http://mediaartnexus.com/man
“Let’s go watch rainbow colors” ASSOCIATE PROFESSOR INA CONRADI
WHAT IS MEDIA ART NEXUS MOTIVATION & HISTORY LOCATION
ART WORKS MEDIA ART NEXUS FUTURE PLANS FOR MEDIA ART NEXUS COLLABORATIONS / MEDIA FESTIVALS TOWARDS SMART AND INTELLIGENT MEDIA ART
SCREENING MEDIA ART NEXUS
MEDIA ART NEXUS (MAN) IS A COMMUNITY PUBLIC ART PROJECT THAT AIMS AT PROVIDING A PLATFORM FOR EXHIBITING INTERACTIVE DIGITAL NEW MEDIA ART. THIS PUBLIC ART INSTALLATION IS A PROJECT OF THE NTU ART & HERITAGE MUSEUM, AND IS BUILT IN COLLABORATION WITH INA CONRADI, (NTU ADM) AND NEW MEDIA ARTIST MARK CHAVEZ (FOUNDER AND CEO, GIANT MONSTER PTE LTD). THROUGH THE USE OF LATEST MULTI-MEDIA TECHNOLOGIES, INTEGRATED INTO THE CURRICULUM, THIS PROJECT ALSO AIMS TO EXPLORE NEW TERRAINS TO ENHANCE INTERACTIVE MEDIA AND FINE ART EXPRESSIONS.
ASSOCIATE PROFESSOR INA CONRADI
15 M BY 2 M LARGE LED MEDIA WALL. ACCORDING TO ARS ELECTRONICA, IT IS A ONE-OF-A-KIND MEDIA PLATFORM IN THE WORLD- AS IT IS MADE FOR COMMUNITY AND FEATURES ONLY ART AND NO ADVERTISING. EXCLUSIVELY ART DONE BY STUDENTS, FACULTY AND VISITING ARTISTS I V A N
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40,500
STAFF FACULTY STUDENTS
MEDIA ART NEXUS was installed in June 2016 at the newly renovated NTU North Spine Plaza - right at the intersection connecting the future Learning Hub @ North and the engineering schools, the library and the eating places. The existing digital artworks are by students and alumni of ADM, and members from external art community. Future content will be refreshed on a semestral basis.
THE LOCATION OF THE MEDIA ART NEXUS LIES IN THE ARTERY OF THE CAMPUS CONNECTING
VARIOUS PARTS OF THE SCHOOL TOGETHER.
INTERDISCIPLINARY COLLABORATIONS IN ART, DESIGN, SCIENCE, MEDICINE AND ENGINEERING TECHNOLOGIES
“The
campfire has long played an essential role in human life: a source of light, heat and safety. But it is also a gathering place where stories are told and ideas are shared. The place of fire in our lives has evolved. But the deep need to gather and share stories remains.
Ars Electronica Deep Space 2016
Drawing from a bottomless multimedia toolbox, artists can deliver high-impact projects that serve as modern-day gathering places. Artists can tell stories that reconnect us to each other and to a sense of belonging to something bigger. Artists are builders of digital campfires. - (Factory, Moment) We Do it in Public, 2016
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URBAN MEDIA ART Contemporary city environments can be integrated not only with media arts, architecture and technology, but also with data information and user experience across a variety of digital interfaces. As technology offers us infinite opportunities to interact through personal devices, the need to physically bring people together seems more vital than ever.
Globalization and digitization have changed the function and context of art along with the way art is presented. The flood of information is dramatically changing the way we interact with each other and with the world. Contemporary city environments can be integrated not only with media arts, architecture and technology, but also with data information and user experience across a variety of digital interfaces. The urban media art is one of the most significant trends currently unfolding in contemporary art. It enables artists to develop new participative and interactive forms of art in public that are not only aesthetically beautiful, but that also increase awareness of the society’s needs in a new and important way.
