my porfolio

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PORTFOLIO

INDENTIFICATION

BACHELOR OF DESIGN (INTERIOR DESIGN) Swinburne university, Melbourne, Ausralia faculty of design july 2007 - july 2009

NGUYEN NGOC NAM HUNG (HARRY) 4/863 Glenferrie rd, kew, 3101, vic, aus. melbourne, australia contact: 0402067002


COURSEWORKS YEAR ONE

01. Context, Space, Place and Dwelling 05. Interior Design Construction Technology 09. Design Communication 11. interior design (theory)


PROJECT 1 Context, Space, Place and Dwelling This project is processing through research, conceptual development, design development and communication. Include analysis of how design impacts on the interior and the built environment as built form, and explore concepts of design in interior-specific contexts, particularly relating to experiencing spaces for living. There is an emphasis on the development of knowledge and skills in design as a re-

model

flective practice.

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* Explore a range of conceptual design methodologies and ways of thinking; * Explore concepts of form and communication; * Critically analyse space and hu-

man environments and evaluate the effectiveness of a design from multiple perspectives; * Engage in, and articulate, the conceptual design process in the context of constructing space as places of ex-

perience; * Use sketching to produce a series of possible solutions quickly and efficiently; * Manipulate scale and resolve aspects of drawings as a tool for

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design processing pick one of models quick hand sketching collage images of funitures bring space to human invirontment

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PROJECT 2 Interior Design Construction Technology This project aims to introduce to understand local and national building codes and standards, and the skills and knowledge for simple documentation related to the construction of simple buildings. It will introduce various ways of designing and constructing doors, openings, windows, walls and stairs, and focus on the methods for researching materials, and documenting to Australian standards and

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detailing

codes.


timber wood constrcution

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design processing choose location in melbourne map build model 1:100 scale on location build construction detail model scale 1:20

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PROJECT 3 Design Communication

This project introduces visual communication through sketching, diagramming, digital and focus on studio skills building within a series of small projects. Use design drawing techniques specific to Interior Design; Consider and articulate experiential space as a constructed interior environment; Visually convey space, planning and human environments using industry-relevant

plan

methods.

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PROJECT 4 interior design (theory)

This project is free plan design interior design with model making skill. my plan to design a space with nature,

model

lighting, and bring lanscape to room.

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PORTFOLIO

COURSEWORKS

BACHELOR OF DESIGN (INTERIOR DESIGN) Swinburne university, Melbourne, Ausralia faculty of design july 2008 - july 2009


COURSEWORKS YEAR TWO

15. FILM SCREENING SERIESPRODUCING AND DIRECTING 19. INTERIOR DESIGN STUDIOVIRTUAL SPACE 31. Master Liu’s Bathhouse 60. Changing Patterns and Social Space 48.Digital Representation


PROJECT 5

story board

hand sketch the scene of blade runner

FILM SCREENING SERIESPRODUCING AND DIRECTING Begin sketching out my idea development for the re-imagined set of my scene (second last scene of Blade Runner movie). And process of idea exploration and design development in interior design. It is a more free-flowing creative process to develop ideas with hand sketches and it

sketch

is important skill for designer to have

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physical model FILM SCREENING SERIESPRODUCING AND DIRECTING

base on the scene, consider to make model, lighting, movement, explore movie idea to my design

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the end

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PROJECT 6 INTERIOR DESIGN STUDIO- VIRTUAL SPACE This project aims to explore the different and often contrasting definitions of the term ‘virtual’ and how it can used as an aid in the development of spatial outcomes and in the exploration of spatial thinking and representation. The studio will enable students to explore the extents of virtual and real space through a combination of research-based tasks, and hands-on practical experience with several digital tech-

manifesto

nology and representation tools.

Every being or form created by nature is perfect in structure

during its evolution and never stop to be more perfect, or complete, balance as we have seen today. Designer always searching for that perfect, balance and beauty but every effort seem to be nature in order to acquire what is nature actually creating.

