FOR EVERYONE IN MOBILE CONTENT
FEBRUARY 2010 ISSUE 60 WWW.MOBILE-ENT.BIZ
Devices shown top to bottom: BlackBerry® Storm2™ 9520 smartphone and BlackBerry® Bold™ 9700 smartphone
MOBILE ENTERTAINMENT
Journey to the centre of the apps universe... App Planet @ Mobile World Congress Barcelona, 15-18 February 2010
Welcome to App Planet For four days from the 16th February 2010, Barcelona will be home to the brightest minds in mobile business during Mobile World Congress 2010. Orbiting the World Mobile Congress will be App Planet, an event-within-an-event dedicated to the evolving world of mobile applications. It’s a unique opportunity to network with experts, developers and architects of mobile applications from all over the - well - planet. The BlackBerry Team will be there throughout the event – so come and see us at stand no 7B26, Hall 7 and we’ll be happy to answer any of your questions.
So whether you’re technically or commercially minded, it’s a must-attend event for anyone remotely interested in the future of mobile apps. And on Tuesday February 16, we’ll be there hosting the BlackBerry Developer Day. For more information, visit www.blackberry.com/developer/appplanet
CONTENTS FEBRUARY 2010 | ISSUE 60
APPS SPECIAL ISSUE
A NEW CHAPTER?
13 THE NIFTY FIFTY There are tens of thousands to choose from, but here we present the half century of apps that changed the (mobile) world
FEATURE
FEATURE
18 TRANSACTION STATIONS
25 SCORES ON THE STORES
Mach (formerly End2End Mobile) shares its vision of one-click operator billing for app stores
The vital statistics of every app store rounded up and published for your viewing pleasure
INSIDE THIS ISSUE 5 OPINIONS
30 SHOWS
Like rectums, we’ve all got them. And in the new revamped ME, there’s space for lots of ranting.
What happens in Vegas stays in Vegas. You don’t want the wife to find out about that HTML5 seminar...
20 APPS TO COME
32 NETWORKS
A snapshot of some of the big trends descending on the app space in 2010.
Operator subscriber numbers collated in what is undoubtedly the most exciting page in the mag...
23 MONETISING MOBILE
34 CHARTS
ME has a new event in May, all about making money from apps. Who wouldn’t want a be part of that?
Go here to find out which Black Eyed Peas song is currently topping the ringtone charts.
28 APPOINTMENTS
42 DISCONTENT
Who’s arriving? And who are they passing on the way out? All the big moves documented here.
Stuff and nonsense at the back of the mag. If you’ve been silly recently, send us a pic.
37 MARKETPLACE YOUR GUIDE TO THE MOBILE CONTENT INDUSTRY
I was lucky enough to go on holiday somewhere hot over Christmas. As a result, I’m now as brown as a limited edition LG Chocolate. Yeah, take that, you coldclimate losers. I managed to get through four books while away, but the fifth I’m still struggling with. Why? Because it’s inside my Nokia X6. Yep, this was my first attempt at reading a mobile book, and the experience was… OK. Now, I’m not rigidly old-school about this. As much as I love a good (paper) book, I’m prepared to embrace the digital future of reading. I just think that the format requires a broader canvas than the X6. Of course, as we go to press, there’s speculation that Apple is working on a Kindle-killer. I wouldn’t bet against Jobs and team to invent something wonderful. It could breathe new life – and revenue – into publishing. Traditionalists will resist, but the cycle is always the same. They’ ll start off rubbishing e-books, then try them once rather than take four paperbacks on holiday, then they’ll get used to it. Long-term they’ll switch over, just as they did with music. But will they just pick and choose their digital reading? Or will e-books wholly ravage paper, as MP3 did CD? I’m leaning to the former. We all like to carry thousands of songs with us, but tend to read one book at a time. Then there’s the whole battery power/screen resolution factor that will hold digital back in the battle against paper. This is less of an issue in music, I think. We’ll be watching the space carefully for selfish reasons, as much as for professional ones. Any new publishing channel gets our attention. And speaking of our own activities, you’ll notice a few changes to ME this month. Now that we have a website posting dozens of stories a day, we’ve shifted the mag’s focus from news to opinion. We’ve also themed this issue around one subject: apps. We’ll do more of this theming in subsequent issues. Let us know what you think. Tim Green Tim.Green@intentmedia.co.uk
ho is a Mon ste ne e d b w k tisin y M ind g M o ob of ile con bile En fe ter ren tai ce nm en t
Wednesday, May 26th • BAFTA, 195 Piccadilly, London
How to make mobile apps pay their way
Conference & Dinner from ÂŁ199
An ME Event
For sponsorship information contact: Katy Grant on 01992 535647 or email katy.grant@intentmedia.co.uk For delegate booking information contact: Jodie Holdway on 01992 535647 or email jodie.holdway@intentmedia.co.uk
Symbian
Mobile
74 million
...is the OS that gathers the highest mobile ad clickthrough rates, says Smaato
...phones will overtake PCs for web surfing by 2013, according to Gartner
The total number of US mobile video users by 2015, says study by Coda Research
OPINION
Found out The perfect app for you is out there. But how do you find it? This could be the biggest issue facing the sector. It’s being worked on, says Stuart Dredge… hen you’re faced with a choice of tens or hundreds of thousands of products, discovery and recommendation become hugely important. Yet all the major mobile app stores have faced criticism on this score. What’s becoming clear, though, is that if the app store owners are moving slower than the industry would like in improving things, there is no shortage of startups looking to do the job for them. Examples? Last month saw the launch of Chomp. It’s an iPhone app that exists to let users review other iPhone apps, while getting recommendations back in return. They can also browse a real-time feed of other user reviews, and follow the review feeds of their friends or designated ‘App Celebrities’. It’s all very slick, and although it’s early days, its recommendation engine appears to be solid. It’ll compete with Chorus, a similar idea that launched in November. It too lets people see a live feed of app recommendations from other users, while connecting to their friends and submitting their own recommendations. Meanwhile, an app called Sidebar offers recommendations for Android users – with other smartphone platforms set to follow soon – widening out beyond apps to embrace music, videos, news stories and podcasts. Other launches in Jan included Apptizr and Appolicious, both of which started as websites, but then launched spinoff iPhone apps to offer recommendations too. Clearly there’s genuine momentum in the space. These start-ups are all focused on people looking to discover apps on their handset, but there are already many counterparts on the web. US-based Mplayit has been picking up steam with its Facebook application, offering playable demos of iPhone, Android and BlackBerry apps and tracking which ones are most shared by its users. There’s also no shortage of websites finding new ways to rate and recommend smartphone apps – again, plugging the discovery gaps in the various app stores.
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When consumers are faced with a blizzard of choice, they look to each other, on sites or services that let them do so, and they look to expert ‘curators’. It’s by no means a mobile app phenomenon either: music, TV, books, holidays... every consumer product category benefits from companies to help sort and sift through what’s available. At this stage, it’s hard to tell which of these mobile app discovery services will succeed in the long term. The more users they sign up, the better they’ll be. But their emergence is good news for developers hoping for more visibility for their apps. Especially when that visibility is being provided by enthusiatic consumers recommending apps to each other. Even if in some cases, these users are actually enthusiastic developers pretending to be consumers recommending their own products. App store owners are trying to improve their own discovery processes. Apple has already introduced its Genius for Apps technology, while Nokia’s promises of social location recommendations will hopefully be delivered with the upcoming second-generation Ovi Store. But they should also be supporting the third-party recommendation startups, by making sure they have affiliate referral schemes to help make money, and by opening up their APIs to spark more innovative services. Meanwhile, companies like Chomp, Chorus and Mplayit are also generating valuable data for the industry, based on what their users are recommending. Thanks to Chorus, we know that Eliminate Pro, Shazam and Gowalla were the three most recommended iPhone apps by its users last November, for example. Last month, Mplayit revealed that users of different smartphones tend to like the same apps. Which isn’t that startling, but revealing the apps in question was much more useful – good news for Evernote, Pandora, Facebook, Shazam and Nimbuzz, among others. All app stores have sales charts, but what the recommendation services are providing is a measure of word-of-mouth, which is an increasingly important commodity. Stuart Dredge is ME’s online editor
When consumers are faced with a blizzard of choice, they look to each other, on sites or services that let them do so, and they look to expert ‘curators’. It’s not just a mobile phenomenon either...
www.mobile-ent.biz
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IN BRIEF Indie music for Indian mobile subscribers Content giant Hungama Digital Media is targeting independent artists with ArtistAloud.com, a service that lets the public sample, share and buy unreleased music. The content will be promoted by Hungama's operator partners, iTunes and Amazon, Tata Sky, IPTV, memory card bundles and preloads on handsets. The site also offers ringtones, wallpapers and full tracks. Hungama has signed on 30 indie artists including Abhijeet Bhattacharya, Shibani Kashyap, Hema Sardesai, Suneeta Rao, Jatin Pandit and Himani Kapoor. The deal bolsters Hungama's strong position in the music space. In December, it signed a coownership agreement with Indian content and distribution giants BIG Music and T-Series
Guardian app hits 70k iPhone downloads UK newspaper The Guardian sold 68,979 copies of its £2.39 iPhone app within a month of launch. Observers suggest this could turn into a £2m-a-year business for the media group. The Guardian has made a big fuss of the revenue-raising potential of mobile apps, given its strong opposition to paywalls on its internet sites. The big issue is what happens once everyone who wants the app has paid for it once – and whether this will accelerate print decline.
Sagem to customise phones for Puma French OEM Sagem has teamed up with Mobiles Republic and Cellmania to launch a new platform for branded phones – the first project is Puma. It will provide online access to multimedia content from Puma via a carousel-based menu on the device. This will enable the sports brand to aggregate all its content services into a single UE. The Puma phone will launch in the second quarter of 2010. Mobiles Republic’s APPY client enables the discovery of rich media through a carousel menu that can be customised by the operator/brand.
BBC and Spotify to keynote MWC The GSMA has kept the emphasis on content at the 2010 Mobile World Congress by adding BBC and Spotify to its conference line-up. The speakers are Erik Huggers, director of future media and technology at the BBC, and Daniel Ek, CEO of Spotify. Other more additions include the CEOs of Adobe, Bharti Airtel, China Unicom and RIM.
Mobile Entertainment February 2010 | 5
One billion
1,000 apps
High score
...ad requests from Android devices on the AdMob network in December
...now available on the Palm webOS App Catalog – and 70 per cent of them are free
More than eight million Brits now play mobile games, according to the UK National Gamers Survey Report
IN BRIEF
OPINION
Siano funding bonanza Mobile TV chip maker Siano has completed its fourth round of funding, raising another $24 million from investors such as JVP, DFJ-TamirFishman, Star Ventures, Walden Israel, and Bessemer Venture Partners. The company develops and markets semiconductor chips for reception of digital TV on mobile, portable and hand-held devices and has enjoyed traction in China, Brazil and Europe.
Forecast: cloudy If content providers want the freedom to market and sell apps without fragmentation, they need to explore the mobile browser, says Rich Holdsworth, CTO at Wapple.net...
Kerching RingRing Amobee will aim to expand beyond the operator space with the purchase of UKbased RingRing Media. It says the deal brings it one step closer to fulfilling its long-term vision of creating the industry’s largest mobile advertising exchange'. At present, customers for Amobee's ad serving 'dashboard' include major operators such as Telefonica and Vodafone. They use the tech to power their own ad operations. It's a very different business from that run by RingRing, which is more of a buying agency and represents advertisers and media buyers rather than owners of inventory. “This acquisition solves an industry issue. By leveraging the RingRing Exchange we are able to streamline the process and connect supply and demand using the best technology on the market,” said Zohar Levkovitz, CEO of Amobee.
mobivention on-Stream Mobile Streams is to provide content for distribution by mobivention in Europe, Saudi Arabia and South Africa The agreement ensures a fresh range of wallpapers, videos, games and appa featuring IP like Mr Bean for mobivention’s operator partners and D2C portals in Sweden, Denmark and Germany. The deal covers Austria, Czech Republic, Greece, Poland and Italy, Saudi Arabia and South Africa.
Nokia music is where it’s at Handset maker Nokia has launched a location-based music app called Gig Finder. It lets users search for music concerts, buy tickets and get recommendations of other bands they might like. The app taps into the GPS feature of handsets to find gigs nearby a user's current location. It also offers directions to the venue using Ovi Maps, lets people share details about gigs via SMS, email or Facebook, and also ties into the Nokia Music Store to buy music by the artists. The product is the work of handset maker's Beta Labs team. Gig Finder is currently available in the UK, US, Canada and Ireland, with more to follow in the coming months.
