Beveridge, Karissa_ MARCH2027

Page 1


PORT FOLIO

Works of Karissa

Beveridge

Phone (678) 315-0098

KARISSA BEVERIDGE

Mailing

321 Lawrence Bridge Rd. Seneca, SC 29672

PROFILE

Email karissa.beveridge@gmail.com

KARISSA BEVERIDGE

ARCHITECTURAL DESIGN PROFESSIONAL TVS / March 2023 - August 2024 EXPERIENCE

EDUCATION

MASTERS IN ARCHITECTURE + HEALTH STUDENT

Clemson University / Fall 2024- Spring 2027

BACHELOR OF SCIENCE IN ARCHITECTURE

Georgia Institute of Technology / Fall 2017 - Spring 2022

Dean’s List Recipient - Six Semesters

NOTABLE PROJECT: PLACE OF DE-STRESS (POD)

Personalized Respite Space for Mental Health Crisis Care Sta�f- Fall 2021

• Semester-long research project to define and address problems in mental health crisis care

• In-depth literature review and stakeholder interviews synthesized into journey and system maps to identify design opportunities in the mental health crisis care field

• Extensively researched sensory positive distractions to create a customizable rest space to decrease stress levels in healthcare workers

SKILLS

DESIGN WORKPLACE SOFTWARE

• High quality renderings

• Building Performance Simulations

• Master and Interior Planning

• Research and Design Presentations

• Adobe Illustrator & InDesign

• Rhino 7 with V-ray

• Grasshopper with plug-ins

• Gcode 3D printing

• Revit

• Bluebeam

RESIDENT ASSISTANT (RA)

Georgia Institute of Technology Department of Housing / 2018- 2020

CONFERENCE ASSISTANT

Georgia Tech Conference Services / May-August 2019

INTERN ARCHITECT AND GRAPHIC DESIGNER

Miller Architecture and Planning/ May-December 2018

Karissa Beveridge

DESIGN RESEARCH

STUDIO PROJECTS

PROFESSIONAL WORK

Karissa Beveridge

DESIGN RESEARCH 1

Karissa Beveridge

POD: PLACE OF DESTRESS FOR CRISIS CARE NURSES

An evidence-based design approach to a respite space mental health crisis care staff

Course:

Team Members:

Healthcare Design of the Future, Fall 2021, taught by Craig Zimring and Herminia Machry

Lee Lama Bahanan, KyeungEun Lee, Karissa Beveridge

Contributions: Literature review on olfactory stimuli and stress reduction, POD design renderings, diagramming in partnership with K.

Background:

Purpose:

During their professional life, nurses are responsible for patient care & support, administrative tasks, and maintaining a safe care environment. Negative patient outcomes and difficult patient interactions can be very stressful for nurses. Adding this stress on top of normal duties and any outside circumstances can lead to overly stressed nurses and provider burnout. Stress reduction is important for hospital staff to work effectively, avoid burnout, and stay healthy themselves. Treating nurses as people with important emotions and needs starts with providing them opportunities to reduce their stress levels and recharge.

This design aims to use sensory positive distractions to reduce stress levels for healthcare workers in a mental health crisis care facility.

Method:

Mapping of Research and Design Method

Literature Reviews were performed by five students individually to gain a better understanding of mental health and crisis care facilities. This provided source material from at least fifty articles for better understanding. Experience maps including a daily life journey map and a system map were made by this group of five to better understand the needs of mental health crisis care staff. Our group of three chose to identify the design opportunity of stress reduction for nurses on their break periods. Three responsive literature reviews were performed to develop understanding of the possibilities for sensory positive distractions to reduce stress. Experts were consulted to identify gaps in current solutions for reducing stress of mental healthcare staff. Based on these findings and the findings of each literature review, the Place of De-Stress (POD) design formed.

Journey Map Showing Daily life of a Crisis Care Nurse. Additional contributions from Joshua Rosenblum, Manuel Tapia, and Yassin Watson.

Identification of an opportunity for intervention within the daily life of a crisis care nurse.

SYSTEM MAPPING

System Map showing the role of

VISUAL OLFACTORY AUDITORY

DESIGN FACTOR

EVIDENCE

APPLICATION

SENSORY RESEARCH

the Crisis Care Nurse within the care center. Additional contributions from Joshua Rosenblum, Manuel Tapia, and Yassin Watson.

