chinese Garden with Chinese tea culture in an elegant and simple way. When inviting friends to come over for a cup of tea, or trying to slow down our life pace by enjoying an afternoon tea alone, Garden Rhyme is the perfect tea set not only owing to its function and appearance, but the impressive experience it offers. Garden Rhyme combines traditional Chinese culture with modern technology, together making an innovative tea set with simple form and a distinctive way of interacting with is users.
43cm
15cm
第一大陆电子商务平台网站设计 No.1 Continent Travel Business to Customer Website Design
橙果广告(北京)有限公司 WineSpark Business Consultancy Co., Ltd, Beijing, China
Background
What are we? No.1 Continent Travel (www.diyidalu.com) is the first e-commerce platform in China providing service concerning dining and entertainment to Chinese outbound tourists. Our website offers customers such selected products and service as tickets and coupons related to local tour, cuisine and fashion. We are dedicated to create the most intriguing and pleasant travel experience to our targeted mid to high-end customers. No.1 Continent Travel is able to bring a large amount of new customers to corporations, for it has cooperative partners in fields of tourism, fashion, e-commerce etc., which has formed a strong union effectively promoting products and service, and attracting millions of web users every day. Our e-commerce platform offers businesses a powerful network sale service through our B to C website. What do we do? Coupons
We sell products such as coupons and tickets to those who travel abroad, so as to help them arrange a pleasant trip. The supply of those products comes from the local partners.
We offer basic information of the destinations, including maps, local language, exchange rate, etc. Our customers are able to find out what they need to know before setting off for their travel.
SNS
We provide our customers with a platform to share their exciting travel experience, and how they feel about specific products. Customers can exchange ideas through the platform to make better travel decisions.
Our Service Mode?
No.1 Continent Travel Products Local Partners
supply of product
dinning entertainment hotels
Coupons
printed or electronic
Cooperative Partners
source of promotion
Benchmark Analysis
Navigation Bar for Products
Traditional Travel Website
Advertising
B2C Website
Personalized Customization
Traveling Consultation Website
Products Display
Featured Products
Logo
Slogan
Destinations
Personalised Recommendation
Recommended
News
Top Countries Best Selling
Banner
Best Commented
Top Cities
Travel Buzz
Traditional Travel Website
Travel Forum Website
No.1 Continent Website
Basic
SNS/Travel Channel
Online/ Onsite Travel Agency
Customer
Destination
Product No.1 Continent
Online/ Onsite Travel Agency
After 3-5 Months Fee
db
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Forum No.1 Continent
SNS/Travel Channel
Online/ Onsite Travel Agency
Customer
Destination
Product No.1 Continent
Business Online/ Onsite Travel Agency
Interaction Model
After 3-5 Years
+
Fee
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Mockups
Final Design
www.diyidalu.com
Leaf
Taking the cue from nature, this leaf-shaped tablet brings slick style, fine touch to every day computing.
Leaf Package Design
1
Package functions as a holder
Different Angle to hold the tablet
2
VI Design
smart & natural
In Use
Black Case Normal
In Darken Tones
In Photos
Colored Color
In Full Colors
In Light Colors
Advertisement
Magic?
Or Even Better
smart & natural
Hand gesture to indicate the shape of the tablet. Emphasize the brand culture of communication and interaction.
Tablet Version 2
Bow
R 485 R 485 R 66
R 800
R 800
Every curve is part of perfect cycle We believe cycle is most perfect shape in natural world and we are strongly inspired from its perfection. We distill curve from cycles with various radius from R1 to R800 and apply to Bow design drawing, each individual curve on Bow has prefect blend and smoothness. We use those partial cycles phenomenally enhance the surfaces quality of Bow’s, enabling users to have a comfortable feel in hand and a beautiful visualization.
Final Design Wizlet Bow
Dimension: 203 x 118 x 11.5-13 (mm) | Weight: 382gAndroid 2.3 (Gingerbread) with Qualcomm MSM 7x27T processor running at 800MHz |512MB RAM, 512MB ROM with App2SD support | microSD card slot, support up to 32GB storage | 3G wireless capability (WCDMA or CDMA EVDO), wifi (802.11b/g), Bluetooth 2.1 | 7� capacitive display with multi-touch support | Vibrant 800x480 resolution and VGA front-facing camera | 3MP back camera | Video codecs: mp4, 3gp, avi, wmv/asf, mkv/mka, flv | Audio codecs: mp3, aac/.adts, flac, mp4, m4a, 3gp, avi, wma, wmv/asf,mkv/mka, flv | Built-in GPS, accelerometer (4-way rotation), ambient light sensor | 3500 mAh Li-Ion battery
Bow Package Design 238.00mm
be
us
110.00
110.00mm
Wizlet Bow Package Design The package set of Bow’s, consisting with its product and brand culture of Wiz, presents itself as a humble yet wise design. The black and white color matches with the color of the product. The material of this set is recycled paper, which advocates the notion of low-carbon lifestyle. The package, shaped like a tissue box, is very different from the package of traditional smart device. It is designed to encourage customers to reuse the package elsewhere instead of throwing it away, such as being a temporary container for newspaper, etc. The tablet is put in a holder, which has a concave underneath it for placing headset and charger. The case and other accessories are placed in the other empty space inside the package.
