A new boldness, bravura even, has returned to architectural design and its depiction. Ideas and proposals for unbuilt, indeed often unbuildable, structures are being produced not just by architects but by many others working in different visual media – film designers, creative advertising, music video producers, fine artists and computer game programmers – reflecting both the general cultural climate and a visceral appetite for politically motivated architecture. Topology of a Phantom City asks the question: how can the realm of socially motivated unbuilt architecture draw public attention to pressing global issues?