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manifesto

hard unless he commit himself to nature, or become a part of the

- harry -


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Abbotsford melbourne, victoria

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landsite photography


glossary

Nature, organic, structure, form, photography, object, Color , space, Objected-oriented, Scaling, Light, macro, biomass , construction.

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design process

concept idea

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sketching

digital work


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physical model

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chidren museum

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PROJECT 7 Master Liu’s Bathhouse

Master Liu’s Bathhouse An existing site will be used to design a building to learn about construction and to study daylight: heat gain and loss: and other technical factors that affect the experience of the interior. The fabric and construction of an interior architecture is dependant on the sum of its parts and how they go together, both

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manifesto

technically and aesthetically

Program:

male and male

Threshold as entry. This a transition

2 areas for changing, massage and differ-

space.

ent shower experiences; with toilet facili-

Master Lui’s hands out keys, tea and

ties.

welcome, and gathering sharing space

Storage.

Master Lui’s Apartment no more than

Pool equipment room

302m: with kitchen and dispensary, 2 or

Design issues:

more private rooms with dressing bath

Circulation as a part of the ritual of bath-

shower and access to outside space’

ing. Vertical and horizontal. Resolve gen-

roof or other.

der and privacy issues. Wet and light space.

1 stair, 1 pool for alternate share – fe-

Air circulation


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PROJECT 8 Digital Representation

This unit takes a theoretical approach to skill-based content so that students may begin developing their own specific, individual approaches to digital and visual representation. The focus of this unit will be on deployment of the appropriate communication skills required to produce a design portfolio that describes a body of design work.

# Practice and analyse drawing and diagramming methods, and undertake critical precedent studies; # Use detailing to resolve spatial design in interior design projects; # Employ digital communication and representation methods relevant to the built environment; # Use individual methods of production appropriate to a specific design intention or aesthetic; # Undertake critical appraisal and review of peer and own design development;

3d

# Develop a critically considered folio of work.

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“Creating architecture is to express representational aspects of the real world, such as nature, history, tradition and society, in a spatial structure, which is an abstract concept, composed by clear, transparent logic� TADAO ANDO

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BIOGRAPHY Tadao Ando was born in Osaka in 1941. In 1962 he started his chiefly self-taught architectural training, travelling through the United States, Europe and Africa until 1969 when he founded Tadao Ando Architect & Associates in Osaka. In 1972 he built the Tomishima house in Osaka, the first of a long series of single-family homes; one of these, the Azuma house (1976), again in Osaka, brought him to the attention of international critics and, in 1979, earned him the Architectural Institute of Japan’s annual award. He won even further acclaim during the Eighties both in his own country and abroad: in 1983 the first stage of the Rokko housing complex in Kobe was given the Japanese Cultural Design Prize; in 1985 the Finnish Architects’ Association awarded him the Alvar Aalto medal; in 1986 the church on Mount Rokko, Kobe, was completed and Ando received the Japanese Ministry of Education’s annual prize, the Mainichi Art Prize (1987), the Isoya Yoshida Award (1988), and the Medaille d’or of the Acad�mie d’Architecture Fran�aise Some of his most important works of the past few years are the Church on the Water, Hokkaido (1988), the Church of Light in Ibaraki (1989), the Museum of Literature, Himeji, and the Temple on the Water, Awahji, completed in 1991. In 1992 he designed the Japanese pavilion at Seville Expo, the Museum of Contemporary Art, Naoshima and begun the Fabrica project in Treviso. In 1993 the second stage of the Rokko housing complex, Kobe, was completed, followed by a third stage finished in 1999. In addition to numerous honorary fellowships - of the American Institute of Architects (1991), the Royal Institute of British

