2020_Portfolio

Page 1

CHIANG CHIA HSUN


| CONTENT

This Portfolio contains selected works from urban design competitions and design projects developed during my study in UCL and NCKU. The projects were chosen to emphasize the diversity of scale. Showing my Explorations on observation of complicated environmental information and analyzing of different aspect information to approach every places' and residents' demand.


I

in betweeN

04 | 43

II

AFTER THE ZOO

44 | 47

III

URBAN YEAST

48 | 53

IV

GATHER

54 | 57

V

ii HUB

58 | 61

VI

CittĂ immaginarie

62 | 65

master design thesis project

coexist: rethinking zoos archstorming competition

Kaohsiung light rail life circle environmental renovation competition

community activity center design

competition space design

city collage practice


in between

rethink the cultural infrastructure nearby the thames river

I

[MASTER DESIGN THESIS] ADVISOR_

YEAR_ DURATION_ SITE_

Roberto Bottazzi, Tasos Varoudis 2019-2020 1 months London, United Kingdom

3 people team work/ Personal work_ site analysis, data collection, data analysis, data visualisation, colour analysis, text-based neural network analysis, concept, Spoke exhibition room design.


[XL]

[Intro] Located nearby the river Thames, InBetween is an urban design project that critically examines to what extend spatial connection and physical mobility through the city, could become a new practice to prevent social segregation and meanwhile, to increase the cultural capital in our daily lives. T h ro u g h c o l l e c t i n g , a n a l y z i n g a n d simulating data, in three different scales, we define a zone of intervention with particular characteristics. The data analytics, projected on the site, create new interpretations of the relationship between the selected spots. Movement zones, areas with high popularity, areas with increased visibility values or high integration are distinguished, introducing a new DATASCAPE, a new perspective of interpreting city’s potential to promote and host cultural creation and experience, to transform into an urban stage, a culture archipelagos. 5


| DATA COLLECTION_DEMOGRAPHIC DATA COLLECTION 6


At various stages in history, our civilization has created artefacts that ‘bind’ time and space, technologies and artefacts that would be able to sustain through the ages. Under today’s conditions of instantaneous, multi-way communication, our experience and perception of time and space differences change. The cultural artefacts that emerge from our culture are ephemeral in nature they exist precisely in the present, and can only be experienced, by creating a narrative in which we are telling the story to ourselves. Nowadays, massive participation is possible in the creation of cultural expressions at different physical times, from various locations, with the perception of simultaneity and immediate proximity. Such proximity implies the creation of cultural artefacts that ‘bind the present’ and transcend ephemerality. Such creations are both reflexive and recursive. The new cultural landscape is the set of complex, interacting and dynamic processes in which we participate – the new artefact of experience in the ever-present presence.

| DATA TYPE DISTRIBUTION 7


| DATA INTERACTION_INTEGRATION 300 METERS RADIUS OVERLAP WITH CULTURAL INFRASTRUCTURE LOCATION 8


MUSIC - PRODUCTION AND CONSUMPTION

PERFORMANCE - PRODUCTION AND CONSUMPTION

VISUAL ARTS - PRODUCTION AND CONSUMPTION

A point of interest, or POI, is a specific point location that someone may find useful or interesting. It is usually recorded by mobile devices, which can provide geolocation and time-aware POI service. This kind of place is where people like to gather, can intuitively recognize as a place that cultural activities or events will be held frequently. Point of interest can be categorized by indoor and outdoor activities; indoor can also be categorized by consumption or production point.

| DATA COLLECTION_MACRO AND MESO SCALES - INDOOR CULTURAL INFRASTRUCTURE CATEGORIES 9


In an effort to understand the correlations between data from different sources, a series of resampling processes are performed to unify different data qualities under the same resolution without sacrificing their precision. Data are projected on two different scales of grid cells, an 100*100 meter in macro scale and 10*10 in meso scale. Macro scale indicates, how our site is influenced by the rest of the city and the Meso scale explores the interactions of the urban blocks. On the map below, the white squares represent the final cells that remained after overlapping both grids with the road network.

