DESIGN STUDIO AIR ALGORITHMIC JOURNAL SEMESTER ONE HARRIET CRAIG 639056
Task 01 - Lofting Curves
Lofting 2 curves
Lofting 3 curves
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Lofting 4 curves; I found this exercise the most interesting as I could create the most complex shapes and surfaces. My final results were changed each time by moving control points manually. I liked the freedom that came with doing this manually.
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Task 02 - Triangulation Algorithims
Metaball, voronoi and delaunay edges components
An unsuccessful of populating a geometry with points and then using the delaunay edges component.
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Experimenting with hexagonal grids and the delaunay edges component.
I altered the number of points in the delaunay edges component, thus changing the number of triangulation shapes.
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Exploring populating a 3D object and then using the voroni component.
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I manually altered these 3D cubes by deleting various elements . Although the elements appear random, you are able to isolate each using notepads in the Grasshopper window, I found this very interesting.
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Explorations of the octtree component. I found this algorithm the least evocative.
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Task 03 - Transforming Tools
Exploration of dividing curves and creating arcs. This could be helpful for creating interesting surfaces and then altering them.
Interporlating the curves.
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Example of offesting curves. Perhaps quicker than doing it manually in Rhino but I’m unsure. This function should be explored better by myself in the future.
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Exploring the box-morph tool.
Original surface in the red.
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Exploring the box-morph tool.
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Using the box-morph tool to create a surface using a circular mesh. I’m unsure about the result of this, it seems clumsy but the linework and patterns made are interesting.
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Difficulty using meshes and the box-morph tool.
Using the box-morph tool and the voronoi 2D component.
Using the box-morph tool and the voronoi 3D component.
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Task 04 - Patterning Tools
I was able to, using list tools and components, easily order and then join various arcs and curves to loft them.
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Grouping, using panels (to remind myself of things later).
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This is my loft of 3 curves, I was able to join various different points using patterning and shifting list components.
A new way to create points - divide a surface into points.
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Exploring using metaball on these points.
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Jittering poitns did not work for me.
Attempts at culling patern list.
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Exploring the voronoi component (like the tutorial) however I decided to not go further as I have explored voronoi a lot so far.
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An attempt at applying the octree component to my surface.
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Task 05 - Understanding Relationships
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Task 06
Task 07
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Task 08
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Task 09
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Task 10
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Task 11 + 12
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Task 13
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Task 14
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Task 15
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