smart & natural
Understand
SET Factors Analysis
Social Crowded working space of the white collars’. Increase in need of more relaxing places and shelters. Increase in need of convenient services and better life quality. Better understanding and experience of current product design. Increase in need of a greener environment and more products with natural look. Crave for relaxing places away from working pressure.
Economical Shift focus to user-centered design. Increase in level of disposable income. More investment in architecture & city sculpture from the government.
Technological Advanced technology in parametric design for organicshaped products. New standard for manufacturing tolerances. Easy Internet access and multiple communication services. Advanced elec-tech in showing information and HCI related products.
The SET Factors create the Product Opportunity Gaps for a new kind of space and shelter tha offers users seats, tables if needed, free space to talk and do simple workout, etc. As there might be various kinds of needs and different public space conditions, the POG coul be filled by creating a series of modules which can be joined together freely to meet differen needs in different places. Compatibility with the environment, easiness to clean, durabilit should also be considered.
Benchmark
Campus Bench Designer: Joshua Salingis Nationality: Turkey Material: dupont-corian Keywords: module, configurable, park, campus The Campus Bench is a seating system specially designed for campus. The main purpose of the modular seating design is to attract more students in college or university. Each module is a shape of X, and can be combined in various forms according to the availability of space and different students’ demands. The new material can be cleaned or washed without too much effort.
Fungus Chairs Designer: Ma Yansong of MAD Nationality: China Keywords: fungus, organic, configurable, park The seating takes inspiration from the ecosystem-fungus. The fungus chairs allow any number of people to seat freely without a specific seating spot limitation. As long as the area is large enough, fungus chairs get interlocked or scattered around to make the seating experience more fun and more private due to its infinite combinations.
Principles of Designing Public Seatings 1. Adaptable to various weather conditions -- shelters, open enclosure, etc. 2. Different combinations of modules to meet the needs of different using conditions. 3. The direction each chair faces greatly influence the privacy of each seating area and the maximum number of people using the facility at the same time also affects the seating experience. 4. Material should be easy to clean. 5. Adaptable to the various envrionment. 6. Adaptable to the different time, for example, the possible use of light during night.
Field Survey
Open area in park
Outdoor platform
Field Survey conducted in Zhong Guan Cun (Research and Development Center), Xi Dan (Shopping Center), China World Trade Centre in Beijing.
Usable
Open area
Open area underground
By comparing different types of open spaces, we found some of the spaces in front of or among buildings were available for setting up chairs, tables and other facilities for people to use. Some of these were beside green fields without interfering by the traffic or people, while others needed special consideration for large stream of people.
Non-usable Space
Outdoor café
Outdoor café
In other areas, especially business areas, there were cafés or restaurants nearby. These sites could solve most of the problems we had proposed before though there were still some disadvantages, since people had to pay for resting in these areas and no personal space was available. As a result, we do not focus on these areas as our targeted places.
Mode Comparison
High-End Research & Development Center
High-End Shopping Center
ARCHITECTURE simple, rational, efficient, holistic, concise and detailoriented
friendly, faรงade decorated with advertising signs of strong holistic feel
high level of brightness, low saturation level
high luminance and low saturation level for buildings, a few colors in high saturation level are allowed in advertising
mainly focused on R&D and office work, little display space
mainly focused on high-end shopping, leisure, display, communication areas
mainly focused on high-end restaurants and cafes; no retails
mainly focused on high-end restaurants and cafes, brand stores and selected retail stores
large size, low use rate, detached
small to large size, clean, simple, low use rate
clean and tidy, high capacity
clean, less isolation areas, rich views, available for pedestrians and vehicles
Green
high efficiency, relatively concentrated, seldom around buildings
areas suitable for rest, largely covered with trees, providing shade
Parking
relatively concentrated, large parking area and enough space
relatively concentrated, large parking area and underground parking lot
strictly control in quantity and quality
strong holistic sense and visual impact, in concord with the architecture and the environment
uniform and systematic
uniform and systematic
unitary colours, mainly strong lights, fewer decorative lights
suitable size, compatible with the colour, materials and atmosphere
suitable size, matching the colour, materials and atmosphere of buildings
simple light colour, decorative light in harmony with the storefronts
vending machine, ATM, automatic Internet terminal, change machine, automatic toilet, newspaper machine, etc.
highly developed
Atmosphere
Color
Business Scenario
Ground Floor LANDSCAPE Square
Road
FACILITY Advertisement
Sign
Written Character
Lighting
Automatic System
User Experience Survey
First Stage Based on the result of background study and field survey, our team conducted two-stage user experience survey -- questionnaires in the first stage focusing on general problems for large number of people to form vague concepts, and face-to-face interview in the second stage with targeted group and relavant experts focusing on detailed problems based on the result of the first stage survey.
