"..Which brings us back to Vitruvius, that monkey on the back of architecture, and to the modern version of his triad: function,tectonics, and aesthetics. These are areas in which architects feel they can exercise their expert knowledge: function as an abstraction of the complexities of use, tectonics as a codification of the vagaries of construction, and aesthetics as the maintenance of taste through various theories of form and composition." (Till, 2009)
Architecture as a story //Kanigara Ubaszti Putra Portfolio 2012-2017
KANIGARA UBASZTI PUTRA Indonesian, 27 June 1994 Native Indonesian/ Proficient English
Bachelor of Architecture/Universitas Indonesia/ 2012-2016
Formal Education Universitas Indonesia (2012-2016)
Majoring Architecture GPA: 3.36
Contact
Interest
8 Senior Highschool
kanigara.ubaszti@gmail.com 085772027771
Architecture
Science Class GPA: 3.36
@kanigaraa linkedin.com/kanigara
Everyday Architecture
(2010-2012)
coroflot.com/kanigara
Public Architecture Interiority Teaching Research
Achievements
Experience Teaching Assistant (Universitas Indonesia) Introductory to Architecture/ 2015 Building Technology 3/ 2016 Architecture Design Studio 2/ Building Technology/ 2016 Architecture Design Studio 3/ House/ 2016 Architectural Design Theories and Methods/ 2017
2015-2017
Freelance Designer
2016-2017
Merit Prize FuturarcPrize International Competition/ BCIASIA/ 2016
1st Place AGF International Student Competition / Universitas Bina
(5 months, 2 project)
Leadership
BEM FTUI
Indonesia comitee/ 2015 2015-2016
Staff of HRD
Ikatan Mahasiswa Arsitektur
Staff of HRD Head Division of HRD Executive Staff of HRD
Archiecture Fair UI
Head of Creative Director
Ekskursi Korowai
Head of Publication and Creative director of “Korowai, Menggapai Tonggak Cakrawala�
2013-2014 2013-2014 2014-2015 2015-2016 2015-2016
Entry/ 11 Projects
Other Competition Scholarship
Personal Recognition
Indonesian Delegation
Knowledge of AutoCAD, Rhinoceros, Grasshopper, Revit Architecture, Illustrator, ArchiCAD.
Top 30 Paradesc/ Universitas Parahyangan/ 2015 Top 30 WEX Design Competition/ Universitas Gajah Mada/ 2015
PPA Scholarship/ Kemendikbud/ 2014-2016
JENESYS 2.0 Japan Exchange Program
Software Skill
Top 10 Architectural Design Week/ Universitas Tarumanegara/ 2015 Top 10 Sayembara/ Rumah Kokoh Si Prima/ Semen Indonesia/ 2015
2nd Place Olimpiade Ilmiah Mahasiswa FTUI/ FTUI/ 2015 2015-2016
Activities
Proficiency in Sketchup, V-ray, Photoshop, Lumion, Indesign, Corel Draw
Nusantara / 2016 1st Place Archiray (Vernacular Architecture Category) /Universitas Hassanudin/ 2015 1st Place Metamorfosa /Universitas Trisakti/ 2015
2nd Place Archiray (Furniture Category)/ Universitas Hassanudi/ 2015 3rd Place Asian Architecture Rookie Awards (Indonesia) / AARA
Universitas Indonesia Architecture Design Competition Societies Chairman
Architecture Competition
Mahasiswa Berprestasi Utama Arsitektur Universitas Indonesia 2016 2015
Exhibition IAI-designweek 3.1/ Ikatan Arsitek Indonesia/ 2015/ 2 Projects Architecture Fair (AFAIR) UI/ Universitas Indonesia/ 2016/ 5 Projects Architecture Design Week/ Universitas Tarumanegara/ 2015/ 1 Project Indonesian Youth Conference/ 2013/ 1 Project Dongkrak Seni/ 2013/ 1 Project
ACADEMIC WRITING COMPETITION COMMISIONED
1. AD 1 A: The Womb | Shelter | 2013 | Jakarta, ID 2. AD 1 B: Textured interface | 2013 | Shelter | Jakarta, ID 3. AD 2 B: Interlocking House | 2013 | Residental | Jakarta, ID 4. AD 3 A: Tanjung Barat Recycling Center | 2014 | Public Space | Jakarta, ID 5. AD 3 B: Emotion in Motion | 2014 | Hospitality | Bandung, ID 6. AD 4 A: Sudirman Cocoon | 2015 | Cultural | Jakarta, ID 7. AD 4 B: The Moss Tower| 2015 | Office & Commercial | Jakarta, ID 8. AD 5 A: Omah Dhuwur | 2015 | Social Housing | Jakarta, ID 9. PRD A : Apartemen Pribadi | 2015 | Interior | Bandung, ID 10. PRD B : Warung Musik | Interior | Jakarta, ID 11. ETNIK : Rumah Gadang | 2015 | Residental| Jakarta, ID 12. 3DDC A: Basic Geometry | 2015 | Installation | Jakarta, ID 13. 3DDC B: Class Project | 2015 | Installation | Jakarta, ID 14. Lighting Design A : Kongkow 1 |2014 | Lighting | Jakarta, ID 15. Lighting Design B : Kongkow 2 | 2014 | Lighting | Jakarta, ID