| PIXEL SELECTION

| DATA COLLECTION_MACHINE LEARNING PROCESS - DATA RESAMPLING AND CROSSING 10


| DATA COLLECTION_DATA CROSSING RESULT DISTRIBUTION 11


CLUSTER 2 CLUSTER 1 PCA HIGHEST VALUES 1 PCA HIGHEST VALUES 2

| ANALYSIS_MACRO SCALE - MAP PROJECTION_DATA OVERLAPPING 12


INTERACTIONS LEVEL I

T-SNE ALGORITHM INTERACTIONS LEVEL II

INTERACTIONS LEVEL III K-MEANS CLUSTERING CLUSTER 1 CLUSTER 2 CLUSTER 3

INTERACTIONS LEVEL IV

PCA VALUES (DATA INTERACTION CLOUD) INTERACTIONS LEVEL V T- SNE Algorithm visualises the gradual development of interactions between data values,until they are distributed in subgroups with common levels of interaction and similar characteristics. FIGURE GROUND BASE MAP

| ANALYSIS_MACRO SCALE - DYNAMIC DATA CLUSTERING VISUALIZATION 13


| ANALYSIS_MESO SCALE - TRAFFIC VOLUME & FLOW ANALYSIS 14


TRAFFIC COUNT 07:00

TRAFFIC COUNT 08:00

TRAFFIC COUNT 09:00

TRAFFIC COUNT 10:00

TRAFFIC COUNT 11:00

TRAFFIC COUNT 12:00

TRAFFIC COUNT 13:00

TRAFFIC COUNT 14:00

TRAFFIC COUNT 15:00

TRAFFIC COUNT 16:00

TRAFFIC COUNT 17:00

TRAFFIC COUNT 18:00

| ANALYSIS_MESO SCALE - PEAK HOURS TRAFFIC FLOW VISUALISATION 15


The aim of this model is to simulatE human movement around the site, initiating their routeS from the nearby public transport terminals. The agents are set to move with the speed of 2m/s and they have the ability to search for a potential event up to 4.500 meters radius. Three different agent categories were created in order to simulate accurately various behavioural patterns. In order to explore the relation between agents, correlation settings were applied. Each point connects with its 10 closest points but only the ones with length less than 10 meters remain after the final filtering.

| DESIGN METHODOLOGY_AGENT BASED SIMULATION RULES 16


REAL MOVEMENT

SIMULATED MOVEMENT

TARGET MOVEMENT

| DESIGN METHODOLOGY_MOVEMENT ANALYSIS 17


| DESIGN STRATEGY_SPATIAL GROWTH - INPUT DATASETS 18


| DESIGN STRATEGY_SPATIAL GROWTH - RESULTES 19


| DESIGN STRATEGY_INITIAL MASTERPLAN 20


Among the segregated parts of the city, a new path is created within the urban fabric. The function growth analysis contributed in developing the spatial sequences of our proposed program by correlating multiple systems, which exclude simple collage or imposition and encourage contributive coexistence of urban layers. Our purpose is to stretch the threshold between private and public, indoor and outdoor into a porous zone with establishing a gradient of experience. 21


| DESIGN DATA OUTPUT_INSTAGRAM ANALYSIS INTRODUCTION 22


INSTAGRAM POSTS ANALYSIS 3000+ posts were scraped from Instagram within a certain boundary. Aim to test the social acting area and the information area in the urban fabric. | 3278 POSTS IN SELECTED SITE | 1713 POSTS DEFINE BY ALGORITHM AS OUTDOOR | 1139 POSTS REMAINED AFTER REMOVING ADVERTISEMENT | 488 POSTS WITH 500+ LIKES