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Architects (1993), the Bund Deutscher Architekten (1997), the Acad�mie d’Architecture Fran�aise and the Royal Incorporation of Architects in Scotland (1998) - and the many awards given to him all over the world, in 1995 Ando was awarded the Pritzker Architecture Prize. From the mid-Nineties to the present day he has created a series of remarkable works, including the Chikatsu-Asuka Historical Museum, Minamikawachi, and the Suntory Villorba, 21st September 2000

Museum, Osaka (1994), the Naoshima Con

KOSHINO HOUSE

The Koshino House represented a fresh start for Ando. He began the work of dismantling the architectural prototype developed earlier in the Row House in Sumiyoshi and of ressembling the pieces. He gradually opened up the closed box, allowed interior and exterior spaces to communicate through gaps in the walls and between walls and the foof, and organized carefully worked-out spaces, The expressive themes became the fine texture of walls and dramatazation by means of light; he began to use topography even more flexibly on organizing space. Ando calls the act of designing a site “site-craft”; he blends together the site and the building, incorporates the landscape into the building, and makes use of every bit of the site. The interior space is extended into the exterior space, and the entire site. the interior space as precisely assembled as craftwork. For ando, a closed box is the prototype for house on small sites in central osaka. however, the Koshimo House is located on a hillside in a lush natural environment. It is a concrete building, beautiful and relaxed in the midst of nature. The corners of the box, hitherto firmly closed, have been loosened, bit by bit. Light enters through a skylight between the wall and the roof, illuminating a curved wall; a lorge window has been opened in the living room wall. The interior is gradually assimilated into the beautiful landscape.


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EAST ELEVATION

SOUTH ELEVATION

WEST ELEVATION

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1

2 3

3

3

3 1

MAIN BEDROOM IN SECOND FLOOR 2 LIVING ROOM 3 KITCHEN AND DINNING ROOM 1ST FLOOR 4 PRIVATE ROOM (GUESS ROOM) 5 SHOW ROOM

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PROJECT 9 Changing Patterns and Social Space

This project aims to examine spatial, social and ethical dimensions of designing for future need, particularly changing patterns and social space. Explorations of experiential place making and contextual framing of space, will focus on the application of theory to practice through the development of a design project.

Gather visual resources, apply knowledge and critique design concepts as reflective practice;

Recognise design as having ethical, social and environmental consequences;

Explore concepts of spatial thinking and representation;

Consider and integrate site information into a design proposal;

Apply socially empathetic problem-solving skills specific to the practice of interior design and

articulate the intent of a space;

sketch

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Develop design that directly addresses the experience of the senses including sound, light,

and movement in space; •

Use appropriate communication tools to articulate a project and demonstrate a clear design

process.


time capsule tadao ando + ando concrete element + ando was profesional bboxing + ando spent most his time on hic model making hobby + ando skectching of his famous church of the light

bubles space my restaurnat design base on tadaoando tim capsule

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an.1 restaurant

Address: 400 George St, Fitzroy VIC Melbourne . Between Rose St, and Kerr St. At present, this space is a car park dimension 9 x 22 m 2 .

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Exit Bar interior WC Bar outdoor


Cross section 3-3

Cross section b-b

south elevation

west elevation

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3d render

Address: 400 George St, Fitzroy VIC Melbourne . Between Rose St, and Kerr St. At present, this space is a car park dimension 9 x 22 m .

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lighting plan

Address: 400 George St, Fitzroy VIC Melbourne . Between Rose St, and Kerr St. At present, this space is a car park dimension 9 x 22 m .

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ground floor

Address: 400 George St, Fitzroy VIC Melbourne . Between Rose St, and Kerr St. At present, this space is a car park dimension 9 x 22 m .

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fold table save more space for waiter walk inner table using as cupboard kitchen 45m square meal serve more than 70 meals pertime

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second floor

Indoor lighting effect as inner the lamp light. outdoor frame wood, funitures same as frame and bulbs light hangging on frame wood create relaxing , nature closer to client.

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