STEVENS | 2013 Portfolio

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stevens

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JAY STEVENS

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2013

jaymstevens@me.com (360) 710-7314

education

Montana State University, Graduate School of Architecture

M Architecture, 2012-

Montana State University, College of Arts and Architecture

BA Environmental Design, 2005-2010

past affiliations

MSU Cycling Team athlete, vice president

experience

Common Thread research associate, 2013-present REDlab owner/designer, 2011 Indigo Architecture + Interiors intern, 2010 Clark Construction intern, 2010 MulvannyG2 Architecture student intern, 2008 Meadowlark Construction laborer, 2007

travel

Canada Croatia Czech Republic Denmark Mexico Morocco France Germany Italy Norway Portugal Spain Sweden Switzerland

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2 Professional letters of recommendation available upon request.

language

english, native german, intermediate spanish, intermediate

tool palette

3d printing laser cutting cnc routing rhinoceros grasshopper maya blender* sketchup vray mentalray revit* autocad photoshop indesign illustrator soundbooth bridge flash dreamweaver wordpress joomla html* css* processing* arduino* microsoft office open office *limited experience

practical applications

architectural + environmental design spatial acoustic lighting aesthetic social interactive experiential directed research conceptual design product innovation + design

interests

architecture + ecology integration architectural + industrial design integration robotics digital/material fabrication generative architecture + computational design morphogenesis geometry optimization methods sound + acoustics intermedial design material ecology + morphogenesis urban + spatial morphology neuroscience + psychology language consumer technology biotechnology synthetic biology computer science anthropology economics agriculture genetics

Mac + PC proficient

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H

ello, I’m Jay.

I am an environmental designer from the Pacific Northwest. I received a BA in Environmental Design from the School of Architecture at Montana State University in 2010, and have gained professional experience in both architecture and construction. In 2011, I started a small entity called REDlab, a ‘lab’ for research, experimentation and design through which many project ideas were conceived, including a disassemblable mobile dwelling, an integrated bathroom fixture/wall cladding system, and an innovative sound application for web and mobile devices. Currently, I am interested in developing a career around my interests in adaptable environmental design using condition/relationship-oriented methods, evolutionary architectures, structural ecologies, geometry, topology, digital/material fabrication, optimization methods, programming, sound, computer graphics and intermedial transcriptive techniques. Although I’ve been immersed in the study of architecture, design, and many aspects of environment for the past eight years, I have developed further curiosities around many other subjects such as evolutionary/synthetic biology, genetics, computer science and economics. These are peripheral subjects that I have developed interests in—while they do not reflect formal expertise, an awareness of other fields and subjects informs my specific work and methodologies.

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Lantern Lofts - 2007/2013 6 Exit Gallery - 2010 16 Community Center for Collaborative Growth - 2008 22 SFAAU Cooperative - 2009 25 Library of Global Ambient Sound - 2011/2013 30 Future Farm - 2012 42

ACA

Foreign Studies - 2008 46

DEM

IA

PARTICIPATION

ENT

The Chair - 2012 52

N R

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M

CO

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O TI

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IND

S H

ND EPE

Highland Skye Farm - 2010 54 floWALL - 2011 Jump The Gap Design Competition 60 LaN [Live Architecture Network] - 2012 Data Mining Workshop 62 TEDxBozeman - 2012 62 Audiomood - 2011 63 REDlab - 2011 63

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COMMERCIAL RESIDENTIAL AGRICULTURE + HORTICULTURE

contents

HIGHER EDUCATION CIVIC + CULTURAL SPORTS + RECREATION

BOZEMAN, MONTANA INDIANOLA, WASHINGTON SEATTLE, WASHINGTON PORTLAND, OREGON SAN FRANSISCO, CALIFORNIA FINNEY COUNTY, KANSAS EUROPE + NORTHERN AFRICA

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Lantern Lofts PORTLAND, OREGON

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antern Lofts is a mixed-use building in Portland’s Pearl District that explores a two-level-unit arrangement for opposite-side, naturally-lit apartments, and by an aesthetic inspired by strips of peeled cedar tree bark, a material traditionally used by Pacific Northwest native tribes to make baskets, clothing, tool parts, canoes and used even in material applications for traditional dwellings. The building appears as a set of three lanterns, each wrapped in a thin strip of treated, weather-proof tree skin from the Pacific redcedar. These three facade elements behave as a dynamic system—the framework makes small vertical adjustments at many grid-based points to improve building performance from live data feeds from natural environmental factors (like solar gain and rain/ wind values as vectors), in an effort to make the building more energy-efficient and the occupants more comfortable. Each residential unit is given optional control to override certain parameters of the automatic facade system for further customization of the strip arrangement (within the parameters of the unit’s region(s) of the cedar strip). As a whole, the horizontally-oriented facade is always changing in subtle ways just as the city is that contains it. Retail space includes classroom/gallery/demonstration space - profits benefit Oregon Native American Business and Entrepreneurial Network. The commercial space is for ONABEN offices.

