Gutshot July Issue

Page 37

GAMING

Innovating Every Pixel of A Game Never Lost

A finished product (read games) is all we know and care about. But when we try and get to know the legitimate madness that goes behind making even the mundane games, a whole news world opens up where tech and a human mind goes hand in hand. Hashbyte Studio did give us a gist of the whole spectrum of activities that goes behind the door!

By Donna Amo

T

he digital age is here and with every passing year, technology keeps advancing at a rapid pace. The gaming industry with its various offerings of engaging entertainment is running at the forefront of this age. While we usually see the finished product when it comes to video games and gaming apps, we are often not aware about the work that goes into making even the most casual and mundane game. From concept arts to game designs and everything in between, we wanted to take a look at the method behind the madness. For which, we interviewed Harsh Khurana, CEO and founder of Hashbyte Studio. Started in 2018, the company is sill growing in leaps and bounds. Oceans Lite, Grind My Gears, Unicorn Run: Candyland, and BattleCow Unleashed are just some of the games developed by the team. With more than

10 years of experience, Harsh Khurana has led the young team in Hashbyte Studio to its current successful stage. Let’s take a look at the beginnings of this vibrant company to its very promising future.

Harsh Khurana, CEO and Founder, Hashbyte Studio

started in June 2018, completed three years in the gaming industry, and successfully completed Tell us about the journey of more than ten games. Every day Hashbyte Studio. is a challenge, COVID-19, being The journey with Hashbyte the biggest of all. Still, we manStudio has been very impressive aged to take it as a challenge and so far. I always had a great love even grew during the pandemic for gaming and used to burn because of a clear vision, enthumy whole pocket money to play siasm, and teamwork. games during my childhood. With Hashbyte Studio has continued Hashbyte Studio, I am grateful to grow because of its amazing that I got the opportunity to team and clientele. As the saying serve the gaming industry. We goes. “Individually, we are one GUTSHOT

J U LY

2021

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