Jaspall Gill Portfolio

Page 1

1 Curriculum Vitae

JASPALL GILL ARCHITECTURE PORTFOLIO


Curriculum Vitae

Thesis

1 Curriculum Vitae

Student Residence

Cooks Ferry Duplexes


Community Center

Town Hall

Beach Chair Installation

Aquatics Center


Education NCARB Architecture Registration Exams 3 Left to Complete

Master of Architecture University of Waterloo 2016

Bachelor of Architectural Science

Professional Experience Snyder Architects Inc.

Everstrong Construction Ltd.

Atelier Small Pte. Ltd.

Assistant Construction Manager Responsible for contract administration, interior design, SI’s, CO’s, and coordination of shop drawings,

Project Coordinator (10 Million) Responsible for compiling information, issuing contracts and proposing change orders

Designer Responsible creating design proposals, including drawings and renders.

8 Months, 2012-2013

4 Months, 2014

Reason for Leaving: To return to school.

Reason for Leaving: To return to school.

CaGBC 2012

Urban Arts Architects

Elan Private English Academy

Fundamentals of University Teaching

Intern Architect Responsible for drafting construction and cost estimation drawings (plans, sections), and 3D Modeling.

Foreign English Teacher Responsible for communicating new concepts to children with 0 English ability, tolerating difficult childhood behavior, working to appease parents

Ryerson University 2015

LEED Green Associate

University of Waterloo 2016

Abroad Study in China Soochow University 2014

4 Months, 2016-2017

Reason for Leaving: To Teach in Korea (employer was aware of this from the start)

1 Year, 2012-2013

Reason for Leaving: Contract End

JASPALL GILL

University of Waterloo, Master of Architecture Ryerson University, Bachelor of Architectural Science LEED Green Associate jaspall.singh.gill@gmail.com

4 Months, 2015

Reason for Leaving: To return to school.


Specialties

Skills

Volunteer Work

Aspiring Goals

Project Management

Fabrication

325 Magazine

Spec Writing

Position: Sponsorship Coordinator. A volunteer club to promote Ryerson Architecture by producing a magazine featuring student work

I feel it gives you a new level of control and confidence in the design and cost management of the project.

CANstruction

I feel this will be a very necessary skill with the environment increasingly driving economics

Most of my experience takes place during the construction phase for most of the projects I have worked on. I have managed construction as both while employed by contractor and project manager

Laser Cutting 3D Printing Wood CNC Routing

Institutional Design

Revit AutoCAD

I have a full year of experience dealing with K-12 public schools. For a school in Milton I was employed at an Architecture firm during the Design and CD phase and then sought employment at the GC company that managed its construction and worked on the project from conception to delivery.

Revit Collaboration During our third year in school our team was tasked with creating a full set of construction drawings. This included everything from schedules, details, wall sections and annotated plans to industry level standards for a commercial building. I lead the team in setting up the file and teaching the members how use annotations, and create advanced completely linked schedules

Residential Design I have experience dealing with clients requesting custom home designs in Singapore.

Design Visualization Every render in this portfolio, including those done in a collaborative setting, have been done my me.

Software Advanced Acrobat

Photoshop

A charity competition to design a sculpture out of cans to be donated

InDesign Illustrator Lumion (animations) Rhino + VRay Grasshopper Sketchup

AIAS Ryerson

Other

AIAS Mentorship Program

Sketching Hand Drafting Lighting Photography Public Speaking Classroom Design Product Research

Arduino programming

Position: Event Coordinator. A club meant to foster an architecture community within Ryerson in collaboration with the AIAS network in the states.

A initiative to mentor first year students to help guild them.

Energy Modeling

Real World Design With Digital Fabrication I have a lot of knowledge on how to laser cut and CNC items but I don’t know how to efficiently implement it into any design.

Estimating Project Costs NCARB Certificate LEED AP


Thesis

Student Project Produced using Rhino + Grasshopper + Vray + Excel + Adobe This thesis explores a design of a colony in outer space able to comfortably sustain a dense growing population of 1 million inhabitants. It attempts to answer the question ‘what sequence of events will allow for self-sustaining, expanding, city in space and what type of life may we lead within?’ A city housed on the outside of a spinning modular container is developed. A focus is placed on the structural opportunities that are enabled with artificial gravity, the ecosystem required to sustain life, and the cradle to cradle development that allows the cities survival.


This image illustrates how each module will grow continuously but never conflict with each other. The solid colour illustrates the habitation modules and the clear illustrates the agricultural modules.

Initial habitation modules with the added modules for agriculture. The colony as a whole when the agriculture is added will grow as a quadruple helix to form a cylinder. The two agricultural modules also need to be made in pairs in order to maintain complete balance. They do not need to match the mass of the habitation modules.

The completion stage, that includes the agricultural areas and the habitation areas. All the modules line up to form a cylinder

Thesis

Initial habitation modules. This habitat spins to create artificial gravity. This will grow into a double helix. The two modules need to be made in pairs in order to maintain complete balance.


Spin to create gravity

Ground Plane

The Tensile structure of a pair of modules


Thesis The Tensile structure of an individual module. The mesh at the top forms the support for where the buildings will be suspended


Tensile Members act like bike spokes to support the floor of the colony. Tensile Members also support a tension Mesh. High density housing blocks are supported on the tension ring. Buildings appear to float.

The structure of the individual units will be 3D printed out of concrete and steel. They can be customized to any degree so long as there is a central structural member going through its center of gravity. Housing modules are transported via train to the tensile building structure. Housing modules are hoisted up via a mechanical pulley to be attached to tensile ring. Multiple modules are built one under another to form a grape vine of housing.