Q1: Your Age
Q2: Gender
Q3: Occupation
Q4: Your Average Afternoon Break Time
Q5: Is this kind of public space needed around your working place ?
Q1: How often do you need a space like that?
Q1: What do you need in a space like that?
Q1: How long is you average shopping time?
Q1: Is this kind of public space needed where you often go shopping?
Q1: What do you need in a space like that?
Q1: What kind of style do you prefer for this set of facilities?
Second Stage After analyzing the result of the first stage survey, we optimized our questions according to specific subjects, and randomly chose several clerks working in business field to have face-to-face interview. We also interviewed with Wang Jie, an associate professor in Zhejiang University who was teaching landscape design course, to ask her opinion about some relevant problems in designing our product.
Typical users among the interviewees
Ms. Wang
Mr. Liu
Age: 28 Lunch break: 1.5h Lunch: 50% canteen, 50% takeaway Lunch & place to rest: parks, restaurants Recreational activity: walk Function requirements: table & chair, light music, swings Company size: about 200 people
Age: 33 Lunch break: 1h Lunch: canteen Lunch & place to rest: small & clean restaurants Recreational activity: Almost None Function requirements: chairs, exercising facilities
Requirements of similar facilities: low density of chairs arrangement, quiet areas (in shopping mall)
Requirements of similar facilities: a place to sit, better with possible facilities for workout. (in shopping mall)
Expert Interview
Wang Jie Associate Professor of College of Civil Engineering and Archtecture Zhejiang University Civil landscape research and archtecture design “In areas like business street, there should be more facilities for people to rest, such as benches or wood board around tree grate.” “Wood is a good choice, or some special Japanese landscape material.” “Also, its relationship with the materials of surroundings should be carefully considered. These facilities should attract people to seat or rest out of their own will, and they should feel free and relaxed in places like this. It’s better a place that, no matter visually or physically, soothe the anxiety of people’s instead of making them even more stressed.” “Besides, Adding green or sculptures & springs can distinguish the facilities themself as well as make the whole area more lively to form a typical landscape centre.”
High-End Shopping Center
Basic Characters Hierarchy
High technology talents, middle class
Mainly middle class
High level of living cost
High level of living cost
Mainly for work, seldom visiting
Relaxing, shopping, visiting, ceremony
People
Big stream in rush hour, small in other time
Small stream in the morning, but bigger from noon to evening as well as weekends and vacations
Density
high density inside buildings, comparatively low outside buildings.
Low density inside shopping mall. High outside the shopping space or near resturants, also extra high density number during weekend and vacation
Rational, concentrate, calm, not caring details
Good taste and high educational background
Behavior
Efficiency, direct, simple, fast
Elegant
Visualize
Free, plain, comfortable
Pay attention to the taste
Cost
Purpose
Character Analysis Character
Environment-Oriented Attitude
Work
Relaxing
Shopping
Low expectation, care less about individuation
High expectation, comfortable, elegant
Cold, fast-paced, technologh-oriented
Cold, bright, efficient, pure
Simple, comparably relaxing.
Clear, relaxing, comfortable, genial
Separate from work
Elegant, simple, comfortable
Group Analysis
High-End Research & Development Center
After drawing conclusions from the user experience analysis made up of a field survey and a two-stage survey including questionare and interview, we designed a weighted matrix focusing on different functions, units, shapes and forms. By calculating the score of each column, we decided the key elements of our product.