23


| DESIGN DATA OUTPUT_INSTAGRAM WORD TO VECTOR PROCESS

| DESIGN DATA OUTPUT_INSTAGRAM WORD TO VECTOR SELECTION 24


| DESIGN DATA OUTPUT_INSTAGRAM WORD TO VECTOR T-SNE VISUALISATION 25


| DESIGN DATA OUTPUT_INSTAGRAM DOMINANT COLOUR SELECTION 26


| DESIGN DATA OUTPUT_INSTAGRAM COLOUR PORJECTION FROM DAY TO NIGHT 27


| DESIGN DATA OUTPUT_INSTAGRAM COLOUR HIERARCHICAL CLUSTERING ANALYSIS 28


| DESIGN DATA OUTPUT_INSTAGRAM COLOUR AND WORDS ANALYSIS 29


The four main functions contain Visual / Performaning/ Music Art and Support. The function sequences are defined by the hashtags and comments which pointed out the ambiance according to the post location. Therefore, the functions are temporal, it's diversely changing according to the time variance and the purpose.

| DESIGN DATA OUTPUT_INSTAGRAM FUNCTION AND HASHTAGS SELECTION 30


31


| DESIGN DATA OUTPUT_RNN (TIME SEREIS SPATIAL PREDICTION) MASTERPLAN GENERATOR 32


33


| FUNCTION GROWTH GRID | DESIGN DATA OUTPUT_ANALYTICAL PROCESS 34

| METABALL'S 3D OCCUPANCY GRID


| NEURAL RESULTS PROJECTED ON SITE

| FINAL DISTROTED GRID (OVERLAPPING RNN AND AGENT'S CONNECTIONS)

35


| DESIGN DATA OUTPUT_FINAL MASTERPLAN 36


| DESIGN COMPONENTS ANALYSIS _ NEURAL OUTPUTS 37


Projecting the RNN prediction results back to design, help us distinguish 3 levels / types of spaces to focus on, the walking paths that promote physical c i rc u l at i o n , a d j u sta b l e l a n d s ca p e configurations and the kinetic temporary structures able to adjust to different type of events. Landscape acts as a multilayers pattern, applying the spatial qualities of open primary spaces, and medium to high variation data changes spaces, in order to create an adaptive topography.

| DESIGN DATA OUTPUT_MASTERPLAN ANALYSIS - NEURAL OUTPUT 38


39


| DESIGN RESULTS 40


41


| ARS ELECTRONICA EXHIBITION RECORD 42


| ARS ELECTRONICA EXHIBITION ROOM DETAILS 43


AFTER THE ZOO

Coexist: Rethinking zoos Archstorming competition

II

[THE FINALIST]

Chen, Chih-Hung ADVISOR_ Spring 2018, 4th year YEAR_ COMPETITION_ Coexist: Rethinking zoos 2 months DURATION_ Barcelona, Spain SITE_

4 people team work/ Personal work_ site analysis, context, concept, plan design

N 5m

10m

25m

50m


[S]

[Intro] Since the site locates at the edge of the old town, L’EXIANPLE and the end point of Meeidiana’s Meridian Avenue, our concept is to rearrange the fabric of the city by placing vast greenery to act as the “lung” of Barcelona. The zoo should give care to the animals in extinction and injury in the priority. While on the other hand, the university besides can support the research to the zoo and the educational facility will promote a new way of animal care. The impression of the zoo will change from serving humanity into taking care of animals. Everything in the zoo will be an animal perspective. Therefore, animals could live free from the human footprint, all the facilities in the site will wither hide under the landscape or disguise as part of it for returning the land to the animals. After coming to the zoo, people can explore and realise the original beauty of Barcelona. 45


18c Iron cage, for showing off wealth and power

19c Z o o l o g i c a l g a r d e n , fo r educational exhibits.