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street perspective from northeast on 9th avenue aerial perspective from southwest loft apartment interior perspective at east end


// SITE

DAVIS STREET

street perspective from southwest on couch street

LANTERN LOFTS

9TH AVENUE

10TH AVENUE

COUCH STREET

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aerial perspective above 9th + couch from southeast at night

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aerial perspective above 9th + couch from southeast during the day

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Level 7

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LOFT UNITS

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13. retail 14. roof patio 15. HVAC 16. MEP 17. lobby

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section 1 section 2

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LEVEL 7 200’ - 0”

LEVEL 6B 188’ - 1”

LEVEL 6A 178’ - 2”

LEVEL 5B 168’ - 3”

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LEVEL 4B 148’ - 5”

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LEVEL 3 128’ - 0”

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Couch Street

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LEVEL 3 128’ - 0”

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Ninth Avenue

Tenth Avenue

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Exit Gallery BOZEMAN, MONTANA

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rchitecture is an expansive playground of language and poetry that conveys meaning when it is informed well at different scales simultaneously. The Exit Gallery project is a study of how detail is conveyed in material systems and how to navigate large amounts of important information, all designed in a way that delivers a clear, complete, reliable building. The gallery project helped me to consider further how materials are produced and where they come from, how to achieve clarity in communication between architect, contractor and owner, and how the meaning construed by the architect is administered to be constructed in reality. The design for the gallery had to consider many different fairly rigid qualitative and quantitative parameters, such as budget description, spatial needs, maximum buildable volume and more. The following is a relatively simple design solution with a slightly more complex building envelope, comprised of white vertical louvers that adjust for the illumination priorities of the display space or media type.

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4899

4900 4901

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PROPOSED BUILDING

WV HYD

4902 4901

4903

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Community Center for Collaborative Growth BOZEMAN, MONTANA

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he natural world exists in a cyclical progression where soil is the physical threshold of growth. Plant life originates in the ground which provides ideal conditions for the earliest stages of development. Humans need the nutrients and energy that the earth provides and the mind is stimulated by those nutrients to be able to respond to the surrounding environment. Just as energy, food and materials are recycled, humans return to the ground and become the soil that perpetuates the cycle. Main events in the exhibition space, performances in the auditorium, and encounters with healthy, fresh food at the restaurant make CCCG a significant development for the MSU campus and the Bozeman community, and the three local entities that were chosen to help define the project concept and program (Big Sky Youth Empowerment Project, the MSU Agriculture Department and the Bozeman Co-op). The location and versatility of the project will connect the less developed area of Montana State University and act as a link between the Museum of the Rockies, Bobcat Stadium and the center of campus.

aerial perspective looking southwest

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a few study models airflow sketch an initial concept sketch interior perspective from main exhibition space, looking north toward cafe/restaurant

A central component of the project is a large hydroponic growing space that produces a continuous supply of many natural foods. Hydroponic food production supplies a commercial kitchen and restaurant. The architecture becomes an exhibition of food and

sustainable agricultural practices as people observe hydroponic cultivation and direct use of those foods. The water used in the hydroponic growing terraces is continuously recirculated and takes advantage of the slightly sloped form of that space. At the end of the structure, the water flows

through eight-hundred feet of various vegetable crops and continues into a reservoir at the south end of the site. This water is finally pumped back to the north end of the greenhouse and into the top hydroponic terrace to close the system.

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upper terrace perspective looking east toward steam plant cycle/pedestrian roof path looking north

The physical form of the hydroponic growing space accentuates the original concept as it subtly rises out of the south end of the site. This space becomes a one-hundred fifty foot cantilever to visually augment the slender steel structure. The glowing form rises subtly out of the center of the site and eventually floats over the north entrance, reflecting the floating cultivation system inside the greenhouse. A pedestrian/bicycle path rises over and through the project, connecting the Strand Union Building and Bobcat Stadium with the rest of campus. This path parallels the hydroponic growing space, creating a visual connection between the pedestrian and the restaurant and creates active or passive engagement through the exhibition of food and its process. 24


SFAAU Cooperative SAN FRANCISCO, CALIFORNIA

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FAAU LiveShare is a cooperative-use project in San Francisco’s Russian Hill neighborhood, which offers a lively, integrated future development solution to the needs of San Francisco Academy of Arts University students and faculty/staff, as well as the surrounding residential and small business

communities of Russian Hill. The proposed design for the southwest corner of Polk & Green includes programmatic elements, some of which will be owned by San Francisco Academy of Art University, and some of which will be run as a co-op between the University and the public community. The co-op is

intended to encourage local people to work together to power an important piece of the neighborhood urban fabric and enjoy the value it brings.

