Gutshot July Issue

Page 30

GAMING

Accelerating India’s Skill Gaming Path In this conversation with us, Roland Landers, CEO, AIGF, talks about how guided by their online skill gaming charter, AIGF is all in for localised and regional gaming content that people will relate to.

By Amarylisa Gonsalves

W

hen the online skill gaming industry is just acquiring its mainstream status, the All India Gaming Federation (AIGF), as an apex body, is constantly striving to accelerate and encourage the industry to gain its recognition. With a self-regulatory framework and a designated skill games charter in place, AIGF is dedicated to making the online skill gaming industry reach newer heights. We connected with Roland Landers, CEO, AIGF to understand how technology is driving the industry’s growth and what it holds in the future. Roland Landers is an accomplished leader in gaming, media and sports domains. He has been a part of AIGF since its inception in 2016. He also shared the need for a self-regulating community that can help accelerate and streamline the growth prospects. Here’s everything Landers had to share. How did the AIGF come into 30

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2021

Roland Landers, CEO, AIGF being a self-regulating community? Would you please walk us through your association with AIGF? The objective of the AIGF is to unify the stakeholders of the online skill gaming industry by bringing them on a common platform, establishing processes, and creating awareness about

this sunrise sector. AIGF members are guided by its online skill games charter, which is the basis for the self-regulatory community for the industry. I have been associated with the AIGF since May 2016. One of the most significant factors contributing to the


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