SITE

SITE

OLD TOWN

OLD TOWN

L"EXIAMPLE"

L"EXIAMPLE"

BUILDINGS

BUILDINGS

GREEN SPACE

Site located next to Barcelona old town and closed to the infrastructure such as the port and railway system. At the same time, it is in Cerdà's L'eixample plan as the endpoint of Meridiana's Meridian Avenue and intersects with a grid system. From the overall green open spatial distribution of Barcelona, the green space in L'eixample is more than in old town. As the large-scale green space intersected with L'eixample and old town, the site is a best intermediary space for leisure and activities. 20c Animal conservation

| SITE POSITIONING

What will become the next zoo type? “Animal’s home”.

The climate and the geographical conditions will be the factor which decided what kind of animals suit here and returns the space to them from humanity. Extend the context of surrounding environment, and contain the axis according to the function around, we separate the site into two part. On the south side, use topography and trees to create an open space for animals. The other side, open the boundary to import pack activities and university resources.

| HISTORY OF ZOO 46

| DESIGN CONCEPT


UL: OPEN SPACE UR:EXPLORE ROUTE

DL: ANIMAL AREA DR:STRUCTURE

Applying the elements of the native landscape of Barcelona to create a natural habitat. Provides a broad area for herbivores to love freely through the mountains. Regarding carnivorous animals, use simulated terraced fields for them to rest safely. To reduce the human disturbance to animals, the route and service center of tourist will be under the hills. Tourist can observe animals through the window of landscape architecture, at the same time animal can only see a mirror. Furthermore, we use research and medical area to open the boundary for interacting with surrounding context.

| DESIGN ANALYSIS

47


URBAN YEAST

Light Rail Life Circle Environmental Renovation Competition

III

[SPECIAL MENTION] ADVISOR_ YEAR_ COMPETITION_ DURATION_ SITE_

Chen, Chih-Hung Fall 2017, 4th year Light Rail Life Circle Environmental Renovation Competition 2 months Kaohsiung, Taiwan

C28

3 people team work/ Personal job_ site analysis, context, concept, setting regulations, design process, plan design

C29

C35

HOSPITAL C15-C37

C1 DEMONSTRATION DTATION

C1-C14 METRO TRAIN

BUILDINGS SMALL BLOCKS MASSIVE BLOCKS

MAIN ROAD SECONDARY ROAD LAND RAOD

RAILWAY

ASIA NEW BAY AREA MASSIVE FACILITIES GREEN AND OPEN SPACES OCEAN MOUNTAIN

500m 1000m

2500m

5000m

N


[L]

[INTRO] Each type of yeast has its own unique morphological pattern that changes with age and environment.

N 20m

40m

100m

200m

The light rail is like a yeast. We wish different stations have different types. When the environment changes, the size of the module could be controlled to change the light rail surrounded environment. 49


In the past, traditional railway cut this place into two parts. However, the prior job of light rail nowadays is a transit system that connects the city. We used the concept of “yeast”, hope to redefine the surrounding of light rail stations to enhance the quality of pedestrian systems.

C1 located in the residential area, unlike other stations have massive building and development project nearby. The open space and sidewalk in C1 aren’t as good as other stations. To reduce this problem to happen in the future. We try to use the way of modularization, using C1 station to make an demonstrate plan for other station to duplicate.

1~3F 4~6F 7~9F over 10F

Sewing Deconstruction Green belt Pedestrian System

Main Line Route Lane Route Node of Main route and Light Rail

Light Rail Station Penetrating into blocks

| SITE ANALYSIS

The concepts of modularization are to use fixed size to deconstruct the city. Under the colonization of Japanese, the roads of Kaohsiung are wide and occupied most of the urban space. Lack of sidewalk and green belt is a common problem. The characteristic of C1 that locates in the residential area made it much more critical than other stations to conform to residents’ needs.