Much more vital art scenes are emerging in surrounding cities such as Jakarta, Bandung, Yogyakarta, Bangkok, Shanghai, Ho Chi Minh City, and Hong Kong. Art in Singapore seems to be perceived, like so many goods as a commodity, and the assumption is that, like so many other goods- from water and oil to consumer products- it can generate wealth merely by being channelled through harbour city. Many Singaporean artists find themselves driven to cities with better conditions for art production. Gillman barracks is a good example of the efforts of Singapore‘s encouragement of the arts: however it houses mainly galleries and restaurants rather than art studios. Only the Nanyang Technological University Centre for Contemporary Arts directly supports production through stipends and residencies.� - Philip Ursprung, Artforum Magazine, 2016
http://www.liberty-int.com/Public/HK.jpg
“THE RENAISSANCE CITY PLAN”
The government’s best efforts was launched in 2000 with the goal of developing culture as important factor to distinguish Singapore from competing cities in South East Asia
RENAISSANCE CITY PLAN
“How does Singapore position itself in the race to create signature architecture and iconic building in relation to Asian competitors with equally ambitious plans for cultural primacy such as Seoul, Hong Kong, Beijing, Shanghai, and Abu Dhabi? The art remains a rather marginal concern for most Singaporeans despite the government’s best efforts. “The Renaissance City Plan” was launched in 2000 with the goal of developing culture as important factor to distinguish Singapore from competing cities in South East Asia and as a key attractor for “talent, investment, and international attention”. It was implemented rapidly: The Singapore Biennial was founded in 2006, Art Stage Singapore began in 2011, and an arts complex in the Gillman Barracks, a former British military base was established. The recent
National Gallery marks the culmination of these efforts. Although these venues are gaining international attention and serve as platform for regional artists, they fail to attract talent on a long term basis. Singapore remains a place where art is displayed and consumed, but not produced at the full potential.” - Philip Ursprung, Artforum Magazine, 2016
2006
2011
THE SINGAPORE BIENNIAL WAS FOUNDED with the goal of developing culture as important factor to distinguish Singapore from competing cities in South East Asia and as a key attractor for “talent, investment, and international attention”.
ART STAGE SINGAPORE WAS FOUNDED as an arts complex in the Gillman Barracks, a former British military base.
2015 NATIONAL GALLERY SINGAPORE opened its doors to the public.
Image: The Hive is an advanced educational hub by top UK designer Thomas Heatherwick, the man behind the London Olympic Cauldron. It is a sustainable smart building with 56 new-generation smart classrooms
The New Art Space MAN is one of NTU Museum’s various “Art on Campus” initiative - an initiative that is supported by Provost with the aim of ‘bringing art to the people’. This initiative which started in 2014 has been well-received. To-date, a total of 6 prominent public art installations have been installed around campus. Many of which were created by NTU Community. Also, in collaboration with School of Art Design and Media (ADM ) and ERI@N, NTU Museum also started a Renewable Energy Public Art collection – a collection that is unique to NTU Museum and not available in other museums in Singapore. More public art installations will be installed on campus and NTU Museum looks forward to partnering schools, students and faculty in creating and installing more artworks. The Museum will be launching an “Art-Trail” on campus in 2017.
MEDIA ART NEXUS (MAN) AIMS TO NURTURE COMMUNITY, PARTICIPATORY PUBLIC ART EXPERIENCES. CONCEIVED WITH A VISION TO PROMOTE INTERDISCIPLINARY COLLABORATIONS IN ART, DESIGN, SCIENCE, MEDICINE AND ENGINEERING TECHNOLOGIES IN ORDER TO CREATE A UNIQUE ART WORK THAT HAS AN INTELLIGENCE, MEMORY AND CULTUREIS. MEDIA ART NEXUS (MAN) IS A CHANNEL FOR DISCOURSE, EXCHANGE, PARTICIPATION AND NOVEL EXPRESSION OF THE NTU COMMUNITY, LOCAL AND INTERNATIONAL ARTISTS, SCIENTISTS, RESEARCHERS, CULTURAL AND ART INSTITUTIONS.
