How it Began The Memory Game was created to provide an alternative solution to existing methods of care to those living with dementia. The idea behind the design was to create a community where those living with the condition are included, where past stigmatisation is forgotten and where this diverse group of people can live out the rest of their lives, their way. The Memory Game is more than a care home; it is an opportunity for those living with dementia to feel valued in society and for their memories to be projected into a safe environment and shared with the wider population
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Our Intention Our intention is simple; to educate. We have already come a long way in our society to help break the stigma and gain a wider knowledge on dementia. The Memory Game aims to push this further, involving those from every walk of life and immersing them within a world designed specifically for those living with this condition. The intention of this brochure is to help educate the wider population on the challenges involved in designing for dementia. The Memory Game acts as a beacon of hope for this vulnerable group of people and a catalyst for future improvements and architectural developments 3
01 PROJECTING THE FUTURE
The year is 2030, and the perception of dementia is vastly different to the one we once knew. The broken stigma and wider acknowledgment of the condition has lead to some ground breaking designs in the architecture sector. we have been working closely with this diverse population in order to create an inclusive community with adaptable settings for the vast memories of its users.
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CONTENTS
01 PROJECTING THE FUTURE
02 THE COMMUNITY
The Dementia Community 2030
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Our Proposal
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Collaboration
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The Concept
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The Extraordinary Everyday
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The Skateboard Generation
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How to get Here
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The Inclusive Community
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What we Offer
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Job Opportunities
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Community Voices
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Get Educated
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Be a part of the Solution; Get Involved
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03 DELIVERY OF CARE Intergenerational living
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Building Users
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Technical Analysis
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04 HOME AWAY FROM HOME External Familiarity
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Internal Familiarity
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Your Home, Your Way
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THE THE DEMENTIA DEMENTIA COMMUNITY COMMUNITY 2030 2030 The Memory game is a community within a wider community. The continued support from the wider network has made this scheme possible, spreading awareness and sharing knowledge and resources. Involving the wider urban community helps create an environment that not only includes, but improves the lives of those living with dementia. 1:2000 @A3 N
Entertainment Eneterntainment venues have began inclusive moments (e.g. Dementia friendly cinema nights)
Further Development Potential for proposal to expand into other unused areas
Tourism Collaboration with events (e.g. Dementia friendly football hours) providing economic benefit Promenade Festivals Celebration and raise awareness of dementia
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Educat
University Intergenerational living programme
Ageing in Place The 2030 public perception on dementia allows for people to reside in their homes for longer
Schools ting younger people
Care Facilities Share facilities and knowledge
Retail Increased knowledge on dementia from shopkeepers
Services Increased awareness from police services to protect those living with dementia
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OUR PROPOSAL The proposal incorporates the themes of familiarity and security. Blackpool street typologies are created, formed around courtyards to promote central interaction and increased wayfinding. The building arrangement as well as the landscaping creates two primary public entrance points, creating a safe environment without 'trapping' those living with dementia inside the care environment 1:1000 @A3 N
Skatepark
Woodland park
Existing day care centre
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Private site entrance
Existing primary school School sports pitch
Greenhouse Games and store
Existing play area Secondary public site entrance
Existing bowling green
Primary public site entrance
Existing bowling green Existing gardening club
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" The proposed architectural form is encased in a polycarbonate screen to allow for the 3D projections to be created " - Architect
COLLABORATION We collaborated with the international design studio,
Urban Screen, who specialise in cross-disciplinary media installations. As early pioneers of projection mapping, their
development in innovative technology has allowed us to use this method of communication to help benefit the lives of those living with dementia. With the help of these 3D
mapping projections our architecture is able to come to life, transforming a confusing and distressing area into a replica of a familiar lifestyle.