6 | February 2010 Mobile Entertainment
he smartphone-owning minority will have you believe that the world has gone mad for mobile apps. They’ll point to three billion iPhone app downloads and hundreds of thousands of products in the space, and proclaim the future to be secure. Without doubt, it’s a strong argument. But for me the real future is in browser-based services that work on all devices – smart or not so smart. Today, it’s true that apps provide a rich user experience. Once installed, they can access the heart of the device and enable the kind of rich possibilities you won’t find through a browser – such as animated graphics, integrated phonebooks, rotation, shared GPS data and so on. So yes, there’s no doubt that apps offer some great benefits. But let’s consider the bigger picture for a moment. Even in the ‘first’ world, smartphones still represent a small portion of the handset market. In the developing world, they are even more scarce. If you consider every phone on the planet as your potential market, it stands to reason that installed apps are not the answer. Another issue is OS fragmentation. With iPhone, Android, Symbian, Windows Mobile, BlackBerry and others, there are plenty of unique platforms to make applications for. This multiplies budgets – and those apps aren’t cheap to begin with. Then there’s the autonomy element. You might think that once you’ve gone to the trouble and expense of building your app, you are free to sell and market it as you please. But in reality, you’re at the mercy of the app stores owners and their policies for acceptance, pricing and promotion. So I believe the future can only be in browser-based services that are available anywhere, any time, on any operating system and are continually refreshed and updated. We’ve seen this trend develop among our bigger brothers in the software space ever since the phrase ‘the network is the computer’ was first uttered. Microsoft and Google are working towards a cloudbased future. So should we.
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Consider a desktop application like Outlook, for example. It’s installed on your PC and integrated with your desktop in every conceivable way. But when you think about it, that’s also a serious limitation: all your emails are on your hard drive, so are your contacts, your appointments, to-do lists and so on. When you’re away from your machine, it’s pretty much impossible to access the full range of these features. Instead, you have to use web-based alternatives such as Microsoft’s nightmare, Gmail. Whatever method you choose to resolve this issue, it’s a lot more cumbersome than starting with a cloudbased solution in the first place. And that’s exactly where the future of mobile services will flourish. Mobile internet services based on browsers present an opportunity for unrestricted connection with audiences. No installation is required and you don’t have to engage in a battle – or pay – to have a presence the all-important top of the app store listings. Instead, you are free to sell, promote and distribute your services as you see fit. This, of course, is just as it should be. The app brigade will tell you that content hosted on mobile internet sites doesn’t compare to downloadable apps. From a certain point of view, they are right. I firmly believe that the decision to choose either a mobile internet strategy or one based on apps will depend largely on exactly what you want to achieve. For anything that offers dynamic data, interactive services and user participation, then you really should give mobile internet a go. It’s cheaper, more flexible, it’s more tightly integrated into your overall e-strategy and it’ll work on pretty much any connected handset. And with the internet embracing tech like HTML5, browserbased content is improving all the time. For spirit levels and tilting pints of beer, it’s apps all the way. Rich Holdsworth is CTO of Wapple.net, which offers tools for building rich mobile websites, applications and marketing campaigns that are automatically optimised for any mobile device on any network.
You might think that once you’ve built your app, you are free to sell and market it as you please. In reality, you’re at the mercy of the app store owners and their policies for acceptance, pricing and promotion.
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www.mobile-ent.biz
$450 million
600 quid
...and Facebook are the top mobile brands, says Strategy Analytics. Are you shocked?
That's the bill for iPhone piracy so far, claims 24/7 Wall Street.
The cheque sent to Spinvox investors by Nuance was for £600. The rest of the cash paid off loans.
IN BRIEF
OPINION
HTC BREWS up HTC has unveiled its first BREW-based phone, the HTC Smart. It’s the vendor's first phone based on the Qualcomm platform, and comes loaded with the HTC Sense UI that is already available on the Hero and other Android devices. The firm denies this is a feature phone project and says the phone is full of smart features. It should be available in the spring. The launch comes as AT&T is readying a BREW app store. HTC has grown fast in the last few years on the back of smartphones based on third party OS – notably Windows.
Presenting BlackBerry A new BlackBerry accessory allows users to display Microsoft Powerpoint presentations direct from their phone. The Bluetooth-enabled BlackBerry Presenter also lets users edit presentations, navigate presentations, view speaker notes, loop slides and even reference information on one slide while displaying another. The kit supports roaming up to 30 feet between the devices, so animated presenters can walk around while demonstrating their hockey stick growth curves. BlackBerry Presenter will be available at a later date on ShopBlackBerry.com for $199.
Live TV accessory for FLO Qualcomm's FLO TV division FLO TV is to launch a live TV accessory for iPhone. Having launched its Personal Television device last year, the firm is now setting its sights on the iPhone. The company is working with accessory-maker Mophie on a dedicated iPhone case, which will include a FLO TV antenna to receive broadcast TV from its network. Users will be able to stream channels including ABC, CBS, NBC, Fox. iPhone users will be asked to pay around $9 a month for the service, on top of the initial cost of the case.
AT&T’s mid-range app store US operator AT&T is to target feature phone users with a mid-range AppCenter app store based on BREW. By choosing Qualcomm's platform, AT&T will gain access to thousands of applications developed over years of activity primarily on its rival Verizon, which has used BREW for the best part of a decade.The platform will be able to leverage Java and Flash languages, and will be used by handset partners, including HTC, LG, Samsung and Pantech. By 2011, AT&T said that 90 per cent of these devices will be running BREW. It will share 70 per cent of revenues with developers.
8 | February 2010 Mobile Entertainment
Googlepipe The arrival of the Nexus One handset was exciting. But it’s Google’s web-based retail channel that could really change mobile for ever, says Ewan McLeod... ell that was a day to remember. The day Google got stuck into mobile merchandising and nailed the mobile operator to the wall. That’s it: thank you for coming, mobile operators! You did your best. But now you’ve been ‘owned’. Well, maybe not yet. But do look out for the big G. With the Nexus One, Google has ushered in an entirely new way of buying a consumer handset: from its website in six clicks. Shit! Is it that simple? Yes, it is. If you’d like a Nexus One, they’re shipping right now. You buy it from Google. Not from your operator. Here’s how it works. You visit Google.com/phone and select your financing option. You either buy your phone outright, or you get it financed by a bank/mobile operator that also supplies your voice and data connection. The whole proposition makes the operator an alsoran. It’s been relegated to bit-part status in the new Google process. Choosing your network is now like choosing whether you want to pay with MasterCard or Visa. It doesn’t make much difference. Yes, we’ve had billions of marketing dollars spent making sure we ‘care’ what operator we select. But, the reality is there isn’t much difference between them. Who do you buy your electricity from? Do you care? Exactly. For all my excitement, I realise that it’ll be a little while before consumers begin relying upon Google for their telecommunications needs. You can see it happening though. You can see the strategy. Soon you’ll be able to buy all manner of handsets through this channel in a slick six-step interface powered by your Google Checkout account. If you, as an operator, are not on the Google.com/phone page, then you’ve got a major problem, because 100 per cent of people buying through this mechanism will never, ever choose you. In one stroke, Google has converted the mobile operator into a bit pipe, into an incidental ’supplier’. At present, it’s only offering one handset and demand will be limited to die hard geeks. But what happens when Google adds five more ultra desirable phones? Or 50? How will the operators react when the manufacturers, freed from the constraints of having to serve their operator overlords (no wifi in that phone’, ‘switch off VOIP‘), start to respond to market demand quickly. Freed from these restrictions, imagine how they’ll react to a Google portal that’s retailing 50,000
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If you, as an operator, are not on the Google.com/phone page, then you’ve got a major problem, because 100 per cent of people buying through this mechanism will never, ever choose you.
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devices a week to a rabid audience of consumers finally getting the devices and services they want? There are pitfalls of course. Your average operator is pretty good at dealing with fulfilment. If I phone 3UK at 11am on Monday and arrange for a new handset, chances are it’ll be at my door by 9am on Tuesday. How well will Google handle returns? Can I phone Google and complain about lack of T-Mobile signal? Where does my relationship lie with the transaction? Google will have to figure this out. But ultimately, the overriding issue is that it doesn’t give a stuff about the operator. The networks are in the way. Google’s focus is advertising revenue. Yes, it might make a small margin on unit sales, but making sure people get access to Google services and get online is its top priority. When you start counting the billions of dollars of mobile ad revenue to be had over the next decade, you can see why Google wants to promote smartphones and wade into the existing marketplace unhampered by the operators. Clearly, Android is the means to get mobile users online. Research says people search the web 30 times more on an Android phone than they do on a feature phone. So feature phones don’t help the Google project at all. In fact, browsing search results featuring Google Ads on these devices is next to useless. This is the start of the new era. Making Google the search engine of choice on the operator portal was useful. But here is the real strategy. If anything reflects Google’s belief in the potential of mobile, it’s this. Fascinating times. Ewan McLeod is the founder of Mobile Industry Review, a mobile market watching website (www.mobileindustryreview.com) www.mobile-ent.biz
Learn more: Mobile World Congress 2010, hall 1, G05 or visit http://mwc.materna.com www.mobile-ent.biz
Mobile Entertainment February 2010 | 9
One a second
Sky high
$529
Social location app Foursquare registers one check-in by users to a venue every second
Over 1m have downloaded the Sky News iPhone app eight months after release
...is the total cost of the ‘industry-busting’ Google Nexus One SIM-free handset
IN BRIEF
OPINION
App-solutely necessary?
Quattro: Apple bites Apple lost out on AdMob, but made up for it by snapping up big US mobile ad player Quattro Wireless for $275m. The deal will give Apple direct access to Quattro’s network, which lets advertisers distribute embedded ads in apps and iPhone-tweaked websites. It accelerated the frenzy around the ad space after market leader Admob was sold to Google for $750m in November.
So many iPhone apps. But how many offer re-purposed web content in a snazzy UI? Stuart O'Brien ponders...
Google phone lands After all the speculation, the Google phone turned out to be HTC-made Nexus One – and the innovation was in the selling rather than the specs. As predicted, the handset runs the latest version of the Android OS, has a 3.7-inch touchscreen and runs off Qualcomm's 1GHz Snapdragon chipset. However, the disruptive element lies in the fact that Google has launched its own web-store to sell selected Android handsets, starting with the Nexus One. It's being sold SIM-free for $529.
3bn iPhone downloads Apple has passed the 3bn downloads milestone for the iPhone App Store. The figure was reached less than four months after it passed the two billion milestone in late September. The App Store was launched in July 2008. "Three billion applications downloaded in less than 18 months – this is like nothing we’ve ever seen before," said CEO Steve Jobs. "The revolutionary App Store offers users an experience unlike anything else available on other devices, and we see no signs of the competition catching up anytime soon."
Sino-iPhone success China Unicom has sold 300,000 iPhones since it launched the device on October 30th. After a sluggish start, heavy marketing propelled the device to respectable numbers. Sales spiked significantly after what was seen by many as an underwhelming 100,000 units sold as of December 9th. China Unicom cranked up its iPhone marketing machine over Christmas with a 46 city ‘show and tell’ campaign to drum up awareness.
Correction: Mobile Messenger In the December issue of Mobile Entertainment, we mistakenly referred to Mobile Messenger as an “Israelbased content distribution specialist.” Mobile Messenger is actually based in Los Angeles, California and is a mobile solutions provider, rather than a content distribution specialist. We apologise for the error.