Thesis

e t e o


Thesis


[Table 4] Housing Parameters

[Table 1] Population Overall Population Population of all Habitation Modules Population of all Agriculture Modules Population of all Habitation Modules per ring Population of all Agriculture Modules per ring Population Density of the Habitation modules Population of one Habitation Module Population of one Agriculture Module Population Density of the agriculture modules Agriculture Space Population Division Habitation Population Module Division

Reduction of Land available due to infrastructure

80%

900,000People

Average Housing Stack Size

95m2

Land Available

1.58km2

100,000People

Houses Per Floor

4Units

Land for Residential

1.26km2

112,500People

Floors Per Housing Stack

20Floors

Land for Offices

0.31km2

8,333People

Housing Stacks in a Cluster

3Housing Stacks

Land for water Ponds

0.40km2

56,818People/km2 5,114People 379People

Ratio of Open Area to Housing Stack footprint

12x

Height Per Floor

3.5m

Open Area per Cluster

13,680m2

Housing Stack Footprint

380m2

10%

People per Housing Stack

200People

90%

Total Area of Housing Stack Cluster

4,209People/km2

Age bracket 10 to 19

11.1%

Age bracket 20 to 29

13.8%

14,820m2

People Per Housing Stack Cluster

10.8%

13.7%

Age bracket 40 to 49

13.4%

Age bracket 50 to 59

15.0%

Housing Stack Space Required

Age bracket 60 to 69

11.5%

Age bracket 70 to 79

6.6%

Age bracket 80+

4.2%

8Rings Agriculture 1.5 modules to 1 Habitation module 12Rings

Number of Rings For Agriculture Number of Modules

22Modules

Length of each Module

300m

Linear Width of Colony

300m

90,000m2

Radius of colony

1,033m

End to End Length

1,200m 6m

Thickness of ground plane

35m

Levels of Land Required for Vegetation

Space left for other things Per Module

-36,307m2

Total Space Required

2,778,750m2

[Table 6] Agriculture Housing Stats Housing Stacks Required

42Housing Stacks

Housing Stack Cluster Required

14Clusters

1.9Housing Stacks 0.6Clusters 28,068m2 28,068m2

Space left for other things

61,932m2

Total Space Required

205,833m2 1,774,167m2

[Table 7] Office Stats

285,230m2 6,275,054m2

Surface area of the Colony (capped)

125,651,071m2

Volume of a Module

19,447,480m

Volume of a Ring

427,844,560m3

3

3,422,756,479m3 5,134,134,719m3 8,556,891,199m3

Linear Velocity Required for 1g

100.7m/s

Rotations Per Min.

0.9RPM

Seconds Per Rotation

66s

[Table 3] Side Rivers 30m 18,000.0m2

People Per Office Unit

7People

Average Office Size

130m2

Office Units Per Floor

10Units

Floors Per Office

20Floors

Housing Stacks in a Cluster

5Offices

Open Area to Office footprint

4x

Height Per Floor

4.5m

Total Height of Office

90m2

Open Area per Cluster

26,000m2

Office Footprint M2

1,300m2

People per Office

1,400People

Total Area of Office Cluster

32,500m2

People Per Cluster

7,000People

Population Density Per Cluster (people/ m2)

0.2People/m2

Space Person Floor Space

18.6m2/person

[Table 8] Office Space Office Share

60%

Offices Required

48Housing Stacks

Office Cluster Required

10Clusters

Office Space Required Office Required Per Module Office Cluster Required per Module Office Space Required Per Module

Brown Rice Fat

0.9%of total weight

60,288kg/year

Brown Rice Protein

165,174g/day

Total Amount required Carbohydrate

60,289kg/year

Total Amount required Fat

0.41%

Total Amount required Protein

1.86%

26,526,797kg/year

[Table 10] Gained Through Radiation from the sun Radiation Conductivity Energy output from the to the average distance from the sun (same distance as earth) Surface area of side always pointing towards sun Surface area due to Mirrors Total Radiation gain from the sun Total Radiation gain from the sun in kWh

[Table 18] Food Use

0.1 1,370W/m2 1,953,823,490W 690,665,206.36 W 2,644,488,696.72

W

9,520,159,308kWh

Total Radiation gain

952,015,931kWh

[Table 11] Loss through radiation to space Temperature min (at night)

16.0Degrees Celsius

Temperature Max (During the day)

25.0Degrees Celsius

Average Temp

20.5Degrees Celsius

Radiation Conductivity Watts lost through radiation

1.0 52,974,793,687.6Watts

Energy lost through radiation per day Energy needed to be generated per mod

kWh kWh

[Table 12] Oxygen Used Per Habitation modules Oxygen Used Per Person

0.55m3/day

Oxygen Used Per module

2,813m3/day

Consumption Age bracket 0 to 9 Consumption Age bracket 10 to 19 Consumption Age bracket 20 to 29 Consumption Age bracket 30 to 39 Consumption Age bracket 40 to 49 Consumption Age bracket 50 to 59 Consumption Age bracket 60 to 69 Consumption Age bracket 70 to 79

313,393m2 2Housing Stacks 0Clusters 14,245m2

0.0000006m3/m2*day 60%

Oxygen production by grass

0.05m3/day

Production of oxygen per tree per day

0.2m3/day

Trees per module

1,000.0Trees

m2 per Tree

90m2/Tree

Tree Production of oxygen per module per day Oxygen production by farming per mod

226m3/day 31,545m3/day

Waste Per Food Eaten Food Generated Per Habitation module Food Generated Per Agriculture module Total Food Generated for the Colony

Land Use

Energy Use Per Person per day Energy Use Per Habitation Module per day Energy Use Per Agricultural Module per day

