Portfolio 2014

Page 1

LANDSCAPE ARCHITECTURE PORTFOLIO Kei-Sing Yiu

Candidate of Master of Landscape Architecture at University of Washington Phone: (206) 790-3399 Email: hcccctw@gmail.com



CONTEXT Park & Research Center - Tourism & Recreation - Education - Island-wide Park - Nature Reserve - Public Parks, Trail & Shoreline - Visitor Center - Recreation & Entertainment - Camping - Eco-tourism

Agricultural Village

B

Agricultural Village

A

- Agricultural Food Production - Education - Village Housing - Shared Facilities & Community - Sports & Performing Arts Facilities - Vacation Rental

C

Urban Core - Business & Trade - Civil Services - Education - Urban Dense Housing - Artist-in-residence - Shared Facilities & Community - Adaptive Reuse - Civic Center - Regional Community Center - Cultural Venue & Program - High School - Library - Sports & Performing Arts Facilities

3000 ft

01

- Ferry Connection - Marina - Trade & Business - Visitor Center - Prison History Museum - Recreation & Entertainment - Cultural and Art Festivals - Hotel, Guest House etc. - Heritage Tourism - Educational Program

Democracy Urbanism

09

Cell Park

17

District Pulsation

25

Fog Collector

35

Lowpoint Park

41

2014 Ed Bacon Student Urban Design Competition

Taichung Gateway Park Design Competition

Seattle U-District Landscape Design Enkamat ble

Angle

Stan

Sta

TRMV

Shower Curtain

thin dou

rd

Wood Structure

TR

MV

mat

thin

le

ub

do

ka

En

Enkam

at thin

Peru Community Design

da

Sail angle

ndard

Result Analysis Cable Mesh

dou

V

ble

TRM

Standard

Standard

TRMV

Swift

Enkam

at thi

n do

le

ub

Gutter

Sail

at

m

ka

in

th

do

TR

MV

En

St rd

thin double Enkamat

Standard

da

an

ndard

1000

Sta

250 500

TRMV

0

Constellisland

Mcneil Island Planning

- Agricultural Food Production - Village Housing - Existing Housing Reuse - Shared Facilities & Community - Sports & Performing Arts Facilities - Bed & Breakfast - Heritage Tourism

V tunnel

uble

Madison Storm Water Park Design

Work Sample Experience CV

49 57 64



Constellisland

Mcneil Island Planning & Design Project type: Planning, Urban Design Team Number: 4 Duration: 3 weeks Responsibility: Precedent study, Concept development, Master Plan, Urban Core Design

1


SITE ANALYSIS Car-free City 1. Strong Local Community Provide and support high quality facilities, work and living spaces that attracts and makes it possible to both live and work on the islands. Creating an emphasis on shared facilities and public spaces to strengthen the communal feeling within the Island. 2. Provide a Base for Surrounding Islands Establish a better connection with the other islands and establish facilities, such as schools and markets that would increase the life quality within the closer region. 3. Regional / Nation Wide Attraction Provide a high quality network of public and natural recreation that would be a base for tourism and establish a cultural venue and prison museum to build on the history of the Island.

Precedent Study

Longbranch 20.01 sq miles population: 3,784 density: 186.15/ sq mi

Anderson Island 7.74 sq miles population: 1,037 density: 126.16/ sq mi

Fox Island 5.22 sq miles population: 3,633 density: 568.46/ sq mi

400 housing units

Steilacoom 2.04 sq miles population: 5,985 density: 2,887.05/ sq mi

Vacant for Seasonal, Recreational, or Occasional Use

Ketron Island 0.34 sq miles population: 17 density: 49.30/ sq mi

source: United States Census Bureau (2010)

Context Analysis

Site Photo

Site Photo

community services marinas & ferry schools parks

Site 2 Photo

Context Analysis

McNeil Island 6.63 sq miles population: 3,500 + density: 527.90 / sq mi


CONCEPT

Island -Main road with public transportation connection to each district

Car-free City

Island-Set Urban Core as a regional core to link different islands

r-free island

Maximizing public space by reducing private square footage, creating shared community Space, and increasing Built Density. car-oriented Urban Design to HuInformation gn Goals Changing the dynamic fromDesign man Centered Walkable Urban Cores. Public ownership of the shoreline will allow us to maintain the -Population h quality of lifenatural shoreline, protect intact sensitive ecologies, and6,000 create 6.6319 the greatest public benefit. -Site Size

transport of people goods

gn Standards

id Transport rby Stations rby Green Space r-Story Buildings nomical Freight Transport

-Developed Area -Green Area -Districts -District Population -District Diameter -District Density -Longest Journey