10 | February 2010 Mobile Entertainment
t's interesting to take a look at the kinds of apps coming to market, now that it’s getting more mature – and big brands and publishers have had the chance to sit down and think about how apps best fit in with wider web strategy. One of the most talked-about examples of this to emerge in recent months was the The Guardian's effort, not least because it followed a period of intense navel gazing at the UK newspaper group. The firm has been outspoken in its rejection of paywalls around its expensively assembled online content resource. However, it has always talked positively about the potential of mobile to generate revenue. In the end, The Guardian's app allowed the newspaper group to do three important things: learn how to make an iPhone app; experiment with an exciting new business model; and discover whether its left-leaning (and increasingly international) liberal audience is receptive to this kind of mobile-based rich media. In terms of the latter point, the early signs have been broadly encouraging – 68,979 downloads were registered at £2.39 in the app's first month on sale. That, as we pointed out in an online editorial, equates to annual revenue of about £1.4 million once Apple has taken its cut. It’s a decent start. And the paper must see this as evidence that the potential audience for mobile versions of its product is certainly there. In print The Guardian sells 300,000 newspapers a day and the company also has one of the most popular websites in the UK. But here's the thing: The Guardian app offers up exactly the same content as the newspaper's free web and (excellent) mobile sites, so it's going to be very interesting to see if, once the early-adopter sales spike has subsided, the average user will splash his or her hard-earned cash on something they can get for free within two clicks of a touchscreen. If you can browse to the same content on a website from your phone, then all that distinguishes the mobile
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app is a slick user interface (and let's be clear here that the design of The Guardian's app is quite splendid) and some clever functions. Do loyal readers really think that’s worth £2.39? It's not just media organisations asking consumers to answer that question. Visitors to Arsenal Football Club's Emirates stadium this season have been bombarded with ads pushing them to download the club's official iPhone app. Now, this author is a regular at the Emirates and also owns an iPhone, but I have absolutely no intention of paying £2.99 for the (admittedly great looking) app. Again, this is because all the content (bar video clips) is available for free on the main website (or the BBC's for that matter). I suspect that we may see more of these kinds of products as the app store revolution continues to pick up speed. As more and more marketing managers start telling their underlings to ‘get me a mobile app, now’, there’ll be a temptation to make products that ‘scrape’ web content and re-purpose it for iPhone, Ovi, Android, BlackBerry and so on. Certainly, there’s been a marked increase in press releases sent to ME from companies that claim to have a solution that will build you an app ‘in an hour for just a few quid’. Maybe 'phase two' of both The Guardian and Arsenal app strategies will go some way to solving this issue. These two companies, and others like them, must surely be thinking of a strategy beyond one in which content is free in one channel and premium (or subject to a oneoff purchase) in another. They have to, because the more savvy consumers beyond the early adopters will eventually (and rightly) start to ask the question: “Do I really need this app?” After all, at some point, everyone who wants to download either app will have done so, which means subscriptions, micro-payments or ads will have to come into play to keep that revenue recurring. And for that to happen, the content really does need to stand up and be counted. Stuart O’Brien is associate editor of ME
If you can browse the same content that’s in an app on a website from your phone, then all that distinguishes the app is a slick user interface and some clever functions. Do users really think that’s worth £2.39?
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www.mobile-ent.biz
12 | February 2010 Mobile Entertainment
www.mobile-ent.biz
APPS SPECIAL: 50 MOST INNOVATIVE
The game changers Social networking? There’s an app for that. Location-based restaurant recommendations? There’s an app for that. Watching clips of busty women on treadmills? There is, regrettably, an app for that too. There’s an app for everything. Apps mania will be in full effect at Mobile World Congress, with its dedicated App Planet zone. To celebrate, we’ve compiled a list of what we believe to be the 50 most innovative apps in the (Western) world today. Start arguing now... 1. GOOGLE VOICE The app so potentially disruptive, Apple wouldn’t let it onto the App Store. Google Voice gives people their own ‘Google number’, complete with voicemail, that they can route to any device they like at any time. It also transcribes voicemails. Great for anyone with lots of phones who wants to tie them to a single number, but pretty worrying for the mobile operators. Google Voice is popular among the more hardcore Android users in the US. Could go much wider in 2010. 2. SPOTIFY When it launched for iPhone and Android, Spotify’s app wasn’t the first streaming music application. However, it was the first to use ‘caching’ technology to let users save their playlists for offline listening. At a stroke, it addressed the biggest criticism of these apps: ‘what happens when you’re on the Tube or plane?’ 3. FOURSQUARE Is Foursquare a social networking app? A location-based service? A game? It’s all three. It revolves around users ‘checking in’ to bars, restaurants etc, and letting their friends know what they’re up to, but also earning points and achievement badges. It is now seeing a check-in every second. All it has to do now is find an effective way to make money... 4. POCKET GOD The games industry has been banging on about episodic content for years, without ever really nailing the idea. Pocket God managed it in a matter of months on iPhone. It’s a god game set on an island that gives weekly updates with new content. Its ferociously loyal audience has kept it at the top of the App Store charts – and it was one of the first iPhone games to succeed with in-app payments, too. 5. LAYAR REALITY BROWSER Expect to hear a lot of excited talk about augmented reality at MWC, even if opinions www.mobile-ent.biz
vary greatly about a) what it’s for, and b) what the business model is. Layar is the most intriguing mobile AR app, thanks to its structure. Developers are encouraged to create ‘layers’ – from gig listings to house prices to Beatles magical mystery tours – making it a platform for rapid, creative innovation. 6. ELIMINATE PRO When Apple removed its restriction on allowing free apps to use in-app payments, the games industry wondered who’d be first to make the ‘freemium’ plunge. It turned out to be ngmoco with Eliminate Pro. This first-person shooter is free, but funded by payments for energy packs, which are required to level up your character. Did it work? We don’t know yet, but it was important to try.
With thousands of apps to choose from, you might need a little help to separate the wheat from the chaff
7. GOOGLE MAPS NAVIGATION How big a deal was Google Maps for Navigation’s announcement late last year? Ask the SatNav companies whose share prices plunged in the aftermath. The app marries mapping with navigation and voice search. Crucially, it does it for free, undercutting the premium pricing structure of its established rivals. For the moment it’s restricted to the Android 2.0 handsets niche, but like Google Voice this app will have a huge impact in the year ahead. 8. FIREFOX MOBILE Just to make your head spin, number eight is a mobile browser whose innovation is that it might help the industry to focus less on apps in the coming years. Mozilla’s Firefox Mobile is currently only available for the Nokia N900, but could have a significant Mobile Entertainment February 2010 | 13
APPS SPECIAL: 50 MOST INNOVATIVE
Riding the twin hype-waves of social location and real-time, Buzzd is one of the most appealing location-based apps around. 17. EBAY FOR BLACKBERRY Why the BlackBerry version? It ties tightly into the handset’s calendar and inbox: mobile crack for hardcore eBayers. 18. I AM T-PAIN The iPhone music app that made Auto-Tune the toast of the App Store in 2009; social elements boosted its word-of-mouth buzz.
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19. CHOMP Offers social iPhone app discovery with a streamlined review system, strong social features and a great recommendations engine too. 20. RUMMBLE The UK’s answer to Foursquare and Gowalla, Rummble offers a slick and innovative take on the hot social location genre. 21. 7DIGITAL MUSIC STORE One of a cluster of apps hoping to be the iTunes of BlackBerry, 7Digital’s store won plaudits for also including a decent player.
4 impact as it spreads to other devices. It can sync bookmarks and other data with the desktop version, allows developers to create add-ons for extra functionality, and handles multimedia content without a fuss. 9. TWEETDECK There are many mobile Twitter apps, so ordering them by innovation is a hiding to nothing. Even so, Tweetdeck looks well set. It has all the power features, including the ability to manage multiple accounts, create groups, browse Twitter lists and geo-tag tweets. But so do its rivals. What made us place this higher was its synchronisation with the desktop version of Tweetdeck: an example of proper cross-platform design. 10. THE GUARDIAN It’d be easy enough to take a newspaper website’s RSS feed and whack a nice app UI around it, then boast about your iPhonestraddling zeitgeistiness. However, the Guardian took its time, and came up with an app that shows a more interactive and relevant way to go mobile. Users can customise the homescreen, mark their favourite sections and/or journalists, and specify which bits they want to read offline. 14 | February 2010 Mobile Entertainment
5 Over 100,000 apps and we had to choose 50. It was like Sophie’s Choice times 25
Podcasts ensure it’s not just text and pics, too. An example to its rivals. 11. GOWALLA A Foursquare rival that offers a similar mix of checking in and game-like aspects, complete with virtual items. 12. FACEBOOK The most polished social app on iPhone, while its BlackBerry incarnation makes excellent use of the device’s push capabilities. 13. TAP TAP REVENGE 3 iPhone’s premier music game, with a freemium business model and more than a million in-app track download sales. 14. SHAZAM ENCORE Been around for years, but the music ID app caught fire as an app and now has 50 million users. 15. SHOPSAVVY Barcode scanner apps are all the rage, but ShopSavvy was one of the first to popularise the idea on Android. 16. BUZZD
22. OVI MAPS RACING N-Gage is dead, but Ovi Store could be a haven for innovative games. Ovi Maps Racer mixes real-world maps with virtual racing. 23. FLOOK This UK-developed social location app lets people upload postcards of ‘local secrets’. Strange, but in a beautiful way. 24. CHORUS Like Chomp, above, Chorus aims to serve up accurate iPhone app recommendations, based on the habits of the user and their friends. 25. KINDLE FOR IPHONE Amazon’s e-reader spin-off ties in both with its Kindle store, and the Kindle device itself – you can start reading on one then transfer to the other. 26. LOOPT Social location apps are prominent in this list, with Loopt offering a sophisticated blend of recommendations and real-time social alerts. 27. USTREAM LIVE BROADCASTER Livestreaming is hot in 2010, with Ustream’s app helping people to broadcast live video to the web, direct from their handsets. 28. WIKITUDE One of the pioneers of mobile augmented www.mobile-ent.biz
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Mobile Entertainment February 2010 | 15
APPS SPECIAL: 50 MOST INNOVATIVE
reality, Wikitude is evolving into a platform for developers, like its rival Layar. 29. SEKAI CAMERA More mobile AR? You got it! Japanese app Sekai Camera has quirky charm based around location-based virtual post-it notes. 30. SKY MOBILE TV NEWS AND SPORTS Mobile TV used to be an operator thing. Now it’s increasingly an app thing too, with Sky’s sporty iPhone app a prime example. 31. STARBUCKS CARD MOBILE M-commerce got an (espresso) shot in the arm with this app, which lets people pay for coffees using their iPhones.