Oxygen produced per day

2,825Calories/day

Water USe per day

[Table 15] Water Usage Water Usage Per Person per day

251.0L

Water Usage Per module per day

1,283,522.7L

Water Usage Per Agricultural module per day

11,319,439.8L

kWh per litre

0.015kWh/L

kWh per day per Habitation module kWh per day per agricultural module

19,191.715kWh/L 169,252.527kWh/L

[Table 23] Oats Generation

2,650Calories/day

Oats Fat

7.0%of total weight

2,650Calories/day

Oats Protein

17.0%of total weight

2,500Calories/day

Total Amount required Carbohydrate

2,500Calories/day

Total Amount required Fat

3.15%

Total Amount required Protein

12.19%

1.1x

Land Use

940,202m2

Oxygen produced per day

2,327,396m3

Carbohydrates

50.0%Calorie Intake

Protein Mass Generated Per module Carbohydrates Mass Generated Per module

Potato Fat

0.0%of total weight

0.0%of total weight

Total Amount required Carbohydrate Total Amount required Fat

0% 45%

Total Amount required Protein Mass Needed

Potato Protein

W 9,488,135,825.6kWh kWh 2,635,593,284.9W W

Protein

1,870m3

Unused Unused 73% 73% 17.0%of total weight

3,232m3

Water USe per day

3m3

[Table 20] Flax Seed Generation

9.39%

Total Amount required Fat

0.05%

Total Amount required Protein

1.43%

Mass Needed

60,013m2

Oxygen produced per day

272,867m3

Water USe per day

0.0%of total weight

Ground Beef Fat

15.0%of total weight

Ground Beef Protein

20.0%of total weight

Total Amount required Carbohydrate

0.00%

Total Amount required Fat

Flax Seed Fat

42.0%of total weight

Mass Needed

Flax Seed Protein

18.0%of total weight

Land Use

Total Amount required Carbohydrate

16.02%

Water USe per day

Total Amount required Fat

18.92%

Total Amount required Protein

12.91%

Unused 81%

401kg 6,018m2 66m3

[Table 26] Ground Chicken Generation Ground Chicken Carbohydrate

0.0%of total weight

Ground Chicken Fat

8.0%of total weight

Oxygen produced per day

504,178m3

Ground Chicken Protein

17.9%of total weight

Total Amount required Carbohydrate

0.00%

Total Amount required Protein

Peanut Carbohydrate

16.0%of total weight

Mass Needed

Peanut Fat

49.0%of total weight

Land Use

Peanut Protein

26.0%of total weight

Water USe per day

Total Amount required Carbohydrate

8.84%

Total Amount required Fat

22.07%

Total Amount required Protein

18.64% 168kg

Land Use

360,676m2

Oxygen produced per day

1,628,655m3 1,309m3

OATS

OATS

OATS

Unused 10%

Unused 10%

Fat 49%

Fat 49%

GROUND GROUND CHICKEN GROUND CHICKENCH Fat 8%

Unused 10%

Fat 8% Protein 18%

Protein 17%

Protein 17%

Protein 17%

Fat 7%

Fat Carbohydrate Fat Carbohydrate Carbohydrate 7% 66% 7% 66% 66%

Unused 74%

Unused 74%

F 8 Protein 18%

Unused 74%

Carbohydrate CarbohydrateCarbohydrate 17% 17% 17% te%in te%in tein o o 2 2 r r P P Pro2%

SOYBEAN SOYBEANSOYBEAN

Protein 36%

GROUNDGROUND BEEF GROUND BEEF Fat 15%

4%Carbohydrate 4%Carbohydrate 4%Carbohydrate 30% Protein 30% 30% Protein 36% 36% Unused 65%

Unused 81%

Unused 81%

Fat 30%

Fat 30%

Unused 65%

Fat 15%

Protein Protein 20% 20% Unused 65%

Fat 30%

6.76%

360,676m2

[Table 21] Peanut Generation

Fat 100%

Protein 26%

14.34%

Land Use

405m3

Fat 100%

[Table 25] Ground Beef Generation

Total Amount required Protein

Water USe per day

Unused 73%

219m3

Ground Beef Carbohydrate

29.0%of total weight

168kg

Protein

PATATO PATATO PATATO

773kg

Land Use

Flax Seed Carbohydrate

Mass Needed

Protein

Fat 100%

Protein 26%

2.0%of total weight

Total Amount required Carbohydrate

Total Amount required Fat

kWh

Carbohydrate CarbohydrateCarbohydrate 23% 23% 23%

0%

61,500m2

Mass Needed

Fat 42%

Unused Unused 9% 9% Carbohydrate CarbohydrateCar 16% 16%

0.1%of total weight

168kg

Land Use

Fat 42%

[Table 24] Potato Generation

559kg/day

100.0%of total weight

Coconut Oil Protein

Water USe per day

Potato Carbohydrate

1,399kg/day

Fat 42%

773kg

373kg/day

[Table 19] Coconut Oil Generation Coconut Oil Carbohydrate

Water USe per day

2,635,569,493.5W

Protein 26%

BROWNBROWN RICE RICE BROWN RICE

1,118,969Calories/day 2,954,077,500Calories/day

20.0%Calorie Intake

9,488,050,176.5kWh

Unused 9%

Unused 11%

36.46%

Mass Needed

Protein

Fat Mass Generated Per module

66.0%of total weight

15,106,078Calories/day

[Table 16] Total energy usage Total energy used per Agricultural module per day Total energy used per Agricultural module per year Total energy used per Agricultural module Watts Total energy used per Habitation rings per year Total energy used per Habitation module per day Total energy used per Habitation module per year Total energy used per Habitation module Watts Total energy used per Habitation module per year Watts

1,107m3

Oats Carbohydrate

50kWh

18,857kWh

Unused 11%

PEANUTPEANUT PEANU

COCONUT COCONUT OIL COCONUT OIL OIL

Carbohydrate CarbohydrateCarbohydrate Protein29% Protein 29% 29% 18% 18%

Protein 1,377,108m3 18%

2,900Calories/day

30.0%Calorie Intake

254,567kWh

261,167m2

1,850Calories/day

Fat

Oxygen produced per day

[Table 14] Energy usage by individuals per module

Unused 11%

773kg

2,900Calories/day

Coconut Oil Fat

Grass Coverage

FLAX SEED FLAX SEED FLAX SEED

3,000Calories/day

Consumption Age bracket 80+

[Table 13] Oxygen Produced Through Plants in Habitation modules Production per 1m2 of grass

2.6%of total weight 12.71%

Mass Needed

205,833m2

Housing Stacks Required Per Module Housing Stack Cluster Required per Module Housing Stack Space Required Per Module

8Levels

Surface area of one module (not capped)

Land Used for Rivers per module

126,307m2

Space left for other things

26.875m

Width of River from the edge

126,307m2

Total Space Required Per Module

Total Space Required Per Module

Distance between levels

Volume of the total Colony

9Clusters

23.0%of total weight

165,172g/day

Unused

Area per Module

26Housing Stacks

Brown Rice Carbohydrate

Unused

6,600m

2,778,750m2

Amount of Helium 3 required per Ag module per day Amount of Helium 3 required per module per year Amount of Helium 3 required per habitation module per day Amount of Helium 3 required per module per year Total Helium 3 Required for the colony