THE POD EXPERIENCE

As a result of extensive research, the POD will help reduce stress levels for healthcare workers by enabling them to simulate a natural experience based on their preferences using olfactory, visual and auditory signals. POD features a flexible configuration which allows the space to be fully or partially enclosed and enough space for 1-2 people to enjoy the experience. POD is a perfect addition to any existing break room space!

Installed Aromatherapy Diffuser

Diffuser installed in ceiling with an air filter/fan that will clean and recirculated air between users.

Projected Nature Scenes

User’s selected nature scene will be projected on the wall and brightness can be adjusted.

Audio Setup

User’s selected nature sounds will play from speakers in chair or provided noise-canceling headphones.

Moch-up of what the POD Experience would look like with the door open. The teardrop shaped acoustic panels on the wall can be adjusted like shades to enclose the user in full privacy or to allow visual of the POD’s surroundings

Views of Adjustable Privacy Panels from the outside: The top image is the fully open position with a view into the POD behind plexiglass. The bottom images shows the panels in privacy mode, fully closed so that the user can cry or process emotions without being seen.

EVALUATION OF SENSORY ROOMS THROUGH AUTONOMY, CONTROL, AND SAFETY

A case study of sensory room effectiveness for mental health crisis patients

Course:

Team Members:

Evidence Based Design, Spring 2022, taught by Craig Zimring and Herminia Machry

Courtney Mobbs and Karissa Beveridge

Contributions: Literature review on impacts of perceived control on patients’ stress, partnered in researching and evaluating case studies and developing evaluation criteria

Background:

Method:

Purpose:

Sensory rooms are specifically designed environments using sensory intervention to promote emotional regulation (West et al., 2017). They give patients options for addressing their distress in times of mental crisis (Knight et al., 2010). Sensory rooms also provide patients with a sense of independence and the opportunity to learn self-coping mechanisms that can be implemented after discharge from a facility (Björkdahl et al., 2016). Stimulation for a combination of visual, auditory, olfactory, tactile, gustatory, and vestibular senses is provided (Hedlund Lindberg et al., 2019; West et al., 2017). No specific criteria exists for evaluating the effectiveness of sensory rooms, which was an identified gap in literature.

This case study aims to use functional scenarios and metrics to develop an evaluation criteria for sensory room effectiveness and propose hypothetical examples for designers.

Alleviating perceived lack of control through design can mitigate increases in patient anxiety and aid in de-escalation in a crisis.

Mapping of Research and Evaluation Method

Literature Reviews were performed on sensory rooms and on impacts of perceived control on patients’ stress. Based on findings in the literature, evaluation themes were identified as qualities that make a successful sensory room. These evaluation themes were then broken down into functional scenarios that could be measured with collected data based on metrics of yes/no questions and numerical rankings. Examples of sensory rooms were sourced from sensory room literature and architectural firm portfolios, selecting cases that had sufficient descriptions and/or pictures. Eleven sensory room cases were evaluated based on the Functional scenario metrics and three cases were chosen as the most effective of the eleven studied. Not all metrics were able to be evaluated because of lack of data. Ideal Cases were then generated with their evaluations including all the functional metrics.

FUNCTIONAL SCENARIOS

EVALUATION THEMES

Conceptual Framework for Evaluation of Sensory Rooms

EVALUATION CRITERIA

Functional Scenario Metrics

1. The patient needs to be able to see and choose from sensory modalities in the room without increased risk to self or others

1.1 Number of sensory modalities visible

1.2 Is the storage cabinet locked

1 3 Is the storage cabinet transparent

2 The patient needs access to sensory modalities of differing types to find a coping mechanism that addresses their individual need without being over stimulated

3. The patient needs access to weighted modalities and/or massage chair without putting themselves or others at increased risk

4. The patient needs the ability to control lighting in the room without being overwhelmed by options

2 1 Number of types of sensory modalities

3 1 Are weighted modalities available

3 2 Is massage chair available

4 1 Is there patient controllable lighting

4.2 Are there more than 3 light controlling instruments

4 3 Is there a way to make the room dim/dark

5 The patient needs the ability to limit outside noise without inhibiting care provider communication

6. The patient needs the ability to control auditory stimulation without being overwhelmed

5 1 Are noise cancelling headphones or white noise machine accessible

6.1 Is there a patient controllable sound device/system

6.2 Are there more than 3 audio control instruments

Functional criteria and aligned metrics served as evaluation criteria to objectify sensory room qualities. Data was collected from images and descriptions.