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32. PHREADZ Currently in beta, Phreadz is a ‘social multimedia network’ offering threaded conversations. YouTube meets Twitter meets Web 2.0. 33. SKIES OF GLORY Like Eliminate Pro, SGN’s Skies of Glory iPhone game is free to download, but funded entirely by in-app payments for extra planes and missions. 34. BUMP It seemed like a novelty app to swap contacts by bumping iPhones, but Bump could spawn more interesting uses. 35. LEAF TROMBONE Playing a virtual trombone by blowing into the mic? With other players judging you in real-time? It sounds bonkers. It is bonkers. But innovative too. 36. ANYTIME POOL You still don’t get many games that span iPhone and Facebook properly. Anytime Pool is a sign of cross-platform social gaming things to come. 37. U2 MOBILE ALBUM This BlackBerry app turned out to not be a full album after all – but it was groundbreaking in its use of push and social features. 38. LITTLE WORLD GIFTS Virtual item gifts are big business on Facebook, but still rare on mobile. This iPhone app makes an intriguing first stab at it. 39. REAL RACING iPhone racer hailed for its 3D graphics, with online tournaments and the ability to upload replays of your best laps to YouTube. 40. LITTLE BOOTS REACTIVE REMIXER 16 | February 2010 Mobile Entertainment
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This branded version of the RjDj iPhone app lets fans remix three of Little Boots’ songs using touch and ambient sounds. Playful and imaginative. 41. COMIXOLOGY Can comics really make the jump to mobile screen? iPhone app Comixology showed they could, and with a business model to match. 42. TUNEWIKI Of all the third-party music player apps, TuneWiki is hotly tipped. Get lyrics in realtime, while using social location features to discover new tunes. 43. SKETCH ONLINE Like Pictionary for the Android generation, this multiplayer online game gets one person to draw, and others to guess the word. Google loves it, and so do we. 44. IEVERTON One of the rash of club-branded iPhone apps, Everton FC’s is included here for its use of push notifications and in-app purchases. 45. TURF WARS The only iPhone Mafia game to use GPS to let
10 Whether it’s SatNav, browsing, reading about US foreign policy or merely blasting the heads off zombies, there’s an app out there for you
players annex real-world places, terrorising their actual manor while building an empire. 46. BROADERSHEET Why read one newspaper when you can get an app to pick stories from all of them? That’s Broadersheet’s USP. 47. FLIGHT CONTROL The iPhone game that defined a genre – ‘line drawing’ – and popularised the idea of location-based high score tables for local bragging rights. 48. SONIFI For music artists, letting fans remix your songs on iPhone is all the rage. But Sonifi lets two people do it at once via Bluetooth. 49. OPERA MINI Thanks to smart compression tech, Opera Mini is driving mobile web usage among feature phones. 50. VLINGO Voice control technology has been around forever, without ever catching on. Vlingo is part of a new breed of apps that might be able to change that. www.mobile-ent.biz
APPS SPECIAL: APP BILLING
MACH 2
Headlines that proclaimed the ‘end of End2End’ were only partly right. Actually, the portal management specialist was re-branding as MACH – and switching focus to app billing. Tim Green quizzed the firm’s MD, Bernadette Lyons…
So, what happened to End2End and the old games storefront business? Well, as we all know, there was tremendous change in that space, with consolidation in publishing and then the emergence of the app store. You have to ask, how much retailing is there to do when there’s only EA, Gameloft and Glu in the space and developers are doing their own marketing on the iPhone app store? So the market changed, but our skillset was always about managing relationships and about financial settlements to a degree, so the switch to billing rather than retailing felt quite natural. We’ve been planning it for two years. What specifically is the new focus? We’re offering OEMs and operators – anyone looking to run an app store – a payments platform that can charge subscribers directly via their phone bill in a one-click process. We’ll start with preloaded apps that ship with devices, but ultimately we want to become the billing partner that can help these app stores offer pain-free billing across all products. Why is operator billing so important? The obvious reasons. Not everyone has PayPal or a credit card. And PSMS has terrible drawbacks such as a lack of flexible price points, multiple clicks, problems with identifying whether a user has credit and so on. There’s a high drop-out rate with PSMS. On-phone billing offers one-click and it can perform real-time authentication so if a user doesn’t have credit, for example, you can offer them a demo or a free version – you keep them as a customer but you don’t lose money. From the developer side too, this type of billing is very transparent. We can reconcile settlements very accurately, much more so than with PSMS. But isn’t operator billing already available in app stores? Not really. It’s difficult to do. Mostly the payment companies still use PSMS in the process. But we have the benefit of a huge parent in MACH, which has great tech, a long track record in digital payment clearing and existing relationships with 600 operators. Hence the name change… Yes, it made sense for us to change to MACH and to really leverage that relationship and brand. 18 | February 2010 Mobile Entertainment
How important is your games background? It’s still the case that games are the most downloaded apps. But we’re focused on everything. What will make the space very interesting is when operators, through initiatives such as OneAPI, start making it easy for app developers to access things like presence and subscriber information. Then we’ll see more opportunities to monetise apps, and this kind of in-app billing is, again, something that works best with a one-click process that doesn’t take the user away from the page. Isn’t one of the problems with operator billing the rev shares involved? Credit cards take a few per cent, but with operators it can be 35 to 40… Obviously, operators have to set their own rates. But I would say that many credit cards have a 30c minimum, so when you’re dealing with low-end apps of the sort we are
LYONS: “Games are the most downloaded apps. But we’re focused on everything”
seeing more and more of, the rates aren’t so different. Can you be the billing partner for multiple partners, some of whom are in fierce competition with each other? I don’t see a problem here. All sorts of competing retailers use Visa, after all. It’s not really an issue. And there are such complex relationships in the market anyway, with operators competing aggressively with OEMs on the one hand and then subsidising their handsets at the same time. How do you see the future of the portal space that you’re departing? There’s already an evolution in place. You only have to look at Vodafone 360 for that. I think we’ll see the operators recognise the importance of user interface and of shipping devices with their own themed clients, which could benefit the on-deviceportal guys. www.mobile-ent.biz
Having millions of customers downloading applications on your store could be considered a great success
When they pay for them it’s called a great business
Uniting application stores and mobile operators through one single Mobile Application Billing hub MACH Mobile Application Billing Hub One-click-buy user experience Direct operator billing Flexible price points (any price in any currency) Real time transactions
WWW.MACH.COM
APPS SPECIAL: 2010 PREDICTIONS
Will mobile books turn paper into the ghost of Christmas past? Did you see what we did there Dickens fans?
Trendspotting If this industry teaches us anything, it’s to not make predictions. Do we never learn? Here’s some ideas for 2010 in apps… A NEW PAGE FOR EBOOKS Will books go the way of music? Will the new digital formats kill paper, sit alongside it, form a consistent niche or sink without trace? A nightmarish question, one that nobody has a definite answer for. But what is certain is that there is momentum behind the space now. According to app tracker Flurry, more ebooks were released on the iPhone App Store in October than games. One out of every five apps launched that month was an e-book. Key to the growth of the iPhone ebook sector has been the release of Amazon’s Kindle iPhone app, which added momentum to an already growing niche populated by book and magazine reading apps such as Zinio. The Kindle is now available outside the US, and continues to post impressive sales – with observers suggesting it passed half a million in 2009. 20 | February 2010 Mobile Entertainment
Of course, the elephant in the reading room when it comes to e-books is Apple. There are feverish rumours of an iSlate that will do for digital reading what iPod did for MP3. If true, it’s hard to bet against Apple doing a fantastic job and providing readers with a great experience while offering hope to beleaguered print publishers. One can imagine how thrilled a determinedly antipaywall media group like The Guardian would be. It won’t countenance charging for web content, but has sold over 70,000 newspaper apps at £2.39 each. APP STORES FOR MID-RANGE PHONES Every one of the app stores to follow in the wake of the Apple storefront has been built around a smartphone platform. That’s fine, there are hundreds of millions out there – and the space is only getting bigger. Still, what about the feature phone crowd? Mid-
BrightAI’s David Lane believes rival formats will gain ground on iPhone in 2010
range handsets can do video, imaging, MP3 and more. GPS will probably be next. So why ignore them? Well, it seems as if the smartphone myopia is in decline. Last month AT&T – the original Apple partner – confirmed it is to launch a new AppCenter service based on BREW. By choosing Qualcomm’s veteran platform, AT&T will gain access to thousands of apps developed over years of activity. Indeed, Qualcomm has stated that it’s billed over $1 billion in the lifetime of BREW. The platform will be able to leverage Java and Flash languages, and will be used by mainstream device makers. In fact, HTC just confirmed its first move into the BREW market. Interestingly, Qualcomm’s own expertise in the apps space is the driving force behind its own platform for lo-fi apps. Plaza was unveiled in 2008 as a developer platform and marketplace for widgets, and www.mobile-ent.biz
APPS SPECIAL: 2010 PREDICTIONS
shortly after a separate Plaza Retail whitelabel app store platform aimed at operators, was also confirmed. The big deal about Plaza Retail is that it’s capable of supporting Java, Brew, Flash and Android, with Windows Mobile, Symbian, Palm and LiMo due to be added in the future. In the last few months, Plaza has picked up momentum. Latin American operator America Movil signed to the platform to power its Ideas Widget service across 18 of its subsidiaries in Latin America. Then, the Brazilian subsidiary of global operator group TIM committed too. Qualcomm says that TIM’s app store will be available to its 40 million subscribers in Brazil, who’ll be able to download the app store client from TIM’s portal. DRAG AND DROP DIY APPS If your company wants an app, but you don’t employ developers and you can’t afford to hire an agency, what options do you have? Well, it’s this niche that’s being targeted by DIY app building software companies. Late last year, for example, AppMakr launched a kit that claimed apps can be made in an hour for $199 using a foolproof WSYWIG interface. For even greater speed, users can enter a website URL and AppMakr will create a sample iPhone app in under 30 seconds built from that content. Of course these apps are then sold via the AppMakr marketplace (it costs $499 to self-publish), so there’s a risk of duplication with other apps that have a similar look and feel. But for the mass market, it’s an intriguing option. MORE NOISE AROUND AUGMENTED REALITY; NOT SO MUCH SUBSTANCE We at ME remain a little cynical about AR. A fantastic technology still looking for the right application, surely. What can it do that Google Maps can’t most of the time? But this doesn’t stop AR being an eye-popping illustration of what a high-spec connected mobile phone is capable of. And its purveyors remain darlings of the investment community. The European pioneer Layar bagged an extra $1million recently, while its Japanese counterpart Tonchidot raised $4 million to further develop its Sekai Camera app. The latter gives people the chance to create ‘Air Tags’ – virtual notes that are linked to a realworld location. Sekai Camera was downloaded 100,000 times in its first four days of availability in Japan, according to Tonchidot. Its global launch was supported by a press release that trumpeted: “Sekai Camera is social, and so much fun! It is serendipity here and now!” www.mobile-ent.biz
Interestingly, AR was one of the few areas where the running was made not by iPhone but by Android. Expect to see the tech roll out to other platforms too in 2010. Indeed, Japanese developer HyongaSoft has already unveiled OMPASS World Cities for Windows devices.
The Sekai Camera app from Tonchidot (above, bottom) enables people to create virtual notes linked to real-world destinations
MORE TO APPS THAN IPHONE Even after 18 months it’s clear to anyone in the business that iPhone delivers the best user experience of apps and the most dependable and mature ecosystem for publishing them. But common sense dictates that the others must be closing the gap – and that it would be mad for content providers to ignore the millions of users of Nokia S60, BlackBerry, Android, Windows and so on. Happily these platforms are sharpening up their collective act. Nokia has admitted that Ovi was hurriedly put together and that a new version will transform the experience – yet it still claims one million Ovi downloads a day. BlackBerry has worked prodigiously on its App World service, which will embrace in-app payments and manifold other enhancements in 2010. And in the first phones to showcase Android 2.0, Google
got closer to demonstrating how formidable an OS Android can be. UK app developer BrightAI is seeing some evidence of a shift. In January 2009, 60 per cent of its projects were iPhone, now it’s nearer 25 per cent, with the same amount allocated to Android, Java and BlackBerry. David Lane, MD of BrightAI, says: “The iPhone store is so crowded now that our clients are looking outside it to other platforms. It makes sense, as there are so many consumers being overlooked. It’s a good thing, I think, but whatever the platform, the issue of discoverability needs to be looked at.” START-UPS GO TO WORK ON THE APP DISCOVERY PROBLEM With well over 100,000 apps on iPhone and more than 10,000 on Android, it’s obvious that navigation is already a critical issue. The storefront owners are trying their best, but could it be that commercial firms will tame the problem for them? Start-ups like userrecommendation specialists Chomp, Chorus and Sidebar have already seen the chance to solve a massive problem – and make money while doing so. Read more about this in Stuart Dredge’s opinion piece on page 5. Mobile Entertainment February 2010 | 21
CONFERENCE FOCUS
Wednesday, 26th May • BAFTA, 195 Piccadilly, London
Money matters This May, ME will present the Monetising Mobile conference – putting the focus on how to make actual money from the apps revolution...
Monetising Mobile: How to make apps pay their way Wednesday May 26th 2010 BAFTA • 195 Piccadilly • London W1 Ticket price: £199 + VAT (before April 1st) £229 plus VAT thereafter.
n July 2008, Apple started the second age of mobile content in the West. The first – the WAP era of Vodafone Live, Orange World and Jamba – had been a limited success at best. Apple turned the whole thing upside down. Every other OEM is in the space now, and Apple has marched towards three billion downloads. But it’s not all roses. Consumers are grappling with the sheer volume of apps available, and content providers are struggling to make a living from a market dominated by free apps and a nascent advertising ecosystem. There’s lots to discuss. Which is why Mobile Entertainment is delighted to present a special conference dedicated to apps and widgets – and specifically how to make money from them. Monestising Mobile is based on the same set-up that worked so successfully for last year’s Mobile Music Now event, and the London Games Conference, presented by ME’s sister publication, MCV. There’ll be a late afternoon start, a series of short keynotes, panel sessions and dinner to give every delegate the chance to network.
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Up for discussion ME is currently in the process of finalising the agenda for Monetising Mobile. Please check the website for developments. The subjects for debate will include:
In-app advertising Branded apps Micro-payments Subscriptions Operator/credit card billing Price points App store comparisons Development tools Retail/marketing strategies
On the agenda at Monetising Mobile will be in-app advertising formats – like 4th Screen’s iSlide (above)
Want to know more? Any questions about attending, speaking or sponsoring should be addressed to the following, or call +44 (0)1992 535 646 The exquisite BAFTA centre will host Monetising Mobile. So many marvellous filmic memories, darling
www.mobile-ent.biz
Content: Tim.Green@intentmedia.co.uk Sponsorship: Katy.Grant@intentmedia.co.uk Delegate Bookings: Jodie.Holdway@intentmedia.co.uk
Mobile Entertainment February 2010 | 23
APPS SPECIAL: STORE FRONTS
You need a very big screen to house all your apps. Maybe Apple will release an iPhone the size of a football pitch.