To Seattle

-Main road with public transportation connection to each district -Set Urban Core as a regional core to link different islands

Park & Research center

Preserve Area

30% 70% 3 3,000 500-2,000 ft FAR = 1.5 30 minutes Rental car for emergency

Agricultural Village Agricultural Village

Main Road

To Steilacoom Secondary Road

To Longbranch 0

100

200

Urban Core 500 feet

To Anderson

Street

-Free urban fabric -Various scale neighborhood parks -Combine commercial and green space

Narrow Streets

ter

Courtyard 1.5 Floor Area Ratio

-Streets average 25 feet wide. -A boulevard 60 feet wide connects all the districts and provides a high-speed bicycle lane. -Other streets should be at least 16 feet wide to allow for access by emergency vehicles. -Varying widths add interest to an area.

Gathering node

Open Space

Block

-Unique Districts -Radial Design -2500 Foot Diameter - 5 mins walk -Mixed Uses

Bike Lane

District

Semi-private Space

To Seattle

Per-Capita Space Use Residence Work Shopping, Health, etc. Infrastructure (in Utility Areas) Total

Sq. Feet 400 200 75 215

semi-private space

890

Passing Courtyard

ultural Village

ps Sho

lley ea Mix -us

Secondary Road

re

Park

Public Space

To Steilacoom

Semi-private Space

Park & gathering space

Restauran t

Semi-public Space

Main Road

Provide private green space

Closed Courtyard

Main Road 10’

5 mins walk

Courtyard

Building setback

Mix-use Building

Building setback

Street

Building setback

Mix-use Building

Open Courtyard

3


MASTER PLAN Park & Research Center - Tourism & Recreation - Education - Island-wide Park - Nature Reserve - Public Parks, Trail & Shoreline - Visitor Center - Recreation & Entertainment - Camping - Eco-tourism

Agricultural Village - Agricultural Food Production - Village Housing - Existing Housing Reuse - Shared Facilities & Community - Sports & Performing Arts Facilities - Bed & Breakfast - Heritage Tourism

B

Agricultural Village

A

- Agricultural Food Production - Education - Village Housing - Shared Facilities & Community - Sports & Performing Arts Facilities - Vacation Rental

C

Urban Core

0

4

250 500

1000

3000 ft

- Business & Trade - Civil Services - Education - Urban Dense Housing - Artist-in-residence - Shared Facilities & Community - Adaptive Reuse - Civic Center - Regional Community Center - Cultural Venue & Program - High School - Library - Sports & Performing Arts Facilities

- Ferry Connection - Marina - Trade & Business - Visitor Center - Prison History Museum - Recreation & Entertainment - Cultural and Art Festivals - Hotel, Guest House etc. - Heritage Tourism - Educational Program


URBAN CORE PLAN N

0

50

100

200

500 ft

Class Rooms

Prison Industrial Museum

Sports Field Shopping Mall

Gym

Tickets Center Culture Theatre

Class Rooms

Commercial Park Athletic Track Main R oad

Class Rooms Healing Garden

Artist-in-residence Hospital Rest Plaza Festival Plaza

Prison Hotel

Post Office Chapel

Farmer Market Plaza Performance Plaza

Stage

Information Center

Watch Tower Community Center

5


Reuse Facilities

Sections

Culture Theatre

Shopping Mall Outdoor Movie Plaza

Ticket Center

Main Road Pedestrian Street

High School Gym Pedestrian Corridor Sports Field

6

Athletic Track


Main Road

Sections

Shopping Mall Pedestrian Street

Semi-Private Space

Watch Tower

Mix-use Shops Courtyard

Community Center

Residential Building Mix-use Restaurant

Sports Field

Public Courtyard

Performance Plaza

Bike Lane

Stage

Semi-Public Courtyard

Main Road

Post Office

Athletic Track

7



Democracy Urbanism

2014 Ed Bacon Student Urban Design Competition Project type: Planning, Urban Design Team Number: Indevidual Work Duration: 2 weeks

9


STATEMENT Transportation Infrastructure Innovations Roads take 66% of space in Philadelphia city center now. However, since the dirverless car technology, cars can precisely drive on roads. Furthermore, the needs of car are much decrease since we propose the living cycle will within a walkable distance. That is, both the width of roads itself but also the number of lanes can be reduced. With lots of free space, roads can also change the grid form to slow down and have chance to see what interesting things happends on the street.

C

B

Urban Neighborhood- GermanTown

Built Environment Innovations The street space belong Wayne Ave in German town is a typical “car street”, which is not walkable. By narrowing the width of roads and transfer road side parking lots to temporary stop zone, which is similar to bus stops, the street have far more space for activities.Take the old parking lot to a performance stage, take the sidewalk to become a linear park, invite vendor to the street, and people will use the street more.