The amount of nutrients in each food item by mass

[Table 22] Brown Rice Generation

12.86MeV

Unused

250m

Length of each ring

Structural member radius

188Clusters

Housing Stack Space Required

Height of Enclosure

Helium 3 Fusion Yield

563Housing Stacks

Housing Stacks Required Per Module Housing Stack Cluster Required per Module Housing Stack Space Required Per Module

[Table 2] Enclosure

Ratio of Agriculture modules to Habitation modules

70m

[Table 5] Habitation Housing Stats

Age bracket 30 to 39

Number of Rings For People

600People

Total Height of Housing Stack

Housing Stacks Required per Ring Housing Stack Cluster Required per Ring

Volume of the total habitation space Volume of the total Agriculture space

[Table 17] Energy Generation

2.5People

Age bracket 0 to 9

Surface area of one ring

[Table 9] Habitation Land Use

People Per Housing Stack Unit

1,000,000People

3.62% 12.80% 401kg 13,984m2 4.9m3

In Microsoft Excel an energy model was developed that linked all the individual calculations so that a change in one attribute (colony dimensions, population, food, water, energy loss, density) would instantly yield the changes in every other affected attribute. With this tool virtual system prototypes of the colony were created that both provided instant energy, demographic, food and material feedback while also connecting to a 3D modeling program to display the shape the colony took. This tool was pivotal in the formation of this design. This table has over 300 lines of interconnected attributes.


Distance between levels

Crop land needed

Ducts running Heightwise

Levels of Land Required

Increase in yeild Total Land needed Land Use

Land in mod available for farming Open Area per Cluster

Open Area to Housing Stack footprint 30

Housing Stacks in a Cluster 29

Area of solar panels needed per module

Protein Soy bean Amount Total required Fat

People Per Cluster

Land Left for Other things

Land Used Total Space Required

Space left for other things

Area per Module

Space left for other things

Housing Stack Footprint M2 Ducts running lengthwise

People per Housing Stack

Population Density of the agriculture mods

Total Space Length of each Required Per Module ring

Total Amount Peanut Fat required Protein

Water USe per day

Population Density of the service mods

Amount of Helium 3 required per mod per day

Land Available

Average Housing Stack Size M2 26

Population Per Ring People Per Housing Stack Unit 25

Total energy used per Service mod per year

Linear Width of Colony 6

Ducts running Widthwise

Ducts running Widthwise

Total energy used per service module per day

Reduction of Land available due to infrastructure 11

Energy Use Per Service Module Housing Stack per day Space Required Per Module

Land for Residential

Energy use by the fan per day kWh per mod

m2 per Tree

Water USe per day

Total Amount required Carbohydrate

Water USe per day

Total Daily of production Footprint Office Oxygen M2

Crop land needed

Production per 1m2 of grass

Carbohydrates Mass Generated Per Mod

Population Density Per Cluster (people/ m2)

People Per Cluster

Production of Office Average per tree oxygen 33 day Size per

Office Share 39

Tree Production of oxygen per mod per day

Number of Rings For People 2

Total energy used per service module per day

Number of Ducts required

Mass Needed

Trees per mod

Potato Carbohydrate

Desired Air Speed (m/s)

Ground Chicken Fat

Soy bean Ground Chicken Carbohydrate Carbohydrate

Average Temp

Total Amount required Protein Ground Beef Fat

Volume of the total Colony

Consumption Age bracket 40 to 49

Oats Fat Total Amount Brown Rice Fat required Protein

Volume of the total Agriculture space

Temperature min (at night) 40

Air changes per hour Consumption Age bracket 30 to 39 Volume of a Module

Linear Velocity Required for 1g

Radius of colony Consumption Age bracket 20 to 29

Flow Rate

Desired Duct Cross Section

Surface area of one module (not capped)

Surface area of one ring

Force Created by the Fan

Flow Rate (m3/s) Number of Ducts required

Surface area due to Mirrors

Air changes per week 43 Flow Rate (L/s)

Consumption Age bracket 10 to 19

Surface area of

side always pointing towards sun

Age bracket 10 to 19 Consumption Age bracket 0 to 9

Energy use by the fan per day W

Total Radiation gain

Flow Rate (m3/s) Age bracket 20 to 29

Energy use by the fan per day kWh per mod

Energy needed to be radiated out to equalize temp

Rotations Per Min.

Age bracket 30 to 39

Desired Air Speed (km/h) 45

Total energy used per Agricultural module per day Watts lost through radiation per module

Age bracket 40 to 49 Flow Rate

Volume of a Ring

Peanut Carbohydrate

Energy lost through radiation per module per day

Air changes per week 43

Seconds Per Rotation

Total Amount required Protein

Ground Beef Carbohydrate

Coconut Oil Carbohydrate

Desired Duct Diameter 44

Energy Use Per Agricultural Module per day

Age bracket 50 to 59 Flow Rate (L/s)

Surface area of the Colony (capped)

Flax Seed Carbohydrate

Force Created by the Fan

Coconut Oil Fat

Total energy used per Agricultural module Watts Total energy used per Agricultural mod per year

Total Amount required Protein

Water USe per day

Land Use Brown Rice Carbohydrate

Amount of Helium 3 required per mod per day

Flax Seed FatConsumption Age bracket 50 to 59

Land Use Total Helium 3 Required for the colony Potato Fat

Volume of the total habitation space

Mass Needed Energy use by the fan per day W

Desired Duct Cross Section Height of Enclosure 7

Coconut TotalOilAmount Protein required Fat Total Amount required Protein

Mass Needed

Total Amount required Carbohydrate

Land Use Oxygen Used Per Person

Food Generated Per Agriculture Mod

Consumption Age bracket 60 to 69

Age bracket 60 to 69

Total Amount required Carbohydrate

Consumption Age bracket 30 to Population Density of the service mods

Mass Needed Land Use

Energy Use Per Person per day 47

Ducts running Heightwise

Total Food Generated for the Colony

Radiation Conductivity 42 Total Radiation gain from the sun in kWh

Desired Air Speed (m/s)