Weight Matrix Analysis Facilities
Equipments
Weight
Seats
Tables
Exercising Facilities
Recreational
Development Time
2
4
4
2
5
3
2
Potential Oppertunity
4
1
2
3
2
3
Production Cost
3
4
3
1
3
Maintenance Cost
4
4
4
2
User Demand
5
5
4
Potential Market
3
2
71
Total Scores
Public TV
Organic
Hi-tech
Classical
4
1
2
4
3
4
3
3
5
4
2
2
2
3
4
1
2
3
5
1
2
3
1
2
3
1
3
4
4
3
2
1
5
3
2
3
3
4
4
4
3
1
4
2
2
70
46
79
50
61
60
38
72
63
43
Area
Wifi
Charging Vending
Mould
Equipment Machine
Waterflow
Ideate
Curve
Besides Streets / Roads
Continuity
Near Exits
Organicism
Shopping Center
Plants
Platform
Monochromatic
Black & White
Green-Fields Nearby
Simplicity Business District
Environment Modelling Neat & Clean
Besides Office Building
Ideate Radio Frequency
Charger
Office Clerk
Function
Target Group
Charging System
Business People
Managers
Seats
Basic Function
Shelters Post-Modern Sculpture
Tables Shopping People
Geometry Children
Relaxing Utilities
Housewives Waiting Husbands
Hexagon
Sketches
Modelling Refine
Final Concept & Scenarios Debrief
Private Space for Couples
Various Scenarios
Solo Use
Prototypes
Public Facilities Design (Group)
Brainstorming
Evaluate the Product
Mechanism & 3D Modelling
Physical Modelling
Undergraduate Industrial Design Studio Design a pull toy based on the abstraction of a mythical creature and express it by using simple levers and linkages.
Evaluate the Product
Brainstorming
Dragon Phoenix
Kirin Crane Chinese Myth
Classics in China
Mythical Creatures
Zodiac
Others
Sphinx
Butterfly
Western Culture
Eagle
Trees
Plant Unicon
Flowers
Mechanism & 3D Modelling Rubber Band
Driving Link
It is believed that crane symbolizes longevity in China. When it comes to crane, Chinese tend to refer to Grus Japonensis, a typical kind of crane in China. Grus Japonensis is well-known for not only its elegance, but its beautiful appearance with long beak, neck and legs. Crane has a close connection with people’s morality in Chinese culture, and our ancestors used to compare crane to those who have both capability and moral integrity. The particular motion that defines a crane is that when lifting its long leg, it raises its head and flaps down its feet at the same time. The pull toy is designed to imitate this motion.
Physical Modelling
Video Store Design The video store is 45 squares meter with the height of 2.8 meter. The store consists of a sales area, a product display area, which is no less than 25 square meters, and an area enabling 4 customers to try the CDs and DVDs they intend to purchase before checking out. The store is basically divided into 2 large parts, which can be identified according to the different materials used on the ground. The first part is an area for displaying all the products, and the other part is for showcase and checkout, tiles and wood for the floor respectively. The shelves and the counter in the store help form an aisle that connects the two doors, leaving the audition area in the relatively quiet corner. The display area is placed next to the window, which maximize the use of sunlight during the daytime. Various kinds of lights are utilized, and some green plants are placed in corners, together create a dynamic environment, appealing to those who love music and value their quality of life.
1.65m
1.24m
2.01m
2.17m
1m
0.1m 0.85m 0.7725m 1.03m
2.35m
1.6m
1.6m 1.48m
3.27m
0.45m
0.25m
0.78m
0.3m 2.9m
1.84m 0.45m
0.9m
0.45m
2.05m 1.05m
1.9m
1.98m
2.05m
0.9m
Register Area
Audition Area
Overall
Display Area Plants
Display Area
Retail Store Design Moschino is an Italian fashion design house and manufacturer of women's, men's and children's fashion. The brand was originally created in 1983 by the late Franco Moschino. Moschino and his fashion label became famous for his innovative, colorful sometimes eccentric - designs, for his criticisms of the fashion industry and for his social awareness campaigns in the early 1990s. Today Moschino occupies an important position on the international fashion stage, complete with its own history, consistency and continuity. The Moschino, Moschino Cheap and Chic and Love Moschino, creations make their mark by expressing its creativity that makes irony and elegance its strength through the reinterpretation of the classics.
2.6m
2.1m
1m
2.2m
1.15m
2.6m
1.5m
1.5m
0.8m
ground floor of a tower block. It is an 8 by 5 meters 5.0m
0.9m
Moschino Retail Store locates at street corner on the area with a story height of 3.6. The store includes display area, sales area, a fitting room, a locker not
0.8m
1.5m
1.85m
0.6m
1.0m
2.5m
1.2m
1.6m
2.0m 1.5m
only for storing goods, but functioning as a changing room for staff as well. 8.0m
0.9m
The retail store sells outfits including clothes, shoes, bags, perfume, etc. The theme color of the store,
2.4m
according to the brand culture, is designed as red, black and white, which integrates with the element of rounded rectangles and heart shapes. The design of signboard, window display, and the placement of the furniture in the store together present a consis1.2m
1.0m
tent Moschino VI system.
Overall
Display Area
Accessories
Window Display
Entrance
Sketches
Car Rendering in Photoshop
ABS & Foam Modelling
Clay Modelling
Wenting Guo +86 1581 082 0219 ivygwt223@gmail.com