| PEDESTRIAN AND CAR SYSTEM ANALYSIS 50

WIDEN SIDEWALK

REDUCE CAR SPACE


MODULARIZE TO REACH SAME QUALITY

DIFFERENT FUNCTION STEP 1_ shows the units in an array MINIMUM UNIT

EASY TO CONNECT

Step 2_ join the reality situation

ADAPTIVE

EASY TO CHANGE

Car Lane

Light Rail

SYSTEMIC

STEP 3_ Alter the situation

LIGHT RAIL

A. Every station needs to reach the lowest standard. Even the function of the stations is different; stations could still connect easily. Reduce the difference of stations, not only to systemic the railway but also strengthen the connection between stations and surrounded area. Sidewalk

Car Lane

Sidewalk

STEP 4_ Wide n sidewalks and red u ce vehicle lane

STEP 5_ Subdivide pedestrian space and configure facilities.

| DESIGN PROCESS

B.Unit in multiple of 4 meters as the restriction could limit the lowest quality. After analysis, unit 4m made modularization easier to connect. Moreover, facing the rapid change of urban form, 4m unit has strong adaptivity for single-change, instead of destroying the whole system. C.Under the fixed modularization, we redefine the demand extent of car system and pedestrian system. For example, 4m car lane, parking space, and light rail systems; resting space surrounded by street furniture, square and street tree respectively. With additional special facilities such as electronic car charging station, bus station, bicycle land to reach the regulation go green transportation and human scale living environment.

UNIT IN MULTIPLES OF 4 METERS

LEISURE SPACE

TRAFFIC LANE

SQUARE

PARING SPACE

STREET TREE

| CONCEPT 51


STEP 1 Analyze the surrounded condition.

STEP 2 Combine diverse conditions.

A. COMMERCIAL AREA CONDITIONS

0.SITE CONDITION

Store

1.IMPROBE THE LR SYSTEM

Store

Store

The connection ways of different situations show on the following steps.

| DESIGN PRINCIPLES 52

B. PUBLIC FACILITIES CONDITIONS

Sidewalk Bicycle Lane

Electronic Car charging station

Bus station Bicycle Lane

Bicycle Rent stop

Store

C. LANE INTERSECTION CONDITIONS

We take C1 as a demonstration station, econstructing it into five conditions and give the example ways to configure the modularizations.

STEP1

STEP1 IMPROVE THE LR SYSTEM Enhance the function of pedestrian system.

3.MODIFY THE BUILDING LINE

Park

1.IMPROBE THE LR SYSTEM

Park

STORES

8M SIDEWALK PARKING 8M TRAFFIC LANE

8M SIDEWALK LR LANE

STEP2

STEP2 RETURN SPACE TO PEOPLE Configutr street furnitures to extend the function of public Utilities

STEP3

STEP3 CREATE GREEN BELT SYSTEM Configute plants and bicycle lane to achieve the continuity of the system.

STEP1

STEP1 IMPROVE THE LR SYSTEM Enhance the function of pedestrian system.

2.RETURN SPACE TO PEOPLE

Activity Space

Park

Park

Lane corner

1.IMPROBE THE LR SYSTEM

Lane corner

Activity Space

Bus station

Bicycle Lane

3.MODIFY THE BUILDING LINE

0.SITE CONDITION

STEP 4 Continuation Of The Existing Units.

STEP2

STEP2 RETURN SPACE TO PEOPLE Decrease the gap between light rail and commercial activities.

2.RETURN SPACE TO PEOPLE

0.SITE CONDITION

STEP 3 Select junctions and modify suitable changes.

STEP3

STEP3 MODIFY THE BUILDING LINE Continue the interface of commercial activites.

Bicycle Lane Bicycle Rent stop

ORIGINAL FACILITIES

12M SIDEWALK

8M TRAFFIC LANE

12M SIDEWALK

LR LANE

STEP3 MODIFY THE BUILDING LINE Modify the corner and interface to create activity space.

STEP3 STEP2

STEP2 RETURN SPACE TO PEOPLE Reduce the car space to widen sidewalks.