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16. Anti Topology |2014 | 17. Star WarsLightsaber Battle: Study of interconnection |2014 | 18. Reading The Limit Of Architecture Through Design Process |2016 |
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Asah-Asih-Asuh | Archiray (Rumah) | 2016 | Residental | Jakarta, ID Folk(s)lore | Metamorfosa | 2016 | Playground | Jakarta, ID Dari Korowai Untuk Korowai | AGF | 2016 | Resort | Jakarta, ID Mind Craft | Futurarch | 2016 | Urbanism | Jakarta, ID Lesehan | Archiray (Furnitur) | 2015 | Residental | Jakarta, ID Nata Taraje Nintjak Hambalan | Paradesc | 2016 | Public Space | Jakarta, ID Nada House | Rumah Kokoh | 2016 | Residental | Jakarta, ID Sejoli |Share House | 2016 | Residental | Jakarta, ID ADW Untar | 2016 | Public Space | Jakarta, ID Why Don’t We Fold The Gap | Arcasia | 2016 | Urbanism | Jakarta, ID
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29. 30. 31. 32. 33. 34. 35. 36. 37. 38. 39.
Crystal | AGF | 2014 | Public Space | Jakarta, ID Trihita Karana | Exhibition Corner | 2015 | Interior | Jakarta, ID Rolling It Out | NPYDA | 2015 | Public Space | Jakarta, ID Dialog Batang Laue | Sayembara Untan | 2015 | Masterplan | Jakarta, ID Phadas Nongsa | SMYLAC Resort | 2015 | Resort | Jakarta, ID Pasar Selasar | SMYLAC Commercial | 2015 | Commercial | Jakarta, ID Tri Hita Karana | Dulux | 2016 | Interior | Jakarta, ID Story Teller | Fasad BCA | 2016 | Facade | Jakarta, ID Kampung Recycled | ITAD | 2016 | Social Housing | Jakarta, ID Jambi Menapak Jenggala | Rumah Sehat | 2016 | Residental | Jakarta, ID Story from The Fisherman | Futurarch | 2017 | Urbanism | Jakarta. ID
40. Lunch, Lunch Eatery | 2017 | Commercial | Jakarta, ID 41. Spa Bukit Tinggi | 2016 | Commercial | Bukit Tinggi, ID 42. Rumah Benhill | 2016 | Residental | Jakarta, ID 43. LAB Trilogi | 2016 | Educational | Jakarta, ID 44. Batang Hari | 2016 | Educational | Jambi, ID 45. Cikole | 2016 | Hospitality | Bandung, ID
Architecture is a storyteller I think that, architecture is a way to tell a story, a canvas for our uncertainty as being and a stage for the theater of an everyday life. There’s a dialogue between seen and unseen, people and surrounding, actor and background, order and “the other of order”, encapsulated into a being and structured matters. To see architecture merely as an object of function and form is boring yet degrading.
"You have to read the architecture as you read a novel. You need to understand the way the conflict happened, the actors that is involved in the story, and the way how the story told" Prof. Yandi Andri Atmo
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The Story of BIGNESS
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The Story of a Story: Flow and Separation
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The Story from the Kampung Origin: “The Other” of Order
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The Story from the Useless: Reuse of the Unused
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The story of the architecture and its unknown Limit The Story of The Forgotten: Deep Down to The Origin The Story of Imagination The Story from the Useless: Reuse of the Unused The Story from above
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The Story of BIGNESS
Sudirman Cocoon Sudirman cocoon is a building designed as a meeting place between civilianz and the POLRI to close the gap between these two oftenly-conflicting sides. Proposed in the middle of Jakarta’s iconic context, It does not only deal with the need of iconicity and complex programatic requirements, but also with the issue of BIGNESS (Koolhass, 1994). The intention here is to create a threshold space that can be transgressed so the user will be aware of the existence of intended memory transfer. The skin does not only become a media of separation, but also creates a continuous narration between outside and inside, day and night, real and surreal. It becomes a story teller, with two distinct story; one for the outsiders, and one for the user.