Visit their website: https://www.urbanscreen.com/
THE CONCEPT
Polycarbonate panels The entire architectural form is encased in a polycarbonate double skin that acts as a screen for the 3D projections
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Recreating a familiar street setting was a crucial design driver, creating a 'normal' living environment for those living with dementia " - Architect
Blackpool Typologies
The architectural form follows traditional Blackpool typologies, and the double skin wraps around these familiarities
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THE EXTRAORDINARY EVERYDAY
HTTPS://VIMEO.COM/422089216
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DIVERSE MEMORIES
Meet our r
Memories are personal. Each of our residents have lived a unique life a will be based on where they grew up, which we
PAT
DOT
Trait Pat has lived an extravagant life, enjoying the finer things it has to offer. She re lives this past life here, treating it as a holiday
Trait As an earlier carer herself, at The Memory Game and out in any way she can
Age 82
Age 75
Stage of dementia Early - Mid
Hobby DJ
Hobby Biking
Hometown (Queenstown, Blackpool)
Hometown (Central Pier,
Revolution
Home
Care home
Park
Beauty shop
Restaurant Cafe
Memorable places 1. Lulu Cafe (Bunch) 2. Revolution (Cocktails with the girls) 3. Maison of Beauty (Beauty Shop)
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Memorable places 1. TT Fish and Chips (Favo 2. Belle Vue (Local Pub) 3. Marton Cycles (Bike Sho
residents
and have vastly different experiences of Blackpool. Their familiar settings e are able to replicate here at The Memory Game
PETER Dot believes she works finds comfort in helping
Trait Peter is an ex English teacher at a local school. His thirst for knowledge hasn't slowed, educating anyone he speaks to
Stage of dementia Early - Mid
Age 89
Stage of dementia Mid - Late
Hobby Guitar Hometown (North Shore, Blackpool)
Blackpool) Home
Home
Pub Bike Shop
Pub
ourtie Restaurant)
op)
School
Recrd shop
Takeaway
Memorable places 1. Our Wee Chippy (Local Takeaway) 2. The Courting House (Local Wetherspoon) 3. Records + Relics (Record Shop)
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A DAY IN THE LIFE: PAT
Replicating a familiar routine
4 1
5
2
3
1. Pat leaves her home dressed in her fanciest clothes 2. She enjoys her daily brunch at her favourite 'cafe' 3. Throughout the day she enjoys a leisurely walk through the park, enjoying the scenery
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4. Pat pops into Maison of Beauty to stock up on her essential beauty supplies 5. She spends the evening drinking cocktails with her friends in Revolutions before going home
Restaurant: Lulu Cafe
Pub: Revolution
Shop: Maison of Beauty
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A DAY IN THE LIFE: DOT
Replicating a familiar routine
5 6
1
4
3
2
1. Dot leaves her home dressed ready for her 'work'
other members of staff in her local pub for some post work drinks
2. Dot walks over to the day care centre to help out
5. Dot stops of at Marton Cycles to pick up her bike she took to get serviced
3. On her lunch break she visits her favourite Fish & Chips restaurant 4. After she's finished volunteering at the care centre she joins the
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6. On her way home Dot stops off at the skatepark to try out her new bike
Restaurant: TT Fish & Chips
Pub: Belle Vue
Shop: Marton Cycles
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A DAY IN THE LIFE: PETER
Replicating a familiar routine
4
5 2 1
3
6
1+2. Peter leaves his home and heads straight to the bookshop next door 3. Peter walks over to his favourite pub, the Counting House, to enjoy his lunch 4. After lunch, Peter goes to the
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greenhouse to help supervise the school children 5. When the children return back to school, Peter pops into Records & Relics to pick up some new music 6. Peter picks up his favourite takeaway on his way home
Restaurant: Our Wee Chippy
Pub: The Counting House
Shop: Records & Relics
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'THE SKATEBOAR
At The Memory Game we recognise the unique memories our residents hold and that our residents have had are celebrated w
'PAT THE DJ' In the early evening the skatepark is transformed into an outdoor cinema, with the movie projected onto the supermarkets facade. Pat often comes and helps operate the soundtrack
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'DOT TH
During the day Dot is able to use
skills. The supermarket's faca
supe
RD GENERATION'
d are able to cater for our diverse and evolving population. The extraordinary lives within the community, whatever they may be...