STEP1

STEP1 IMPROVE THE LR SYSTEM Enhance the function of pedestrian system.

2.RETURN SPACE TO PEOPLE

LC

3.MODIFY THE BUILDING LINE Bicycle Lane

LC

Corner square Street Bicycle Furniture Rent stop

12M SIDEWALK

Bus station

8M TRAFFIC LANE

Bicycle Lane

8M SIDEWALK

LR LANE


STEP2 RETURN SPACE TO PEOPLE Utilize the entity environment to change the traffic behavior.

D. RESIDENTIAL AREA CONDITIONS

0.SITE CONDITION

Resident

1.IMPROBE THE LR SYSTEM

STEP2

STEP1 IMPROVE THE LR SYSTEM. Enhance the function of pedestrian system.

STEP1

STEP3

STEP3 MODIFY THE BUILDING LINE. Create space for social activities Resident

2.RETURN SPACE TO PEOPLE

R

Sidewalk

3.MODIFY THE BUILDING LINE

Bicycle Lane

R

HOUSE

12M SIDEWALK

Electronic Car charging station Bicycle Rent stop

Bus station

PARKING 8M TRAFFIC LANE

Bicycle Lane

8M SIDEWALK

LR LANE

STEP3

0. SITE CONDITION

STEP1

STEP2

1.IMPROBE THE LR SYSTEM

STEP3 MODIFY THE BUILDING LINE. Create space for social activities

E. CROSSROADS CONDITIONS

2.RETURN SPACE TO PEOPLE

STEP2 STEP3 MODIFY THE BUILDING LINE Modify the corner space to create coexist open spaces. STEP1 IMPROVE THE LR SYSTEM Enhance the function of pedestrian system

P

3.MODIFY THE BUILDING LINE

STEP2 RETURN SPACE TO PEOPLE Reduce car lanes to widen sidewalk. Provide enough space for activities.

Corner waiting space Bicycle Lane

P

STEP2

8M SIDEWALK

Curbs

8M TRAFFIC LANE

Bicycle Lane

Sidewalk

Sidewalk

Bicycle Lane

Bicycle Rent stop Curbs

Street corner square Bicycle Lane

Bus station Street Furniture

Pedestrian crossing line

8M SIDEWALK

LR LANE

8M SIDEWALK

8M TRAFFIC LANE

16M SIDEWALK

53


GATHER/

Community Activity Center Design

IV

ADVISOR_ Chih-Hung Chen YEAR_ Spring 2015, Basic Design, 1st year DURATION_ 1 month SITE_ Tainan, Taiwan 3 people team work/ Personal job_ site analysis, context,concept, plan design.


[XS]

SITE

[Intro] Replace the redundant original community activity center. Design a new community activity center which complies with the Building Technical Regulations, and after comprehensive analyzing and rethinking of the population and the demand of Bao-An District, we choose a vacant space to build a new community center. With the concept of "gather", we selected programs and distributed them into different floors. Separate diverse users to make sure everyone's right to use would not interfere. Making the new activity center became a place meets the residents of all ages. 55


The site locates in a commercial district, which is typically very lively and full of activities. Normally, the original community center was used by the older generation to hold vigorous activity. Hence, there is a lack of spaces for the younger generation to study and relax. In our consideration, the community center should be utilized by all regeneration. That is the design concept that to design a second community center to fulfill all generations need.