Mode Innovations The Queen Lane station is a lovely little station.The station building is unique and beautiful, however, the surrounding landscape is all parking lot which provide people transfer. After the vehicle culture change by driverless technology, people don’t need to park thier car at the station, so the free space can become a mode park for waiting and exercising. In addition, we design to make the driverless vehicle can easily attach to train system, which helps people who are not comfortable in walking can still use the train system easily. 10

A

Urban Center - Center City Philadelphia


reduced. It becomes a small scale of public transportation.

24 minutes 12 minutes

8 mile 48 minutes 16 minutes 12 minutes

4 mile

6 minutes

Burlington

6 minutes

20 minutes 6 minutes

Philadelphia Camden Foot

3mi/hr

Bicycle

10mi/hr

Bus&Subway

30mi/hr

Car

40mi/hr

Train

80mi/hr

Gloucester

PATCO Broad St Subway Market Subway Riverline

Others 5%

Park 8%

%

.5

12

Copenhagen

Transportation use rate

Roads 33%

Philadelphia

Open Space 12%

Population Density

(Person/Acre)

10 -15 15 - 20 20 - 25 25+

Urban Neighborhood

Side walk 6%

Suburban Streetcar Surface Subway Major Roads Freeways

Urban Center

16 mile

%

Urban Neighborhood

8 mile

4 mile

0% 50

Philadelphia

Urban Center

1 mile

10 Distance

Transportation

POPULATION DENSITY

8 minutes

Delaware

INFRASTRUCTURE SCALE

40 minutes 24 minutes

1 mile

ISSUE 3

Bucks

16 minutes

Montgomery

ISSUE 2

16 mile

ISSUE 1 DISTANCE/TRANSPORTATION

Site Analysis

Building 36%

Strategy Each village should have their own centers and connect each other by public transportation

The space that provides to cars should reduce from 33% to 15%, replaced by more bike lanes, pedestrian area, and green space

Develop different unique town rather than a one-core urban center with all the characteristic

Cusine district

Riverside town

German town

University District

City Center

Shopping center

33%

Sub center Sub center Sub center

Culture village

Main center

Buildings

Sub center

Roads

Sub center

Bike Lane

Sub center

Sub center

Pedestrian zone

Green Space

Sub center

Pier industrain town

Sub center

15%

11


CONCEPT City streets is build for people. Since we have opportunity to alter the street scape, attractting people back to street will be the most important concept.If the street scape be well used by asfuohdahopiauadshualfhashfuoihpeople, it will always be prosperous, safe, and clean. People will dusfhfsuiahfuiashufiosauasifhuiao try to take care of the space they enjoyed. Providing the four fhudisaohf hfudia key approaches by hudihfudiafh followed willfhuiincrease the desire of staying afhhkas ryo9q iosa fnfja huh dsafhon street. jkdsahdka huioadshk ldasnjkl f eh daf duifhuaiofdhkalhjkljkvdd j;ahfoqu uhivdnadfjkldf fdhsajl ;dioas pcls qfh; .

1. Add flexible use facilities to increase interaction between people and people

2. Provide gates to nature

Driverless Technology The demand of transport equipment or goods for personal use will solved by storage attachment.

Cars

Since there is no driver, the feeling of ownership of the car is much reduced. It becomes a small scale of public transportation.

12

3. Provide multi-functional street scape to attract activities happened along streets

4. Set different elevation and buffering zone between roads and pedestrain area

The focus of the people in the car will no longer be at the front, but be at the center to have conversation and outside the 360 angle of watching views.

Road could be narrow and exible, allows nature to take place


Community Plaza

Green Road Driverless Car Attachment System

Corner Park Fountain Park

Green Road Community Park

Outdoor Theatre Exercise Park

Trnsfer Station

13


14


15



Cell Park

Taichung Gateway Park Design Competiton Project type: Landscape Planning Competition Team Number: 5 Duration: 6 weeks Responsibility: Site Analysis, Issues & Strategy organize, Concept Development, Diagram Drawing, Perspective Drawing, Water Strategy, Plant Strategy 17


SIBERIA

CONCEPT

TAIWAN

Site is located in the center of Taichung

MALAYSIA

Located in the middle of Taiwan western coat, Taichung receives different influences from both northern and southern regions. The site, Taichung Gateway Park, was former Shuinan Airport, ca. 6 KM from the Main Railway Station in the old city center. It expands from the north to the south edge of Taichung Gateway City, totally 67.34 ha.

