Portfolio | Karan Tanna | 2021

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2


me

connect

karan tanna, 24

phone

+91 7016774142

architect • maker • visual artist

website

karantanna.co.in

passionate • explorer • learner

e-mail

karantanna.design@gmail.com

ahmedabad, india

instagram

karantanna_kt

objective I’m very keen to learn new things and gather pieces of experience to build a mosaic called life. I’m seeking an opportunity to work in a fun and challenging environment and be a better person than yesterday. I believe my diverse background would be able to contribute in various ways.

education 2016-2021

Center of Environmental Planning and Technology (CEPT), Ahmedabad, India Bachelor of Architecture

2019

Fab Academy (A rapid prototyping program initiated by Center of Bits and Atom, MIT, USA and taught by Neil Gershenfeld.) Diploma, Digital Prototyping and Application

2020

Bezalel Academy of Arts & Design, Israel Student Exchange Program

• Dialogues India 2019 Event : 3D Model, Working Drawings, Renders, Poster • Commercial Complex, Bijapur : Architectural Drawings • Rehan Villa, Khandala : Concept Drawings • Kaaya (Bungalow at Goa) : Working Drawings, 3D Model • KPMG Crystal House, Worli, Mumbai : Architectural Drawings, Illustrations, Concept 3D Model

work experience May - July 2018

August December 2019

involvements

Summer Intern Group Phi Architects & Designers, Pune, India

2017

• Residential Project at Pune : Concept Development and Planning

2021

Website Design with HTML5 & CSS3 Instructor, Workshop

Architectural Intern SR+A Architects, Mumbai, India

2021

Introduction to Rhino & Grasshopper Instructor, Workshop

2021

Kurula Varkey Design Forum, CEPT University

• Songbirds Commercial, Pune : 3D Model • Manas Lake Development, Pune : 3D Model, Architectural Drawings • Manas Club, Pune : Working Drawings, Details, 3D Model • NP Vakil Trust : Illustrations, Presentation

Kurula Varkey Design Forum, CEPT University Team Member, Graphic Design Team

Head, Website Design Team 2021

Kurula Varkey Design Forum, CEPT University Head, Webinar & Communication Team 3


me

connect

karan tanna, 24

phone

+91 7016774142

architect • maker • visual artist

website

karantanna.co.in

passionate • explorer • learner

e-mail

karantanna.design@gmail.com

ahmedabad, india

instagram

karantanna_kt

documentation 2016

Related Study Program, Goa, India Study of Vernacular Houses at Divar Island

2017

Italian Design Systems, Milan, Italy Study of various interior products and manufacturing process of various brands

2020

Autodesk Fusion 360 CAM/CAE/CAD Autodesk Certification Fundamentals of Amazon AWS (Amazon Web Services) : Building an Application Amazon Inc.

Earth Construction, Hunarshala, Kutch, India Study of various traditional local construction techniques and materials

Archeoastronomy Politecnico di Milano, Italy

Feather Pavilion, CEPT University Campus Documenting process of construction & details, as well as constructing the pavilion 2018

2020

History of Israel Tel Aviv University, Israel History of Holocaust Tel Aviv University + Yad Vashem, Israel

4

Art of MOOC : 1. Public Art, 2. Experiments with Sound Duke University & Berlin University

Prametricism & Geometrical Logic in Indian Temples, CEPT (Project Based) Decoding the geometric logic in the making of Indian temples and making various iterations using the similar geometric logic

courses 2020

Smart Cities : Management of Smart Urban Infrastructure EPFL, Switzerland

Decoding Superblocks, Barcelona, Spain Study of Eixample & Poblenou Superblocks of Barcelona with Barcelona City Council and CEPT

Adaptive Reuse : an exploration of its design process & potentials, CEPT (Project Based) Adaptive reuse project of Victoria Memorial, Kolkata, India