SUMMARY OF FINDINGS

Chart Summary of findings from each case study. Any metrics that did not have any data collected were excluded.

Photographs:

Descriptions:

The resulting room was 12 by 12 feet and included a ventilation system and a north facing window covered with blinds and curtains for temperature and light control... The entire east wall was covered by a mural of green rolling hills and puffy white clouds in a bright blue sky Furnishings included a massage chair, rocking chairs, bean bag, exercise ball, mini trampoline, coffee table, storage cupboard, radio and CD player, and pillows and blankets of varying textures. Overhead lighting, fiber optic lighting, a string light curtain, lava lamp, and electricity ball complemented additional sensory equipment, such as weighted objects (stuffed animals, blankets). Lycra body stockings, stress balls, aromatherapy, bubbles, lotions, and hard candies were also present

The sensory room that was constructed is approximately 9×12 ft in size with no windows and is located adjacent to the unit’s dayroom and dining area. Items within the sensory room include an image projector, which emanates soft, flowing color patterns, and acrylic mirrors, which further reflect the colors and lights. A bubble tube water feature stands in a room corner.

A patient-controlled light-emitting panel, called an infinity tunnel, is located on the far wall of the room and four chairs – three bean bag chairs and a rocking chair – are available for seating.

Other sensory tools for use in the room include fidget tools, weighted lap pads, a weighted blanket, a lavenderinfused aromatherapy blanket, a radio for playing CDs, and an assortment of relaxing music

Each unit’s SMR ranges from 75–125 square feet... these tools include visual, auditory, olfactory, vestibular and tactile devices such as constellation projectors, bubble light tubes, projected images, and printed light and window screens. Other examples of visual tools available in the room include various lightup modalities such as lava lamp devices or alternative lighting systems Auditory tools primarily consisted of radio or iPod setups, and white-noise/wave sound machines. Different essential oils and other scented modalities were available for use in a locked cabinet in order to engage the olfactory sense Alternative seating methods (via mats and beanbag chairs) in addition to rocking chairs were available in both rooms. Lastly, various fidget tools were available throughout the rooms and within the locked cabinet as a method to engage the tactile sense

TOP 3 SENSORY ROOMS

CONCLUSIONS

To further illustrate the evaluation criteria and provide greater value to designers, our study concludes by evaluating two hypothetical ideal sensory rooms based on the full criteria. Room “X” performs best from a viewpoint of the patient experience, scoring very high in metrics for patient autonomy and variety of sensory modalities, with all the literature-proven essential sensory modalities and control features included. Room X does not, however, perform at the maximum scores for safety. Room “Y” is a hypothesized balance between the patient-experience focus of sensory room X and a more restrictive safety perspective. Similar to these postulated examples, designers must discuss tradeoffs in design goals with MBH facility clients and stakeholders to determine what the best balance of metrics is for their case.

Example one of two sensory rooms from Pine Rest Christian Mental Health Services Cypress Unit. This room was evaluated as room I on the previous page.

Ideal Sensory Rooms based on our Functional scenarios. Differences between the two suggested options are highlighted in yellow.

STUDIO PROJECTS 2

Karissa Beveridge

BUILDING FROM BROKEN: A JUGTOWN POTTERY MUSEUM

Shards of broken pottery scattered on a site to build a modern museum paying homage to its history and future possibilities

Designers & Contributions:

Collaborative Research Phase- Karissa Beveridge, Marcy Villatoro, and Jordan Hanna

Individual Design Development- Karissa Beveridge

Individual Documentation- Karissa Beveridge (All Imagery Shown)

Completion Date:

Software Used:

Project goals: Logman Arja Supervisor:

Adobe Illustrator, Rhino 7 3D, Grasshopper plugin for Rhino 7, V-ray Renderer for Rhino 7

• Design a Museum for North Georgia folk art pottery to be constructed by clay 3D Printing

• Develop a museum complex with makers spaces balancing modern and historical ideals

• Leverage strengths of stereotomic and tectonic elements for a unique solution

BS Junior Level // Fall 2021

GETTING TO KNOW THE SITE

Conceptual Site Diagrammatic Collage showing features of the site at micro and macro scales

Traditional North Georgia Folk Pottery was developed as utilitarian “Jugs” and other vessels necessary for use to store and transport food and liquids in the absence of glass vessels and refrigeration. As refrigeration was invented and glass vessels gained popularity, pottery was made to be more aesthetically beautiful and artistically expressed. The pottery balanced both Beauty and Function in a harmony that inspired this museum design to do the same. Communities known for this pottery became known as “Jugtowns”.