Desired Duct Diameter 44

Total Radiation gain from the sun

Air changes per hour

Age bracket 0 to 9 Desired Air Speed (km/h) 45

Waste Per Food Eaten

Visualization Of A Parametric Energy Model Built From Scratch in Excel This displays all the variables that are affected when the population is changed FULL

HUMAN

MODULE

INTERIOR

Iteration One

FULL

Coriolis effect Population Density Energy Required Radiation Exposure Population Difference per mod

MODULE

Iteration Two

0% +167% -55% -65% +8418

HUMAN

INTERIOR

Energy output from the to the average distance from the sun (same distance as earth)

FULL

Coriolis effect Population Density Energy Required Radiation Exposure Population Difference per mod

-29% -50% +113% +117% 0

MODULE

Iteration Three

HUMAN

INTERIOR

Helium 3 Fusion Yeild

Total energy used per Service rings per year

Total Amount required Protein

Flax Seed Amount TotalProtein required Fat

Mass Needed

Amount of Helium 3 required per mod per year

Fat Mass Generated Per mod

Land Use

Water USe per day

Minimum vegitation Required

Offices Required

Mass Needed

Land Use

Total Amount required Protein

Protein PeanutTotal Amount required Fat

Protein

Total Amount required Carbohydrate

Crop land needed

People Per Office Unit 32 Land Use

Office Units Per Floor 34

Mass Needed

Protein Mass Generated Per mod

Oats Carbohydrate

Area of solar panels needed per module

Amount of Helium 3 required per mod per year

Total AmountAge bracket 70 to 79 required Fat Total Amount Ground Beef required Fat Protein

Total Amount required Carbohydrate

Total Land needed

Office Required Per Module

Oxygen Used Per mod

Space between ducts

Open Area per Cluster Water Usage Per Person per day 48

Water Usage Per module per day

Housing Stacks in a Cluster 36

Total Space Required Per Module

Water Usage Per Agricultural module per day

Office Cluster Required per Module

Population of one Service Module Office Cluster Required

Land for Residential

Live stock land needed People per Office

Office Space Required Per Module

Food Generated Per Service Mod

Share of Energy Generated Through Fusion

Consumption Age bracket 70 to 79 Total Amount required Protein

Total Amount required Carbohydrate

Water USe per day

Open Area to Office footprint 37

Office Space Required

Land for Offices

Length of each Module 5

Total Amount required Fat

Total Amount required Carbohydrate

Mass Needed

kWh per day per service module

Ducts running lengthwise

Total Height of Office

Floors Per Office 35

Total Area of Office Cluster

Total energy used per Service module Watts

Land for Offices Housing Stack Share 12

Levels of Land Required

Mass Needed

Land for water Ponds

Efficiency of solar panels 50 Share of Energy Generated Through Solar

Age bracket 80+

Water USe per day

Width of Pond from the edge 24

Land available

Soy bean Fat

Potato Protein

Land for Offices

Total energy used per Service Mod per year Watts Land Left for Other things

Land for water Ponds

Housing Stack Units Per Floor 27

Height Per Floor 38

Water USe per day

Total Space Required Population Density Per Cluster (people/ m2)

Chicken GroundTotal Amount Protein required Fat Land Use

Peanut Carbohydrate

Housing Stack Space Required

Space left for other things Per Module

Total Height of Housing Stack

Housing Stack Cluster Required Floors Per Housing Stack 28

Service Population Module Division 8

Total Area of Housing Stack Cluster

kWh per day per agricultural Water USe per day module

Land Used per Module Housing Stack Share 13

Housing Stack Space Required Number of Modules 4

Housing Stacks Required

Housing Stacks Required per Ring

Height Per Floor 31

Surface area due to Mirrors

FULL

Coriolis effect Population Density Energy Required Radiation Exposure Population Difference per mod

MODULE

Final Design

HUMAN

-43% +120% -19% -35% +4261

INTERIOR

Thesis

Housing Stacks Required Per Module

Population of all Agriculture Modules per ring

Distance between levels

Land available

Housing Stack Space Required Per Module

Housing Stack Cluster Required per Module Space between ducts

Number of Rings For Agriculture 3

Live stock land needed

Land available

Housing Stack Cluster Required per Ring

Agriculture Space Population Division 9 Population of all Service Modules

Population of all Service Modules per ring

Live stock land needed

Housing Stacks Required Per Module

Consumption Age bracket 80+

Population of all Agriculture Modules

Overall Population

kWh per litre 49

Housing Stack Cluster Required per Module


Space Architect


Thesis


Aquatic Center

While Employed at Urban Arts during the Construction Docs Phase. Produced using AutoCAD + Adobe + Sketchup + Maxwell This Aquatic Center facility comprises a 25m competition lap pool, leisure pool, lazy river, and hot pool. It will provide for everyone from the very young to the very old, both as a community hub for fitness and physical therapy, but also entertainment and community engagement and cohesion. My responsibility in this project were to coordinate the elevations and model with the plans. I was also responsible for producing promotional work as well as 3D modeling.

Photoshopped by me, Rendered by others


2700

EXIT

POOL RULES

POOL RULES

IN THE POOL YOU MUST

IN THE POOL YOU MUST · Wear clean and appropriate bathing attire. · Ensure all children less than seven years of age are closely supervised (within arms reach) by a responsible person of at least sixteen years of age. One person may supervise no more than three children at one time. · Infants and toddlers must wear swim diapers and/or elastic swim pants. THERE SHALL BE NO · Entering the pool with an illness, including open sores, bandages, head colds, discharging ears or noses or infected eyes. · Entering the pool without having first taken a cleansing shower · Running, fighting or engaging in other conduct likely to cause an injury while in the pool enclosure · Contaminating or fouling the pool · Failing to immediately report to the operator or lifeguard an injury suffered while in the pool enclosure, or contamination or fouling of the pool · Failing to supervise children for whom one is responsible while in the pool enclosure · Diving into water that is less than 2m deep · Entering the pool unless under supervision of a qualified swimming instructor or lifeguard · Bringing glass into the pool area. · Using of being under the influence of intoxicants.