Specialisation in Photography University of Michigan, USA

software skills Excellent

Phtoshop Sketchup 3D Rhino 3D

In-Design Fusion 360 Autocad

Better

Grasshopper Twinmotion Illustrator

EagleCAD Cura Wordpress

Microsoft Office Keyshot Blender

V-Ray Processing 3 ArduinoIDE

Maya Houdini Cinema 4D

Revit Adobe XD QGIS/ArcGIS

Good

Average


me

connect

karan tanna, 24

phone

+91 7016774142

architect • maker • visual artist

website

karantanna.co.in

passionate • explorer • learner

e-mail

karantanna.design@gmail.com

ahmedabad, india

instagram

karantanna_kt

hard skills 3D Printing & Scanning CNC operations & machining Electronic Production + Micro Milling Serigraphy Hand Drafting Sketching Model Making Painting

other interests Poetry Photography Embedded Programming Web Design Visual Arts Molding & Casting Mixed Reality & Computational Design

personal skills

Scan This Code to know more

Hardworking Innovative Passionate Teamwork/Collaboration Patience Self Motivated Empathy Creative Thinker Well-organised Adaptability Problem Solving Critical Thinking Decision Making

5


“The more I live, the more I learn. The more I learn, the more I realize, the less I know.” – Michel Legrand

6


contents 8

realising the nolli’s dream: usmanpura underline park ; health and fitness hub | studio urban design | metro station | health & fitness | urban farming | park | transit oriented development

14

between the fracture and the fold : a crack that stitches | studio

35

parametricism and geometrical logic in indian temples | workshop indian temples | parametricism | geometry | logic | parametric design | computational design

32

model making details | visualisation | craftmanship | scale | materials

36

photography photography | visual arts | learning to see | visualisation

38

cemetetry | crack | void | poveglia | pandemic | memorial | loss

28

serigraphy : the one within | silk or screen printing visual arts | layers | ink | colours | serigraphy

community center at tel aviv, israel | exchange semester community center | sports | public building | courtyards | tel aviv

20

34

web design indian temples | parametricism | geometry | logic | parametric design | computational design

39

illustrations / artworks illustrations | story telling | philosophy | art | paintings

how to make (almost) anything | diploma | rapid digital prototyping rapid digital prototyping | electronics design | soft robots | sensors | parametric design | technology

7


realising nolli’s dream : usmanpura underline; health & fitness hub The metro project is one of the most important public infrastructures for a city. It stitches various zones, and helps in the development of surrounding areas. Ahmedabad has been the financial capital of Gujarat. With the coming metro project, the city will expand. Thus, the city needs to cater to various other domains significantly. Each area of Ahmedabad has something to offer in some way or another. Metro nodes have the potential to host it and change the image of the city drastically. This metro node is imagined as part of ‘Underline Park’- A green belt running along the metro line, replacing the decommissioned ‘botad’ line. Each node can be a different kind of hub tied up to the green belt. Usmanpura node focuses on the health and fitness domain.

8

Transit

Health & Fitness

Underline Park

Platform

Gym

Urban Farm

Concourse

Yoga Center

Walking Tracks

Technical Spaces

Health Cafes

Bicycle Stands

Last Mile Connectivity

Organic Food Mart

Nursery

Gujarat Vidyapith

Akhil Gujarat Natural Healing & Yoga Board

Metro Link Express for Gandhinagar and Ahmedabad

MyByk

Decathlon

National Bank for Agriculture and Rural Development

Anytime Fitness Gym

Cult.Fit Studio

Patanjali


1. Pauses

Vadaj Vijaynagar

2. Pathway

Usmanpura

3. Shaded Way

Old High Court

4. Arrangement of Blocks

N-S Corridor Decommsioned Rail Line

5. Dual Edges

6. Responding the Edge 2009 Water Body

2001 Vegetation

7. Character of Blocks

1999 Barren Land

Built Up

Green Zone Water Streets Others Underline Park

8. Porusity and Vertical Movement

Station Central Business District

Ahmedabad Green Cover declined by 13 percent, from the year 2018 to 2020. Thus it is essential to save green cover, as it provides better air quality which leads to a healthier environment and healthier lifestyle. Here larger vision is to increase green cover by integrating it into urban infrastructure, making a city livable, healthier and provide healthier platforms for a larger audience. 9


1. Bicycle Booth 2. Atrium 3. Toilet 4. Footpath Acess 5. Drop/PIckup Zone 6. Chabutaro 7. Elevators 8. Escalators 9. Staircase 10. Decathlon

11. Cult.Fit 12. Patanjali 13. Yoga Center 14. Organic Food Mart 15. Kiosks 16. Info Center 17. Bicycle Stand 18. Gym 19. Shops