Along with the dichotomy of Beauty and Function, this design strives for a strong harmony of Past, Present, and Future elements. Folk Art Pottery has a rich generational history in Georgia and is still practiced by descendants of the original artists, but the practice is becoming much less pervasive. Along with celebrating the past, this museum complex serves as a place for present artists to work and to teach future generations.

Programming Diagram Based on a tour of a precedent Folk Art Pottery Museum in Helen, GA along with research of traditional making process of generational folk art potter families

CLAY HARVEST

GRINDING

GLAZING BURNING

FINISHED DISPLAYS PAVILLION

“MINI-EXHIBITS”

CLASSROOM SPACE

STUDIO SPACE

PLAYGROUND

EVENT SPACE

GIFT SHOP/MARKET

WALKING PATH

EXHIBITION INTERACTION UTILITY

LOBBY

CURRATOR OFFICES

PARKING

BATHROOMS

ADMIN SPACE

STORAGE

“Turning and Burning” is the affectionately used name for the pottery-making process used by Folk Art Potters. Though many have transitioned from traditional techniques, the process still follows these axes of action.

Inspiration for intervention came from the process of taking earth, breaking it down, then remaking it through turning and burning. Broken pieces have been reformed through design to create a new museum to teach visitors about this process and its origins.

PROCESS OF CREATION

BUILDING FROM BROKEN

Kintsugi Lighting roof panels

Broken shards glued into a panel by golden light, modeled after Japanese pottery art

Tectonic Roof Structure

Wooden Grid Frame to support roof panels

Stereotomic Building Shells

Manipulated Clay Shards recreated through 3D Printing

Programmatic Infill

Shelves, walls, and rooms that bring life to the museum

Site & Path Intervention

Sculpted Earth with rich history activated by design

In each gallery, shelves are fitted into the concave curves of the building shell. Shown on display platforms are actual folk art pottery pieces from the existing North Georgia museum precedent. Golden light streams into the gallery through glass portions of the roof-wall paneling.

INTERIOR GALLERY VIEW

Beveridge

Section through the length of the lake, showing the interior of the auditorium and a small gallery.

Scattering broken shards across the sight accomplishes the project goals in a playfully unique yet sophisticated fashion.

Section across the width of the lake, showing the interior of the kiln room, historic brick kiln, private studios, and administrative office.

ELEVATION AND SECTION

This area juxtaposes historic and modern potterymaking by featuring an original horse-powered clay grinding wheel outside of a modern studio containing electric pug-mills.

EXTERIOR VIEW OF GRINDER

View of the lake from the picnic pavilion area. This space serves artists and visitors alike, giving them a place to rest and eat lunch outdoors.

Interior view of a teaching classroom. Students can gather around a pottery wheel (bottom right) to learn from an experienced artist (middle left).

BIRDS-EYE SITE

Beveridge

MANUFACTURING A MODERN

JUGTOWN MUSEUM

Study models made from 3D printed ceramic show the structural integrity of the stereotomic elements of this design exemplify the intended manufacturing process. The set consists of 8 different letter-coded models that were each used in the design scheme (see application in plan on page 28). The starting model, A, was manipulated by scaling uniformly or non-uniformly to create 8 different building shells.

Repeated printing iterations achieved higher precision and finer details and more aesthetic presentation.

Study and Proof of Concept Models

ENLIGHTEMENT: STOREFRONT OF PHILOSOPHY

A Vessel of Light and Knowledge on Main St. in Greenville, SC

Supervisor: Brandon Pass and Peter Lawrence

Designers & Contributions:

Collaborative Site Observations- MARCH 1 Studio

Individual Design Development- Karissa Beveridge

Individual Documentation- Karissa Beveridge

Completion Date:

Masters Yr 1 // Fall 2024

Media:

Project goals: Hand-Drafted using Graphite and Drawing Pencils

• Inspired by Plato’s Allegory of the Cave

• A transcendental space where daylight and shadow symbolize the path to enlightenment

• School of Philosophy with a book store, auditorium, and group/individual study spaces

LIGHT ERODES FORM AS

Generation of form eroded by sunlight focused by an imaginary magnifying glass and reflected by light scoops