· Wear clean and appropriate bathing attire. · Ensure all children less than seven years of age are

closely supervised (within arms reach) by a responsible person of at least sixteen years of age. One person may supervise no more than three children at one time.

· Infants and toddlers must wear swim diapers and/or elastic swim pants. THERE SHALL BE NO

· Entering the pool with an illness, including open sores, bandages, head colds, discharging ears or noses or infected eyes.

· Entering the pool without having first taken a cleansing shower

· Running, fighting or engaging in other conduct likely to cause an injury while in the pool enclosure

· Contaminating or fouling the pool · Failing to immediately report to the operator or lifeguard an injury suffered while in the pool enclosure, or contamination or fouling of the pool

· Failing to supervise children for whom one is responsible while in the pool enclosure

· Diving into water that is less than 2m deep · Entering the pool unless under supervision of a qualified swimming instructor or lifeguard

· Bringing glass into the pool area. · Using of being under the influence of intoxicants.

0000

INTERIOR ELEVATION - NATATORIUM EAST SCALE 1:50 EXIT

POOL RULES

Aquatic Center

8

2700

POOL RULES

IN THE POOL YOU MUST

IN THE POOL YOU MUST · Wear clean and appropriate bathing attire. · Ensure all children less than seven years of age are closely supervised (within arms reach) by a responsible person of at least sixteen years of age. One person may supervise no more than three children at one time. · Infants and toddlers must wear swim diapers and/or elastic swim pants. THERE SHALL BE NO · Entering the pool with an illness, including open sores, bandages, head colds, discharging ears or noses or infected eyes. · Entering the pool without having first taken a cleansing shower · Running, fighting or engaging in other conduct likely to cause an injury while in the pool enclosure · Contaminating or fouling the pool · Failing to immediately report to the operator or lifeguard an injury suffered while in the pool enclosure, or contamination or fouling of the pool · Failing to supervise children for whom one is responsible while in the pool enclosure · Diving into water that is less than 2m deep · Entering the pool unless under supervision of a qualified swimming instructor or lifeguard · Bringing glass into the pool area. · Using of being under the influence of intoxicants.

· Wear clean and appropriate bathing attire. · Ensure all children less than seven years of age are

closely supervised (within arms reach) by a responsible person of at least sixteen years of age. One person may supervise no more than three children at one time.

· Infants and toddlers must wear swim diapers and/or elastic swim pants. THERE SHALL BE NO

· Entering the pool with an illness, including open sores, bandages, head colds, discharging ears or noses or infected eyes.

· Entering the pool without having first taken a cleansing shower

· Running, fighting or engaging in other conduct likely to cause an injury while in the pool enclosure

· Contaminating or fouling the pool · Failing to immediately report to the operator or lifeguard

an injury suffered while in the pool enclosure, or contamination or fouling of the pool · Failing to supervise children for whom one is responsible while in the pool enclosure · Diving into water that is less than 2m deep · Entering the pool unless under supervision of a qualified swimming instructor or lifeguard · Bringing glass into the pool area. · Using of being under the influence of intoxicants.

0000 2700

8

DISTRICT aquatic ce

INTERIOR ELEVATION - NATATORIUM EAST SCALE 1:50

Interior Elevation

Vanderhoof Brit

0000

ISSUED FOR TENDER

1

POST TENDER ADDEN

1

INTERIOR ELEVATION - CORRIDOR SOUTH SCALE 1:50

DISTRICT aquatic ce

Vanderhoof Brit

INTERIOR E 2700 2700

EXIT

2700

EXIT

0000 0000

POST TENDER ADDEN

INTERIOR E

0000

9

10

INTERIOR ELEVATION - RECEPTION EAST INTERIOR ELEVATION - CORRIDOR NORTH SCALE 1:50

2 Interior Elevation 2700

ISSUED FOR TENDER 1

SCALE 1:50

INTERIOR ELEVATION - RECEPTION NORTH SCALE 1:50

2700

DISTRICT aquatic ce

Vanderhoof Britis

0000

0000

9

10

INTERIOR ELEVATION - RECEPTION EAST SCALE 1:50

SCALE 1:50

.

2700 EXIT

0000

Interior Elevation INTERIOR ELEVATION - NATATORIUM SOUTH 3

ISSUED FOR TENDER

INTERIOR ELEVATION - RECEPTION NORTH

SCALE 1:50

All images on this page were completed by me

INTERIOR E


3D Printing (modeled as a team with others)

Pool Interior (Rendered by me, Photoshopped by others)


Aquatic Center ENTRANCE

LEISURE POOL

HOT POOL

LAP POOL

Plan drawing (created by others, edited by me)


Exploded Axonometric of the Roof`(completed by me)


EXIT

POOL RULES

N - NATATORIUM NORTH EXIT

POOL RULES

IN THE POOL YOU MUST · Wear clean and appropriate bathing attire. · Ensure all children less than seven years of age are closely supervised (within arms reach) by a responsible person of at least sixteen years of age. One person may supervise no more than three children at one time. · Infants and toddlers must wear swim diapers and/or elastic swim pants. THERE SHALL BE NO · Entering the pool with an illness, including open sores, bandages, head colds, discharging ears or noses or infected eyes. · Entering the pool without having first taken a cleansing shower · Running, fighting or engaging in other conduct likely to cause an injury while in the pool enclosure · Contaminating or fouling the pool · Failing to immediately report to the operator or lifeguard an injury suffered while in the pool enclosure, or contamination or fouling of the pool · Failing to supervise children for whom one is responsible while in the pool enclosure · Diving into water that is less than 2m deep · Entering the pool unless under supervision of a qualified swimming instructor or lifeguard · Bringing glass into the pool area. · Using of being under the influence of intoxicants.

