⁄ A Project ⁄ Communication
Design M1 ⁄ HTWG Constance
Touch Research
This is how we use our computers. With ⁄ Keyboard, ⁄ Mouse, ⁄ Monitor, and ⁄ Speakers
?
Are richer interaction paradigms possible
Bodies Matter
Contrast the
richness, subtlety, and coordination of tasks at several levels of concern that bicycling offers with the graphical user interface that we use today.
“With the current keyboard-mouse-monitor set-up, we do
every task, no matter if it is writing a paper or editing a movie or even playing a game, all the same way. Pointing, clicking, dragging and dropping, etc.
The work has become ‘homogenized’.”
5
themes for interaction design
⁄ Learning Through ⁄ ⁄ ⁄ ⁄
Doing The Role of Gesture Epistemic Action Thinking through Prototyping On Representation
No gesture?
Stuck.
How do different options work?
Prototyping: Conversation with materials.
Natural
mappings.
⁄ Action-
centered Skills ⁄ Motor Memory ⁄ Reflective Reasoning ⁄ Hands
Build
skill.
Tangible.
Hands touch and feel!
⁄ Coordination ⁄ Situated Learning ⁄ Life Performance
Learning? Imitation!
Live!
⁄ Virtual Action is Characterized by
Undo. There Is No: ⁄ Trust and Commitment ⁄ Personal Responsibility ⁄ Attention
No undo.
No
options.
Focus.
⁄ Final Scratch ⁄ “Embodied Virtuality” Rather Than Virtual Reality
Don’t simulate the real
world.
Come up with new
solutions!
Credits
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/thomashawk/2492298772/
www.flickr.com/creativecommons
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/francois/1161267539/
/pamilne/1392285543/
/inferis/266391949/
/mission_bicycles/2108803461/
/daychokesnight/2041048614/
/conniesec/2211700732/
/brucebeh/120075758/ /isoldesmom/446843362/
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/noloran/641931694/
/tyler89/2364065361/
/axor/2295802927/
/rickz/3071093/
/jenny-pics/2583485800/
/danielygo/1781777706/
/since1968/9923894/
www.flickr.com/creativecommons
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/liewcf/894035077/
/lucamascaro/523822075/
© apple.com
© wonderbrains.com
© Perceptive Pixel
© OLPC
⁄ How Bodies Matter: Five Themes for Interaction Design ⁄ Scott R. Klemmer, Björn Hartmann, Stanford University HCI ⁄ ⁄ ⁄ ⁄
Group, Computer Science Department Leila Takayama, Stanford University CHIMe Lab, Communication Department DIS 2006, June 26–28, 2006, University Park, Pennsylvania, USA. Copyright 2006 ACM 1-59593-341-7/06/0006. http://hci.stanford.edu/publications/2006/HowBodiesMatterDIS2006.pdf Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage.
⁄ Dan Saffer, reviewing the paper ⁄ http://www.odannyboy.com/blog/new_archives/2008/05/
review_five_the.html ⁄ All the rest ⁄ http://wikipedia.org
⁄ University of Applied Sciences Constance, Faculty for
Communication Design, Project “Touch Research” ⁄ http://www.htwg-konstanz.de ⁄ http://www.kd.fh-konstanz.de/dina8/daten_e.php?wodenn=will ⁄ http://www.felgner.ch/2008/04/touch_research.html