Foundations of Design : REPRESENTATION, SEM1, 2017 M4 JOURNAL - FRAME vs FIELD Xinyue Lin
904905 Vaughan Cockburn + Studio 24
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WEEK 9 READING: TITLE OF READING
Question 1: What are Durer’s rules for perspectival projection? There are three Durer’s rules for perspectival projection. One of the rules is that perpendicular lines intersect,or meet at the central vanishing point of drawing of perspective projections. The second rule shows all the parallels , in any direction, all have a common vanishing point. Moreover,the distance between the eye and the picture plane have the equal distance. Finally, equal dimensions diminish progressively as they recede along their pathway.
Question 2: Describe homogenous space? Homogenous space is describe as a central perspective making two tacit but essential assumptions: first,that we with a single and immobile eye,and second that the planar cross section of the visual pyramid can pass for an adequate reproduction of our optical image . In fact these two premises are rather bold abstractions from reality, if by reality we mean the actual subject optical impression . For the structure of a infinite, unchanging and homogenous space , in short a purely mathematical space is quite unlike the structure of the psychophysiological.
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INVISIBLE CITY:
Baucis
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OLD QUAD ISOMETRIC
Isometric view of Old Quad
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OLD QUAD ISOMETRIC WITH NOTATIONS
Cities eye 3: BauCis
Key
0
1m
2.5m
View 1
Worried
View 2
Happy
Large Step
Light-Dark
Regular Step
Glance
Small Step
Stare
People
Meditation
5m
Isometric view of Old Quad with notations.
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QUAD PERSPECTIVE 1 + 2 This angle of the scene I chosen because it can shows a wider view of the whole Old Quad. It will shows more characters and make my story more complete.
The scene I have chosen as the central view of the Old Quad. The central one can express the theme of the whole story. That’s the reason why I decided to chose this perspective.
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PERSPECTIVE SCENE 1 + 2
My storey is shows Marco Polo’s imagine about the City of Baucis. When the travel enters this beautiful but deserted city,everything has confused the travel. The huge flamingo which higher than the sky, the wired ladders leads to heaven,everything is so strange in the city and that has ignited travel’s wonder and worry.
This scene shows one imagine of the wired city - recept. Those mask which means the traditional worship to the gods shows the local highly esteem to the world.
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WEEK 4 READING: TITLE OF READING Complete your reading before attempting these questions:
Question 1: What is the difference between autographic and allographic practice?
Autographic arts like painting and sculpture, that depend for their authenticity upon the direct contract of the author. While the allographic arts work exist in many copies and can be produced without the direct intervention of the author and the allographic arts are those capable of being reproduced at distance from the author by means of notation. Allographic arts depend upon notational practices as a consequence of ephemerality of work itself,or need to coordinate an intricate collaborative structure.
Question 2: Why do architects need new representational techniques? 1. Many aspects of the experience of architecture can never be effectively simulated or predicted by representational drawing. 2. Traditional representation presume stable and fixed subjects,but the contempopray city is not reducible to an artifact.That's the reason why architects need new representational techniques to describe or to intervene in a new dispersed field. 3. To further open architectural representation to the score,the map,,the diagram and the script could establish a basis for exchange with other discipline such as film,music and performance.
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FINAL DRAWINGS Cities eye 3: BauCis
Key
0
1m
Perspective 1
2.5m
View 1
Worried
View 2
Happy
Large Step
Light-Dark
Regular Step
Glance
Small Step
Stare
People
Meditation
5m
Perspective 2
Xinyue Lin, 904905
The final drawing of the isometric view which shows the movement of Marco Polo with the two perspective views which provide a butter understanding to the story
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