App-a-glance comparison Fragmentation alert! Any hope that the coming of the app store might ease the porting worries of Java developers was sadly misplaced. There are loads of them. Here’s a store-by-store comparison sheet for you to crib from… pinions differ on when the app store revolution began. Some might argue that BREW was an app store. Mobango and GetJar would contend that their browser-based stores paved the way from 2004. But any man or woman on the street would cite July 2008 as the date it all kicked off app-wise. That was when Apple showed the industry how an app store could work – as long as you had one device, an autocratic genius in charge and a slavishly devoted user base. Such was the Apple iTunes app store’s success that it led many to believe the age of rageinducing fragmentation was over. No more of that Java nonsense, with all those flavours, screen sizes and operator APIs: just write once for iPhone and
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www.mobile-ent.biz
watch the money roll in. But, of course, the Apple app store got very crowded. Then the other OEMs, operators and OS makers weighed in with their own stores. Suddenly there are over a dozen platforms to consider, if you want decent reach. So far, only Android has any kind of momentum to threaten iPhone. But Ovi is slowly – painfully – improving and BlackBerry App World has major plans. Meanwhile, more stores are emerging all the time. The last quarter of 2009 saw Vodafone 360 and Orange App Shop launch, and Windows, Samsung and LG each refine their offerings. Confused? Let’s hope this guide can help… (Thanks to Distimo for help with the data. Please visit www.distimo.com for more information.)
Android Market Launch date..............................................................Oct 2008 Device support ..............................................20 (end 2009) Reach...................................................................................6.5m OS support..................................................................Android No of applications.......................................................20,000 Downloads to date .......................................................400m Rev share...............................................................70 per cent Billing type.....Credit card, Google checkout, operator Subscriptions billing ..........................................................No In-app billing ........................................................................No Country availability .............................................................25 Developer submission fee .............................................$25 Mobile Entertainment February 2010 | 25
APPS SPECIAL: STORE FRONTS
Apple iTunes app store
GetJar
Mobango
Launch date .............................................................July 2008 Device support ....................................iPhone, iPod Touch Reach....................................................................................50m OS support .............................................................iPhone OS No of applications ....................................................131,000 Downloads to date ............................................................3m Rev share...............................................................70 per cent Billing type ............................................................Credit card Subscriptions billing .........................................................Yes In-app billing .......................................................................Yes Country availability .............................................................77 Developer submission fee .............................................$99
Launch date .............................................................Dec 2004 Device support............2,000 internet-enabled phones Reach .................................................................................200m OS support.............................................Downloads in Java No of applications.......................................................60,000 Downloads to date .......................................................750m Rev share.........................Paid downloads from H2 2010 Billing type......................Paid downloads from H2 2010 Subscriptions billing ..........................................................No In-app billing ........................................................................No Country availability...........................................................240 Developer submission fee ............................................Free
Launch date .............................................................Dec 2004 Device support.............Most internet-enabled phones Reach .....................................................5m registered users OS support.............................................Downloads in Java No of applications.......................................................24,000 Downloads to date .......................................................618m Rev share .....................................................Free downloads Billing type ..................................................Free downloads Subscriptions billing ..........................................................No In-app billing ........................................................................No Country availability.....................................................Global Developer submission fee ............................................Free
BlackBerry App World
LG app store
Nokia Ovi store
Launch date ...........................................................April 2009 Device support ........................Five BlackBerry handsets Reach ....................................................................................36m OS support.............................................................BlackBerry No of applications .........................................................4,400 Downloads to date............................................................n/a Rev share...............................................................80 per cent Billing type .....................................................................PayPal Subscriptions billing.............................................mid 2010 In-app billing ...........................................................mid 2010 Country availability .............................................................36 Developer submission fee...........................................$200
Launch date .............................................................July 2009 Device support...........LG GM730 and KS20 (at launch) Reach ......................................................................................n/a OS support ...............................................................Windows No of applications .........................................................1,400 Downloads to date............................................................n/a Rev share...............................................................80 per cent Billing type ............................................................Credit card Subscriptions billing ..........................................................No In-app billing ........................................................................No Country availability .............................................................17 Developer submission fee ..............................................n/a
Launch date ............................................................May 2009 Device support........100 series 40 and series 60 devices Reach ....................................................................................50m OS support.........................Flash, Java, Symbian, Maemo No of applications .........................................................5,500 Downloads to date.........................................n/a (1m a day) Rev share...............................................................70 per cent Billing type.........................................Credit card, operator Subscriptions billing ..........................................................No In-app billing ........................................................................No Country availability...........................................................180 Developer submission fee .............................................$50
26 | February 2010 Mobile Entertainment
www.mobile-ent.biz
APPS SPECIAL: STORE FRONTS
Orange App Shop
Samsung Apps
Vodafone 360
Launch date .............................................................Dec 2009 Device support.....................Pre-loaded on Nokia 6700, Sony Ericsson W995, Sony Ericsson Yari U100i Reach ......................................................................................1m OS support.......Android, Symbian, Windows, BlackBerry No of applications .........................................................5,000 Downloads to date............................................................n/a Rev share...............................................................70 per cent Billing type ................................................................Operator Subscriptions billing ..........................................................No In-app billing ........................................................................No Country availability..........................................................Two Developer submission fee ............................................Free
Launch date............................................................Sept 2009 Device support...Samsung Windows & Android devices Reach ......................................................................................n/a OS support.....................................Windows and Android No of applications.............................................................500 Downloads to date............................................................n/a Rev share...............................................................70 per cent Billing type.........................................Credit card, operator Subscriptions billing ..........................................................No In-app billing ..............................................In development Country availability.......................................................Three Developer submission fee..........................................None
Launch date............................................................Sept 2009 Device support......Samsung H1 & M1, four Nokia S60 Reach ......................................................................................n/a OS support ........................................................................LiMo No of applications .........................................................1,000 Downloads to date............................................................n/a Rev share...............................................................70 per cent Billing type ................................................................Operator Subscriptions billing .........................................................Yes In-app billing .......................................................................Yes Country availability........................................................Eight Developer submission fee ............................................Free
Palm app store
Sony Ericsson PlayNow
Windows Marketplace
Launch date ...........................................................June 2009 Device support.....................................Palm Pre, Palm Pixi Reach.............................................................................500,000 OS support .................................................................Palm OS No of applications .........................................................1,000 Downloads to date............................................................n/a Rev share...............................................................70 per cent Billing type ............................................................Credit card Subscriptions billing .........................................................Yes In-app billing ........................................................................No Country availability.........................................................Four Developer submission fee .............................................$99
Launch date.............................................................Aug 2009 Device support ........................All Sony Ericsson devices Reach ......................................................................................n/a OS support......................................SE, Windows, Symbian No of applications ................140 (400 in development) Downloads to date............................................................n/a Rev share...............................................................70 per cent Billing type.........................................Credit card, operator Subscriptions billing ..........................................................No In-app billing ........................................................................No Country availability .............................................................69 Developer submission fee ..............................................n/a
Launch date..............................................................Oct 2009 Device support .......................All Windows 6.0 and later Reach....................................................................................30m OS support..............Windows Mobile/Windows Phone No of applications .........................................................1,000 Downloads to date............................................................n/a Rev share...............................................................70 per cent Billing type.........................................Credit card, operator Subscriptions billing ..........................................................No In-app billing ........................................................................No Country availability .............................................................33 Developer submission fee .............................................$99
www.mobile-ent.biz
Mobile Entertainment February 2010 | 27
Sponsored by
RECRUITMENT
PETER STERPE
ELI HARARI
MIKE WEHRS
ERLING PAULSEN
Opera has new leading man Lars Boilesen steps into the CEO role for Opera Software in his second stint with the browser company... NICCOLO DE MASI has left Hands-On to become the new president and CEO of Glu. The hiring ends a period of flux for the publisher after a series of exec departures. De Masi was CEO of Hands-On for just three months before jumping ship to Glu. Before that, he was CEO of UK mobile entertainment firm Monstermob Group.
JON S. VON TETZCHNER has stepped down as CEO of the company he co-founded in 1995, Opera Software. He has been succeeded by LARS BOILESEN, who was previously chief commercial officer for the Norwegian browser company. Boilesen is in his second stint for Opera, having previously worked there from 2000 to 2005 as EVP of sales before leaving to join AlcatelLucent as CEO of the Nordics and the Baltics. Von Tetzchner will continue to serve as an advisor. The headcount continues to grow at social network Flirtomatic, which has just appointed a new UK sales and marketing manager. DANIELLE MORGAN has joined from Tanla to help drive Flirtomatic’s expansion into new territories. Her focus will be on operator relationships and partnerships with app stores such as Mobango and GetJar. Morgan has also worked with MX Telecom and Mobix. 28 | February 2010 Mobile Entertainment
CHANTAL HAVARD has joined UK porting company Metismo as business development manager. She joins Metismo from Lonely Planet and previous employers have been InfoSpace, IOMO and EA. Messaging giant Airwide Solutions has brought in PETER STERPE as VP of research and development. Sterpe has a long CV in various software companies, and spent several years at Forrester Research. UK mobile marketing agency Incentivated has appointed JASON CROSS as marketing director. Cross has a broad range of non-mobile MarComms experience, and was most recently head of marketing at the Greater London Authority. There, he worked on SMS-based cab-hailing service Cabwise, Recycle for London and various Olympics programmes. Mobile TV equipment giant Telegent Systems has added ELI HARARI to its board of directors. Harari was a
founder of SanDisk, and has served as its CEO since June 1988. MIKE WEHRS has resigned as MMA CEO and president, just shy of one year in the job. He will return to the commercial sector. This is a little surprising, as Wehrs took over from LAURA MARRIOTT, who held the post for many years. Norway’s mobile TV specialist Rubberduck Media Lab has named ERLING PAULSEN as its new CEO. He was previously CEO at another Nordic mobile powerhouse, Aspiro. There’s been a re-shuffle at Thumbplay, with founder and CEO ARE TRAASDAHL becoming chairman, and co-founder and CMO EVAN SCHWARTZ moving up to CEO. It’s an interesting time for the D2C giant, which recently launched a Spotify-style music service and is trying to forge a new path beyond personalisation. Buongiorno Digital Innovation India has recruited AMIT DEY as its CEO. The firm is a JV between Mitsui and Buongiorno, and was set up to drive mobile VAS in
the growing market. Dey will drive strategy and create partnerships across India and the APAC region. Mobile device management specialist Mformation has confirmed TODD DELAUGHTER as its new CEO. He was most recently president of Opalis Software, but has over 20 years of experience at HP and Compaq. CHRISTIAN GABETTA has joined the world’s leading messaging company, Acision, as VP of global markets. His primary responsibility will be to support operators in their quest to manage and monetise data traffic. Gabetta joins Acision with over 15 years’ experience in the telecommunications industry with Bytemobile, Invisix and others. InMobi pulled off a bit of a coup by recruiting Google’s European head of media and publishing, ROB JONAS, to be its new MD of Europe. This marks another stage in the progress of the Indian mobile ad player across the world. Its business started in Asia, but is now established in the Middle East, South Africa and the US. It soft-launched its European operation last year.
Does your firm have a position to fill? If so, you should advertise on the appointments page that’s read by everyone in the content business: yes, this one. We also offer a complementary online service. Either way, every exec in the business will be reading about your vacancy. Contact Katy Grant at Katy.Grant@intentmedia.co.uk or call +44 (0)1992 535647 for more info.
www.mobile-ent.biz
RECRUITMENT
USA Strategic Partnership Manager, Carrier Relations USA, NYC - $150,000 + Bonus + Benefits + Stock Business Development Director USA, San Francisco - $160,000 + Commissions + Benefits Marketing Director USA, NYC - $145,000 + Bonus + Benefits Account Director USA, NYC - $150,000 + Bonus + Benefits
LONDON CTO London - £140,000 + Bonus + Benefits
Business Development Director Mobile Advertising London – Excellent basic bonus
Agency Sales Director Mobile Ad Network London – Excellent basic equity
Business Development Manager Mobile Advertising Germany– Excellent basic bonus
Campaign Manager Mobile Advertising Singapore– Excellent package
Product Manager Mobile Music London – Excellent package
Head of Mobile London - £120,000 + Stock + Benefits Product Director London - £90,000 + Benefits
looking to further your career in the Mobile and Digital markets? VISIT OUR WEBSITE for a full list of our current opportunities. Aspire MOBILE will be attending the GSMA Mobile World Congress in Barcelona from February 15th−18th 2010. Let us know if you’re going to be there too.
www.mobile-ent.biz
Mobile Entertainment February 2010 | 29
EVENTS
2010 Calendar
This year’s diary is full to bursting with must-see industry events. Which ones are you taking your expense account to...? FEBRUARY 2010 February 15th-18th Mobile World Congress Barcelona, Spain www.mobileworldcongress.com The juggernaut returns to Spain. The 2009 show may have been smaller than in previous years, but it still drew 49,000 visitors. Not bad in a global recession. This year, inevitably, the GSMA is climbing aboard the applications bandwagon with a new event called App Planet. It will be held in Hall 7, traditionally the home of mobile content at MWC, and will include conference sessions, an exhibition of apps, and a networking-focused App Lounge.