Ground Floor Plan

1. Lobby 2. Toilet/Change Room 3. Health Bar+Cafe 4. Gym 5. Yoga Center 6. Decathlon 7. Elevators 8. Escalators 9. Staircase

First Floor Plan 10

0

3

6

12

24M


4 10

13

9

12

11

4

8

14

14 3 13

7

1

1 12

14 11 2

15

3

12

7

11

12

14 6

13

2

5

1. Lobby 2. Toilet 3. AFC 4. Ticket+Excess Fare 5. Cafe 6. Staff Area 7. Auxillary Substation 8. Battery Room

9. Equipment Room 10. Telecom Room 11. Staircase 12. Elevator 13. Escalator 14. ATM / Vending Machines 15. Info

Concourse Floor Plan

Gujarat Vidhyapeeth Campus Green Zone

Gujarat Vidhyapeeth Campus

Platform

Terrace Eatery

Concourse

Passage

First Road

Plaza

Green Zone

Ground

Platform

Bridge

Concourse

Passage

First Road

Patanjali Store

Cross Section through concourse

Ground

Cross Section through bridge

Platform Technical Spaces

Technical Spaces

Tickets & ATM

AFC

Tickets & ATM

Technical Spaces

Technical Spaces

Concourse First

Plaza

Long Section

Ground

0

3

6

12

24M

11


Concourse Movement The movement here is zoned. Divided into three parts, AFC zone, ticket & sitting zone and technical zone. The technical zone is ‘separated ‘ by bridges on both aside.

12

First Floor Movement

Ground Level Movement

The movement is less staggered. Spaces

The movement is largely staggered,

are connected with bridges, giving the user

and slow. This allows having more

to witness the contrast between both sides.

visual engagement surrounding.


This view tries to capture the nature of the pathway and how columns can be a way to interact with the surrounding.

The trees along the edge make the pathway shaded, and comfortable to walk. You get visual access to the main station, as it tends to float.

This internal view tries to illustrate the nature of spaces. You experience multiple kinds of visuals throughout your journey.

This view is from the path along the nursery. Nursery, a place where people can purchase saplings and learn farming through workshops.

Would the city of Ahmedabad accommodate green infrastructure and cherish health and wellness? Would Ahmedabad be known as a city with healthy people besides being Manchester of the east? Would people of Ahmedabad move towards a healthier lifestyle after the ongoing pandemic; since immunity plays an important role in fighting it? These green and healthy initiatives can be a portal to a better tomorrow. “Let’s be fit and stay healthy.” !

13


community center at neve ofer, tel aviv, israel The project is situated in the Neve Ofer neighborhood of Tel Aviv. The site is situated on the highway connecting Jerusalem with Tel Aviv. The neighborhood is such that it contains various kinds of users and multiple land-uses. Even though it does have strong context and connectivity, it lacks a public building that engages and enhances the interaction between the people of the neighborhood. A brief was given to design a community center in the context of Tel Aviv, Israel. Various factors are considered while designing the building like climate, land-use, built & unbuilt, public interaction, organisation etc.

Horizontal Building in Vertical City Creating Contrast with Existing Context

Visual Connection Transparent and Open Edge Provide Multiple Visual Connections

Visual Connection

14

Interwoven Courtyards Between Masses

One large Roof Connecting All Spaces

Transparent and Open Edge Provide Multiple Visual Connections

Bluring Inside-Outside Boundaries

Multiple Pathways/Axes

No Opaque Edges, Open Layout

Fluid Multipurpose Space and Furniture

Creating oppurtunites for chance encounters and interaction

A Public Building for All

Open spaces on first floor act as Communal Space

Roof Unites Every programme and protects form sun


View of the building from the football ground. 15


Evolution of Design Idea

20

1 4 2

10

9

3

6

5

11 7

1. Placing Huge Mass on the Site Idea of not Building Vertically

8

5

12

19

14

5

13

14

16 15 17

18

2. Idea of Creating Central Space Inspiration From Max Bill Compostions

Ground Floor Plan

1.Techincal & Delivery 2.Storage (Swimming) 3.Office (Swimming) 4.Gym 5.Activity Room