The co-op program includes access to workshop space/equipment, terrace, rooftop hospitality area and climbing gym facilities.

studio space with climbing gym beyond exterior perspective looking east on greeen street collaborative integration studio and fabrication workshop for SFAAU students and faculty

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leased commercial office space with interior light wells rooftop vegetable garden supplies neighborhood market across street with fresh produce daily

A double-skin glass envelope increases thermal performance and ventilation. Custom fritting over the outer glass skin dissolves through a spectrum of translucency to transparency, controlling privacy and light transmission. This outer envelope is offset from the inner glass surfaces, creating a heat chimney effect. This surface discontinues on the west side of the structure to allow prevailing northwest wind currents to flow throughout the double-skin system. 26


The climbing gym will be open to the public for half-days during most of the week, but during the remaining hours the gym will facilitate a new climbing school through the University. The purpose of combining studio space and climbing space is to create a stimulating live/learn environment that encourages a balance of mental energy, physical energy and problem-solving that is important for healthy living and general productivity. Residential units on upper levels are designed as student housing for SFAAU students studying any arts-related program (art, film, photography, industrial design, architecture).

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Structure orientation is designed to take advantage of natural daylight, reducing energy consumption with less need for electric lighting. Since the site exists 9 degrees off of the north-south axis, loft apartments have an opposite 9 degree angle on the the east side to allow mid-day sunlight to illuminate each apartment nearly all day.

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4. radiant floor heating system

7. steel flange column

2. suspended acoustic ceiling

5. polished concrete slab

8. structure connection

3. air duct

6. corrugated metal deck

9. steel flange beam

_single stud assembly

KEY

_perforated metal mesh _galvanized aluminum

_in-slab

_6” fly ash

_0.6” galvanized

_w10x88, encased _bolted angle seat

_w16 x 40, exposed

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Library of Global Ambient Sound SEATTLE, WASHINGTON

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ound is aural and tactile, a physically immersive reality that occurs through the collision of waves of air pressure with any body in space, and is hidden data that affects humans in four ways—physiologically, psychologically, cognitively and behaviorally. The universe “places” events in spacetime, perhaps infinitely intricate, that when construed on the mesh of hyperbolic space, a unique perception of reality is constructed through sound, which is a translational mirror that creates a duplicate of the moment (the present) and presents itself to the perceiver as an echo of the past, therefore the moment as a singular instance understood through sound (occupying both time and space) becomes an enclosure for one’s perception of a liquid reality and orientation therein. Image, in a notational context, may be thought of as a static record of a moment. Sound is temporal, and is a dynamic form that conveys this record. When integrated, sound and image become a mutualistic notation, which comes from the Latin notatio for ‘marking’. This idea creates an opportunity to generate a real-time ‘output’ of the global landscape through digital notation, which is synchronously recorded and archived. In traditional musical performance there are musicians who craft and control sound, and there are one or more audience members. The performance exists quite locally in space-time while a fourth dimension is introduced through sound—a secondary, dynamic space that is not naturally visible but is still physical and very real. Through an initial digital translation, sound is transmitted between multiple events on the model of space-time. The performers are locally absent in the same way that they are cognitively absent from their own live performance, therefore the performance is an echo of the past; this is a notational score, a historical archive of the global landscape.

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LGAS is a hyperspatial, and metaspatial architecture made possible only through digital technologies and intermedial transcriptive techniques, such as Arduino, I-CubeX, Max/MSP, Processing and Pure Data. 31


street perspective looking southwest on broadway aerial section perspective from southwest

Materials include board-form concrete, glass, matte aluminum vacuum-insulated paneling, or VIPs, custom fabricated to create a transparency gradient and is one several environmental features. Others include on-site rainwater catchment, a living roof, vacuum-insulated paneling enclosure on the bridge structure and a double-glass enclosure around the data visualization space.

