2. WORKSHOP TOOL: COMPLETE STREETS GAME Year: 2018 - 2020 Organisation: The Centre for Active Transportation (TCAT) Type of project: Participatory planning The Complete Streets Game is a workshop tool that allows participants to design a street together while understanding what the opportunities and trade-offs of the process are. The game consists of magnetic pieces that represent different components of a street like sidewalks, bike lanes, vehicle lanes, transit lanes etc. The game also consists of a Right-Of-Way ruler on which the street can be built. The tactile nature of the game allows for a collaborative design experience and allows for design to be accessible to those who are not adept at drawing or design.
The Complete Streets Game
For this game, I reviewed different design guidelines such as NACTO design guides, TAC design guide and OTM Book 18 to develop the components of the game. I also helped develop the content for the Instructions Guide and also designed it. Post production, I facilitated couple of workshops with the Game.
Facilitating a design workshop with the Game.
Instruction guide for the Game.
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