2016
2019
WORKS by KATE WANG
SELECTED WORKS
LEARNING DYNAMIC INFORMATION A drive through librar y
SHARED HOUSING
Collective housing in Bronx
CONDITIONED ENVIRONMENT
A campus for kids with asthma
BORDER & EXCHANGE
An EXPO center for kick starters
THEATRE
Wooden framing constr uction
ENNEAD ARCHITECTS Professional practice
PETER EISENMAN ARCHITECTS Professional practice
SHARED HOUSING
Collective housing in Bronx GSAPP Core Studio III Instructor: Daisy Ames Teamwork with Chasce Tang Fall 2017
Our project explores the potential of adaptable spaces. We creates opportunities for co-living, co-working, retail and an expanding household for existing residents in the South Bronx site. Observing from site, we observed that the area is largely occupied by community centers, schools, daycare centers, and commercial places. However, most of the programs’ locations seemed haphazard, and failed to form a logical dialogue amongst each other. We found interesting that the site’s location offers a great opportunity to weave all the family business, and communal center together. Therefore provide a ground for home occupation, which also welcome public to bring profits.
Sun Path Analysis We started by analyzing how the surrounding buildings cast shadows on the site block in order to optimizing the massing options for the housing.
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units
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aggregation
Repetition of Courtyard Unit
Create the Second Public Axis
Unit Structure & Users
Rotating the Public Side Out
Shifting Off the Axis Create Public Axis
Bring in Tower Units
Close up the Private Courtyards
Our design intent is to achieve flexibility and adaptability of program by creating an open plan through a column-and-concrete slab construction method. The adjustable walls create opportunities for shared service and shared living space to achieving a lvarger living space in some cases as well as a live+work space.
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SCALE: 1’=1/6� GROUND FLOOR PLAN
Adaptability
We also envisioned our dwellings as conditions. Dwellers could swap the internal walls with adaptive and movable partitions based on their specific needs. These customized partitions open up the layout and allow the dwellers to move freely and to maximize to usage of space.
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LEARNING DYNAMIC INFORMATION A drive through librar y GSAPP Core Studio II Instructor: Christoph Kumpusch Individual Work Spring 2016
The project aims to hybridize driving experience and learning experience into a holistic program through building a flux structure, a flowing system that metaphorically weaves individual’s sensitivity with the surrounding environment. Referring to the column structure that was built in Toyo Ito’s Sendai Mediatheque, the project will investigate how information flows and how individual as a receiver should engage with changing surroundings. In terms of structure, the project will question whether if the geometry of building that selects the degree of flexibility of the structure or the structure renders the rigidity/flexibility of the space. Could the physical quality of concrete (or any other materials) be rendered differently though deploying porosity and permeability? Neither should library be sealed into a waterproof package nor should the information be trapped in a form of envelope. A new drive-through library learns how to breathe and imitates the process contraction and expansion of a pumping heart.
Materiality The architecture itself should act as a whirl, welcoming surrounding traffic to naturally enter the building. As a result, fear and anxiety towards learning new technology are erased.
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Fluidity
whirl
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The dynamic of helical car movement and linear pedestrian trajectory are married to generate an architecture. The movement of people either driving in a car or meandering through the space would eventually become the speed of building.
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Whirl
Frozen fluid smooth out entrance and exit. The architecture itself should act as a whirl, welcoming surrounding traffic to naturally enter the building. As a result, fear and anxiety towards learning new technology are erased.
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Ground Floor slow path
Third Floor fast path
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Fluidity
Frozen fluid smooth out entrance and exit. The architecture itself should act as a whirl, welcoming surrounding traffic to naturally enter the building. As a result, fear and anxiety towards learning new technology are erased.
Ground Floor
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Second Floor
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Third Floor
BORDER & EXCHANGE An Expo Center for kick starters GSAPP Advance Studio V Instructor: Mark Rakatansky Individual Work Fall 2018
US’s 2,000 mile border has affected Mexico economical fate. Mexico, as the only developing country sharing a border with the world’s superpower,adjacency to the United States has provided Mexico with convenient access to a lucrative external market. Witness Mexico’s transition over to the innovation economy; therefore proposed a more engaged and innovative way of working. The extensive collaboration of Mexican business people and industrialists with US corporations has undermined domestic efforts to build a stronger and more independent Mexican economy. The aim is to encourage more local kick starters to be exposed to the huge market and educating the general public the capacity and potential of Mexico economic market through presenting how people can work collectively, individually, physical activity and resting; implicating the ecological about work today.
Courtyard as Gathering Space On the right is a physical model showing the courtyard of the building, which functions as the main space for communication.
Ground Floor Re-planning
Comparing to the original plan of the building on the right, the new ground plan encourages idea exchange between investors & an incubator for/update on tech growth; and also helping them develop a strong portfolio in front of public.
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Interactive Space
The facade design has been carefully thought through. The stone panels bands of the facade have been intertwined into the interior of the building, which are reflected in the balcony design.
The continuous stone facade encourages idea exchange between interior and exterior. The existing marble facade are embedded in the heavy stone structure.