Selected To Be Displayed IAI Design Week 3.2/ Jakarta/ 2016
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Sed ut perspiciatis unde omnis iste natus error sit voluptatem accusantium doloremque laudantium, totam rem aperiam, eaque ipsa quae ab illo inventore veritatis et quasi architecto beatae vitae dicta sunt explicabo. Nemo enim ipsam voluptatem quia voluptas sit aspernatur aut odit aut fugit, sed quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt.
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The Story of a Story : Flow and Separation
The Tanjung Barat The Tanjung Barat is a community center that aims to raise the people’s awareness towards the importance of waste management. In order to do so, the building was designed just like a story. The program and space hierarchy offers a dialogue between the actors and the detailed step of waste processing to create a whole understanding. By creating pause and play area, The actors are encouraged to make some improvisation towards the “story”, so they would feel a sense of belonging. Just like a novel, there is a twist in every corner of the project that reveal the unseen beauty of the context.
3rd Prize Winner Rookie Awards (Indonesian Selection) /ARA/ 2015 Judges: Endi Subijono, Teguh Utomo, M.Urb
Selected To Be Displayed IAI Design Week 3.2/ Jakarta/ 2016
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The Story from the Kampung Origin: “The Other� of Order
Omah Dhuwur Modern people somehow tends to get easily iritated when it comes to chaos, the thing that they can’t control and put into order (Till, 2009). Especially in dealing with the problem of mass housing. More often the rulers (can I say so?) neglects the fact that informal settlements mixed-use, ultra dense configuration, and so called chaos promotes an interweaving of overlapping territories that strengthen social, economic, and cultural networks (Muniz, 2013). The keyword here is informality and the other of order. Therefore, in this project I try to look deeper into the story of the kampung alley, the story of architecture that somehow denied.
Selected To Be Displayed AFAIR UI/ Jakarta/ 2016
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The Story from the Useless: Reuse of the Unused
Warung Musik This project inspired by the warmth and delight quality that indonesia traditional warung have to attract more customer to a music store. The intention of the design is not only to present and organize an already familiar things, but also to introduce a new purpose and representation to the object. in term of altering function and celebrating unseen aestethic. Another thing that came to my consideration, is to make the design as standout as possible (of course to attract more consumer) by using a distinct tectonic representation of bamboo that inspired by “anyaman� mechanism.
Selected To Be Displayed AFAIR UI/ Jakarta/ 2016
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The story of the architecture and its unknown Limit
Reading Limit of Architecture through design process The paper discuss the readings of limits in architecture through design process. Architecture is always evolving; it’s changing its position and shifting everything within it. But if I ask you now, can we define architecture position now? Tommorow? How?. The concept of Limit in architecture appears to define architecture’s position in more appropriate manner (Tschumi, 1980). However, there is no variables and parameters that can be used to determine limit. The study concluded that limit in architecture is an important concept in defining “new architecture”. Through deep analysis towards the design process that happen in several different
period of era, the study conclude that it can be used to read the limit in architecture, either be seen or not. Moreover, the studies also found that changes in design process has encouraged a displacement of limit in architecture that provoke a new architecture.
Selected References: Bouman, Ole, and Roemer Van. Toorn. The Concept of a Tschumi does not Transgress The Invisible in Architecture. London: Academy Editions (1994) | Foucault, Michel. “A preface to transgression.” Language, counter-memory, practice: Selected essays and interviews (1977): 2952. | Martin, Louis.”Against Architecture” Log, No. 16 (1990) | Smith, K. H “Introduction” Introducing architectural theory: Debating a discipline. New York: Routledge. (2012) | Tschumi, Bernard. “Architecture and limits I.” ArtForum 19.7 (1981): 36. | Tschumi, Bernard. “Architecture and limits II.” ArtForum 19.7 (1981): 45. | Tschumi, Bernard. “Architecture and limits III.” ArtForum 20.1(1981): 40. | Tschumi, Bernard. “The architectural paradox.” Architecture theory since 1968 (1975). | Till, Jeremy. “Architecture Is Not Architecture Is Not Architecture Is Not Architecture.” Research Symposium 2009: Changing Practices (2009). Print. | Till, Jeremy. “Architecture depends.” Vol. 55. MIT press, 2009.