6.Gardrobe Men 7.Gardrobe women 8.Swimming Pool 9.Cafe (Library) 10.Store

11.Lobby 12.Auditorium 13.Storage(Activity rooms) 14.WC (Auditorium) 15. Library

16.Admin (Library) 17. Office(Library) 18. WC (Library) 19. Storage (Activity) 20. Kitchen

21 8

15

3. Creating Multiple Pathways Breaking huge mass into smaller spaces

16

Short Section Through Swimming Pool

0

2

4

8

16M


23 23

23 23

4. Segregating Masses Dividing according to functions

8

23

23

21

22

5. Introducing Void in Between Bluring Inside and Outside Edge

First Floor Plan

21. Mediatheque 22. WC Mediatheque 23. Open community spaces & Pods

23 8 12

6. Uniting the Functions Large roof acts as unifying factor

Long Section Through Swimming Pool

0

2

4

8

16M

17


Rim ( Enclosure)

+ 7.25 m

RCC Roof Steel Column (White, Matt) 200x200mm

+ 6.50 m

Steel Sections (White, Matt) 50x50mm Steel Sections (White, Matt) 50x50mm

Skeleton (Structural Parts)

Handrail, 50mm circular steel section, white Mesh/Grill Flooring+Mortar

Outer Membrane of Bubble (Translucent)

+ 3.50 m

Structural Concrete Mesh(8mm GI Rods)

+ 3.50 m

Corrugated Metal Sheet H Beam 75x150x3 mm Covering (White Paint) C-section 100x300x5mm Grid for false ceiling Plaster board panel

+ 3.30 m + 3.00 m

Cross bracing for translucent panels

+ 2.00 m Cross Bracing, Mild steel (50x50mm)

Planters

Horizontal Members fastened with Translucent panel 50x50mm

+ 1.00 m

Silicon rubber sealant

+ 0.00 m

Furniture

Column Base

Plinth Beam (300x500mm), RCC Slab 150mm

- 0.30 m

Carpet Earth

• • •

18

Its limit is conceived as a membrane composed of shiny skin on the outside and translucent on the inside by way of the enclosure, and transparent bones by way of structure. The surface becomes a subtle access threshold whose color and texture announce a variation in the atmosphere inside. The materiality of the bubbles is key to the experimentation of the different spaces. On the floor, the bubbles exert an area of influence generating an intermediate space that holds shared uses between the interior and the exterior.

Wall Section & Details


The courtyards, inserted between the spaces blurs the boundary between inside and outside. The circular openings on the roof provides with more light and air.

The Community Space is fluid and dynamic. Each user is free to choose and experience their own spatial sequence and activity.

When light crosses the translucent walls, the space is flooded by light coming from outside. Any spatial reference to the outside is lost and the activity of the center is filtered generating undefined gaseous images on its walls. Thus creating dynamic and neutral space.

On the street, building stands out humble and expresses the welcoming gesture. The white colour of the building relates the city of Tel Aviv and its modern approach.

19


between fracture and the fold : a crack that stitches This project explores the notion of crack for a design proposal for a cemetery and a monument to the COVID Pandemic on the island of Poveglia near Venice. A crack separates and disconnects but at the same time helps uncover a latent layer of objects or entities buried under the surface. This proposal of “Crack” acts as a connective tissue tying up various programs on the site. A crack results from the shifting of tectonic plates. It’s a window to our past and helps us to conserve the idea of memory and loss that the current pandemic poses to each one of us.

Venice

Church Cavana

Asylum

Hospital

Housing Block

Prison

Poveglia

Lido

Evolution of Crack

20

Retained

Reused

Demolished

The image tries to capture the idea of a pandemic. The tear symbolizes the void or sense of loss due to pandemics. It also reveals the inner self through various layers. The dotted lines try to depict the sense of virtual connection that has tied us together in these difficult times. The rings with dark dots create the notion of isolation.


Spatial Strategies

Utilizing the Walls

Gradient of Intensity of Crack

Crack Expanding & Turning into a Building

Use of Shards produced by Crack to create Memorial

Contrast In Landscape to show Various Expressions

Different Conditions of Cracks. Ending as Dead End, Stairs & Ramps

The Sharp Edges Showing Decay

Crack Unfolding the Past and Existing Buildings Peeled off to Unfold Past.