HE BIKER'
e the skatepark to practise her biking
ade is left to replicate what it is - a
ermarket
'PETER THE ROCKSTAR' In the evening the supermarket becomes the backdrop to a live
concert. Peter enjoys participating in the show, showing off his talent to the rest of the community
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HOW TO GET HERE
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1:2000 @A3 N
T
B
5 M in Wa lk
10 M in W alk
5, 7
5, 7
C Lonsdale Rd Car park
B
5, 7
T
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B
Blackpool South 1km
5, 7
Blackpool Nort
02 THE COMMUNITY The Memory Game is a community within the wider community. As such, we always endeavour to create strong social bonds between residents and all those that live within the surrounding area. We always encourage visitors, to help them understand what it is like to live with dementia, and how they can be a part of the solution
th 2km
6, 17
T
B
By Train
The Memory Game is conveniently located in between Blackpool's two primary train stations
B
B
6, 17
By Bus
There are a range of bus services available within a short walking distance from the park.
C
By Car
A car park is available for visitors and tourist couches within a short walking distance from the park
Accessibility B
6, 17
6, 17
All of our buildings have level access and are fully accessible. All pavement kerbs have reduced steepness to ease mobility
B
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THE INCLUSIVE COMMUNITY Familiarity was a key design driver within The Memory Game, offering a sense of calm to those whose memories have been manipulated by a disease. It was important that some of these familiar moments were adapted to suit those living with dementia. All of our design choices have the resident at the forefront of our intentions. These inclusive moments are shown here.
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All of our planters are raised with seating to provide accessibility and resting spots for older generation
We've included a direct access to the existing day care centre to share facilities and knowledge
The coloured arches in the woodland park trail provide visual cues to improve wayfinding
Familiar pavements have been widened and kerbs have reduced steepness to cater for those with reduced mobility
The threshold to the existing school is hidden to avoid residents living with dementia from attempted access
We have incorporated land- skating for improved circulation for a diverse group of users
All physical barriers of exlusion have been removed from primary entrance to provide access to all
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Opening Times The Park 24 / 7 Retail 8:00am to 9:00am 'Inclusive hour' - allocated time for those living with dementia 9:00am to 7:00pm Shops open to those living with dementia and the general public
Primary Entrance to the Park 30
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WHAT WE OFFER: GROUND FLOOR 1:500 @A3 N
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7
2 6
11
10
5
4
9
4
11
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1
1
13
2
1
5
1
5 3 3 8
Living 1. Dementia terrace housing (1 bed) 2. dementia terrace housing (2 bed) 3. Dementia detached housing (1 bed) 4. Dementia bungalows (2 bed)
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Entertainment 11. Flexible entertainment spaces (e.g. theatre, bingo, arcade, casino etc.)
Staff ammenities 12. Private lobby 13. Staff Room
Shopping 5. Flexible retail spaces 6. Bookshop 7. Supermarket
Eating 8. Pub 9. Restaurant 10. Cafe 33
WHAT WE OFFER: FIRST FLOOR 1:500 @A3 N
4
1 1
2
2
34
3
1
1
5
Students 1. Student accommodation 2. Student study zone / social area
Staff amenities 3. Staff quiet zone 4. Charity / management offices
Eating 5. Pub 35
JOB OPPORTUNITIES
Maintenance Team
Neighbourhood Police
This new team for the community
This paid role for a community
best possible condition. The new
police service, observing the area
cleaning, general repair and the
are lost. Wandering is a common
projections
and whilst the layout offers the
aims to retain the park in the
member works closely with the
positions include the tasks of
and helping to identify those that
operation and maintenance of the
trait for those living with dementia,
opportunity for open access, the neighbourhood police will help
direct those that wander too far out of the comfort of the park
Dementia Researc
The on-site offi
care staff to be f
a world of deme the
research
research team w
charity organisat
to ensure the be
for our residents
the heart of The educating
in order to crea community
Educate
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othe
Educate
Retail Workers
Student Volunteer Programme
fices enable our
Our wide variety of retail spaces
The Memory Game offers a
entia, increasing
businesses to expand into the
providing free accommodation to
ones to be set up. The knowledge
work within the community. The
team ensures all retail workers are
of affording rent in return for
this diverse group.
living with dementia and freeing
Care and ch Team
fully immersed in potential.
