HOW TO GUIDE
ABPL90304 FLEXIBLE URBAN MODELLING ASSIGNMENT 1
Subject Coordinator: Nano Langenheim Tutor: Tianyi Yang Student Name: Zihang Jiao Student ID: 987539
CONTENT WEEK 1 EXERCISE WEEK 2 EXERCISE WEEK 3 EXERCISE WEEK 4 EXERCISE WEEK 1 EXPLORE WEEK 2 EXPLORE WEEK 3 EXPLORE WEEK 4 EXPLORE
WEEK 1 exercise
HOW TO CLONE OBJECTS
Step: 1. Create a teapot 2. Create three types of clone:instance, copy, reference 3. Create text on teapot
HOW TO CLONE OBJECTS
Step: 4. Change text size and content 5. Add bend on modifier list to the original teapot 6. Bend along X-axis and increase the angle 7. the original, instance and reference object are under effect
HOW TO RENDER
Step: 1. Render setup 2. Change the render to V-Ray Edu Next 3. Exposure control 4. Change to V-ray Exposure Control
HOW TO RENDER
Step: 5. Select sun tool 6. Drag sun exposure to your object 7. Render current frame 8. Final resultďź
WEEK 2 exercise
HOW TO USE GREEBLE
HOW TO USE GREEBLE
HOW TO USE GREEBLE
HOW TO USE GREEBLE
HOW TO USE GREEBLE
WEEK 3 exercise
MAPROOM
Step:
1. Customize-user surface-toolbars-klaas toolsmaproom62 (open street map and satellite)
MAPROOM
Step: 2. Find location- Heidelberg Station- Update space
MAPROOM
Step:
3. Terrain001-Area width=2.00 height=2.00 4. Estimate zoomlevel 5. osm001-download data
MAPROOM
Step: 6. Select heignt level=1 building 7. Edit spline-geometry-detach (seperat ed work)
HOW TO CREATE A WEAVING FORM
Step: 1. Create 2 same planes
HOW TO CREATE A WEAVING FORM
Step:
2. Edit poly-polygon 3. Set inset and extrude in Edit Polygons
HOW TO CREATE A WEAVING FORM
Step: 4. Mesh select-select all tops
HOW TO CREATE A WEAVING FORM
Step: 5. Forces-Geometric/Deformable- Conform
HOW TO CREATE A WEAVING FORM
Step: 6. Bind to space wrap, link to be clipped objects and plane
HOW TO CREATE A WEAVING FORM
Step: 7. Make a noise in Modifier list- Gizmo 8. Adjust your parameters 9. Play it!
HOW TO CREATE A STAR
Step: 1.create a star in Shapes-Splines
HOW TO CREATE A STAR
Step: 2.create a line in Shapes-Splines
HOW TO CREATE A STAR
Step:
3.Geometry-compound objects-loft 4.get path(in line) or get shape( in star)
WEEK 4 class exercise
HOW TO CREATE A MAP IN MAPBOX
Step: 1. Choose a style-blank map 2. Add a new layer-mapbox street V8-waterway
HOW TO CREATE A MAP IN MAPBOX
Step: 1. Choose a style-blank map 2. Add a new layer-mapbox street V8-buildings
HOW TO CREATE A MAP IN MAPBOX
Step: 1. Choose a style-blank map 2. Add a new layer-mapbox street V8-buildings 3. Filter-choose by Types-university 4. Change style-color
HOW TO CREATE A MAP IN MAPBOX
Step: 7. Choose a style-blank map 8. Add a new layer-mapbox street V8-Poi-label
HOW TO CREATE A MAP IN MAPBOX
Step: 9. Filter-choose by catagory 10. Change type from circle to symbol 11. Style-Text field-choose name_en
HOW TO CREATE A MAP IN MAPBOX
Step: 12. How to add icon: image-upload SVG images
HOW TO CREATE A MAP IN MAPBOX
Step: 13. Access SVG files in Maki Icon 14. Edit them and down them, then upload them back to MapBox
HOW TO CREATE A MAP IN MAPBOX
Step: 15. Adjust icon and text size and offset in Style
HOW TO INPUT DATA REFERENCE
Step: 1. Use Pedcatch 2. Download the geojason file
HOW TO INPUT DATA REFERENCE
Step: 3. Upload into the Tileset
HOW TO INPUT DATA REFERENCE
Step: 4. Input a new layer 5. Select data and choose the geojason file 6. Adjust color to make it clear
HOW TO USE AURIN
Step: 1. Select my study area and sublayers 2. Select my boundary
HOW TO USE AURIN
Step: 3. Open datasets 4. Type keywords: road 5. Choose PSMA Street Network2018 and choose geometry
HOW TO USE AURIN
Step: 6. Type keywords: station 7. Choose PSMA Railway Station 2017 and choose geometry
HOW TO USE AURIN
Step: 8. Type keywords: mesh 9. Choose Mesh Block 2016 and choose like this
HOW TO USE AURIN
Step: 10. Do walkability analysis and set like this
HOW TO USE AURIN