Using Hollow Blocks as depiction of loss and loss of Identity

Tranquility Space formed by the walls of Cemetery. It creates sense of positivity surrounded by void and hollowness of Cemetery and sense of loss.

Bridge Connecting Island Immersed in Water lets you touch water while walking. Creates sense of evoking sense of touch.

Long Stairs from Memorial showing how far we have came

Walls outwards of Tranquil space forming sense of enclosure.

Chapel Formed as condition of crack & Void creating sense of Hope and sense of entering into new space.

21


11 11

Plan at -1.5 m 11 11 8

8

8B

Still Water Existing Church

8B

4

10

3

Plan at -1.0 m

1

2

Existing Asylum Building

7 Hospital Ruin 6 Existing Prison Building 9

10 8

3

Still Water 8B

Plan at +0.0 m

Existing Housing Building

8B

5

Ocean Water

Top View (Site Plan)

Plan at +1.5 m

22

1. Cemetery 2. Hall of Tranquilty 3. Ferry Terminals 4. MultiFaith Chapel 5. Memorial 6. Information Center + Admin + Other Spaces

7. Cafe + Library + Shop 8. Bridges 8B. Water Barriers 9. Plaza, Amphitheatre 10. Landscape 11. Forest of Scars

0

20

40

80

160 M


Water Barriers LVL +0.15 M

Still Water

LVL +0.6 M

Water Chanels

A

UP

Bridge LVL -2.2 M

DN

R 0.15 M T 0.40 M

Memorial LVL + 3.5 M

LVL +0.0 M

Admin & Info Center Still Water DN

Water Barriers allows to control flow of water and regulate water to have still water near the bridge

B Admin & Info Center

LVL - 1.1 M

Water Barriers

Plaza LVL + 0.0 M

Plan (Top View) Section A

Bridge Top Level +10.5 m

The Long Stairs/bridge from Memorial to main island showing how far we have come from the origin of COVID. The journey has been long but it has allowed us to question things and our existence in a sense and evoked our conciousness towards health.

Memorial

Staircase

Bottom Level +3.5 m Foundation Level +1.5 m Water Level -1.5 m

Bridge

The reflection in the water of the void reminds of the virtualness of one’s selfexistance.

Cross section of Bridge. Evoking sense of touch.

The detail diagram of foundation of each shard like inclined wall.

The members of structure supporting eachother like castle of cards.

Memorial

Top Level +10.5 m

The idea of crack translates in this instance to shards, the fragments created by the tectonic movement of crack and its forces. Thus shards create a space acting as a memorial to the COVID Pandemic.

Memorial

Bottom Level +3.5 m Foundation Level +1.5 m Water Level +0.0 m

Section B

0

3

6

12

24 M

23


LVL -1.50 M LVL -1.20 M

LVL -1.75 M

LVL -1.35 M

LVL -1.75 M

LVL -0.90 M LVL -1.50 M

LVL -0.75 M LVL -1.05 M

LVL -1.75 M

LVL -0.60 M

LVL -1.25 M

LVL -0.30 M LVL -1.75 M

Tranquility Space LVL -1.75 M

LVL -1.90 M

LVL -2.3 M

LVL -2.0 M LVL -2.1 M LVL -2.2 M

UP

A Existing Asylum

LVL -0.45 M

LVL +0.15 M LVL +0.0 M

LVL -0.15 M

LVL -1.75 M

Ocean Water LVL -0.75 M

Ramp Up LVL - 1.5 M

LVL -1.75 M

Cemetery & Tranquility Space

LVL -1.50 M

Plan

Cemetry is the most important and central space in the project. It symbolises the sense of loss and metaphoric sense of deep impact. The walls of crack is converted into a cemetery, where you can keep ashes of dead person. Each module is hollow and symbolises sense of void . The space inwards cemetery becomes Tranquil space with blank walls and a lake which is metaphor for ‘river of life’.