The
work closely with
tions and carers
est possible care
s. This team are
e Memory Game,
er
professionals
create opportunities for existing
unique student lead programme,
area, and for new independent
students in return for volunteer
on dementia shared by our care
programme removes the stress
educated on how to best support
continued support to the residents up time for the full time care staff.
ate an inclusive
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COMMUNITY
Photo taken in the charity office
" Being
immersed with the residents allows for greater observations and research to take place "
The Carer
Photo taken by the schools secret entrance
" The Teacher 38
The school's entrance to the park means we are able to take the children every lunch to use the play areas "
Y COMMENTS
Photo taken in the Greenhouse
The Teacher
" The children love interacting and learning from the residents. It's so important for them to grow up understanding dementia "
Photo taken in the game store
The Friend
" I try and pop over every couple of days to visit Alex, and every visit he insists on challenging me to a game. I'm yet to win a match! " 39
COMMUNITY
Photo taken in the student communal kitchen
" It's The Student
great to have a space where we can socialise with the other students. We love sharing stories that the resident's have told us "
Photo taken in a 2 bed dementia accommodation
"I The Family 40
was so worried that my wife's dementia would mean we couldn’t live together anymore. I'm so grateful it's been made possible "
Y COMMENTS
Photo taken outside the Pub
" The The Police Officer
pub has become our new local for an after work drink. There s always such a lively vibe and it's great to see the community come together "
Photo taken in the supermarket
The Shopkeeper
" All of our staff are aware of the challenges involved in dementia and we make it a priority to allow them to carry out their everyday tasks " 41
GET EDUCATED
The Dementia
Our Drive: 2020 Statistics
80%
Of people living with dementia listed shopping as their favourite activity
23%
Of people living with dementia said they no longer go shopping
60%
Of people living with dementia said they are worried about getting lost
1 PAY
47%
Of people living with dementia said they felt part of the community (Alzheimer’s Society, n.d.) 5
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Whether you’re a business owner looking to expand your user group, or simply know someone living with the condition, we welcome you all to
come along and learn how we have adapted familiar spaces to cater for
this growing population.
a Friendly Supermarket 1 Handrails Handrails are placed
around the perimeter of the supermarket to help those
3
with reduced mobility 2
Signage
Clear large signage to help
identify objects and assist with store navigation
RY
DAI
3 Acoustics Acoustic ceilings are used
AT ME
2
4
IT FRU G E &V TA PAS
to reduce background noise that can be distracting and disorientating for people with dementia
GS
EG
4 Private doors Handrails continue over
concealed private doors
to help disguise and avoid attempted access 5 Circulation shelves arranged to create a
clear one direction circulation to improve wayfinding
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BE A PART OF THE SOLUTION; GET INVOLVED "When a business gets it right for people with dementia, it gets it right for everyone" - Jane, Care Manager
Community Meeting What?
We hold monthly community meetings to help spread awareness and
educate the wider population on the challenges involved in catering for those living with dementia
When?
First Sunday of every month, 11am
Where?
The supermarket
Who?
You don’t have to be a business
owner or a care worker to attend. We welcome everyone to our
meetings, including our residents, in order to share knowledge and help to constantly improve The Memory
Game as well as the wider community
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03 DELIVERY OF CARE Our highly trained staff are deeply committed to providing the best possible care and support to all our residents and their families. It is important that everyone is involved in the care process, educating a wide range of people in order to create a community that not only includes, but improves the lives of those living with dementia.
