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BIO: Jorge Suaret is a multidisciplinary artist from Mexico whose work focuses on digital painting, creating 3D spaces, laser video projection, programming, video mapping, digital stage design for theater, and electronic music. His innovative artistic style combines technology, design, and programming to create immersive and transformative experiences for audiences.
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Among his accomplishments is the creation of pieces that have been presented at internationally renowned festivals and events, such as the Digital Arts Festival of Mexico, Mutek Mexico, and the Burning Man Festival.
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He has used video sensor technology to create real-time reactive music experiences.
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Video sensors are used to capture the motion and position of objects in a given space, allowing the music to adjust and adapt to the behavior of the objects. In this way, the music becomes an interactive and unique experience that constantly changes based on the movement of people and objects in the space.
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The creation of procedural terrain with algorithms and mathematics is a technique that he has explored in various forms of digital art and video games. This technique allows artists to create realistic, detailed digital landscapes and terrains more quickly and efficiently than with traditional modeling methods.
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These spaces are harmonized with soundscapes produced in parallel to these environments.
His main production focuses on the creation of atmospheric soundscapes, unique and immersive sound environments that can be used in a variety of contexts, such as film soundtracks, video games, and virtual reality experiences.
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