Light and Shadow play in Section

Areas of Erosion emphasized by rectilinear edges in NE Elevation

Sunpath diagram showing light beams throughout the year used in erosion of the form

Karissa Beveridge

DRONEPORT: A REMOTE RESEARCH FACILITY

Experimental project to define droneport typology in remote islands of Africa’s Great Lake Victoria

Supervisor:

Hayri Dortdivanlioglu

Designers & Contributions:

Individual Research Phase- Bumbire site, drone Flight needs

Individual Design Development- Problem + Solutions Collage, Digital Modeling, Material experimentation

Individual Documentation- Design Renderings, Physical Modeling, diagrams & drawings

Completion Date:

BS Sophomore // Spring 2019

Software Used:

Rhinoceros, Adobe Illustrator, Adobe Photoshop

Project goals:

• Design a droneport to meet needs of the people of Lake Victoria

• Choose materials and construction consistent with available materials and drone capability

• Generate a repeatable and expandable solution

DEFINING FORM...

Defining drone movements and the interaction between drones and people in a droneport .

This design aims to solve the problems of pharmaceutical distribution and research in the extremely remote area of Bumbire Island in Lake Victoria, Africa. Alleviating these issues through the establishment of a medical research Droneport will help reduce infant mortality and the spread of preventable diseases in the surrounding villages. On-site medical research facilities will use samples collected from patients by drone to create medicines, vaccines, and anti-venoms. Drones will then carry the resulting medicines back to the patients. By performing both research and distribution in one location, the cost of producing medicine is greatly reduced compared to the traditional way of separate research, production, and distribution companies.

Conical form creates innovative and forward-thinking lighting and circulation systems. Hollow cones let in light from top openings along with smaller intersecting cones that create lightwells. By using natural light, the need for electric lights is greatly reduced and the limited power supply can be allocated into research functions. Intersecting Conical forms shape the circulation system to control interactions between drones and humans, while providing opportunity for future improvements in technology. GPS systems currently limit drone flight to manual entry into the droneport, but as technology improves the drones will be able to navigate their entry and exit without pilot assistance.

Diagram showing the flow of hot and cool air through the conical forms. Movement of air also speaks to the biomimetic movement of drones through the space.

SITE MAPPING & INTERACTION

System of coarse hills and stepping valleys Synthesized Site Model

3D Point and Line Mapping

Extrusion of 2D Mapping Geometry

2D Mapping Geometry

Pattern Mapping Hypothesis based on satellite imagery

Satellite Imagery of Site

Google Earth Imagery of chosen site on Bumbire Island

Bird’s Eye Axonometric of droneport on Bumbire Island Site in Lake Victoria
Artistic Elevation of droneport on Bumbire Island site

Sustainability is a high priority in this design; therefore, the forms were designed with expansion and contraction needs in mind. The construction of the cones is modular, allowing cones to be added in different interactions with existing cones depending on the spatial needs of the users. Additionally, drones can be used to aid construction by weaving desired cladding systems through the structure once it is in place. Wood frames form the base of each module, but the woven cladding can be formed from any readily available materials like recycled plastics or vernacular thatching.

THE DRONEPORT

Rendering of Physical Model: Researchers, Doctors, and their families can watch the drones fly in and out of the facility. The use of drones and placement of this facility will help them make a greater impact and serve a larger community.

Iterative development of design logic from Macramé tectonics used to create an eightstory University of Aquatic Engineering

GETTING TO KNOW THE SITE

PROCESS OF CREATION...

Macramé uses tectonic structures for making beautiful design compositions. Defining and Experimenting with these logical structures led to the creation of a system of figures, rules, and shape grammar units for construction of architectural compositions. Affectionately called “bugs”, the shape grammar units transform two-dimensional logic systems into 2D and 3D spatial forms.

In the spirit of macramé, the figures, rules and bug units create a university building with strong knotlike columns and beautiful tendriling walls. Repeating tectonic logic systems are evident throughout the elevations, sections, and floorplans in unique and playful ways.

How

(Above)
to Tie a Square Knot. The square knot is a foundational macramé technique used in patterning. It is later embodied by our “focus” figure.

DEFINING FIGURES IN MACRAME

DEFINING FIGURES IN MACRAME

Chevron Figure

Vertical Variations

Shape & VariationsPattern

Forming-

Horizontal Variations

Endpoint Conections

End-to-midpoint Conections

Rotating Conections

“S” Figure

Horizontal Variations

Alternating Sizes

Endpoint Conections

Angular Conections

Focus Figure

String Multiplier Variations

Tension Variations

Linear Repetition

Angular Conections

FIGURE - A shape made by knots in macramé or resulting from knots in a composition.

