AN ADVENTURE GUIDE
Carpe Diem. Seize the day. Adventure is always out there. Just take a chance and go for it.
get lost. hop on a bike. start riding.
meet a stranger. collect stories. share stories.
explore. run around. roll around. laugh. be happy. just smile.
keep going. keep walking. don’t look back.
TRAVEL Document.
Imagine a map. Make your map. Mark all the places you’ve been. Carry around a sketchbook. Bring a camera. Take a lot of pictures. Collect things that interest you. Record your adventures. Jot down your thoughts.
REMEMBER
Do not burn yourselves out. Be as I a reluctant enthusiast....a part-time c r a half-hearted fanatic. Save the other yourselves and your lives f or p leasu adventure. It is not enough to fight land; i t is even more i mportant t o e While you can. W hile i t’s still here. out there and hunt and fish and mess with your friends, ramble out yond explore the forests, climb the mou bag the peaks, run the rivers, breath of that yet sweet and while and contempla the lovely, m ysteriou Enjoy yourselves, kee and your head firmly body active and alive much; I promise you t our enemies, over t h women with their hea and their eyes hypnot promise you this; You
am— a rusader, r half of ure and for the enjoy it. So get around der and untains, he deep d lucid air, sit quietly for a ate the precious stillness, us, and awesome space. ep your brain in your head attached to the body, the e, and I promise you this this one sweet victory over hose desk-bound men and arts in a safe deposit box, tized by desk calculators. I u will outlive the bastards.
Edward Abbey