Meet the team
Full time Care Staff
Members of the community
Student volunteers
Our medical and research team work
We collaborate with a number of
The student volunteer scheme put
up to date care is being provided
enrich the lives of our residents
is never alone, and help is always
closely together to ensure the most
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wider services to help protect and
in place means that your loved one close at hand
Student's Bedroom
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"
All of our accommodation
for those living with dementia are located on the ground floor for ease of access
"
- Architect
Apartments catering for with dementia
Public Bookshop
Private entrance to student accomodation
Bookshop store
Apartments catering for with dementia
EXAMPLE INTERGENERATIONAL GROUND FLOOR LAYOUT 1:100 @A3 N
those living a
Customer WC
Staff utility
Public Cafe
r those living a
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Student ensuite b
Communal Kitchen
Ships ladder to loft storage Private entrance to student accomodation Communal Living room
Student ensuite bed
EXAMPLE INTERGENERATIONAL FIRST FLOOR LAYOUT 1:100 @A3 N
bedrooms
Access hatch to loft storage
drooms
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User 1 + 2 James is working a shift at the cafe, serving Dot who is collecting coffees for the other 'carers'.
User 3 + 4 Pat is setting up a 'photography studio' with one of the student volunteers to practice her poses
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User 5 + 6 Anisha is a full time student on the volunteer scheme. She has just been to the supermarket with Alan who is living with late stage dementia, and is helping carry his shoping back to his home
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User 7 Aqeel, a student, is helping move the walls within one of the housing units in preparation for a new residents arrival
User 8 + 9 Peter is browsing the bookshop for new study material for his 'class' with the help of one of the students
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5 6
GROUND FLOOR USERS
4 3
1 2
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User 1 Pete has just finished at collage for the day, returning back to his accommodation to relax in the communal living room
2 3
User 2 + 3 Abbie and Joel are cooking in the kitchen, preparing a group meal for the other students living there
1
User 4 Lowri is in her private bedroom, reading over her lecture notes in preparation for this weeks exams
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4
FIRST FLOOR USERS
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SEE ANYTHING UNUSUAL IN THE BOOKSHOP? Neither do our residents...
t en ud St
Re
si
de
nt
For many of us, a locked door or a private sign would be enough to make you aware that an entrance is not for public use. However, for those living with dementia it's not quite as obvious. In previous care facilities residents have been found to become frustrated when attempting to open a secure door. To avoid this stress, we have made it a priority to disguise all of our private thresholds, like these entrances to the students accommodation and store cupboard, that are hidden amongst the bookshop shelving.
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Storage space for resident's excess personal belongings, accessed and managed by the students when required Pat
Pat
Student shared corridor with access hatch to loft storage Student en-suite
Resident home Resident's porch
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Pat
Pat
Pat
INTERGENERATIONAL LIVING
Section 1:50 @A3
Dot Peter
Dot Dot
Peter
Peter
Student bedroom
Movable wall
Accessible kerb with reduced steepness
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v
Dot Peter
3
Dot Dot
Peter
Peter
Gutter concealed behind polycarbonate wall to create full elevation for projections
Polycarbonate twin wall acts as screen for 3d mapping projections
2
SIP wall
Exposed glulam beams
Acoustic wall between habitable spaces Movable partition wall so residents can create a familiar home layout Bay window to replicate the Blackpool typology familiarity
1 Underfloor heating set out between movable wall bays to avoid clashes with floor tracks
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v
3
Roofing felt 47x25mm battens
Roofing tiles
70mm insulation
47x25mm battens
18mm OSB Void filled with insulation Metal web pitched rafter
Box gutter formed from plywood and lined with PPC aluminium
0
0.2
0.4
0.6
0.8
Horizontal timber batterns on metal helping hand supports fixed back to SIP wall
1m
Scale @ 1:10
Polycarbonate twin wall Insulated render system SIP wall
1
STUDIO 3 Roof Detail 1 : 10
2
18mm timber floor decking
Underfloor heating 253mm Posi joist with metal webs
100mm quilt wool insulation 100x50mm timber frame with 65mm isover
Acoustic partition wall 0.2
0.4
0.6
0.8
15mm gypsum soundbloc
1m
12.5mm gypsum wallbaord
Scale @ 1:10
1
STUDIO 3 Acoustic Wall 1 : 10
2
STUDIO 3 Ground Floor Detail 1 : 10
1
Pressed metal sill Cavity tray Cavity closer
20mm timber floor
SIP wall
Separating layer
Brick course
100mm screed
100mm insulation
100mm rigid board insulation
Anchor bolt
DPM Concrete foundation
0 0 STUDIO 3 Acoustic Wall 1 1 : 10
STUDIO 3 Ground Floor Detail 2 1 : 10
0.2 0.2
Scale @ 1:10
0.4 0.4
0.6 0.6
0.8 0.8
1m 1m
Scale @1:10
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04 HOME AWAY FROM HOME The home plays a crucial part in our memories. Replicating the feeling of ‘home’ rather than a clinical environment is a fundamental considerations when designing for people living with dementia. At The Memory Game, we have the ability to transform any of our accommodation into an exact replica of a resident's childhood home.