Square Grid

Repetition

DEFINING RULES FOR MACRAMÉ VARIATIONS

Converging

Bringing together; radial and linear

Changing direction or angle

Scaling in one direction; proximity and directional Stretching

ANALYSIS: CREATION OF SPACE FROM MACRAME FIGURES

ANALYSIS: CREATION OF SPACE FROM MACRAME UNITS

Arms must create concave opening. No limit on angles.

Largest angle between two arms no greater then 20 degrees

Veering

Veering Smallest angle between to arms no less than 20 degrees

4-6 Arms with any angle that does not allow arms to touch each other

Model Photos
U Bug-
Stair Bug-
S Bug-
Star Bug-

Section A is a transverse cut showing classrooms, laboratories and the auditorium entrance (ground floor right). The whimsical columns are highlighted in the linework.

Roof Plate

Shaped by the walls below to allow for future expansion and sufficient surface area for rainwater collection

Circulation

Main Central staircase surrounding the water tank, Elevator, side secondary stair, library minor staircase

Column Structure

Winding like the nodes of a half-hitch to allow for shaping of walls and windows

Floor Plates

Shaped by the walls and columns to create intimate spaces and spacious balconies

Exterior Walls & Windows

Tendrils extending from halfhitch columns to define spaces with openings and enclosures

Large windows allow light into the cafeteria at the street corner and give passers-by a glimpse into the school. The balcony at top center is one of many that allows students and staff the opportunity to get fresh air and views of the city.

The Lobby showcases the U bug that creates a water experimentation tank wrapped in a grand central stair. The top of the tank is on floor 7, allowing students to test designs at many depths. The central U column forms the elevator shaft.

Shown in Section: The large two-story auditorium is formed by two U bugs that veer angularly to create stepped seating and intersecting concave spaces.

GROUND FLOOR PLAN

Beveridge
A three-floor Library showcases S curve shelves, star tables, and a minor spiral stair.

SAMPLE FLOORPLANS

Research floor Perspective on Seventh Story (plan below). Studio spaces include smaller experimentation tanks modeled after famous lakes and rivers.

Beveridge

In a bird’s-eye perspective of the exterior, the impact of the tendril and column system is quite striking. The balconies and large windows encourage light and air into the interior spaces while providing adequate shade to prevent overheating.

CONTEMPLATION & CONVERGENCE: UNIVERSAL CHAPEL

A space for all Faiths at Clemson University

Supervisor: Brandon Pass and Peter Lawrence

Designers & Contributions:

Collaborative Site Observations- MARCH 1 Studio

Individual Design Development- Karissa Beveridge

Individual Documentation- Karissa Beveridge

Completion Date:

Masters Yr 1 // Fall 2024

Media:

Project goals: Hand-Drafted using Graphite and Drawing Pencils

• A place of Contemplation and Meditation

• Safe space to unburden through sensory stimuli reduction and walking meditation

• Celebration of learning and exchange between student faith organizations

Beveridge

Paths of Meditation into and around the Chapel Site plan at 1/32” = 1’ 0” scale showing context of the adjacent quad and activation of the hill using a stair and paths

Courtyard Perspective at cleansing pool

PROFESSIONAL WORK

Karissa Beveridge

GRADY MEMORIAL HOSPITAL: BED EXPANSION BUNDLE 2

Renovation converting old office spaces into Medical Surgical Patient rooms to expand patient capacity

Leadership: Niada Parker and William Edmisten

Project Delivery Model: Design-Build with Turner Construction

Project Team:

TVS Design Team - William Edmisten, Niada Parker, Jannel Deloach, Taejun Park, Sheen Xu, Tommy Cramblit, Alexandra Webster, Olivia Rybski, and Karissa Beveridge

Moody Nolan Design Team - Andrew Johnson, James Kuhn, Bhoomika Taneja, Poornima Balasubramanian, and Kendra Wimbush

Contribution Timeframe:

March 2023- Aug 2024

Revit and Bluebeam

Software Used: Project Contributions:

• Prepare and update construction documents thoughout the Contract Administration phase

• Track, respond to, and coordinate client & contractor concerns

• MEP, Structural, Low Voltage and Equipment Coordination

• Assisted with Life Safety Analysis

• Sitewalks to review construction progress, generate Punchlist Reports, OwnerArchitect-Contractor and Design Coordination meetings

• Package and issue drawing set revisions

• Passenger Elevator cab interior finishes design and coordination

• Matterport scanning for field verifications of exisitng conditions

Typical Medical Surgical Patient Room. Photography Credit: ©2018 EnriqueSamson.com, 2023.
Typical Nurse Station. Photography Credit: ©2018 EnriqueSamson. com, 2023.