DISTRICT OF VANDERHOOF aquatic centre

Interior Elevation ELEVATION - NATATORIUM NORTH 5 INTERIOR

Vanderhoof British Columbia

SCALE 1:50

ISSUED FOR TENDER

Aquatic Center

IN THE POOL YOU MUST · Wear clean and appropriate bathing attire. · Ensure all children less than seven years of age are closely supervised (within arms reach) by a responsible person of at least sixteen years of age. One person may supervise no more than three children at one time. · Infants and toddlers must wear swim diapers and/or elastic swim pants. THERE SHALL BE NO · Entering the pool with an illness, including open sores, bandages, head colds, discharging ears or noses or infected eyes. · Entering the pool without having first taken a cleansing shower · Running, fighting or engaging in other conduct likely to cause an injury while in the pool enclosure · Contaminating or fouling the pool · Failing to immediately report to the operator or lifeguard an injury suffered while in the pool enclosure, or contamination or fouling of the pool · Failing to supervise children for whom one is responsible while in the pool enclosure · Diving into water that is less than 2m deep · Entering the pool unless under supervision of a qualified swimming instructor or lifeguard · Bringing glass into the pool area. · Using of being under the influence of intoxicants.

15 NOVEMBER 2016

DISTRICT OF VAND aquatic centre INTERIOR ELEVATIONS

Vanderhoof British Columbia

EXIT

EXIT

ISSUED FOR TENDER

ELEVATION - LOBBY WEST Interior Elevation 6 INTERIOR

INTERIOR ELEVATION

SCALE 1:50

EXIT

EXIT

6

4

15

INTERIOR ELEVATION - LOBBY WEST SCALE 1:50

INTERIOR ELEVATION - NATATORIUM WEST

Interior Elevation SCALE 1:50

All images on this page were completed by me


Mixed Use Student Residence

Student Project Produced using Revit + Adobe Standing as a multi-unit student residential project featuring office space down below, this intervention strives to introduce Ryerson’s Digital Media initiatives to the rest of the university by using a bridge to connect the public areas to the private office space. The ground floor lobby features several gathering spaces that look down on to the Digital Media Zone’s new. This idea of the bridge is also taken up to the residential floors with west end of every other floor featuring an open to below section allowing for visual communication for the student residents between floors.


a St.

a St.

Victori

Gould

Gould

St.

Younge

Victori

St.

Given the property on Younge Street directly adjacent to the new student learning center.

a St.

Gould

St.

Younge

St.

The program calls for one floor to be dedicated office space to the Digital Media Zone, another for the lobby and a the remaining upper floors for student residents

a St.

Victori

Younge

St.

Perforations were made in the ground floor to connect the offices with the lobby. This served to create dedicated congregation zones with the remaining floor space on the lobby. The vast degree of the floor space removed also visually connects the two spaces advertising for the Digital Media Zone and providing for views to the users

St.

The office for the Digital Media Zone was dedicated to basement floor

Victori

Gould

St.

Younge

a St.

Victori

Gould

St.

Gould

St.

Younge

St.

On the residential side, to maximize the amount of sunlight that can enter the building ‘gills’ were extruded from the side.

St.

Younge

St.

The Younge street facade became fully glazed to allow the residents of each atrium to have a full view of the street.

Student Residence

a St.

Victori


01. Younge Street Entrance 02. 3rd Space Lounge 03. Gould Street Entrance 04. Loading 05. Washroom 06. Triple Unit 07. Double Unit 08. Single Unit 09. Married Unit 10. Meeting Room 11. Lobby 12. Digital Media Zone


07.

08.

06.

08.

Group Study DN

UP

DN

DN

10.

UP

First Floor

Third And Fifth Floor Plan 03.

DN

Loading zone

04.

02.

01.

DN UP

First Floor Plan

12.

11.

05.

UP

DN

Student Residence

09.


First Floor


Soffit Detail

Student Residence


Media Zone Floor Plan


Student Residence Perspective Section


All images on this page were completed by me

Cooks Ferry Duplexes

While Employed at Urban Arts Architecture. Produced using Sketchup + Vray + Vectorworks + Adobe These Duplexes were commissioned by the Cooks Ferry Fist Nations Reserve as social housing. The design called for 3 lots to be split into two each. As a team we came up with 3 different housing plans that could be combined to form multiple different combinations. Passive housing strategies were also explored in this design. My responsibilities were to model the houses, and create all the plans, sections and elevations. I was also in tasked with producing the promotional material sent to the client.


All images on this page were completed by me

Cooks Ferry Duplexes Town Hall

LEFT SIDE

RIGHT SIDE


Living Room (completed by me)


OPEN TO BELOW

OPEN TO BELOW

OPEN TO BELOW

Cooks Ferry Duplexes Town Hall

OPEN TO BELOW OPEN TO BELOW

Bathroom 5' x 9'2" Bedroom 1 13'9" x 9'2"

OPEN TO BELOW

OPEN TO BELOW

OPEN TO BELOW

Bathroom 5' x 9'2"

Bedroom 1 9'2" x 15'9"

Bedroom 1 13'9" x 9'2" Bedroom 3 10'2" x 11'5"

Bedroom 2 9' x 11'5"

Bathroom 5' x 11'5"

Bedroom 1 9'2" x 15'9"

Bedroom 2 12'2" x 11'5"

Bedroom 3 10'2" x 11'5"

Bedroom 2 9' x 11'5"

Bathroom 5' x 11'5"

Bedroom 2 12'2" x 11'5"

SECOND FLOOR PLAN

SECOND FLOOR PLAN

SECOND FLOOR PLAN

SECOND FLOOR PLAN

OPEN ABOVE

OPEN ABOVE

Living / Dining 20'6" x 20'

Living / Dining OPEN ABOVE 19'5" x 20'6"

OPEN ABOVE OPEN ABOVE

W/D

OPEN ABOVE

F

Kitchen 20'6" x 9'9"

DW

F

DW

Mudroom 6'6" x 7'4" DW

F

Cold Storage Cold Storage

W/D

Cold Room

DW

Kitchen Mudroom 19'5" x 9'9" 6'6" x 7'4" F

Cold Room

W/D DW

W/D W/D

W/D

W/D

Kitchen 19'5" x 9'9" F

F

Living / Dining 20'6" x 20'

OPEN ABOVE

OPEN ABOVE

DW

W/D

Living / Dining 19'5" x 20'6"

F

DW

HC Bedroom 10'10" x 14'6"

DW

HC Bedroom 10'10" x 14'6"