PHILIPPINES

THAILAND

Restoration to Genuine Green. Formosa, a verdant green island centuries ago, now turns to grey and cemented. Every Taiwanese nowadays consumes concretes 35 kg/yr in average. Shuinan Airport, constructed by Japanese Army with tons of concrete, is a testimony to that cementation process. Restoring the cemented airport to a genuine green should be the ultimate mission of Taichung Gateway Park.

CHINA

Located in the middle of Taiwan western coat, Taichung receives different influences from both northern and southern regions. The site, Taichung Gateway Park, was former Shuinan Airport, ca. 6 KM from the Main Railway Station in the old city center. It expands from the north to the south edge of Taichung Gateway City, totally 67.34 ha.

JAPAN

KOREA

Location

Snow Mountain 3830m

The park is a living organism An organism enriched by people, matters and things Park-related people, matters and things create an ever-changing space = Cell

1800~2500m Forest of Chinese cypress

Used to be a wetland Da-Chia River

Wu River

Now is a concrete foreset

18

Fire generating electric Da-du mountain power plan

Fastu stream

Da-kun Scemic

Seven bays stream


n to move rk change olving.The maintains a

Monad

Design Development

Complex

Ecological cell definition Functions Unit The cell collection forms a continuousenvironment – ecological ecotone. Dynamic observation of cell collection provides basic information for environmental education and ecology academic research.

Eco-tone

To edify park visitors through ecological cell collection

XS

M

S

φ25m

φ15m vegetable garden picnic pubic runway

L

φ60m soccer games parking place water plazsa

Composite functions

Single function with characters

Changing with people, matters and things … cell division

XL

φ100m

hill exhibition space dragonfly gathered pool

Various combinations create diversified spaces … changes result from various factors

φ150m grassland lawn plaza forset

artificial hill buildings rain reclaim pool

he size of space for y possible n orderly,

nit

Layout

Formation

Shapes

Reverse

Division

Integration

Activity areas of different size are represented as “circles" with irregular layout.

The overlapping areas between circles are drawn lines, forming boundaries between cells.

Cells of different size are designed to be shapes of the same structure through specific rules.

Space between cells f u n c ti o n s b o t h a s boundaries and new aspects, giving new definitions.

Small activity areas can be formed by dividing colossal cells into smaller ones.

Likewise, small cells can merge into a colossal cell as they change always according to the change of the times and needs. 19


ZONING Zone of Artificial Deck

Zone of Park Center Zone of Water Recycle

Zone of Movie City Zone of Semi-Natural Wetland Zone of City Culture

Semi-Natural Wetland

Park Center

- Wetland - Hills and forest - Ecological area

- Green areas - Taichung Green Core - Green leisure - Nature ecoobservatory

Artificial Deck - Water front - River - Path

Movie City - Taichung street scene of 50s - Wave making pool - Contrasting space of man and nature

20

City Culture

- Museum - Cultural center - Tourism - Harmony space of man and nature

Water Recycle

- Tranquil waterfront - Detention pond

Artificial Deck Semi-Natural Wetland

Park Center Movie City

City Culture

Water Recycle


MASTER PLAN Eco-tone

Site Plan

pedestrian bridge

movie city entrance restaurant & cinema

observation hut

50’ s stree scenes

movie studio parking(1F) parking cycle station children cycling road cycling road parking pedestrian bridge

forest shrub grass lawn garden building energy station universal station

plaza open space pond wetland(deep) wetland(shallow)

cycle station cycle bridge universal station plaza cycle station parking Taiwan tower city museum

observation hut universal station

complex

visitor center movie village entrance pedestrian bridge

pedestrian deck

parking cycle station pond universal station green center

cycling road regulating reservoir

rice ďŹ eld marsh cycle bridge

pedestrian bridge library art museum museum

water processing center

stream universal station pond cycle station



parking 0

100

200

500meters

visitor center pond

21


WATER PLAN Water is imported from the Gangwei River to create wetlands in the park with aquatic plants to stop suspended solids in water, absorb ammonia nitrogen and inorganic salts, and purify water. Surface run-off from the main buildings in the park, the park area and rainwater and reclaimed water from surrounding communities are led to the artificial river in the park to offer irrigation, landscape and disaster prevention functions. Streams, beaches, flooding, and wetlands of different depths create a multi-leveled waterfront space and form continuous plant and animal clusters.