Polycarbonate screen An external replica of a desired home can be projected on the screen
Defensible space Vinyl Covering The front door is a crucial architectural element to help us locate our own house. A photo is taken of an existing home door, and transferred to a vinyl covering
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Each front porch can be personalised to the residents familiarities
CLICK TO PLAY
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THE FAMILIAR EXTERIOR
PAT'S HOME Pat is a private person, and relishes in the finer things in life. Her
memories lie primarily with the distinctive choice of curtains that we have been able to recreate
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DOT'S
Dot grew up in a quaint red brick ho Her front porch is able to store her
task familiar from her
HOME
PETER'S HOME
ouse with roses growing up the front.
Peters familiar setting resembles more of a building site then a childhood
r earlier life as a carer
there was a place for the public to swap books with peter to fuel his thirst
bikes and hang out her washing, a
home, but its a familiarity that is so important to him. We made sure for knowledge
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THE FAMILIAR INTERIOR Whilst personal furniture and preferred furnishings can help recreate a familiar environment, we have taken it one step further.
The Memory Game allows its residents to replicate key spacial
familiarities within their home environment. The use of movable internal walls allow for this flexible design, promoting individualism within our diverse population.
Key Movable partition walls
Fixed Services Kitchen must be located in the same place for fixed electrical appliances
Movable Walls Partition walls are manually rolled across concealed beam and floor tracks
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Ease of movement The structural frame is free
from internal columns to avoid obstacles when movable walls are not in use
Shared Services Bathrooms locations are
fixed and located back to back to share services
"
Familiarity
needs to go
beyond surface
patterns and colour
choices in order to create meaningful change
"
- Architect
Before residents move in
The Resident Information gathered through discussions between various users The Carer
Pat Pat was known for her large dinner parties. Her bedroom wall is able to be temporarily moved to provide more room to host
Dot moves in Dot's familiarity lies within the kitchen. She would spend much of her ealier career as a carer helping to prepare meals
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The Family
Peter As Peters dementia progresses his layout is rearranged to create a more open study space for easier access
Pat moves in Pat's familiarities lie within her spacious open plan kitchen / living area, allowing her to appreciate the views to outside
Preparing the flat for a new resident to move in
New Resident New Resident Kate's small bedroom was always her favourite room in the house, creating a familiar secure environment
A large open bedroom was an important criteria in creating Johns familiar home layout
Peter moves in Peter took pride in his study whilst working as a teacher. It was crucial that this intimate room was recreated
Preparing the flat for a new resident to move in
As John's dementia progresses, his mobility worsens. Walls are removed to allow for ease of movement
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YOUR HOME, YOUR WAY
PAT'S HOME Pats lavish leopard print trend is replicated on the internal setting as well. Her walls have been temporarily removed to make room for hosting a dinner party and her DJ set is up and ready for entertaining
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DOT'S
Dot's homes is always kept imma
career as a carer. The flexible layou
separate from
HOME
aculate, a reminder of her earlier
ut allows her to keep her bike station
m her bedroom
PETER'S HOME Peters chaotic internal space matches his external setting. His bookcase
was his pride and joy when he use to teach and the flexible layout meant we were able to recreate his open study
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What Will Your Memory Game Look Like?