Cemetery

Tranquility Space

Cemetery

Landscape Top Level +1.5 m Parapet Level +0.6 m Water Level -1.5 m

Section A Cemetery

Tranquility Space

Cemetery

Landscape

Top Level +1.5 m Bend Level +0.5 m

3000mm

Floor Level -1.75 m Pit Bottom Level -3.00 m

2000mm 1200 mm

Section A Zoom In : Tranquility Space & Cemetery

Supporting Element

Gutter & Grill Cast On Site Concrete Module Precast Module Size 1 Precast Module Size 2 Precast Module Size 3 Precast Module Size 4 Precast Module Size 5 Precast Module Size 6 Skirting Module

350x350mm (Depth Varies)

T = 25mm

Elevation 0

0.5

1

2

4M

Foundation Earth

Wall Section : Cemetery

24

0

3

6

12

24 M


Ramp Up LVL - 1.25 M LVL - 0.75 M

Ramp Up LVL - 1.0 M

LVL +0.15 M

LVL + 0.40 M

Ramp Up

C Courtyard Information Center

LVL +0.6 M

Hall of Isolation R 0.15 M T 0.40 M Sitting Area LVL + 0.20 M LVL + 0.00 M

UP

Installation Area

LVL - 0.20 M LVL - 0.40 M LVL - 0.60 M

Digital Installation Room LVL - 1.1 M

LVL - 0.80 M LVL - 1.0 M

Admin, Info Center & Other Spaces The existing Housing Block, the heart of the island, with a bell tower, is used as Admin block, Infocenter and Other spaces. It is in close proximity of the plaza and ferry terminal. The building is partly ruined. A sub structure inside existing structure is created to generate sense of past and present, sense of being enclosed or isolated. The change in material shows the difference between the old and the new.

Plaza LVL + 0.0 M

LVL +0.0 M

LVL - 1.2 M LVL - 1.4 M

A

B

LVL - 1.6 M

Plan Crack/Trench

Courtyard

Info-center

Plaza

Top Level +9.5 m Gutter Level +7.5 m Slab Level +4.0 m Floor Level +0.2 m

Section A

Edge Condition

Existing Roof Existing Truss System Gutter

Info Center & Reception

Sitting Area

Passage

Digital Installation Room

Supporting Structure

Top Level (New) +9.5 m

Horizontal Member Slant Member to transfer Load

Gutter Level +7.5 m Slab Level +4.0 m Floor Level +0.2 m

Existing Wall Steel (Box Section) Column of New Structure Glass Panel

Section B : Long Section Through Admin & Info Center Water Edge

Foundation of Steerl Column Flooring Brick Bat / Stone

Existing Foundation Earth

Wall Section 0

0.5

1

2

Landscape

Hall of Isolation

Hall of Isolation

Top Level +12.0 m

Space with mirror installation. Mirriors by refelection amplifies the ammount of objects and hence give you a feeling of uncomfortable chaos, monotony and confusion.

Gutter Level +9.0 m

Parapet Level +0.6 m Water Level -1.5m

Section C

4M

0

3

6

12

24 M

25


Ferry Terminal LVL + 0.1 M

LVL +0.10 M

DN Wooden Deck LVL + 0.0 M

R 0.15 M T 0.40 M LVL - 0.9 M UP UP

Existing Asylum

Souviner Shop & Library

Lounge

Cafe

LVL - 0.75 M

A

Plan Lounge, Cafe & Shop

Landscape

Cafe, Library & Shop

Water Edge Top Level +9.5 m

The existing hospital block which is a ruin, is transformed into cafe, liberary and souviner shop. It is glass + steel sub-structure inside the existing building (ruin).

Gutter +7.5 m Slab Level +4.0 m

Glass Roof Panel Sealant Casement & Flashing Gutter Steel Angle

Floor Level +0.9 m

Section A

Drainage Pipe

Still Water

Glass Roof Panel Gutter MS Column

Water Barriers

Existing Wall

UP UP

Supporting Structure

Multifaith Chapel

Slant Member Ocean Water

LVL - 0.75 M

R 0.15 M T 0.40 M

Gutter

LVL - 1.0 M

Flooring Brick Bat

LVL - 0.9 M UP

Foundation for MS Column Existing Foundation

DN

A

Plan

Wall Section through Cafe+Library Building 0

0.5

1

2

Top Level +7.0 m

4M

Multifaith Chapel The crack penetrates and steps take you inside the ground further and form space underground with an opening that guides you to the end very near to the existing church. It unfolds a sense of hope through light inside a dark space. The skylight creates a sense of sacredness.