Waterfront ecology

Rainwater Recycle System Precipitation basin

Rain collecect system

Storage basin Income water Landscape pool Bio-top-porosity

Filter tower Disinfect

Reclaim system

Bottom- rocks

Eco-wetland Aquatic plants

Active carbon

Disinfect

Precipitation pool FGD

FDG water

Water for use

Purification

Site

Reclaimed water system

building water region

N input

GunWei River

22

output

run off

100

reclaimed water pipe purify instrument building swale pipe

500 meters

200

run off input

recycled water

Wetland - Water Purification Process

Wash system

Ionic exchange

0

EmbankmentWooden stake

output

input

recycled water

output

run off

recycled water

input

output

detention pool

water recycle instrument

Water Equipment system

water flow direction pipe drainage output Gangwei input input water recycle

Rainwater collected system

runoff direction underground drainage rain water recycle catch basin detention area


al tree

verside

Wetland

VEGETATION PLAN The climate in Taichung is rainy in summer and dry in winter. The micro-terrain in Taichung can be categorized into six important types of inhabit, including wetland, forest, lawn, stream, garden and precious old trees scattered far and wide. This planting design contain the six important types of terrain as cells in the Central Park organism, hoping Garden to reach the goal of creating continuity with the surrounding micro-terrain of the same attribute and allowing diverse ecologies to enter and create symbiosis.

Tolorant Species Forest Birds(Eagles) Secondary Woods

Seeds are propagated by birds and wind

Forest Birds

Woodland Birds

Forest Insects

Forest Insects Grassland Birds(Larks) Birds' Droppings

Pioneer Trees

Grassland Insects (Butterlies)

Grass

Tolorant Species

Insects Grass

Soil Microorganism & Insects Soil Microorganism & Insects

Grassland(Initial Stage)

Short Woods(5-10 years)

Secondary Woods(20-100 years)

Climax(100 years~)

Forest

Lawn Historical tree

Riverside

Wetland

Garden

Forest

Lawn

23



District Pulsation

Seattle U-District Landscape Design Project type: Landscape Design, Urban Design Team Number: 2 Duration: 3 weeks Responsibility: Precedent study, Concept development, Program, Master Plan, Sections, Detail Design, Furniture Design, Perspective, 3D Model 25


SITE ANALYSIS Northwest Seattle Puget Sound

Northeast Seattle

Ballard Fremont

Transportation District Analysis

Activity Network

Corridor

University District

SITE

UW

Queen Anne

Roosevelt 11th Ave

Location

Lake Washington

Lake Union Capitol Hill Seattle Downtown Elliott Bay

West Seattle Columbia City

Ave E

Greater Duwamish

Existing public parks Green street P-patch Proposed farm

Eas t

lak e

Car route Regional route Bus route Bus stop

Neighborhood Analysis Site located along the 11th Ave NE. Project’s goal is to build the active of connection of a walkable, reliable and enjoyable framework vision for the entirety of the project area. Also, find out the possible solution to elevate the human priority and mitigatethe traffic issue. And trying to develop the ability and activity to make effective contributions to the urban problems.

Univ. INN Ecotope

Portage Bay Grange Cedar Apt.

Condon Hall

People attract people and attract people.. 26


ECOSYSTEMS CAMPUS

Parking lots precent an opportunity to open up and unify the public space on the site. This is a strength that change parking into central activityareas could open up new spaces for pedestrianwalkways and public gathering space.

PROGRAM

REQUIRES

Plants Mammals Birds Insects

Habitat Corridor Food Water Resting place

Student Faculty

Recreation area

Rest area

Good view Pathway Shopping Resting space Gathering space Activities

Business area

Cultivate area COMMUNITY

Stregthen pedestrian spaces to establish a safe and attractive atmosphere for pedestrians will create a lively street life and encourage people to connect with the community or campus

CHARACTERS

Disability Residence Vistor Children

Slope Playground Resting space Safe cross line Activities

TRAFFIC

PROGRAM

Bus Bike Car

Plat road Good View Parking space Station

Program

Green area

Flow area

Prosper street

Community Invited

Business area

High density

Recreation area m

Com

Green area

Buer

Cultivate area

d vite y In unit

Sup ply ell

&S

Rest area

Business area Good View

Flow area

27


CONCEPT adfsafafafOd esequi consedite la diae eum quatur atur, officae pro officab orepro doluptae am aces eicietur ad qui blabo. Neque doloreh enihil isque volestotatem id qui di sunt ipid mintem que dellorp orepuda nditat is apedita di ium faccuptatio volumenis sit arum que natiore cerrumquat quidunto bea delia sanienducil ipienducia quam endis aut ra pe nobis dundele nestio. Onsequaeste corescienit quam fugit, nulpa nulparu ptiation remposam, adit molendant eatius estibus que di repelit laborat. Beaqui accum quatum sendell aboratia aut del il ipitia quam alicia volore porum sum est fugitat ectur? Neque evellupti dolo dem quoditi solupta tustist hiligen ectate cus aceatur rerrovi dustrum sit il et aut et excero doles doluptatis rest harcidel ius ilit que simaio. Sed quePiet dolorru ptaquam sanda sequat a ima nonse imolorem fuga. Milluptatem ipidebit, ommolendite quisciam se none sim fuga. Mincill enectus, nos aut alictem sam quisquae dolectem es ducia consequiam viti as aspereicide vel ero blaudit volenimus etur molor rere nobistissi optamus cimus. Num ut quae idempore, quas quiduci enimusam atur, serrum quam qui natur, con ra ex etur? Quibus dolorer ibustib eaquodit acea dusapel esequaturio quiam quam aspis