MARCH 2010 March 8th The Mobile Research Conference 2010 Swissotel The Howard, London, UK www.mobileresearchconference.com MRC is the only industry event dedicated to mobile surveys, connecting scientific research and best corporate practice. It comprises workshops and presentations from industry experts. It is aimed at scientific and corporate researchers, business developers and executives from marketing and HR disciplines.
Mobile World Congress (February 15th-18th). Inevitably, the GSMA has cottoned on to apps mania and decided to host an ‘app planet’ showcase in good old Hall 7. You may be reading this at the event. Come and find us!
APRIL 2010
March 9th-12th GDC 2010 San Francisco, US www.gdconf.com
April 7th-8th China Mobile Internet 2010 Summit Beijing, China www.china-mis.com
The world’s biggest games developer event returns to San Francisco, bringing together the community to share techniques, make connections and showcase new technology.
This summit is supported by China Mobile, China Unicom and China Telecom – and is also endorsed by the MMA and the MEF.
March 23rd-25th CTIA Wireless 2010 Las Vegas Convention Center, US www.ctiawireless.com It’s back to the monorail, the slot machines and the grinding soulless despair of Las Vegas for CTIA 2010’s spring show. Some people adore Vegas, others think the conference centre is the best place to be – a location from which to escape the knuckledragging epsilons, and check out shiny new gadgets instead. CTIA attracts around 1,200 exhibitors and over 40,000 delegates.
30 | February 2010 Mobile Entertainment
MAY 2010 May 26th Monetising Mobile: how to make apps pay their way Bafta, London www.mobile-ent.biz A major new event presented by Mobile Entertainment. We’re putting the emphasis on commercial solutions in a conference devoted to the apps revolution. There’ll be keynotes, panel sessions and networking aplenty in an afternoon/evening affair. Subjects under discussion will include advertising, payments, discovery and more.
UPCOMING... February 15th-18th Mobile World Congress March 8th The Mobile Research Conference 2010 March 9th-12th GDC 2010 March 23rd-25th CTIA Wireless 2010 April 7th-8th China Mobile Internet 2010 Summit May 26th Monetising Mobile June 22nd-23rd Mobile Entertainment Markets October 6th-8th CTIA Wireless IT & Entertainment 2010
JUNE 2010 June 22nd-23rd Mobile Entertainment Markets Park Plaza Victoria, London, UK www.m-e-f.org MEM will once again bring together the world’s content players together for a twoday conference. The 2009 show attracted over 500 attendees, a 26 per cent increase from 2008. Only date and venue details are available at present, but ME will be the first to hear when speakers and the agenda are confirmed.
OCTOBER 2010 October 6th-8th CTIA Wireless IT & Entertainment 2010 San Francisco, USA The autumn CTIA event (or should that be ‘fall’?) is traditionally more content-focused than its spring counterpart, and also a little smaller. It’s back to SanFran this year, so we can all wear flowers in our hair... www.mobile-ent.biz
DEALS
Deals
It’s back by popular demand. Yes, the deals page has returned at last. And it’s now in 3D and with a free carry case… M&A
DEAL
Motorola acquired the assets of US-based video DRM firm SecureMedia for an undisclosed sum. Irish cloud services firm Critical Path bought the UK social media specialist ShoZu.
OF THE MONTH
RealNetworks snapped up all of web-to-mobile publishing company Varia Mobile after taking a minority stake in 2009. Spinvox has been sold to rival Nuance for $102.5 million. The firm’s tech and business model came under heavy scrutiny in 2009. Flurry and Pinch Media merged their analytics services, which claim to run on 80 per cent of iPhone/iPod touch/Android handsets. Japan’s Aplix Corporation acquired troubled joystick maker Zeemote in an all-cash transaction. Mobile Messenger picked up VeriSign’s m-commerce business, m-Qube, for $17.5m, accelerating VeriSign’s exit from mobile. Social media firm Adeye purchased Storyz, which creates word-of-mouth buzz using online ‘storytelling’. Telefonica bought VOIP provider Jajah for $206 million in cash. Amobee purchased UK mobile ad buying agency RingRing Media. UK social mobile start-up Rummble bought London-based wi-fi tracker Total Hotspots for an undisclosed sum. China-based mobile content firm KongZhong acquired MMORPG publisher Shanghai Dacheng Network Technology. Apple paid $275 million for mobile advertising network Quattro Wireless in a deal likely inspired by Google’s AdMob purchase.
FUNDING Smule raised $8m to further develop its iPhone music apps. The firm has has already won plaudits for several products. Wattpad completed its first round of funding. The e-book specialist raised the money from a consortium of private investors. Gowalla raised $8.4m in second-round funding to develop its social location app . It recently launched its iPhone app. Ireland-based VAS enabler zamano raised €2.5 million in funding from the Ulster Bank Diageo Venture Fund. The augmented reality firm Tonchidot completed a $4m funding round. It’s best known for its Sekai Camera app . The mobile advertising aggregator Smaato raised $4.5m to fund global expansion. Millennial Media closed a $16m funding round to consolidate its US mobile ad business and support overseas growth.
SERVICE LAUNCHES Adult content specialist Katina unveiled a new affiliate programme with ‘on phone bill’ payments accepted in 17 countries. Thumbplay launched a subscription music service, currently available by invitation-only on selected BlackBerrys or the web. Dada Entertainment unveiled Play.me, an unlimited music streaming service for $10 a month, with five downloads thrown in. Omnifone strengthened its alliance with Gracenote and claims its MusicStation service will be live in 30 markets in 2010. Aussie social messaging specialist Jumbuck selected InMobi to serve ads to its community. Vodafone launched an m-books store in conjunction with GoSpoken. It permits on-bill payment, and offers over 10,000 titles. BlackBerry unveiled a Presenter accessory that allows users to display PowerPoint presentations direct from their phone.
PARTNERSHIPS Mobile Streams will provide content for distribution by mobivention in Europe, Saudi Arabia and South Africa. Flurry teamed up with comScore to deliver mobile app analytics and audience measurement data. www.mobile-ent.biz
Apple/Quattro Few were surprised when the news broke that Apple had bought Quattro Wireless for £275m. Quattro is one of the giants of the US mobile ad space, with a flourishing iPhone app advertising division. It’s well-rumoured that Apple wanted to buy AdMob, and when Google won that one, it snaffled the next best thing for just over a third of the price. Thing is, what does Apple want here? Does it really want to be in the advertising business? Can it exclude other ad networks from participating in the App Store? Does it really want to compete with them? Perhaps it’s more about analytics. Whatever, this is almost certainly not the last ad-related acquisition. All eyes now on Millennial, Mojiva, MADS, Smaarto and the rest.
Mobile Entertainment February 2010 | 31
OPERATORS
Network Subs Key operator subscriber numbers from around the world... COUNTRY WESTERN EUROPE UK
GERMANY
ITALY
FRANCE
SPAIN
NETHERLANDS
IRELAND
SWEDEN
NORWAY
DENMARK GREECE
BELGUIM
POLAND
PORTUGAL
SWITZERLAND
AUSTRIA
OPERATOR VODAFONE T-MOBILE 3 O2 ORANGE VODAFONE T-MOBILE O2 E-PLUS FREENET (DEBITEL + MOBILCOM) DRILLISCH (VICTORVOX) VODAFONE 3 WIND TIM ORANGE SFR BOUYGUES VIRGIN VODAFONE MOVISTAR ORANGE YOIGO VODAFONE T-MOBILE KPN TELE2 VODAFONE O2 3 METEOR 3 (INCLUDES DENMARK) TELENOR TELE 2 NETCOM TELENOR NETCOM TELE2 TDC SONOFON VODAFONE COSMOTE WIND (PREVIOUSLY-QTELECOM) T-MOBILE MOBISTAR (ORANGE) BASE BELGACOM MOBILE VODAFONE ORANGE T-MOBILE VODAFONE TMN OPTIMUS ORANGE SWISSCOM SUNRISE T-MOBILE
32 | February 2010 Mobile Entertainment
SUBSCRIBERS 18,704,000 16,608,000 5,591,000 20,960,800 16,110,000 34,774,000 39,330,000 15,400,300 18,712,000 17,621,000 1,969,000 22,403,000 8,931,000 17,900,000 31,921,000 25,354,000 20,226,000 9,894,000 1,600,000 17,069,000 23,993,200 11,620,000 1,318,000 4,708,000 5,474,000 6,739,000 417,000 2,119,000 1,717,500 1,200,000 1,017,000 1,423,000 1,958,000 3,343,000 5,608,000 2,977,000 1,650,000 463,000 3,202,000 2,018,000 6,255,000 8,800,000 4,967,000 9,064,000 3,421,000 2,992,000 3,829,000 3,451,000 13,736,000 13,482,000 5,813,000 7,084,000 3,326,900 1,566,000 5,543,000 1,487,000 3,387,000
COUNTRY EASTERN EUROPE HUNGARY CROATIA CZECH REPUBLIC
RUSSIA
UKRAINE SLOVAKIA ASIA PACIFIC AUSTRALIA
CHINA
HONG KONG INDIA
JAPAN THAILAND
SINGAPORE
LATIN AMERICA ARGENTINA COLUMBIA BRAZIL MEXICO VENEZUELA NORTH AMERICA CANADA
USA
OPERATOR T-MOBILE T-MOBILE T-MOBILE O2 VODAFONE MEGAFON MOBILE TELESYSTEMS VIMPELCOM TELE2 KYIVSTAR GSM UKRAINIAN MOBILE (MTS) O2 T-MOBILE 3 OPTUS TELSTRA VODAFONE CHINA MOBILE CHINA UNICOM TIBET TELECOM 3 SMARTTONE BHARTI AIRTEL BSNL IDEA CELLULAR TATA INDICOM RELIANCE VODAFONE NTT DOCOMO AIS DTAC TRUE MOVE SINGTEL STARHUB MOBILEONE
SUBSCRIBERS 5,207,000 2,885,000 5,458,000 4,922,700 2,984,000 49,117,000 68,700,000 49,971,000 13,302,000 22,285,000 17,780,000 463,100 2301000 6,052,000 8,225,000 10,191,000 3,274,000 508,367,000 142,799,000 46,780,000 1,456,000 1,164,000 110,511,416 58,756,598 51,454,402 46,796,033 86,117,663 82,846,000 55,186,000 28,282,300 19,271,000 15,400,000 2,976,000 1,884,000 1,718,000
MOVISTAR MOVISTAR COMCEL VIVO CLARO TELCEL MOVISTAR MOVISTAR
15,453,400 8,810,900 27,357,000 48,847,200 42,278,000 58,360,000 16,518,400 10,613,800
BELL ROGERS TELUS SPRINT T- MOBILE USA VERIZON WIRELESS US CELLULAR AT&T
6,707,000 8,365,000 6,413,000 48,281,000 33,420,000 89,013,000 6,131,000 81,596,000
Source: Mediacells was established in 2004 to assist clients in making more money out of mobile. The company provides accurate and actionable intelligence to the mobile, media, retail, research and information sectors. www.mediacells.com
www.mobile-ent.biz
CHARTS
BPLAY SMARTPHONE ENTERTAINMENT CHARTS THRU JANUARY 15, 2010 TOP 20 THEMES
TOP 20 GAMES
SMARTPHONE ENTERTAINMENT CHARTS THRU JANUARY 15, 2010
SMARTPHONE ENTERTAINMENT CHARTS THRU JANUARY 15, 2010
TITLE
CATEGORY
PUBLISHER
TITLE
CATEGORY
1
IBERRY 2.0 TODAY PLUS
TODAY PLUS
MAGMIC
1
BEJEWELED
PUZZLE
PUBLISHER EA
2
IWIDGETS
NEXT GEN
MAGMIC
2
TEXAS HOLD'EM KING 3
CARDS/CASINO
MAGMIC
3
IBERRY EDGE TODAY PLUS
TODAY PLUS
MAGMIC
3
GUITAR HERO 5
ACTION/ARCADE
GLU
4
GLITTER MOTION
ANIMATED
MAGMIC
4
COD: MODERN WARFARE 2
ACTION/ARCADE
GLU
5
FLOWBERRY
NEXT GEN
MAGMIC
5
MAHJONG SOLITAIRE
CARDS/CASINO
MAGMIC
6
TINKER BELL
DISNEY
DISNEY
6
THE SIMS 3
ACTION/ARCADE
EA
7
IBERRY 2.0 ZEN
ZEN
MAGMIC
7
SUDOKU
PUZZLE
MAGMIC
8
SALTWATER
ANIMATED
MAGMIC
8
WHEEL OF FORTUNE DELUXE
PUZZLE
SONY/HANDMARK
9
IBERRY EDGE ZEN
ZEN
MAGMIC
9
HUNTING UNLIMITED: BIG GAME
ACTION/ARCADE
THQ
10
IBERRY EDGE TODAY
TODAY
MAGMIC
10
NO LIMIT CASINO 12 PACK
CARDS/CASINO
DIGITAL CHOCOLATE
11
IBERRY 2.0
ICON
MAGMIC
11
TETRIS MANIA
PUZZLE
EA
12
SWIMSUIT BEACH
ROTATING BACKGROUND
MAGMIC
12
SPIDER SOLITAIRE
CARDS/CASINO
MAGMIC
13
BEACHES OF THE WORLD
ROTATING BACKGROUND
MAGMIC
13
SPADES
CARDS/CASINO
MAGMIC
14
IBERRY PINK TODAY PLUS
TODAY PLUS
MAGMIC
14
PHASE 10
CARDS/CASINO
MAGMIC/FUNDEX
15
TINKER BELL PINK
DISNEY
DISNEY
15
SOLITAIRE LEGENDS
CARDS/CASINO
MAGMIC
16
IBERRY PINK ZEN
ZEN
MAGMIC
16
BRAIN UP
PUZZLE
17
TRANQUIL GARDEN
ANIMATED
MAGMIC
17
EA SPORTS TIGER WOODS PGA TOUR 09 SPORTS
EA
18
GLITTER TODAY PLUS
TODAY PLUS
MAGMIC
18
CHUZZLE(TM)
PUZZLE
POPCAP GAMES
19
BERRY 2.0 TODAY
TODAY
MAGMIC
19
BOOKWORM
PUZZLE
POPCAP GAMES
20
WATERFALL
ANIMATED
MAGMIC
20
SONIC THE HEDGEHOG
ACTION/ARCADE
EA
SOURCE: MAGMIC GAMES - BPLAY
www.mobile-ent.biz
MAGMIC
SOURCE: MAGMIC GAMES - BPLAY
Mobile Entertainment February 2010 | 33
CHARTS
Charts
Check here every month for the best selling games, ringtones and mobile apps from across the market...