26

Roof Bottom Level +.5.0 m

Existing Chapel Bridge

Multifaith Chapel

Wall Top Level +0.6 m Floor Level -1.0 m Water Body Bottom Level -3.5 m

Unfolding Various Layers of the Earth

Section A 0

3

6

12

24 M


The long staircase leads to memorial made up of shard from the bridge. Bridge is partially immersed in watter, lets you touch the water evoking the sense of touch that we were deprived of during the pandemic.

The cemetry is the heart of the project. The walls of the crack becomes the main feature of the cemetery. People can keep ashes or memories of loved ones into the hollow boxes of the cemetery. Each box symbolises a person, hollowness depicts the sense of loss and identity.

The inner wall of cemetery makes up tranquil space, having water body and the harsh stone stepped landscape, which defines the sense of decay and water body defines the sense of growth and healing.

The harsh & rough stepped landscape creates the sense of deacay/loss. The rough texture of surface depicts the nature of experience through pandemic.

27


parametricism and geometric logic in indian temples This project aims at decoding understanding geometric logic of sacred geometries of Indian temple and aligning to the concept of parametricism. Here I have taken an example of the Taranga Jain temple at Gujarat. The base geometry is inspired by the geometry of the Taranga temple. In addition to that various 3D iterations have been derived from computational tools. The diagrams on the right are iterations derived by altering mainly five parameters : Number of Segments, Height of Main Tower (Shikhara), Height of Secondary Tower (Urushikharas), Height of Tertiary Tower (Antarala ) and Height of Smallest Tower. This process was done in two parts : 1) Generation of a fractal module (step 1 to 5 ). 2 ) Generating overall form and putting the module init (step 6 to 9). The Jain concept of ‘Tattva’ ( Truths of Reality) has been used to generate the final form.

1 | Two cocentric circles

2 | Connectring intersection points

( Number of Segments, Height 1, Height 2, Height 3, Height 4 )

(4, 150, 75, 50, 25)

3 | Offset resultant polyline of Step 2

(8, 300, 150, 75, 50)

4 | Loft surfaces & add crown

7 | Squares at points of Step 5

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5 | Module for fractals of Spire

8 | Squares at mid-points of squares of Step 6.

6 | Mid-points & Endpoints

9 | Inscribe module from Step 4 at squares & dd mandapa pyramid. (6, 300, 100, 150, 50)


(8, 250, 100, 150, 50)

(4, 300, 100, 150, 50)

(4, 300, 75, 50, 25)

(4, 300, 100, 150, 50)

(6, 150, 50, 75, 25)

(4, 150, 50, 100, 25)

29


1 | Low Heighted Wide Spire.

2 | High Volumed Tall Spire.

3 | Tall Spire with Sharp Tip

3 | Tall, Squeezed Spire with Sharp Tip

Sky ( Heaven/Universe) Kalasa Amalaka Formation of Combined Geometry

Shikhara Elements of Tattva

Mandapa as Transit Space

Temple

Urushikharas The central tower depicts the sacred governing energy, the smaller tower depicts the elements of Tattva ( Truths of Reality)

Antarala

Earth

Hades ( Underground World )

30

Mandapa


The form tries to depict the concept of Tattva which means the principles of reality. It contains various aspects. These are depicted by the surrounding towers situated around the main tower which depicts life. The mandapa (the pyramid) is made up of blocks that denote humans. The entire arrangement is to generate a connection between the ground and human and the divine through ‘Tattva’. 31


DOM•US | product design | heritage lamp | dialogues india 2019 event Inspired by ‘domes’ of Indo-Islamic architecture, this product symbolizes brotherhood with Identical surfaces facing each other. Also as the name suggests, DOM.US’ celebrates the heritage and embraces unity and enlightens the spirit of togetherness. The images reveal the geometry and geometric logic used. Also, it reveals the amalgamation of modern with heritage. Each dimension is associated mathematically with another. Diagrams show how square transforms into circular form and then dome. This project was done during internship at SR+A, Mumbai. Front View

Side View

Poster depecting inspiration from ‘mughal architecture & domes’ as well as the core idea of brotherhood and togetherness, reflections of light and memories.

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Top View


Perspective View Image shows materility, scale and the aesthetics of the lamp. Made with wood and metal , it tries to use reflective quality of metal and texture of wood.

