Animation Magazine's Special Jun/Jul Cannes Edition

Page 40

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Exploring New Horizons Venturing into new territories, Cyber Group Studios introduces a slate of hot new shows to the market.

F

or the past few years, Paris-based animation powerhouse Cyber Group Studios has used the Annecy market as an effective launching pad for some of its new shows in the pipeline. The complications from the COVID pandemic and its global restrictions have not kept the company’s CEO and co-founder Pierre Sissmann from moving full steam ahead with a strong collection of dynamic new IPs in various stages of development and production. Sissmann is quite excited about the company’s brand-new 15,000 square feet studio located in Roubaix in Northern France, which houses an Unreal Engine-powered real-time rendering and motion capture

studio. The company which has been selected as an Epic MegaGrant recipient by Epic Games, which helps the studio explore new possibilities in the world of immersive entertainment. The MegaGrant also helped launch a new show titled Giganto Club, an original scripted animated series that will expand on the success of the company’s children’s animated series Gigantosaurus, a blockbuster series that has already been greenlit for a second and third season by Disney and France Télévisions. The 52 x 11-minute series Giganto Club is animated using motion capture driven by Xsens technology and powered by Unreal Engine. Cyber Group Studios will also use the new technology in producing

www.animationmagazine.net 36 june|julyy 21

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