RINGTONES
TAGGING
RINGTONES.COM TOP EURO MUSIC TONES, JANUARY SONG 1 DON’T STOP BELIEVIN’ 2 RIVERSIDE 3 BAD ROMANCE 4 REPLAY 5 KILLING IN THE NAME OF 6 ONE TIME 7 THE CLIMB 8 MEET ME HALFWAY 9 EVERYBODY IN LOVE 10 BELLA’S LULLABY SOURCE: MOBILESTREAMS
SHAZAM TAGGING, JANUARY ARTIST JOURNEY SIDNEY SAMSON LADY GAGA IYAZ RAGE AGAINST THE MACHINE
JUSTIN BIEBER JOE MCELDERRY BLACK EYED PEAS JLS TWILIGHT
RINGTONES RINGTONES.COM TOP EURO FUNTONES, JANUARY
SONG 1 SIMPLES! 2 I WON’T LIE TO YOU, YOU GOTTA TEXT 3 BRRING BRRING, PICK UP PHONE 4 ONLY FOOLS AND HORSES 5 ALL RIGHT, WHAT’S OCCURRING 6 WHO THE HELL’S RINGING AT THIS TIME 7 ANSWER THAT YOU TART 8 RED CAR AND THE BLUE CAR HAD A RACE 9 GIGGETY GIGGETY GIGGETY GOO 10 GAVALAR! SOURCE: MOBILESTREAMS
ARTIST MEERKAT NESSA MEERKAT TV THEME NESSA PETER KAY DEL BOY TV ADVERT FAMILY GUY SMITHY
RINGTONES
SONG 1 BEST I EVER HAD 2 OBSESSED 3 BIRTHDAY SEX 4 WETTER 5 KNOCK YOU DOWN 6 BOOM BOOM POW 7 TURN MY SWAG ON 8 DAY N NITE 9 KISS ME THRU THE PHONE 10 YOU BELONG WITH ME SOURCE: FLYCELL
ARTIST DRAKE MARIAH CAREY JEREMIH TWISTA KERI HILSON BLACK EYED PEAS SOULJA BOY TELL ‘EM KID KUDI SOULJA BOY TELL ‘EM TAYLOR SWIFT
MUSIC
MELODI SOUTH AFRICA REALTONE SOUNDALIKES, JANUARY SONG 1 SEXY CHICK 2 RUN THIS TOWN 3 GOOD GIRLS GO BAD 4 DOWN 5 I WANT TO KNOW WHAT LOVE IS 6 I CAN TRANSFORM YA 7 FIGHT FOR THIS LOVE 8 HOTEL ROOM SERVICE 9 PARTY IN THE USA 10 3 SOURCE: MELODI MEDIA
ARTIST DAVID GUETTA FT AKON JAY-Z FT RHIANNA COBRA STARSHIP JAY SEAN FT LIL WAYNE MARIAH CAREY CHRIS BROWN CHERYL COLE PITBULL MILEY CYRUS BRITNEY SPEARS
FONESTARZ TOP VIDEOS, JANUARY ARTIST BLACK EYED PEAS CHERYL COLE BLACK EYED PEAS ALEXANDRA BURKE LADY GAGA JUSTIN TIMBERLAKE KINGS OF LEON DAVID GUETTA FT AKON WHAM! MARIAH CAREY
FLYCELL US TOP DOWNLOAD HANDSETS, JANUARY MODEL 1 CU920/CU915/VU 2 SGH-A767 (PROPEL) 3 CF360 (SLIDER) 4 SGH-A867 (ETERNITY) 5 CU720 (SHINE) 6 GR500 (XENON) 7 M1000 (WILD CARD) 8 VX9100 (ENV2) 9 W350I/A/C 10 VX10000 (VOYAGER) SOURCE: FLYCELL
VENDOR LG SAMSUNG LG SAMSUNG LG LG KYOCERA LG SONY ERICSSON LG
MELODI USA REALTONE SOUNDALIKES, JANUARY SONG 1 TIK TOK 2 BAD ROMANCE 3 FIREFLIES 4 EMPIRE STATE OF MIND 5 HARD 6 WATCHYA SAY 7 REPLAY 8 YOU BELONG WITH ME 9 3 10 DOWN SOURCE: MELODI MEDIA
ARTIST KESHA LADY GAGA OWL CITY JAY-Z FT ALICIA KEYS RHIANNA FT JEEZY JASON DERULO IYAZ TAYLOR SWIFT BRITNEY SPEARS JAY SEAN FT LIL WAYNE
FONESTARZ TOP WALLPAPERS, JANUARY
VIDEOS 1 LOVELY LUCY PINDER 2 HOT SECRETARY HAYLEY 3 BLACK EYED PEAS – MEET ME HALFWAY 4 CHERYL COLE – FIGHT FOR THIS LOVE 5 JASON DERULO – WATCHA SAY 6 N DUBZ – I NEED YOU 7 YOUTUBE – BABY HULK 8 FRISKY THE SNOWMAN 9 RUDE SANTA 10 JLS – EVERYBODY IN LOVE SOURCE: FONESTARZ
ARTISTS & VIDEO
GAMES
BINBIT LATIN AMERICA TOP ARTISTS, JANUARY
JAMSTER TOP GAMES, JANUARY GAME 1 THE SIMPSONS ARCADE 2 THE SIMS 3 3 BEJEWELED TWIST 4 WOMEN’S MURDER CLUB 5 ...MILLIONAIRE? 6 BRAIN COACH 3 7 TETRIS 8 MONOPOLY WORLD 9 VEGAS CASINO 12 PACK 10 DINER DASH: FLO ON THE GO SOURCE: JAMSTER
FLYCELL US TOP RINGTONES, JANUARY
VIDEOS & WALLPAPERS
JAMSTER TOP RINGTONES, JANUARY
SONG 1 I GOTTA FEELING 2 FIGHT FOR THIS LOVE 3 MEET ME HALFWAY 4 BAD BOYS 5 BAD ROMANCE 6 LOVE SEX AND MAGIC 7 SEX ON FIRE 8 SEXY CHICK 9 LAST CHRISTMAS 10 ALL I WANT FOR CHRISTMAS SOURCE: JAMSTER
SONG/ARTIST SWEET DISPOSITION THE TEMPER TRAP 2 OOPSY DAISY CHIPMUNK 3 FIGHT FOR THIS LOVE CHERYL COLE 4 EMPIRE STATE OF MIND JAY-Z & ALICIA KEYS 5 DOWN JAY SEAN FT LIL WAYNE 6 BAD BOYS ALEXANDRA BURKE 7 WHAT ABOUT NOW DAUGHTRY 8 SEXY GAMES DAVID GUETTA 9 WATCH THE SUN COME UP EXAMPLE 10 WATCHA SAY JASON DERULO SOURCE: SHAZAM 1
ARTISTS & HANDSETS
PUBLISHER EA MOBILE EA MOBILE POP CAP I-PLAY GLU MOBILE NAMCO BANDAI/EA MOBILE
EA MOBILE EA MOBILE DIGITAL CHOCOLATE GLU MOBILE
34 | February 2010 Mobile Entertainment
SONG 1 FRUTA PROHIBIDA 2 DIME SI TE VAS CON EL 3 THE SIMPSONS THEME 4 SEXO, PUDOR Y LAGRIMAS 5 TU ADIOS NO MATA 6 NO ME DOY POR VENCIDO 7 MENTIRAS PIADOSAS 8 TE AMO 9 TE AMO TANTO 10 YA LO VEIA VENIR SOURCE: BINBIT
ARTIST DRAGON & COBALLERO NIGGA GREEN DAY ALEX SYNTEK INTOCABLE LUIS FONSI ALEJANDRA GUZMAN ALEXANDER HACHA NIGGA MODERATTO
WALLPAPER 1 BEACH BABE MARIA 2 TIGER WATCHING 3 CHRISTMAS CUDDLES 4 SNOWMAN FAMILY 5 EEYORE AND PIGLET AT CHRISTMAS 6 CHRISTMAS KITTEN 7 DOLPHIN PINK 8 ROCKING ROBINS 9 NODDING PUP 10 MUPPET CAROLS SOURCE: FONESTARZ
BINBIT LATIN AMERICA TOP VIDEOS, JANUARY SONG 1 SI NO TE HUBIERAS IDO 2 EL REY (EN VIVO) 3 LABIOS COMPARTIDOS 4 A LABIO DULCE 5 AMIGA MIA 6 UNO, DOS, TRES 7 4 MINUTES 8 CORAZON PARTIO 9 Y TE VAS 10 LIKE A VIRGIN SOURCE: BINBIT
ARTIST MANA MANA MANA ISKANDER ALEJANDRO SANZ MOTEL JUSTIN TIMBERLAKE ALEJANDRO SANZ MOTEL MADONNA
www.mobile-ent.biz
Title
Publisher
Title
Artist
1
Hannah Montana in Action
Disney
1
Read Between the Lines
KSM
1
Evil Mage
Title
Category Dustin Meyer
2
Craps
Skyzone Mobile
2
DethPhone Ringtone
Metalocalypse
2
Catalina Nature
Fun
3
Family Feud
Glu
3
Trust
Keyshia Cole
3
Music/Rap & RnB 2
Graffiti
4
Deal or no Deal: Million Dollar Mission I-play
4
Swag Surfin'
F.L.Y. - Fast Life Yungstaz
4
Amazing City Scape
Pink Frosty Fulep
5
Lego Batman
PlayerX
5
You're A Jerk
New Boyz
5
I'm So In Love
6
Brain Tester 24-Pack vol 2
Digital Chocolate
6
Day 'N' Nite
Kid Cudi
6
JEOPARDY! Silver Logo
Jeopardy
7
Bounce Out
Real Networks
7
Empire State Of Mind
Jay-Z ft. Alicia Keys
7
Goth
Fulep
8
Stranded: A Game of Survival
Glu
8
Sweet Dreams
Beyonce
8
Just Dance In The Club
Pink Frosty
9
Jewel Quest® II
I-play
9
Turn My Swag On
Soulja Boy Tell`em
9
Touched Waterfall
Versaly
10
Monsters Vs. Aliens Mobile Game
Glu
10
Plenty Money
Plies
10
Leader Of The Survivors Jack Sheppard Lost
11
Mah Jong Quest™
I-play
11
Breakup
Mario ft Gucci Mane
11
TRU Logo
Tomb Raider: Underworld
12
Ice Age: Dawn of the Dinosaurs
Glu
12
I Run To You
Lady Antebellum
12
Beyonce Close Up Beyonce
Beyonce
13
G-Force
Disney
13
Not Anymore
LeToya
13
Spider-Man Black Suit
Spider-Man 3
14
Tony Hawk's Proving Ground
Infusio
14
I Invented Sex
Trey Songz ft. Drake
14
Jason
General Hospital
15
Turbo Pizza
I-play
15
If Today Was Your Last Day
Nickelback
15
Roses and Kisses
Pink Frosty
16
The Bad Girls Club
Artificial Life
16
Pretty Wings
Maxwell
16
Port Harbour
Mobstar Media National Geographic
17
Slam Dunk Pro
Pro Games
17
Whatcha Say
Jason Derulo
17
Blue Water Beach
18
Stunt Car Racing 99-Tracks
Digital Chocolate
18
I Gotta Feeling
Black Eyed Peas
18
Neon Eagle
conVISUAL
19
Ricochet(TM)
I-play
19
I Can Transform Ya
Chris Brown ft. Lil Wayne & Swizz Beatz
19
Abstract Mana Ball
Mobibase
Katy Perry
20 The City
20 World Series of Poker Pro Challenge Glu
20 Waking Up In Vegas
Unique
MOBILE MARKETPLACE
MOBILEMARKETPLACEINDEX ADMODA 08707 661 992 www.admoda.com
INMOBI +44 (0) 20 3286 6785 http://inmobi.com/
ARTWIZZ 01642 204350 artwizz@playwithhubb.com
KATINA 078 3366 4075 http://rawmobileporn.com
BANGO 08700 340 365 www.bango.com
LOGIC 3 01923 471 000 www.logic3.com
BRIGHTSHARE +972 (54) 307 9157 www.brightshare.com
PARTNERTRANS 01753 247731 www.partnertrans.com
ELITE 01543 268 826 www.elite-systems.co.uk
SPIEL STUDIOS 0786 855 4205 www.spiel-s.com
FROGGIE +34 954 98 08 48 www.froggie-mm.com
SPLASH 0870 934 2666 www.splashnews.com
GO PAY FOR IT 0207 099 2450 www.gopayforit.com
MOBILE ADVERTISING
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The Mobile Marketplace offers a complete marketing package of print, online and editorial visibility, allowing companies to maintain contact with readers each month without the cost of full display advertising. The Mobile Marketplace and its associated online version has also been designed to offer readers a directory of all products and services in the content industry. A presence in this section ensures that your company’s details are easily found, keeping you one step ahead of your competitors. The standard package includes: 1/4 page advert in each issue Regular editorial coverage in the dedicated column Company details listed in the online directory with web link and marketplace index
To get your company featured here contact
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Katy.Grant@intentmedia.co.uk t: +44 (0) 1992 535647 MOBILE ANALYTICS
Mobile Entertainment February 2010 | 37
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MOBILE MARKETPLACE ACCESSORIES FOR IPOD/IPHONE
MARKETPLACE NEWS
New delivery from Elite VETERAN UK games developer Elite Systems has released a version of evergreen 80’s arcade game Paper Boy for iPhone and iPod Touch. These versions went live on December 18th, with non-Englishlanguage versions in development.