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Ground Floor
Second Floor
Third Floor
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CONDITIONED ENVIRONMENT A campus for kids with asthma
GSAPP Advance Studio IV Instructor: Nahyun Hwang Teamwork with Jiaxin Li Spring 2018 Asthma Hospitalizations per 1,000 children under 17 South Bronx: 9.9 - 12.2
BRAIN Study publiched by Harvard University suggests that children with autism disorders were 50% more likely to be born in neighborhoods with high amounts of several toxic air, and children’s IQ can be affected by mother’s exposure to urban pollutants. According to a study done by University of North Carolina, neurodegenerative disorders such as Alzheimer’s may begin early in life with air pollutants playing a crucial role. Studies have also found brain inflammation and Alzheimer’s-Like Pathology in individuals exposed to severe air pollution.
OZONE
In the context of New York aging society along with concern in children’s mental care, we notice that more and more people are suffering in mental health and physical health at certain level. Today, health has been one of the most critical concern for new yorkers. Meanwhile, we found that New York city lack health facilities or nursing home for elderly and autism children, these two age groups are especially vulnerable to environmental hazard such as air pollution. WASTE
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RESPIRATORY SYSTEM People with Asthma - Over 57,000 adults and nearly 25,000 children with asthma live in Bronx area with unhealthful levels of year-round particle pollution. Air pollution also spurs allergies. 1 in every 4 children has been diagnosed with asthma in South Bronx, almost double the rate of national average.
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INDUSTRIAL
CO BRAIN Particulate matter less than 2.5 micrometers in aerodynamic
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TRANSPORTATION
PUBLIC HOUSING
SCHOOLS
BROWN FIELD
Report showing that social interaction is critically important contributor to good health and longevity. The campus aim to provide a great ground for different social interactions.
Material and Tolerance Pollution emitted from the vehicles is expected to adhere to the bubbles. Overtime, the bubbles not only filter the pollutant but also become evidences that trace the environment in the area.
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䰀䔀䄀刀一䤀一䜀 吀䠀刀伀唀䜀䠀 䴀伀嘀䔀䴀䔀一吀
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Inflatable vs. stable structure
The site is located at south Bronx, adjacent to the triangulated highway. We looked at the other factory and industry near the site, and found a local middle school is located at a highly polluted area.
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LOST AND FOUND metro station extension
GSAPP Core Studio I Individual Work Fall 2016
Objects’ Statement: Once you lost me, you are never ever getting me back.Lost and Found objects are collected andexhibited as public properties. Owners could never get them back. This is a Lostand Found objects’ revenge on the people who lost them. The architecture includes six galleries, and spaces are designed to manipulate observer’s vision. 1. Hats – they overhang above viewers, and project shadows on viewers’ head. However, viewers could never reach and wear them. 2. Shoes – they are stored in glasses boxes that embedded in the floor. Viewers can step on the top of those shoes, but cannot wear them. 3. Wardrobe – try on some personalities: each piece of clothes is framed in a glass box and all t he exhibition boxes lined up in a row. Viewers meander in between those exhibition boxes, and have different clothes projecting on them, but cannot wear them. 4. When you think it is small, it’s actually turning big – objects are place in an order from small to big. The biggest object is placed in a furthest distance to viewers and appeared to be small. The smallest object is place in a closest distance to viewers and appeared to be big. 5. Hide and Seek – recoupling single objects: single objects who lost their partners are presented together. Viewers help them finding potential new soul mates. 6. Donation Box – towards the end of tour, viewers can donate objects to the exhibition.
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vignette a study of each space
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THEATRE
GSAPP ARCHITECTURE TECHNOLOGY Schematic Design, Design Development, Construction Development Teamwork with Biyi Ruan, Joanne Chen, Richard Lee Modeling Program: Revit, Rhino, Autocade Rendering Program: Vray for Rhino
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WESTMINSTER CAMPUS
YALE PAYNE WHITNEY GYMNASIUM EXTENSION
Schematic Design and Design Development Modeling Program: Revit, Rhino Rendering Program: Vray for Rhino, Enscape for Rhino
Schematic Design Modeling Program: Revit, Autocad
PROFESSIONAL WORK AT EISENMAN ARCHITECTS
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PAYNE WHITNEY GYM AQUATIC CENTER
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LOBBY
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ACCESS CORRIDORS
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DIVING POOL
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LAP POOL
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POOL DECK
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GENERAL SEATING
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ACCESSIBLE SEATING
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PUBLIC RESTROOMS
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HOME TEAM LOCKERS
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PUBLIC CIRCULATION
PAYNE WHITNEY GYM BASKETBALL ARENA
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AWAY ATHLETE CIRCULATION 5
10 AWAY TEAM LOCKERS GENERAL PUBLIC ADA ACCESS
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BASKETBALL COURT
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HOME TEAM LOCKERS
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COACHES OFFICE
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MECHANICAL
HOUSING FOR ELDERLY
LICHEN EXHIBITON
Schematic Design Modeling Program: Rhino Rendering Program: Vray for Rhino
Exhibition design Modeling Program: Rhino, Sketchup
PROFESSIONAL WORK AT ROULA ASSOCIATES
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PROFESSIONAL WORK AT FIELD MUSEUM
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CHICAGO PAVILION
FIGURE DRAWINGS
Modeling Program: Rhino Rendering Program: Vray for Rhino
Charcoal on Paper, Pencil on Paper
UNDERGRADUATE ARCHITECURE STUDIO IV
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UNDERGRADUATE DRAWING STUDIO
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