Kitchen Mudroom 20'6" x 9'9" 6'6" x 7'4" F

Mudroom 6'6" x 7'4"

GROUND FLOOR PLAN

GROUND FLOOR PLAN GROUND FLOOR PLAN

GROUND FLOOR PLAN 3

3

3 BDRM UNIT: 1265sqft

All images on this page were completed by me with minor aid from others 3 BDRM UNIT: 1265sqft

3

3A

3 BDRM ACCESSIBLE UNIT: 1435sqft

3

3A

3 BDRM ACCESSIBLE UNIT: 1435sqft


Living Room (completed by me)


DW

W/D

B: 3 BDRM HC

W/D

Bedroom

A: 3 BDRM

W/D

F

DW

Bedroom

W/D

A: 3 BDRM

C: 2 BDRM HC

DW

Cooks Ferry Duplexes Town Hall

LOT 15

LOT 13

F

DW

F

F

DW

DW

Living / Dining

Kitchen

LOT 16

F

A: 3 BDRM

Deck

Entry porch

W/D

W/D

A: 3 BDRM F DW

3 3

UNIT A: 3 BDRM

Site Plan (completed by me with minor aid from others)

COOKS FERRY DUPLEXES: SITE PLAN

Site Plan (completed by me with minor aid from others)

SCALE: 1:500 Bedroom

Bedroom

Bedroom DW

F

A: 3 BDRM

LOT 16

W/D

Living / Dining

Kitchen

Deck

Kitchen

W/D

Entry porch

A: 3 BDRM F

Entry porch

Living / Dining

DW

Section (completed by me with minor aid from others) 3A 3

Section (completed by me with minor aid from others) 3 3

Deck


Parasol Membrane

Beach Chair Installation

Student Project Produced using Rhino+ Vray + Adobe The design process started with the question of what we expect to see at the beach in summer and how to incorporate those familiar elements in winter. The beach chair and umbrella was determined to be the most iconic representation. The theme of humour was selected and this was done through a simple play of the scale. The result would intrigue and shock the viewer by providing a very unorthodox form that they could interact with.

Parasol Canopy Structure Parasol Wood Column Wood Chair

Life Guard Stand Exploded Axonometric `

Exterior View Wood Column 1/2� plywood for Seating

Wood 2x4

Wood Anchor System

Concealed Splice Bracket

Parasol Attachment Detail

Parasol Anchor Detail

Wood Concealed Beam Steel Plate

Concealed Splice Detail


Beach Chair Installation Play of Scale Diagram

Looking out from the Chair

Transparency

Seating

Child Play

Wind Mitigation

Steel Cap Column Bracket

e

Wood 2x4 Parasol Detail

Section

Program Axonometric


Town Hall While Employed at Urban Arts Architecture during the Design Development Stage. Produced using Vectorworks + Sketchup + Adobe + Vray This town hall was commissioned by the Village of Radium Hot Springs. My main responsibilities were to produce all promotional images that were to be shown to the client. I was also responsible for producing sections, and plans.

Exterior view (completed by me)


North Elevation

All images on this page were completed by me

Town Hall

South Elevation


Town Hall (created by me)


Town Hall Plan drawing (created as a team within the firm)


Exterior (created by me) VIEW OF HALL LOOKING WEST FROM FRONT PLAZA

1. PLAZA AMPHITHEATER

2. PLAZA AMPHITHEATER

3. EARTH TONE PAVERS

4. PAINT POT PAVING

5. PAINT POT PAVING

1 2

Town Hall (created by me)

VIEW OF HALL LOOKING SOUTH FROM LEGENDS PARK A recessed circular centerpiece recalls the Kootenay Paint Pots, creating

Screen planting A seat on a sunny aspect

4

5

PAINT VIEW POT PLAZA TO PLAZA FROM MULTI-PURPOSE ROOM

PAINT POT PLAZA

PAINT POT PLAZA

3

Performance perch Weathered ochre coloured concrete

Hapa Collaborative

Landscape Architecture Urban Design

403-375 West Fifth Avenue Vancouver, BC V5Y 1J6

604 909 4150 hapacobo.com


Town Hall Section Through Ramp

Section Through Hallway All images on this page were completed by me


Community Center Student Project Produced using Revit + Adobe This community center is centered around the desire to connect the busyness of King Street with the quite cove of Wellington Street in tandem with creating a center to the parks to the north, east and west. This is done by reinforcing a lane-way connection between the two streets by landscaping and including all of the main entryways on the path. The building is centered around verticality ordered by increasing privacy as the user ascends using vertical wood fins in varying density to block and allow sightliness. The mass is separated into five volumes with each space forming an atrium where all the vertical circulation occurs. This also forms a chimney effect allowing for the building to naturally ventilate itself.


PERPENDICULAR CIRCULATION LANEWAY

OPEN TO LANEWAY

MATCH HEIGHTS

PERPENDICULAR CIRCULATION PARK

SOLID STRUCTURES

EXPAND LANEWAY

CREATE VOIDS

VOID STRUCTURE

SERVICE ENTERANCE

PUSH TO REVEAL ENTERANCE

MERGE STRUCTURES

Community Center

BUILDABLE ENVELOPE


Entrance

Gymnasium Court.


UP

UP

DN UP

02.

Community Center

05. 01.

04.

UP

UP

03.

First Floor Plan

07.

DN

Second Floor Plan

DN

DN

UP

13.

UP

UP

DN

UP

03.

01. 02. 03. 04. 05. 06. 07. 08. 09. 10. 11. 12.

Cafe Gallery Lobby Gym Bike Storage Art Studio Class Room Youth Room Mixed Use Weight Lifting Library Dance


Lobby

Ground Floor


08.

07.

Community Center

DN

UP

DN

DN

09.

DN

UP

UP

10.

09.

Fourth Floor Plan

12.

11.

DN

DN

UP

Third Floor Plan

11.

01. 02. 03. 04. 05. 06. 07. 08. 09. 10. 11. 12.

Cafe Gallery Lobby Gym Bike Storage Art Studio Class Room Youth Room Mixed Use Weight Lifting Library Dance


Sectional Perspective

EXPERIENTIAL SECTION


Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.