Elite is a retro specialist and has published more than 80 titles and in excess of 300 SKUs for more than 20 different devices. It currently supplies mobile games to Vodafone, Orange, T-mobile, O2, Telefonica and others.
VIDEO/PICTURE AGGREGATION
Jumbuck hires InMobi for Aussie ad inventory AUSSIE mobile communities specialist Jumbuck has contracted InMobi to serve ads to its 15 million user base. The deal will give InMobi advertisers access to the Telstra deck, as part of a network of over 100 carriers. Ted Verani, SVP of sales and marketing at Jumbuck, said: “InMobi’s expertise in local mobile advertising has exceeded our expectations by delivering higher revenues. This increases our confidence in InMobi, as
well as reaffirms that it was the right partner for our ad inventory in Australia. We have been seeing positive results on our premium ondeck Telstra inventory. We are happy to be partnering with InMobi”. InMobi is also beefing up its European operation, having appointed ex-Google man Rob Jonas as its new MD for the region. Its services are live in Asia, Africa, Australia, Middle East and Europe.
Hungama goes premium INDIAN consumers are to get their first premium digital entertainment store, courtesy of the country's content powerhouse, Hungama. The Hungama.com service will offer music, videos wallpapers and voice across all genres of Indian Entertainment– Bollywood, Bhojpuri, Devotional, South
Indian and more. Hungama claims it provides the largest library of Bollywood content available on any legal website. Users can sample a 30 second taste of product in the library of over 200,000 content products. They can access the service via PC or mobile. Downloads are available in MP3, WMV, 3GPP and WMA.
SEND YOUR NEWS TO TIM.GREEN@INTENTMEDIA.CO.UK www.mobile-ent.biz
Mobile Entertainment February 2010 | 39
MOBILE MARKETPLACE MOBILE GAMING PARTNERSHIPS
GAME DEVELOPMENT STUDIO
LOCALISATION
CONTACT KATY GRANT TO ADVERTISE IN
MOBILE MARKETPLACE Katy.Grant@intentmedia.co.uk tel: +44 (0) 1992 535647
40 | February 2010 Mobile Entertainment
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MOBILE MARKETPLACE DISTRIBUTION
MARKETPLACE NEWS
Admoda launches app ads MOBILE AD exchange Admoda has joined the in-app ad surge – and it’s offering 100 per cent payout to the end of February. The firm and its adult sister company Adultmoda has expanded in three years to deliver over two billion ad requests a month. It expects the launch of its app ad unit to perpetuate its growth. Terry Jackson, CEO of Admoda, said: "The app developers all had gripes with the current in-app ad solutions on the market: inappropriate ads, low pay outs, and low fill rates resulting in low eCPMs. We aim to help address that with our straightforward solution." The ad units will also be available to adult app developers, where applicable, through Adultmoda. The 100 per cent payout offer is open for app developers who sign up before
the end of February 2010. App developers will receive 100 per cent payout for the first 30 days from when they start publishing in-app ads.
Katina’s new ‘risk-free’ affiliate programme ADULT COMPANY Katina is offering a ‘lucrative, risk-free channel for anyone with mobile traffic’. The new Katina Leisure International Mobile Affiliate Program is configured to collect payments from over 250 million mobile users worldwide, with instant ‘on phone bill’ payments accepted in 17 countries and no credit card required. It’s modelled on successful fixed-line internet franchise schemes, which
generate tens of millions of dollars in revenue annually. Companies that join are provided with a set of unique links, which connect to a suite of content services. These can be promoted via a wide variety of methods, and resellers retain up to 90 per cent of the net revenue generated by sales and subscriptions. Other features include no sign up or hosting costs and live reporting.
SEND YOUR NEWS TO TIM.GREEN@INTENTMEDIA.CO.UK www.mobile-ent.biz
Mobile Entertainment February 2010 | 41
FAVOURITES JUSTIN RICHARDSON VP of Digital, Playboy Enterprises
Robotic editor
rs the phone It doesn’t matter whether Google ente Store App le’s App ther whe or et, mark hardware can story one Only ds. passes three billion downloa – and site web ME the to ons milli their in drive visitors a like ing danc n that’s executive editor Tim Gree idation, Green robot. Yes, with much bedwetting trep for the office skills cranked out his old body-popping us. ultuo tum was ption rece Christmas party. The or ion, eciat appr ine genu was it ther Whe kids’ 45derisive hilarity at a ‘down with the on out it k Chec . rtain unce still is year-old far!). the site – or on YouTube (700 hits so
WHICH PHONE DO YOU CURRENTLY OWN? BlackBerry 8900 and iPhone 3GS WHAT’S THE BEST PHONE YOU’VE HAD? iPhone 3GS – so intuitive; I ditched my iPod. WHAT PHONE WOULD YOU LIKE NEX T? Nexus one, just for comparison. CURRENT RINGTONE? Calvin Harris – I’m Not Alone.
Porn and penguins
FAVOURITE MOBILE GAME? Tetris and Sudoku.
e Man’s quest for scientific knowledg has taken him to the furthest reaches s of the planet. But men in isolated spot work , work , work to cted expe be can’t without a break now and then. So it of was no surprise when Terry Jackson Adultmoda revealed to ME that his adult ad network has received impressions from Antarctica. Well, you by can’t expect ‘appetites’ to be sated studying glaciers. And those penguins all look alike after a while.
FAVOURITE APP? Air Guitar MOBILE INTERNET BOOKMARKS? Wap.Playboy.com (for the articles), BBC Sport/iPlayer, Hotmail and LinkedIn . ANYTHING YOU’D PAY FOR ON A MOBILE YOU CAN’T CURRENTLY GET ? Nude images in our Playboy apps! WHICH CONTENT COMPANY DO YOU MOST ADMIRE? I still have a soft spot for Time Warner. In my six years the creatives were hugely valued and us business droids were far better off for it.
Bricks for billionaires
very The ME team was surprised when a wealthy (non mobile) acquaintance revealed his phone to be a Nokia 6230 five – a workhorse feature phone from His us. told he ing, noth ’s years ago. That mate Philip Green, the billionaire UK . retailer, apparently still uses a 6310 reen o-sc mon The ? them er emb Rem k of brick with the long battery life? Thin the be d coul It d. save he’s ey mon all the ne. foundation of his fortu
WORST IDEA IN MOBILE? D2C subscription billing and per page billing.
MOBILE ENTERTAINMENT SUBSCRIPTIONS UK: £50 EUROPE: £75 REST OF WORLD: £90 If you or one of your colleagues would like to request a subscription to Mobile Entertainment, please email mob.subscriptions@c-cms.com or call 01580 883848
Tim Green
Stuart Dredge
Stuart O’Brien
Lisa Foster
Katy Grant
Please note that this is a controlled circulation title and subscription criteria will be strictly adhered to.
Mobile Entertainment magazine – your direct link to the content biz No other B2B mobile content news source hits more eyeballs. Here’s why: Monthly direct-todesk print circ: 8,012 Monthly digital downloads: 2,236 Online uniques: 64,470 (Google Analytics) Email news digest subscribers: 13,869
Executive Editor: TIM GREEN Tim.Green@intentmedia.co.uk
Sub-Editor: GEMMA MESSINA Gemma.Messina@intentmedia.co.uk
Production Manager: ABIGAIL FANGER Abigail.Fanger@intentmedia.co.uk
Online Editor: STUART DREDGE Stuart.Dredge@intentmedia.co.uk
Managing Editor: LISA FOSTER Lisa.Foster@intentmedia.co.uk
Subscriptions Manager: HANNAH SHORT Hannah.Short@intentmedia.co.uk
Total average monthly net circulation per issue for January 1st 2007 to December 31st 2007 was 8,012.
Associate Editor: STUART O’BRIEN Stuart.Obrien@intentmedia.co.uk
Advertising Sales Manager: KATY GRANT Katy.Grant@intentmedia.co.uk
Publisher/Managing Director: STUART DINSEY Stuart.Dinsey@intentmedia.co.uk
© Intent Media 2010. No part of this publication may be reproduced in any form or by any means without prior permission of the copyright owners. Printed by Pensord Press, NP12 2YA
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Mobile Entertainment is published 12 times a year by Intent Media ~ Saxon House, 6A St. Andrew Street, Hertford, Herts SG14 1JA, England
Contact Katy.Grant@intentmedia.co.uk for more details or call +44 (0) 1992 535647
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Join us at the BlackBerry Developer Day BlackBerry Developer Day will feature key note speeches from some of the most influential players in the industry, break-out sessions, hands-on labs and much, much more. Anyone seriously interested in the Devices shown from left to right: BlackBerry® Bold™ 9700 smartphone, BlackBerry® Storm™ 9500 smartphone, BlackBerry® Curve™ 8900 smartphone, BlackBerry® Curve™ 8520 smartphone
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