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1 minute read
Cues
by Jim Logan
Chapter 7 Cues
The console allows you to save up to 600 cues per show.10 Cues consist of channel levels and cue attributes. Multiple attributes can be applied to one cue.
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This chapter shows you how to create and modify cues as well as copy and delete them. Play back a recorded cue using the procedures given in Chapter 10 Playing back cues, page 119.
The examples in this chapter assume there are no cues stored in the console. To clear all cues in memory, press [Setup] [4] [Enter] [2] [Enter] [Enter]. Before you do that, however, consider saving the contents of memory as a show using the procedures given in Chapter 20 Diskette functions, page 243.
Chapter seven contains the following sections: • Cue types • Record functions • Creating cues • Viewing cues • Working with cues in Stage mode • Recording a cue in Stage • Working with cues in Blind mode • Recording a cue in Blind • Recording a cue with a single fade time • Recording a cue with split fade times • Recording a cue with a wait time • Recording cues with Link and Follow • Recording a cue using Solo • Labeling cues • Modifying a recorded cue live • Modifying cue attributes • Using Update to modify a cue • Deleting cues • Copying cues • Inserting cues
10. If you need more than 600 cues in your show, see The oversized show, page 82.