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The Story of The Forgotten: Deep Down to The Origin
Asah Asih Asuh There’s a sundanese philosophy called asah-asih-asuh that become a fundamental aspect of sundanese tradition. It is filled with positive message towards the interdependence relationship between human, nature and god. These philosophy somehow forgotten, or seen as an irrelevant philosophy that are buried by the complexity of today’s issues such as energy crysis, food security , global warming, etc. making it unadaptable for modern world. This becomes the main inspiration for the project as the initial idea that intends to implement the retelling of the story of asah-asih-asuh in the inhabitant’s everyday life. The implementation of the concept was reconstrudted the way traditional sundanese house form, plan, configuration, performance, with a consideration of todays issue to tell the story that might be forgotten.
1st PRIZE WINNER Archiray (Vernacular Architecture Category) /Universitas Hassanudin/ 2015 Judges: Yori Antar (HAP), Ir. H. Syarif Beddu, MT, Ir. H. Sanusi Anwar, MT, IAI
Selected To Be Displayed AFAIR UI/ Jakarta/ 2016
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The Story of Imagination
Folk(S)lore Folks lore is a child playground that situated in the middle of terminal 3 ultimate airport, designed to reintroduce a new way of designing children playground inspired by forgotten child folklore. The main idea of the project is to questioned the status quo of boring and unchallanging playground that exist in indonesia today, that somehow restricted by parents paranoia towards safety. The main playground is inspired by folklore’s background-context, a big tree, designed with affordance theory, so the children can perceive the space with a lot of possibilities as they move-in into the playground
1st PRIZE WINNER Metamorfosa /Universitas Trisakti/ 2015 Judges: Ir. Budi Karya Sanadi, Ir. Marini Widawati, MA, MUD. Ir. Satrio Herlambang B. Arch, MUD, IAI
Selected To Be Displayed AFAIR UI/ Jakarta/ 2016
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The Story from Above
From Korowai, to Korowai The Korowai tribe in Papua known for their unique way of dwelling; in a tree house called boluf, on top of a giant tree, with elevation up to 50 meters high. They live in the middle of Bumahai, Papua with a sense of interdependece with nature. In 1979, their pattern of life gradually changed when the government did some intervention, moving Korowai people from above to ground for “decent resetlement�, argue that it is to civilized them. To add some more irony to that, now they’ve been struggling with the force of modernization, being a tourism material and slowly being objectified as an ancient artefact. The story of the interdependence between the tribe and nature begin to collapse and somehow gone in the middle of the process of change. The pupose of the design is to make a mediator for that process of change by creating a new story of interdependence between korowai people and the world.
1st Prize Winner AGF /Universitas Bina Nusantara/ 2016 Judges: Marcin Sapeta (Kengo Kuma Architect & Associates), Yori Antar (Han Awal & Partners), Afwina Kamal (Hadiprana), Asfarizal Nanang
Enhancing Nature
Creating Dialogue
Maximizing Vista
Support Feature
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09 Honorable Mention
Futurarchprize/BCIASIA/ 2016 Judges: Dr Nirmal KISHNANI, PhD, Sanjay PRAKASH, B. Arch., A.I.I.A. , Kevin Mark LOW, Prof Herbert Dreiseitl, Prof Donald Leslie Bates, Ada Fung
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2nd Prize Winner
Archiray (Furniture Category) /Universitas Hassanudin/ 2015 Judges: Ir. M. Taufik, MT, Ir. Triyatni Martosenjoyo, MT, Rahmi Amin Ishak, ST, MT
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4 TOP 10
2 TOP 30
5 TOP 10
PARADESC /Universitas Parahyangan/ 2015
WEX /UGM/ 2015
Rumah Kokoh Si Prima /Semen Indonesia/ 2015
Archiray (Vernacular Architecture Category) / Universitas Hassanudin/ 2015
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Other Works
KOROWAI: Menggapai Tonggak Cakrawala Role: Head of Book Publication and Creative Director
The PoetiCity : Jakarta
Role: Editor and Graphic Designer
Inside Furniture Making and Entrepreneurship Workshop Selected to be realized and displayed at lookinside.id exhibition
Thankyou!