The advantages of situated in the commercial center are that there will always have many people to use the center. However, the building environment usually is very chaos and lack of chances to reach sun and green open spaces. Therefore, the building is designed to become a place for sellers and their children to take a rest.

| CONCEPT

| PLAN DESIGN 56

1F

2F

RECEPTION LOBBY

MEETING ROOM AND STORAGE ROOM


FRONT OF THE BUILDING

| FACADE

BACK OF THE BUILDING

25m N

5m 2.5m

12.5m

3F

4F

RF

LIBRARY, READING AREA AND BALCONY

ACTIVIRY ROOM

ROOF GARDEN 57


ii HUB/ Competition space design

V

ADVISOR_ Han-Liang, Lin YEAR_ Spring 2016, Basic Design, 2nd year DURATION_ 3 months SITE_ Tainan, Taiwan 4 people team work/ Personal job_ site analysis, context, concept, plan design, construct models


[M] SITE LOCATION

LAND USE ZONING

The site locates in the Tainan Train Station blocks, which will be an underground railway project in the future. | SITE ANALYSIS

[INTRO] Rethinking the releasing lands after the Tainan railway underground plan. Utilizing the flow of commuters to increase the visibility of culture creative industries, creating a hub for designers to gather around and strengenthen this industy's influence. Instead of the traditional culture creative industrial park, Tainan train station is surrounded by an university and diverse commercial district. Hence, it not only could build a new employment environment and also provide a widen leisure space to improve open spaces quantities of the city center. 59


CURRENT LAND USE A variety of business districts are gathered near the train station. Including the university business districts, station business...etc. M a ke t h i s p l a c e b e c a m e a multicultural spaces.

| SITE ANALYSIS

| DESIGN THINKING

| SITE PERSPECTIVE 60

OPEN SPACE

PARKING SPACE

PARKS

PARKING

HISTORICAL SITES

ROAD PARKING

INPUT Co working space Exibition

OUTPUT Creatin thinkings Information exange

Competition

Fundraising

TRANSIT SYSTEM TRANSIT NODE MAIN ROAD SECONDARY ROAD


The drawbacks of lacking open spaces could be solved by making connections with vTainan park and university nearby. Bei-Men road has serious traffic jam during peak hour. Hence, moving out the purposive trip is necessary.

Spaces will be released after the railway underground plan finished.

There is a severe shortage of space in front of the station. Need square space planning. To reach mutual advantages, new added culture creative industry will need university resources. Enterprises are one of the resources to fund this area.

| CONCEPT & CONTEXT Station facilities

Exibition space

C o m m e r c i a l district

BUILDING USE Personal office

BUILDING ANALYSIS A

OPEN SPACE ANALYSIS

B

C

| DESIGN ANALYSIS

A'

| SITE MASTERPLAN

| ELEVATION

100m

B'

50m

A-A'

500m

N

250m

B-B'

61


CittĂ immaginarie/ City collage practice

VI

ADVISOR_ Cheng, Hsien-Hsin YEAR_ Spring 2015, Basic Design, 1st year DURATION_ 1 month 9 people team work/ Personal job_ site analysis, context, concept, plan design, construct models.


[XL]

[INTRO] Three stages of urban imagination design. Use different scale, 1:200, 1:500, and 1:1000 to collage personal city unit. The first stage is to observe our hometown and transform it into two scenes, 1:200 80cmx80cm scale, plan design. Need to redefine four elements, including green spaces, water spaces, streets and squares, and buildings. The second stage is a four people group work. Teammates need to collage their 1:200 into 1:500 scale. The most important is, only the same elements could be connected. The third stage is an 8-9 people group work which is 16-18 pieces puzzles. 63


With the restriction to connect only the same elements, which means water to water and road to road, gradually increased the difficulty of collaging from stage to stage. Moreover, we need to consider the different characteristic of the city, including the urban core, transition, fringe. Make sure the coherence of plan and vertical also the external and internal relations.

This collage contain 5 different scene. From left to the right, we used different colour tone to represent a day's time. This urban stage are composed of riverside park, Dadu mountain, Keelung city and Kaohsiung port. Therefore, it is redefined to be a daily leisure activities space.

| 2 URBAN STAGE 64


+

=

FROM STAGE 2 TO STAGE 3. These urban collages were composed of 9 urban scenes. With the diversity, we redefine them into an urban amusement park, which contains mountains to hike, mall to shopping, waterside to stroll.

| 3 URBAN COLLAGE 65



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