58,366 sqft total construction area spread across four floors to add around 30 patient beds per floor. An existing stair was converted to a passenger elevator plan right, and another existing stair (not shown) was extended upward 3 floors for added egress.

GRADY MEMORIAL HOSPITAL: BED EXPANSION BUNDLE 3

Renovation converting old office spaces into professional support areas, team collaboration spaces, and consult rooms.

Leadership: Niada Parker and William Edmisten

Project Delivery Model: Design-Build with Turner Construction

Project Team:

TVS Design Team - William Edmisten, Niada Parker, Jannel Deloach, Taejun Park, Sheen Xu, Tommy Cramblit, Alexandra Webster, Olivia Rybski, and Karissa Beveridge

Moody Nolan Design Team - Andrew Johnson, James Kuhn, Bhoomika Taneja, Poornima Balasubramanian, and Kendra Wimbush

Contribution Timeframe:

March 2023- Aug 2024

Revit and Bluebeam

Software Used: Project Contributions:

• Prepare and update construction documents thoughout the Contract Administration phase

• Track, respond to, and coordinate client & contractor concerns

• MEP, Structural, Low Voltage and Furniture Coordination

• Critical Monitoring Unit Room Layout

• Sitewalks to review construction progress, generate Punchlist Reports, OwnerArchitect-Contractor and Design Coordination meetings

• Package and issue drawing set revisions

• Trauma Elevator cab interior finishes design and coordination

• Matterport scanning for field verifications of exisitng conditions

Typical Staff Breakroom. Photography Credit: ©2018 EnriqueSamson.com, 2023.
Typical Staff Offices. Photography Credit: ©2018 EnriqueSamson. com, 2023.

Typical patient consult room. Photography Credit: ©2018 EnriqueSamson.com, 2023.

55,342 sqft total construction area across 8 floors creating modern support, collaboration, and office spaces. Additionally, the existing trauma has been expanded to serve all 17 floors. Typical corridor with offices and collaboration spaces. Photography Credit: ©2018 EnriqueSamson.com, 2023.

TYPICAL FLOOR PLAN

GRADY MEMORIAL HOSPITAL: BURN UNIT EXPANSION

Renovation to expand existing burn unit with Critical care, Intermediate care, and Medical Surgical patient rooms.

Leadership: Niada Parker and William Edmisten

Project Delivery Model: Design-Build with Turner Construction

Project Team:

of Record - William Edmisten

TVS Design Team - Niada Parker, Ivana Won, Laurie Hahn, Jay Patel, and Karissa Beveridge

Contribution Timeframe:

Aug 2023- Aug 2024

Software Used:

Project Contributions:

• Review RFP and generate per-bid RFP questions to client and contractors

• Research client and patient needs, Review FGI guidelines

• Model existing conditions, then generate demolition, and new plans for proposal to client and bid documents

• Assist with life safety code analysis and generate life safety plans

• Develop floorplan layout options and program verification

• Generate typical room types and specialty areas with preliminary equipment layouts and coordination through plans, reflected ceiling plans, and elevation details with finishes

• Develop 3D renderings and communicative imagery for proposal interview

• Matterport scanning and field verification of existing conditions

Revit and Bluebeam
Architect
Floorplan detail of typical Med Surge room including finishes for bid documents.
Renderings of typical Med Surge (left), Post and Beam Intermediate Care (center) and Critical Care (right) Patient Rooms.

TYPICAL ROOMS & FLOOR PLAN

28,400 sqft total construction area with a combination of renovation and refresh of existing areas. Floorplan colors for program verification.
Typical Procedure Room with ceiling boom and lighting system.
Design option for flexible single patient adult or pediatric hydrotherapy room.

Please feel free to contact me with any questions at:

Email: Karissa.Beveridge@gmail.com

LinkedIn: https://www.linkedin.com/in/karissa-beveridge/ Phone: 678-315-0098

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