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midterm concept model for entrance to light rail tunnel/platform

escalator entrance to tunnel

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conceptual models about urban fragmentation through underground public transportation explores sound, time, space and human orientation therein

conceptual circulation model made of stacked plexi glass layers represent the volume of earth beneath the site surface, depth determined by tunnel connection below

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urban fragmentation conceptual model

Each panel shows a strip of the Seattle map wrapping the edge. One face reveals an image taken from the point highlighted on the strip of the map, and on the other face, an image date/ description. The initial model is a “game.” The objective of which is two-fold: 1. Panels must be arranged in chronological order. 2. Panels must be arranged in order of the map layout. When one objective is acheived, the other is no longer accomplished. As a result, the “game” becomes an infinite loop.

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section a section b

section c

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underground mezzanine

The underground mezzanine with access tunnel to light rail platform - other program includes new media, main sound collection, mechanical/storage, servers, restooms, and a unique morphechoic chamber. 37


access level from broadway

Entry level building program includes computer workstations, staff offices/lounge, conference room, reference and circulation desks, service/storage, restrooms, bicycle storage, and the main hyperspace for intermedial transcriptive output. 38


upper level with bridge access to cal anderson park

Upper level program includes an interactive listening space, reading area, outdoor patio, quiet study space, restrooms, conference room, a childrens area and a cafe. 39


Some explorations in parametric definitions using Grasshopper® and Rhinoceros®

cube-based massing studies organic form schematic study renderings

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“Strange Attractor” The Lorenz Attractor is an energy/field-based model related to electromagnetism and physical science. It is used here to generate a conceptual visualization for future work on LGAS.

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Future Farm

A Sustainable Model for an Unsustainable American Midwest MIDWESTERN UNITED STATES

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F

uture Farm is a graduate research board 1 project, done by a group of four, from my first semester in the M. ARCH Graduate Program at MSU. We were asked to identify an


board 2

existing condition where humans and other external forces are in conflict with one another. We chose to address the American Midwest where our food system is in tension with our water resources and natural environment, an

impending crisis that stems from heavy dependence on the Ogallala Aquifer for production of food products from big agro business, primarily corn, soybean and livestock. Fossil water from this massive aquifer is being depleted at a rate of roughly twenty

times that of the flow of the Colorado River, a rate that is estimated to drain the aquifer completely in the next 50-100 years and may lead to famine. Project Credits: A. Smith, B. Slabaugh, J. Stevens, J. Wussow

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board 3

Individual dwellings behave as a viral organism, designed to choke out big agrobusiness in the midwest, offering an environmentally sustainable, alternative lifestyle and better quality of life to people throughout this vast region.

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board 4

Compressed earth blocks (CEB) are composed purely of sampled soil and seeds at 625 psi in a free-body diagram. Impregnated CEBs can be used as structural building units until exposed to water. As the block saturates, moisture reaches encased seeds and triggers germination, breaking the block apart and gives way to new vegetation.

Rainwater is collected at dwelling sites throughout the region and is connected via repurposed irrigation pipes, allowing for a more resilient organism in times of drought.

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Foreign Studies EUROPE + NORTHERN AFRICA

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hile spending nearly four months abroad, I had the opportunity to study both architecture and photography while traveling in twelve countries. I documented my studies and adventures through lots of sketching, photographing and journaling about

experiences. This period of time provided new insights into architecture, history, culture, sociocultural issues and urban planning, as well as experiential details like light, space, color, sound and movement in many different built environments and natural landscapes.

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st mark’s square - venice colosseum - rome

st peter’s bascillica and vatican square - vatican city


volubilus roman ruins old bridge - ronda

al hambra interior courtyard - granada new bridge - ronda

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roman arena - nimes

national museum reina sofia - madrid

barcelona pavilion - barcelona

prado museum new addition - madrid

bordeaux cathedral interior - bordeaux

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prado museum new entry interior - madrid city river scape - bilboa


contemporary building close up - frankfurt

contemporary building with context - frankfurt

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notre dame du haut, from ne - ronchamp du haut, from south - ronchamp

du haut, sotuh-facing wall from interior - ronchamp

la tourette light cannons - eveux la tourette elevation - eveux

la tourette light wells - eveux

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chartres cathedral outer structure - chartres

mont saint-michel - normandy palais du justice - bordeaux

pražský hrad / king charles bridge - prague pražský hrad - prague

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The Chair

T

he Chair is a furniture prototype piece I designed and fabricated during graduate school. Robust yet elegant, The Chair emphasizes lower to mid-back support and encourages good posture in regular position. It can also be used in three other seated positions. The prototype consists of 21 ‘slices’ of 4-ply maple plywood, each slice cut with a CNC router, glued and clamped in four or five-piece sections, then glued altogether, sanded and finally treated with wood oil. negative material can be used to make a second smaller chair. this produces a parent/child set of two and minimizes waste. profile curve allows the chair to be used for four different sitting positions

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sections of 4-5 pieces at a time are glued and clamped for drying.

while drying, sections are aligned using several thick steel guide rods.

a completed prototype

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Highland Skye Farm INDIANOLA, WASHINGTON

M

y internship with Indigo was a fine professional experience that offered flexiblity in different types of thinking and problem-solving, as well as exposure to a wide variety of job phases and the diverse tasks that come with them.