Step: 11. Add&Run, then we have a output in your data
HOW TO USE AURIN
Step: 12. Display in the map
HOW TO USE AURIN
Step: 13. Another walkability tool: Walkability Index with Gross Density and set like this
HOW TO USE AURIN
Step: 14. Add&Run, then we have a output in your data, display in the map
HOW TO USE AURIN
Step: 15. Do a map,charts and Graph Analysis to see the comparison
HOW TO USE AURIN
Step: 16. comparison like this
HOW TO USE AURIN
Step: 17. Download data in three different types 18. Download the geojson file
HOW TO USE AURIN
Step: 19. Drag into your QGIS and it shows your data in QGIS
WEEK 5 class exercise
ATLAS OF LIVING AUSTRALIA 3 add environment area 2 add a species 1 select an area
ATLAS OF LIVING AUSTRALIA
1 add a small scale area
ATLAS ATLAS FROM OF LIVING OF LIVING AUSTRALIA AUSTRALIA TO MAPBOX
1.Choose industry/application-citizen science
2.Download file
FROM ATLAS OF LIVING AUSTRALIA TO MAPBOX
3. Upload your csv file into Tilset 4. Find your data in source
FROM ATLAS OF LIVING AUSTRALIA TO MAPBOX 5.Final result
FROM ATLAS OF LIVING AUSTRALIA TO MAPBOX
6.Overlay heat map and wombat distribution map
HOW TO BUILD A TOWER
Step: 1.Create a rectangle 2.Convert this rectangle spline to editable spline
HOW TO BUILD A TOWER
Step: 3.Clone the spline to 3 layers, choose reference clone type, and name them with slab, glaz and metal( window bars)
HOW TO BUILD A TOWER
Step: 4.Slab: add bevel on modifier list 5.Set level 1, level 2, level 3 height and outline in Bevel Values
HOW TO BUILD A TOWER
Step: 6. Glaz: add extrude on modifier list 7. Set amount=4 8. Untick capping
HOW TO BUILD A TOWER
Step: 9. Create Vray glass material by material editor for glaz layer
HOW TO BUILD A TOWER
Step: 10. Metal: add extrude on modifier list 11. Quadify mesh-quad size=4
HOW TO BUILD A TOWER
Step: 12. Lattice: the radius=0.1 in Structs the radius=0.1 in Joints
HOW TO BUILD A TOWER
Step: 13. Overlay three layers(glaz, metal, slab) to form one floor of a tower
HOW TO BUILD A TOWER
Step: 14. Tools-array z value=4 (floor height), 1D count=100 (the floor number)
HOW TO BUILD A TOWER
Step: 15. Final result!
HOW TO BUILD A TOWER SMOOTH CURVY TOWER
Step: 1. Draw line to create a shape 2. Extrude-change amount 3. Subdivide-it takes forever
HOW TO BUILD A SMOOTH CURVY TOWER
Step: 4. Meshsmooth-subdivision method-classic subdivisio amount-smoothness=1 (to make the tower rounded and fat )
HOW TO BUILD A SMOOTH CURVY TOWER
Step: 5. Vertex weld (to make the tower surface smooth ) 6. Edit poly-inset 7. Delete mesh
HOW TO BUILD A SMOOTH CURVY TOWER Step: 5 vertex weld (to make the tower surface smooth ) 6 edit poly-inset 7 delete mesh 8 crease 9 shell Step: 8. Shell-add thickness to the wall
HOW TO BUILD A SMOOTH CURVY TOWER
Step: 9. Crease to make the tower smoother 10. Opensubdiv to make the tower smoother
WEEK 1 explore
HOW TO EDIT OPEN STREET MAP
STEP: 1. Search your station: Heidelberg Station
HOW TO EDIT OPEN STREET MAP
STEP: 2. Edit- use “area” to trace building in the map
HOW TO EDIT OPEN STREET MAP
STEP: 3. Save and upload your tracing area
WEEK 2 explore
HOW TO USE MESHROOM
STEP: 1. Upload my ship mg file to sketchfab
HOW TO USE MESHROOM
STEP: 2. Edit it in sketchfab
WEEK 4 explore
HOW TO USE UVW MAP
STEP: 1. Create a shape 2. Add material to them
HOW TO USE UVW MAP
STEP: 3. Choose UVW map in modifier list and choose Gizmo 4. Choose shrink wrap on pyramid and change height width
HOW TO USE UVW MAP
STEP: 5. Choose planar and change height width and length
HOW TO USE UVW MAP
STEP: 3. Choose UVW map in modifier list 4. Choose shrink wrap on torus and change height width and length
HOW TO USE NOLLI MAP
STEP: 1. Build a map 2. Choose your style 3. Choose your size and location
HOW TO USE NOLLI MAP
STEP: 4. Edit layers and elements whatever you want 5. Save and export your map