SECTIONS Section A-A’

path

28

Section B-B’

3D basketball court

grass path hill

apartment

Section C-C’

semi-private space

playground

community gathering space plaza

3D soccer field pedestrian path

grass hill pedestrian pedestrian path path


MASTER PLAN

D

D

02 10

A’

01

09

A’

03

08

C

C

D’

D’

A

A

07 06

05 04 12

11

C’

C’

13 15

14

01 02 03 04 05 06 07 08 09 10 11 12 13 14 15

3D Basketball court Cafe’s shop plaza Exercise facility Soccer field Bus transition Pedstrian crossing area Fountain gathering plaza Community center(workshop) Kids playground Wasting water purification Food vendors Urban farm Mix-used housing Quiet space View watching

29


STRATEGY Hierachy Landscape metabolic system_nourish habitate irrigation ďŹ ltration

Detension

Play+Education

Contrbution

01_Water System

WORKSHOP + Exhibition

furniture exchage

m

iss

...

.

balloon festival

03_Activity System

30

Farm

Water plants Receational planting Mixed planting Roof garden

02_Planting System

vendors

transit

basketball

community

exhibition

football/fribees

workshop

reading/resting

car route bus stop bike lane main path minor path

cultivate

02_Circulation System


31


Development Design wooden plank

glass

Workshop Station

Comunity Station

wood structure Storage concrete base Classroom

32

Front Section

Side Section

Plan


Night Light Strategy

Canvas Shelter Light Poster with water catchment U-shape Desk Movable Chair

33



Fog Collector

Peru Community Design Project type: Planning, Urban Design Team Number: 4 Duration: 3 weeks Responsibility: Precedent study, Concept development, Master Plan, Urban Core Design

35


SITE Lomas De Zappallal is a small viallage at Peru. The climate and landform there make them hard to get clean water. There is lots of fog, but no rain. The cemetery site for Lomas de Zappallal serves multiple communities and purposes beyond those of a typical cemetery. For the LdZ community the cemetery sits high above its dwellings and acts both as burial ground and gathering space for holiday celebrations.

PROTOTYPE The idea from these prototype is come from two main reasons. First, we want people can have their own fog collector which is portable, personal, and cheap. To achieve this apporach, the new collector should be less consumable, cheap, and easy to build. So we try to combine structure, gutter and basis part together to not only reduce the weight but also make it affordable. Second, in order to fir the context of cemetery site, we make fog collectors as the media for the journey between life and death. It bring life back by giving water to plant; and also guilding people to cemetery to see the past. As a result, we choice “Sail Boat� to be the original form for this prototype.

Cable

Cable

ITERATIONS

Structure

Structure

Mesh Mesh

Gutter&Structure Gutter&Structure

Shaft

Heavy Basis

Mesh

Mesh

Shaft Gutter

36

Cable Cable

Shaft

Shaft

Structure

Mortist

Gutter

Ground Line Inserted into the ground

Structure Leg


FOG COLLECTOR Cable Mesh

Wood Structure

Swift Gutter

Structure

Gutter

Rotate Shaft

Portable

PROGRAM & FUNCTION

-Portable -Stable -Less Consumable -Cheap -Easy to Build

37


experimental and inspiration came from the unlikeliest of places: cactus PVC novative pipe as aand gutter as well as aprocess, chief structural component. structures, we assembled a testing tent protocol to facilitate data and water collecspurs, a radiator, melodies, hair,anda testing woven blanket, a sailboat, and a shower curtain, to name tion. We were concerned with the overall performance of each prototype structure and matebutrial,a specifically few. Currently the Enkamat® material and “sail” “shower curtain” prototypes have how our target technologies might be improved in termsand functionality, ease of We additionally considered how the ourcontext fog collection prototypes would fit into the entire fog coluse, affordability, or adaptability of urban slums. prototype endeavored at proven themselves best in toterms of efficiency andEach cost, but testing continues! lectionmultifunctionality system—where and howforwould after This was an inand simplicity; example,the the water portablebe sail directed prototype uses onecollection? length of PVCand pipe experimental as a gutter as well as a chief structural component. came from the unlikeliest of places: cactus novative process, and inspiration spurs, We a radiator, hair, sailboat, and a shower additionallymelodies, considered how our a fogwoven collectionblanket, prototypesawould fit into the entire fog col- curtain, to name but a few. Currently the Enkamat® material “sail” “shower curtain” lection system—where and how would the water beand directed afterand collection? This was an in- prototypes have and experimental came from the unlikeliest of places: cactus provennovative themselves best inprocess, termsand of inspiration efficiency and cost, but testing continues! cal models and digital media to analyze prototypes. In order to test innovative materials and