A channel for discourse, exchange, participation and novel expression of the NTU community
DEPUTY DIRECTOR NTU ART AND HERITAGE MUSEUM
FOUNDER & CHIEF EXECUTIVE OFFICE (CEO), GIANT MONSTER PTE LTD
ASSOCIATE PROFESSOR SCHOOL OF ART, DESIGN AND MEDIA
Art on Campus Initiative
Creating, programming and integration of art content
Integration of media wall with pedagogical practices in ADM
INA CONRADI 1987-89 SOFT AND PLIABLE HAND-WOVEN LARGE SCALE IMMERSIVE INSTALLATIONS.
MFA THESIS OMEYOTL, PROJECTED ONTO THE FEDERAL BUILDING IN WESTWOOD, CALIFORNIA DURING THE 1984 SUMMER OLYMPICS
MASTER OF FINE ARTS – UNIVERSITY OF CALIFORNIA LOS ANGELES BACHELOR OF FINE ARTS – ARZONA STATE UNIVERSITY
DREAMWORKS FEATURE ANIMATION
RHYTHM & HUES STUDIOS, PLAYA VISTA
2003 Sinbad: Legend of the Seven Seas (Modeler) 2002 Spirit: Stallion of the Cimarron (modeler) 2000 The Road to El Dorado (3D Effects Modeler: “Creation” Sequence) 1998 The Prince of Egypt (Modeler) 1998 The Prince of Egypt (CG Crowd Animator) Art Director 1996 Alien Trilogy (Video Game) 2D Animation 1992 Ferngully: The Last Rainforest (Assistant Animator) 1987 Pinocchio and The Emperor of the Night (Assistant Animator) 2005 The Chronicles of Narnia: The Lion, The Witch and The Wardrobe (Character Modeler – un-credited) 2004 Flight of the Phoenix (3D Modeler) 2004 Around the World in 80 Days (Modeler) 2004 Garfield (Modeler) 2004 Scooby Doo 2: Monsters Unleashed (Modeler) 2003 The Cat in the Hat (Modeler) 2003 Elf (Modeler) 2003 The Rundown (Modeler) 2003 X2 (Modeler) 2003 Daredevil (modeler)
2016 Media Art Nexus, new media LED screen 2013 Barty Run – Game Designer/Producer 2013 The Adventures of Barty and the Pirate – Director 2012 Elysian Fields – Associate Producer 2012 [Vengeance+Vengeance] – Director
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CONTENT WILL BE CHANGING ON SEMESTRAL BASIS AND WILL FEATURE WORKS OF STUDENTS, FACULTY, AS WELL AS VISITING LOCAL AND INTERNATIONAL ARTISTS
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SUPERNATURAL IS A SERIES OF 144 ARTWORKS FROM THE SCHOOL OF ART, DESIGN AND MEDIA, CLASS OF PATTERN, ART, DESIGN AND MEDIA. STUDENTS CREATED SERIES OF MOTIFS INSPIRED BY VARIOUS THEMES, FROM CHINESE
TRADITIONAL STORYTELLING, THE CLASSIC OF MOUNTAINS AND SEAS, PREBUDDHIST HISTORY (2013-14), NATURE AND DARWINISM (2015), AND DAYDREAMING (2016). FOR THE OCCASION OF MEDIA ART WALL THE TWO DIMENSIONAL COMPOSITIONS ARE PROGRAMMED INTO DAZZLING REALTIME VISUAL SHOWCASE.
