Frenemy strategies

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F R E N E M Y S T R AT E G I E S Based on Sun Zhu’s The Art of War

JOANNE CHANG


TABLE OF CONTENTS

Introduction 1 Planning The ďŹ ve factors The paths to the heart Deception 2 Waging War Make calculations Aim for speedy victory Keep making progress Know the nine grounds 3 Offensive Strategy Avoid the strong, attack the weak

Know yourself and your enemy Win without destroying 4 Dispositions Plan for a victorious disposition Reel in the results Defensive or offensive 5 Momentum Strike fast Stay calm Find friends Mix things up


6 Weakness and Strength Lead others by the nose Maximize your strength Limitations Coordination 7 Advantage Fight for the favorable position

Know the tactical variables Beware of the 5 advances Weigh the situations Follow your own intentions 9 Survival skills Fight on a high ground Dealing with danger

Find information

Interpret behavior

Master the tactic of deviation

Assesss ďŹ rst, then attack

Master morale

Conclusion

8 Judgement


Introduction




This is Misty.


One day Misty found that there was another pet around the corner, a german shepard, and they were supposed to be friends.



Friends?


Or enemies?!



Misty goes to the master Sun Zhu for help


Planning

1


The ďŹ ve factors The path to the heart Deception


The five factors

When conflict occurs, we should compare the condidtions of ourselves and our opponent from the five factors in order to forecast victory before the start of war.


Righteousness

Leadership

Timing

Openness

Management


Deception The basic quality of any strategic operation.

pretend to be incompetent capture them in disorder

Make yourself seem close when still far away

offer a bait to allure when they are in disorder

enrage the hot-tempered


Pretend to delay action

hit when unexpected

evade when they are strong

wear them out when well rested

set one party against another when united

take precautions against the strong and well prepared


The path to the heart

Narro

Steep path


can look like mountains and horizon

Hindering path

Distant path

Friendly path owers

ow path

Entrapping path


2

Waging War


Make calculations Speedy victory is king Keep making progress Know the 9 war grounds


Make calculations

Only engage in war if you can suffer the consequences.



Speedy victory is king

When war drags on, others will come to interfere when they see you getting weaker.


Keep making progress

Every win counts


Know the 9 war grounds

Focal ground

First to gain control acquire s upport of other peers. Form alliances.

Dispersive ground

Your territory. Unify your will, do not ďŹ ght here.

Encircled ground

Access is constricted, a return requires detour. Ambush the strong here. Devise escape plans, block the points of access.

Open ground Land accessible to both the enemy and yourself. Don’t let communication get blocked. Defend yourself carefully.


Serious ground Getting here requires the will to fight with no return. You have penetrated through the enemy’s deep inner grounds. Plunder for provisions.

Frontier ground

Initial entry into enemy grounds. Keep going, be alert and maintain top performance.

Desperate ground Make a speedy and desperate battle here or else be destroyed. Be prepared to fight to the end.

Contentious ground Never attack the enemy that has reached here first

Difficult ground

Hard to make any moves here, pass through swiftly.


Offense Strategy

3


Avoid the strong, attack the weak Know yourself and your enemy Win without destroying


Avoid the strong, attack the weak

If 10 times your opponent’s strength, surround them

if 5 times, attack them


if double, divide them

if equal, engage them

if weaker, avoid them.


Win without destroying

Winning 100 victories in 100 battles is not real excellence.


The supreme art of war is to win without ďŹ ghting.


Know yourself and the enemy

If you know yourself and your enemy, you will ďŹ ght 100 battles without danger of defeat.


If ignorant of your enemy and only know yourself, chances of winning and losing are equal.

If oblivious to both yourself and the enemy, you will be defeated every time.


4

Dispositions


Plan for a victorious disposition Reel in the results The defensive and offensive


Plan for a victorious disposition


Win ďŹ rst, then go to war, not the other way.


Reel in the results

To defeat your enemy depends on their errors.



The defensive and offensive

When there is no chance of winning, assume a defensive position.


When there is a chance, launch an attack.


5

Momentum


Strike fast Stay calm Find friends Mix things up


Stay Calm

Keep yourself together.


Find Friends

Select the right allies to exploit favorable situations.


Strike Fast


Choose an advantageous position and launch a swift and sharp attack.


Mix things up


Throw in some special tactics to take by surprise.


Weakness and Strength

6


Lead others by the nose Maximize your strength Limitations Coordination


Limitations

When you take precautions in front, your rear will be weak.


If you strengthen everywhere, you will be weak everywhere.


Coordination


If you cannot grasp a situation correctly, your left paw cannot help your right, let alone look for help.


Maximize your strength

Concentrate your forces at one place while your enemy’s is scattered across 10.



Lead others by the nose

When you are one step ahead of the game, you will be at ease; the late comer who moves in haste will be weary.



7

Advantage


Fight for the favorable position Find information Master the tactic of deviation Master morale


Find information

Gain alliances by understanding the motifs of different people, familiarize yourself with the obstacles that block you from your goals, get detailed information about your enemy.



Master the tactic of deviation


Weigh the pros and cons before you move. Allocate your energy to suit your needs. Diverge from common practice.


Fight for the favorable position


Often times you must reverse disadvantages.


Judgement

8


Know the tactical variables Beware of the 5 advances Weigh the situations Follow your own intentions


Know the tactical variables

Don’t put yourself into a tight position, ally with those who have resources, do not linger where it is uninhabitable, be shrewd when you are in a closed environment, ďŹ ght a desperate battle when there is no way to advance or retreat.



Beware of the 5 advances

There are some roads which should not be followed, some people which should not be attacked, some groups that should not be captured, some ďŹ ghts that should not be won and some orders which need not be obeyed.



Follow your own intentions


Do not expect that your opponent may not launch an attack, but count on the fact that you have made yourself invincible.


Weigh the situations


Take full account of unfavorable factors when in a favorable position to succeed in your plans. Take full account of favorable conditions while in unfavorable positions to resolve difficulties.


The 5 fatal weaknesses


The brave, unresourceful and desperate ďŹ ghter, will be defeated; the one that clings to things that don’t serve them, will be captured; the quick-tempered will make regretful moves; the ones that are too proud will be shamed and driven to reckless action; the ones that are too benevolent, will become hesitant and passive.


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