Mobile Entertainment Issue 45, November 2008

Page 1

M U S I C G A M E S V I D E O C O M M U N I T Y A D U LT

NOVEMBER 2008 ISSUE 45

MOBILE CONTENT:

IT’S KOSHER! MOBILE ENTERTAINMENT

Small country, big influence. The Israeli mobile powerhouse in focus on page13...

FOR EVERYONE IN THE MOBILE CONTENT INDUSTRY

www.mobile-ent.biz

Second Japanese wave breaks over Europe You wait ages for Japanese publishers to make the trip, then two do it at the same time CAPCOM and Namco are leading a fresh charge by Japanese mobile games publishers into Europe. Both companies have re-organised internally and committed fresh resources to the continent, each believing they can achieve a five per cent share of a market that’s

dominated by Glu Mobile, Gameloft, EA Mobile and THQ Wireless. The Japanese firms concede their European market shares are negligible at present, but with uncertainty surrounding the likes of VG Mobile, opportunities certainly exist to grab some ground. Capcom has unified its European and North American mobile

Capcom’s Midori Yuasa believes doing the basics right can deliver results

operations into one management team, with a single consumer-facing brand: Capcom Mobile. Midori Yuasa, president of Capcom Interactive, will lead the team. She is confident that success will come in Europe as it has in the US. She told ME: “We

held back from re-entering the US until 2006 and we were 62nd in the market then. Now we’re around fifth or sixth. We’ve achieved this by doing the basics right – balanced portfolio, good relationships with operators, good distribution. I’m sure we can do the same in Europe.” Namco Mobile is in the middle of a similar transformation, and is set to double its Euro workforce from 25 to 50. The company’s newly-appointed European president Barry O’Neill said: “To date we haven’t been

configured for Europe. Now we’re going to be more proactive in marketing, make sure our handset coverage is at least 85 per cent and work closely with all partners, whether they’re operators, handset companies or D2Cs.” The moves confirm Capcom and Namco as the only major Japanese games publishers with autonomous mobile operations in Europe; Sega and Konami licence their product to Glu, while Taito goes with EA. Nintendo, of course, has yet to do any mobile business at all beyond a few Mario wallpapers in Japan. Although Capcom and Namco will continue to exploit their arcade heritage via franchises such as Pacman, Dr. Kawashima’s Brain Coach (both Namco), Resident Evil and Street Fighter (both Capcom), they are mindful of a need for local IP. Namco clinched the rights to XFactor last month. Meanwhile, Yuasa says 50 per cent of Capcom’s US sales come from titles such as Are You Smarter Than A Fifth Grader? and Who Wants To Be A Millionaire?

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