CREDITS Media Art Nexus: Animation And Programming by Mark Chavez, Music And Sound Variations On Bach´s Cello Suite No. 1 by Philip Tan
Alan Chong Wei Lun, Alice Ng Hui Qing, Allan Chan Joon, Alvin Tan, Angelina Dara Soechiarto, Anthea Tay, Arella Ho, Ariel Lee, Aurial_lee, Aziean Abu, Benjamin Sim, Benji Hong Long Yip, Beverley Ng, Bryan Lim, Candida Ng, Carvey Chen, Cassie Koh, Chan Xin Shermaine, Chloe Chan, Clara Anne Chow, Clarisa Leong, Colin Tan, Denise Nicole Yap, Donovan Quek, Elvin Ng, Evelyn Chong, Freda Lai, Gillian Toh, Goh Shuhui, Hemani Thanagopalasamy, Jeth Heng, Juliana Lim, Joseph Tan, Kalaimathi Mahendran, Kapilan Naidu, Kendrick Brayden, Khairunnisa Bte Wahid, Kho Ruiwei, Kylie Yeo, Lawrence Poh, Lee Hui Min, Lek Yi Xian, Leow Si Min, Lim Chang Li, Lim Qi Xuan, Lim Shiau Kiat, Lina Tay, Mabel Ho, Maisharagh Mustajab, Malissa Tan, Marilyn Cher, Marina Binte Ahmad, Melvin Tan, Mindy Chow, Na Iyn Huii, Nadzirah Binte Azaruddin, Neo Xian Zhen, Nicole Tan Botanic, Nur Syahiadah Abdul Rahim, Nur Syairah Bte Abdul Malek, Octaviani Isabella, Piyathip Unadirekkul, Png Shi Min Pamela, Quinn Lum Fu Loong, Rachel Danam, Rachel Goh, Rachel Tan, Rashna Shantini, Raychel Yixin Tan, Regina Ng, Rianne Wynn, Ruzana Rahim, See Yuu Xuan, Shannon Oon, Sharlene Lee, Shermain Lee, Shuyi Chen, Sim Ping Ting, Stephanie Teo Rui Shan, Tan Cheng Fon Sharmaine, Tan Li Xin, Tan Wan Wen, Tan Wei Hsiang Kevin, Teong Shi Hong Dereck, Tong Qian Ling, Tuan Szi Yi, Vanessa Cheng, Vanessa Shemander Hon, Wee Sher Ying, Wilfred Weegee, Wong Chun Sing, Woong Soak Teng, Xiao Yan, Yap Pei Shi Jeanetee, Ye Luwei, Yeo Pei Xun Jonas,yong Xian Tong Pei, Yuen Pei Yun, Zachary Cheong
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TAN WEI HSIANG KEVIN: IMPERMANENCE
TAN WAN WEN: MIND FACTORY
NUR SYAHIADAH ABDUL RAHIM: SINGAPORE SUMMER
PIYATHIP UNADIREKKUL: THE INVASION
“RADICAL ATOMS AND THE ALCHEMISTS OF OUR TIME”
85,000 VISITS AND 534 EVENTS ON FIVE DAYS, 842 PARTICIPATING ARTISTS & SCIENTISTS FROM 50 COUNTRIES. HERE ARE SOME MOTIFS CONVEYING
IMPRESSIONS OF THIS YEAR’S FESTIVAL.
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ROSE IS AUDIO REACTIVE WORK PLACED ON AN ANIMATED PIN-SCREEN USES 6 DIFFERENT RECORDINGS OF DEBUSSY’S CLAIR DE LUNE CREATING AN EVER CHANGING FIELD OF ELECTRONIC ANIMATED PAINTING. IT
IS INSPIRED BY THE ANIMATION TECHNIQUE INVENTED AND DEVELOPED BY ALEXANDRE ALEXEÏEFF AND HIS WIFE CLAIRE PARKER IN THEIR OWN STUDIO IN PARIS, BETWEEN 1932 AND 1935
ANIMATION AND PROGRAMMING MARK CHAVEZ, MUSIC: RECORDING CLAUDE DEBUSSY CLAIR DE LUNE, BY PETER FRANKL, PIANO, VOX, RECORDED C1962
MOTIVATION ROSE IS DEDICATED TO LOVERS AND COUPLES THAT STUDY TOGETHER AT NIGHTS BY MEDIA ART NEXUS AT NTU.