Wood as material gives grain texture as opposed to shiny metal

Arches with copper wires inspired by mughal architectural style

Light emitted by bulb inside smaller dome reflects light on bigger one illuminating the space. It depicts the sense of togetherness, and relections of memories.

Base inspired by one of the mughal flooring pattern.

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‘how to make (almost) anything’ : rapid digital prototyping I have a deep interest in technology and enhancing usablity of things. This project was done during diploma program (digital prototyping) taught by Neil Gershenfeld, Director at Center for Bits and Atom, MIT, USA. This program exposes to 20+ skills over 20 weeks including Web Design, Machine Design, Project Management, Electronic Design, 3D Scanning and Printing, Embedded Programming, etc. These skills are then showcased through the ‘Graduation Project’.

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The graduation project was inspired by the problems that I faced as being differently-abled. ‘The second hand’, a wearable device; uses ‘soft robots’ and various sensors to mimic the movement of the hand and replicate it, to help in mobility to those who can’t do otherwise. It also has immense potential to become a communication device for dumb and deaf people through extension app.

Circuit diagram for the project ‘The Second Hand’

Soldering the electrical components like resistors, capacitors, relay etc. on the board

‘The Second Hand’ : First prototype glove and machine box


This ‘Automated Marble Maze’ was build as part of the ‘Machine Design’ assignment. The circular 3D maze board rests on the gear and mechanism. There are two circuit boards one controls the output and one controls the input.

There are two kinds of control methods. One is a conventional joystick attached to a board and the other is through gestures & hand movement. The maze inclines in the X-Y axis as per the movement of the hand. When the ball reaches the center the LEDs glow up. This machine contains various components like ball sockets, gears, servo motors, accelerometer, etc.

Top View of Automated Marble Maze

The Mechanism

The gears & motors

Ball socket joints

Control board

Acrylic straps

Assembled Machine

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serigraphy : the one within Serigraphy, also known as silk screening, screen printing or serigraph printing, is a stencil-based printing process in which ink is forced through a fine screen onto the paper beneath. The colurs are laid in layers one after another. As a part of this process, I made an abstract painting with Ink depicting human moods. The artwork shows an abstract human face with different colours showing different moods. The artwork is an abstract representation of a face looking towards the right, through ink stroke and paint. Then the layers were separated and turned into negatives as shown on the right. Then colors were laid to create different moods like anger (orange), disgust (green), calm (blue), etc.

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model making Model making is an important part of visualisation, it expands our vision and expands our imagination. The addition is a more common way to visualise in architecture, opposite to that in the left image, I made this model through subtraction. A block of ‘Plaster of Paris was cast and then ‘unconventional tools’ for carving it were used; ie. spoon, knife, etc. This was to enable one to try tools beyond the obvious and not being restricted by conventional carving tools. The images on the right show 1:1 actual sized window crafted as part of a working drawings studio, containing wooden members, joineries, glass, pivot and mild steel grill that acts as a stopper at 90 degrees.

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photography 1 | ‘Harp’ Ciudad de las Artes y las Ciencias, Valencia. 2| ‘The Canopy’ La Sagrada Familia, Barcelona. 3| ‘Measuring The Sky’, Museo Madre, Naples 4 | ‘Gathering of Strangers’ The Israel Museum, Jerusalem. 5| ‘Music of Life’ Jaffa Street, Jerusalem. 6| ‘The Universe’ Pune, India

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web design Done in early 2020, this website was intended towards documenting the process of ‘Learning to see’ - a visual art course that opened my imagination and ability to see things through various lenses. The website was coded/made in HTML5 with CSS3 and java script.

Made with PHP, Java, CSS3, SQL and containing a large database, this website was made for the Kurula Varkey Design Forum in 2021. This is a student organised event, inviting final year students across south-east Asia to discuss their project.

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illustrations/artworks

‘Entangled Souls’ - Pencil on paper, 2016

‘Singing Birds’ - Pen on paper, 2016

‘The Blind Side’ - Ink on paper, 2019

‘Thunder’- Illustration, 2018

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Karan Tanna karantanna.design@gmail.com www.karantanna.co.in Instagram : karantanna_kt/karantannadesign Linkedin : karantanna

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