MATERIALS TEST

EXPERIMENT

spurs, a radiator, melodies, hair, a woven blanket, a sailboat, and a shower curtain, to name but a few. Currently the Enkamat® material and “sail” and “shower curtain” prototypes have proven themselves best in terms of efficiency and cost, but testing continues!

Material

MATERIALS TEST Material samples:TEST MATERIALS

Material samples: Material samples:

SFC 35%

SFC 35% BRUSHED

SFC 35% 4.10%

% total light pixels :

4.07%

1143.51143.5 4.10% -

0.39%

-

1143.5 $200

$200

-

TRMV

SFC 50% 3.41%

TRMV ultra thin

33.95%

1000 1313 3.41% 14.82% -12.55%

1148 $200

1000

1313

-12.55%

14.82%

1616 41.32%

Furnace Filter

66.78%

11481000 4.07% 0.39%-12.55%

1313 2.49% 14.82%

TRMV ultra thin

1180 3.19%

Furnace Filter Enkamat thin double

Enkamat thin

TRMV 33.95%

Recyclix non UV 2.49%

2.49%

0.39%

TRMV

Recyclix non UV

Recyclix non UV

3.41%

1148

$200

Percent change from 35% SFC :

SFC 50%

SFC 35% BRUSHED 4.07%

4.10%

Wind capacity: Average vol/drip time Average vol/drip time (ml/hr) (ml/hr) :: % total light pixels : Percent change change from 35% 35% Percent from SFC : SFC : Average vol/drip time Cost (per 4x10m) : (ml/hr) Cost: (per 4x10m) :

SFC 50%

TRMV ultra thin 66.78%

58.87%

19.46%

1616 907 33.95% -20.68% 41.32%

Enkamat thick

1180 1282.6 66.78%

42%

1616

1180

480

41.32%

3.19%

3.19%

907 58.87% -20.68%

907

Shower Curtain

Cost (per 4x10m) :

$200

Standard

$200

V tunnel

Angle

Sail

V tunnel

Shower Curtain

42%

1627 480

13%

Sail

12%

Enkam at thin

Sail V

at at fl m ka

MV

mat

thin

in

t th ma

En

TR Enka

Angle

rd

Price :85% Capability (with standard mesh) : 60.28% C/P : 0.71 Note : easy to maintain, change direction

da

Price: 90% Capability (with standard mesh) : 42.11% C/P : 0.47 Note : easy to maintain, change direction

flat

Price : 180% Capability (with standard mesh) : 118.20% C/P : 0.66

le

mat

n Sta

Price : 120% Capability (with standard mesh) : 143.16% C/P : 1.193

doub

Sail

le

ub

do

ka

En

doub

V

TRM

le

Price: 90% Gutter Post Cable x1Capability x1.4 (with x6 standard

Enkamat flat

MV

R

T mesh) : 42.11% le ub C/P : 0.47 do in th t Note : easy to maintain, change a Saildirection am nk

The large 40 It would take Large Fog Col Enkamat wou It would take The large Large Fog40 Colm It would take Large Fog Col Enkamat wou It would take Large Fog Col

Price :85% nkam Capability (with standard mesh) :E60.28% at th in d oub C/P : 0.71 le Note : easy to maintain, changeTRMdirection V

Sail angl

Enka

mat

thi

Sail angle

En

E

at fla t

PriceMesh : 180%Gutter Post Cable Mesh x1 x1 x1.4 x8 x1 Capability (with standard mesh) : 118.20% C/P : 0.66

m

Price : 120% Cable Mesh Gutter Post Cable x6 x2 x3mesh) x4 x6 Capability (with standard : 143.16% C/P : 1.193

ka

Post x4

Conclus

Standard

Standard

Price Gutter : 140% Post Cable Mesh Gutter x2 x2(with standard x6 x1 : 136.99% x1 Capability mesh) C/P : 0.97

240

Conclus

Shower Curtain

Enkamat flat

Mesh x2

1286 240

240

42%

Enka

Angle

Sail angle Price : 140% Capability (with standard mesh) : 136.99% C/P : 0.97

Price :Mesh 100% ($500 Gutter USD) Post Cable x1 (with x1 standard x2 mesh) x6 : 100% Capability

