HARRISON PHAN
Selected Works ‘15-19
Contents
NESTED HOUSE
03
RESOURCE ROOM
09
CRUST
17
ETHEREAL
21
BUILDING ONE
27
INTERIOR TWO
33
TRANQUILITY
37
House Within a House
Meticulous Archiving
Visualizing Gravity
Imagining Neo-Tokyo
Calculated Randomness
System Over Function
Quiet After the Storm
NESTED UCLA Study Project Studio II Instructor: Katy Barkan Duration: 10 Weeks Fall 2018 Individual Project
HOUSE This project’s narrative stems from two houses that are physically separated by a party wall, however they are connected through moments of interaction embedded in their design. The two houses are separated by their respective circulation, however, gaps are nestled within the houses that create moments where each homeowner is able to peer into their neighbor’s private space without their knowledge. This voyeuristic interaction is what connects these two houses together. The narrative of voyeurism acts as the driving force behind the project’s program planning; by placing entertainment activities on lower levels, it allows them to act as spectacles for one to observe, while private activities - such as sleeping and bathing - exist on upper levels.
03
B
B
Indoor Garden P2
Kitchen
Eating
P2
P1
A
A Library P1
Cinema P1
Living P1
Living
Dining
Eating
P2
P2
P2
Plan One 1/8” : 1’0
Plan Two 1/8” : 1’0
B
B
Bathing P2
A
A
Sleeping P1
Bathing P1
Sleeping P2
05
Plan Three 1/8” : 1’0
Plan Four 1/8” : 1’0
Section A 1/8” : 1’0
Section B 1/8” : 1’0
06
Sleep
Sleep ing
g Bathin e Offic
Bathin g Livin g
g Livin g Dinin
Eating Dining
Expe rime Kitch ntal en
Program Diagram
07
ing
a Cinem
Circulation Diagram
RESOURCE ROOM UCLA Study Project Technology III Instructor: Georgina Huljich Duration: 10 Weeks Spring 2018 In collaboration with Liam Lasting
This project started with the close documentation and recording of all existing items within a selected room. From there, a conceptual change is formulated and applied to the room to create a unique experience. The end result that came from the survey of the Resource Room was a play on the feelings of “lightness” and “heaviness” that arise when a person occupies the room. Specific areas and materials that contributed to these feelings were highlighted and chosen to mutate. This new form would exaggerate the room’s aura and change a person’s interaction with the space. The new elements in the room showcase the battle between “heavy” and “light” and how the room is vying to find a homeostasis between the two.
09
10
Catalog of Textures
11
Catalog of Chairs & Books
T1 - Wall Plaster
T3 - Concrete Floor
T4 - Acrylic Table Layer
C1 - Top View
C1 - Back View
C1 - Side View
C1 - Front View
T7 - Painted Concrete
T8 - Wood Floorboard
T9 - Wall Felt
C3 - Top View
C3 - Back View
C3 - Side View
C3 - Front View
T10 - Felt
T12 - Aluminum Chair
T15 - Felt
B1-Dichotomy
B5-Arch. Rev.
B9-Urb. Design
B12-Arch. MN
T17 - Wood Table Top
T19 - Plastic Chair
T20 - Plastic Chair
B20-Yale SoA
B21-Yale SoA
B27-λ¬Έν μ λ
B29-TX Architect
Unfolded Elevations - Stitched Images
12
13
Photorealistic Elevations
Photorealistic Elevations
14
*Created by Liam Lasting
Reflected Ceiling Plan
Floor Plan Exploded Isometric
Concept 1
Concept 2
Concept 3
16
CRUST OCC Study Project Arch. Design Theory I Instructor: Rose Anne Kings Duration: 1 Week Spring 2015 Individual Project
Tasked to craft a study model with the restriction to keep the main model material out of plaster, Crust was created with the use of Plaster of Paris, paper, and steel piano wire. The concept behind Crust is to take advantage of gravity’s effects on viscous fluids and use it in order to create the walls, ceiling, and floor for a space. The resulting facade creates unique geometries and shadows that cannot be replicated again.
