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1 minute read
Display features
by Jim Logan
Three of the console displays—Stage, Blind and Patch—share many features, such as a channel display area, command line and softkeys. This chapter’s illustrations of these displays are all labeled with these common features, and the explanations are given directly below. If some common features differ slightly for a particular illustration, such as the profile assignment in Patch, that information and other unique information for the display is given with the illustration.
Display name
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Identifies the display shown and the current time.
Keypad corner
Indicates how the console will interpret the next number entered from the keypad. For example, when the Keypad corner displays “Chan” the next number you press will be taken as a channel number. If you enter a range, such as with the [Thru], [And] or [Except] keys, each number is displayed in turn but only the last number in the range remains.
Channel area
Shows channels, their levels and focus point references, if any, in selected cues, submasters, groups or focus points. Below each channel number is its level, if set. Below each level is the reference to the focus point, if any, used to set the level.
Prompt area
Shows a prompt or information display related to your next or justcompleted action.
Attribute bar
Shows current settings for the selection, such as a cue, group or submaster.
Softkeys
Shows additional functions available by pressing console keys [S1] through [S8].