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Highland Skye Farm is, among several different projects, a single-family residence that I was heavily involved in at Indigo from project conception through schematic design. I was instrumental in listening to the client’s vision and was a major influence in the overall design direction as I worked through many iterations of the design and materials.

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FLOWall

Jump The Gap 2011: Bathroom Design Competition

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LOWall is a design concept that I submitted to the 2011 Jump The Gap Competition, put on by Roca and Barcelona Center for Design. The concept is a grid-based interior wall cladding system with integrated bathroom fixtures, which is customizable and supports fluid lines and asymmetrical, organic surfaces to compliment the fluidity of water and the beauty of the human form. Although my submission was not chosen, it has been posted by others on numerous online design journals and blogs. Each panel has identical hidden mounting points for easy installation on an integrated mounting system. Panels may be arranged in any configuration. The room may include as few or as many panels as desired.

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board 1 board 2

FLOWall

highlights human movement through spatial and functional simplicity and visual cleanliness. By pulling bathroom components out of the space and integrating them with wall cladding, FLOWall acts as a backdrop that celebrates the true focal point of the space; water becomes the featured element, and the ancient ritual of bathing is expressed. This focal point (shower/ bath) is intentionally left undesigned in the project concept because FLOWall is meant to highlight it.


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LaN [Live Architecture Network] Data Mining Workshop BOZEMAN, MONTANA

I

participated in a three-day summer workshop during the summer of 2012, which was instructed by Andrea Graziano of Co-de-iT.

Photo Credit: www.livearchitecture.net

Photo Credit: www.livearchitecture.net

TEDxBozeman

The workshop focused on understanding Grasshopper®, a plug-in for McNeel’s Rhinoceros® modeling environment software, and how to integrate data from external sources with parametric modeling and generative, data-driven design techniques.

Big Sky, Big Minds BOZEMAN, MONTANA

B

ozeman held its first TEDx event in 2012, which I was involved with as part of the set/interior design team. A backlit surface, perforated with ‘x’s is an abstraction of the Bridger Mountains as seen from town—an icon and place of inspiration and recreation for those who live in and visit the mountain town. The audience space was accented by white lycra, an elastic fabric that was anchored to different points around the theater interior.

Bozeman Project Credits: Jakub Gałczynski, Thomas Legleu

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Audiomood

Audiomood offers continuous streaming audio for places, environments and experiences— Here are some examples...

tm

M

any people around the world find themselves in a relentless built environment, often composed of spaces and proximities that ultimately accommodate profit and industry—not human life, not individuality. I came up with a subtle tool, designed to enhance workflow and efficiency while reducing audible distractions and providing relaxation. The Audiomood application allows people to choose a desired environment, space or experience while they work.

audiomood logo as opening screen in iphone app user environment

*© 2011 Jay Stevens. All rights reserved

wind rain thunder forest jungle alpine meadow river ocean waves ocean beach lakeside campfire canoeing kayaking fly fishing golf course backcountry skiing cycling skateboarding iceskating public walking

restaurant brewery coffee house city streets city nightlife city bus metro platform metro train train tracks fishing boat concert crowd dogs in the park swiss alps cowbells cow pasture wolf pack crickets frogs birds

REDlab

Research. Experiment. Design.

A

few years ago, though a self-directed exploration of branding, marketing and business, I created a small, professional entity called REDlab to work on some professional projects through. Besides being a memorable color, RED is an acronym for research/experiment/design and lab suggests a science/experimentalbased identity.

redlab brand icon

“REDlab is a passionate design service in all phases of the process. Whether it is buildings, public space, furniture, products or anything else, design is much about digging deep into a client’s vision, using it as a point of reference in the pursuit of a solution that is better than adequate, without compromising the health, happiness and longevity of future generations.” redlab brand icon

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Thank you.

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JAY STEVENS jaymstevens@me.com (360) 710-7314 66


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