17
18
Initial Sketches
19
Concept Development
Circulation
Model Development & Details
ETHEREAL OCC Study Project Arch. Design Theory II Instructor: Rose Anne Kings Duration: 1.5 Week Fall 2016 Individual Project
The task for Ethereal started with a collage from which 3 parti models would be created. From there, 9 random sections of the collage would be combined to create a new collage, that would be used to create the final landscape. Finally, the end result would be drawn and edited to fit into Tokyo as a conceptual cityscape. This new cityscape is the representation of Tokyo’s lively nightlife and urban feel. The goal of the new cityscape is to capture a vision of a Neo-Tokyo where the urban feel of architecture and the nightlife are mixed into one being.
21
22
Starting Collage and Parti Models
23
Resulting Landscape
25 Conceptual Cityscape - Drawn
26
BUILDING UCLA Study Project Studio I Instructor: Erin Besler Duration: 5 Weeks Winter 2018 In collaboration with Liam Lasting Jose Lopez
ONE
This project’s concept stemmed from formulating a predetermined set of procedures that allow input of randomized numerical variables which lead to an output of unintentional geometry. The project’s aim is to exercise the X, Y, and Z axis to their maximum degree of movement, before placing the geometry into a bounding box that eliminates excess form. Starting with the initial letter H, a series of procedures to stack, rotate, and split was applied in order for the resulting mass to always follow a specific ruleset. As different combinations of variables are applied to the procedures, a certain archetype of results are discovered within the interior and exterior geometry.
27
East Elevation
South Elevation
North Elevation
West Elevation
28
H Top H Top Plane H Bottom H Bottom Plane
H Rotate on Y-Axis 4° Rotate on Y-Axis 41° H Rotate on Y-Axis 13° Rotate on Y-Axis 124°
Rotate on Z-Axis 102° Rotate on Z-Axis 35°
Split H using Split H using
H Rotate Top Half 69° H Rotate Bottom Half 98°
NE Isometric
SE Isometric
SW Isometric
NW Isometric
H H
Boolean Intersect
H Boolean Union H
29
*Created by Liam Lasting
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
30
31
Level 10
Level 11
Level 13
Level 14
Level 12
INTERIOR UCLA Study Project Studio I Instructor: Erin Besler Duration: 5 Weeks Winter 2018 Individual Project
TWO
Through the use of a lottery system, project buildings were swapped between groups and resulted in the acquisition of a new structure to adorn. The system developed follows a strict rule of offsets that separate the interior into usable parts. Walkways are developed from these offsets that separate each layer of space, while acting as an omnipotent force that cuts through any mass in its path. Hierarchy is developed in this space with the use of layers between walkways; at its center is the meeting room that serves as the heart of the office and surrounding it are spaces of diminishing importance. Associate desks surround the interior and allow access to congregation spaces by approaching the office’s heart.
33
Final Model
34
Floor 8 Model
35
Floor 8 System Diagram
36
TRANQUILITY Design Competition Project Design Village 2016 Group Collaboration Duration: 8 Weeks Spring 2016 In collaboration with Jojo Crowley Diego Diaz Derek Eskandari Jersain Medina Jazmin Ocegueda Johnny Simper Efrain Vargas
The theme of the Design Village 2016 Competition was ‘AURA’ - in which participants were tasked to create structures that cause a shift in the users’ emotions through its geometry and form. The concept behind Tranquility is to create an experience that evokes an aura of relief after a short period of stress. As one travels through the structure, the walls and height of the environment get closer and encloses on the user. This creates a sense of stress that is immediately taken off when they exit the structure and enter the large open space in tis center.
37
Concept Development
39
1
2
3
4
Teamwork | Workshop Assembly | Build Site
40
*Drawn by Jojo Crowley
41
42
THANK YOU.