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ANIMATION AND PROGRAMMING MARK CHAVEZ, MUSIC: TATE CHAVEZ
‘An element which does not exist when not observed’ – Hoffman An audio reactive interpretive work that explores the idea of physical presence in time and space.
“I
WISH”
EXPLORES
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INTIMACY
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COMMENTARY THROUGH THE POETICS OF SOCIAL MEDIA PHENOMENON. USING TWITTER AND THE SEARCH TERMS “I WISH”
PERSONAL
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CONDITION AND NEEDS TO BE HEARD. THERE IS OVER 5000 TWEETS PER DAY OF SCREENING AT THE MEDIA ART NEXUS.
ANIMATION AND PROGRAMMING: MARK CHAVEZ
5000 NUMBER OF TWEETS PER DAY AT MEDIA ART NEXUS
5000 TWEETS PER DAY AT MEDIA ART NEXUS, NTU INTERACTIVE ART PIECE
“Wish I could delete my feelings”
“I wish my car had tinted windows so no one can see who I am when I'm trying to parallel park…”
“ I wish I could fast forward time to see if it's worth it…”
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- Making media wall super smart and make it work with people walking by (embedded AI, embedded senosors, connected with cloud and data streams, editing content for VR and 360 displays) - To create new industry in Singapore and firm bond with industrial partners leveraging academic research. Students will graduate with a better knowledge of media design and production in line with industrial needs - Institutional exchange and creative collaborations between schools and museums in Singapore and internationally - Establishing a new artistic curatorial platform that will enable NTU to engage with local and international artists - Remotely through courted art events, connect NTU Singapore with an expanding worldwide network of media faรงades, urban screens and projection surfaces from all over the world. Events such as Media Architecture biennales (Sydney), Media Facades summit, Media Architecture conferences, Ars Electronica Futurelab Linz, IMAL Brussels, M-Cult Helsinki, Medialab Prado Madrid, Media Architecture Institute Vienna, and International Forum of Light in Art and Design. http://www.liberty-int.com/Public/HK.jpg
1. Weibel, P., GLOBALE Short Guide: Introduction, Z.C.f.A.a.M. Karlsruhe, Editor. 2015, ZKM | Zentrum für Kunst und Medientechnologie, Karlsruhe: Germany. p. 6-13. 2. Factory, M. We Do It in Public 2016; Available from: https://momentfactory.com/work. 3. Pop, S., What Urban Media Art Can Do: Why When Where and How? 1 ed, ed. T.T.N.C.M. Wright;. Avedition Gmbh,Csi. 4. Ursprung, P., Self-preservation: Philip Ursprung on the New Singapore National Gallery, in Artforum. 2016, Artforum Culture Foundation. : New York. p. 355. 5. Hwee, O.H., Singapore Budget 2016: Jurong Innovation District to be set up; first phase ready by around 2022, in THE STRAITS TIMES. 2016, SPH Digital News / Copyright © 2015 Singapore Press Holdings Ltd. 6. Vicente, O.S.J.L.D., Big Bang Data , What does Data means to you?, in A New Era of Knowledge, A. Museum, Editor. 2016: Singapore 7. Manovich, L. The Poetics of Augmented Space: Learning from Prada. 2006. 15. 9. Nigten, A., Process-patching in context, in Real Projects for Real People 2010. p. 11-16. 8. Adriaansens, A., Patching Zones, in Real Projects for Real People 2010, V2_Publishing 9. Neal, Z., The Connected City: How Networks are Shaping the Modern Metropolis (The Metropolis and Modern Life). Vol. 1 edition. August 9, 2012: Routledge
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