1286 25.07% 12%

The large 40 m2 fog collectors cost about $1000 to $1500 US each and can last 10 years. 480 It would take a 4240 person household approx. 2 years and 3 months to break even on a 4x10 Large Fog Collector with Raschel Mesh. Enkamat would increase 4x10 LFC costs by $300 _ cost $1800 It would take a 4 person household 2 years and 3 weeks to break even on a 4x10 Sail approx. V Large Fog Collector with Enkamat

Sail V

Angle

V tunnel

Shower Curtain

Price : 100% ($500 USD) Capability (with standard mesh) : 100%

11%

240

PROTOTYPES TEST Standard

1273

Conclusion

Construction/Price PROTOTYPES TEST Standard

30%

480

-20.68%

PROTOTYPES TEST

14.51%

1627 1482.8 5.15%

1282.6 240

240

Enkamat thick 25.07%

3.53%

1282.6 1354 19.46% 18% 13%

12%

Enkamat fuzzy

Enkamat flat

6.73%

1286

Enkamat thick

Enkamat thin double 5.15%

Enkamat thin 19.46% 25.07%

1627

13% 240

Enkamat thick double

Furnace Filter 58.87% 5.15%

Enkamat thin double

Enkamat thin

Sta n

Namecapacity: : Wind

Name :Wind capacity: % total light pixels :

SFC 35% BRUSHED

TRMV

SFC 35%

dard

Name :

Gutter x1

Post x2

Cable x6

Post x2

Cable x6

Mesh x1

Gutter x1

Post x4

Cable x6

Mesh x2

Gutter x3

Post x4

Cable x6

Mesh x1

Gutter x1

Post x1.4

Cable x8

TRMV

Sta nda rd

Standard

Mesh x1

Enka

d ar

Mesh x1

Gutter x2

Material + Prototype C/P

flat

Wind Model

Mesh x2

Sail V wind model test

d an St

Cable x6

Sail wind model test

V tunnel Price :85% Capability (with standard mesh) : 60.28% C/P : 0.71 Note : easy to maintain, change direction

Enka

mat

thi

ble

Post x2

Angle wind model test

Price: 90% Capability (with standard mesh) : 42.11% C/P : 0.47 Note : easy to maintain, change direction

thin dou

Gutter x1

V wind model test

Price : 180% Capability (with standard mesh) : 118.20% C/P : 0.66

mat

Mesh x1

Shower Curtain wind model test

Price : 120% Capability (with standard mesh) : 143.16% C/P : 1.193

Enkamat

Standard wind model test

Price : 140% Capability (with standard mesh) : 136.99% C/P : 0.97

Enka

Price : 100% ($500 USD) Capability (with standard mesh) : 100%

Gutter x1

Post x1.4

Cable x6

Post x1.4

Cable x6

Enka

Sail

Mesh x2

Gutter x2

Post x2

Cable x6

Mesh x1

Gutter x1

Post x4

Cable x6

Mesh x2

Gutter x3

Post x4

Cable x6

Mesh x1

Gutter x1

Post x1.4

Cable x8

Mesh x1

Gutter x1

Sail

Standard wind model test

38 Standard wind model test

Shower Curtain wind model test

Shower Curtain wind model test

V wind model test

V wind model test

Angle wind model test

Angle wind model test

Sail wind model test

Sail wind model test

Sail V wind model test

Sail V wind model test

Material + Pr

Material + Pro


Shower Curtain

Angle

rd da

Sail angle

Sta nda rd

le doub

TRMV

at thin

n Sta MV

Enka

mat

thin

ble

ou

nd

TR

i t th ma

ka

En

dou

V

ble

TRM

Standard

rd Standa

V

TRM

am

at t h

in d

oub

le

TR

MV

d ar

nd

a St

V tunnel

le thin doub

Standard

Enkamat

TRMV

m

ka

En

at

do

dar d

Sail

in th

Enk

le ub

Sta n

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Enkam

RESULTS

Result Analysis

39



Lowpoint Park

Madison Storm Water Park Design Project type: Landscape Design, Construction Documentation Team Number: 3 Duration: 7 weeks Responsibility: Cover Page, Layout Plan, Grading Plan, Details

41


42


43


44


45


46


47



Professional Works

49


PINGTUNG BIOTECHNOLOGY PARK Urban Planning + Landscape Design YEAR : 2013 CLIENT : Pingtung County Government COMPANY : AECOM CAPACITY : Landscape Architecture Assistant PHASES UNDERTAKEN : zoning plan, stategy diagram, site plan, basic design, site section

50


CHENGDU HOTEL DEVELOPMENT PROPOSAL Hotel + Landscape Architecture YEAR : 2013 CLIENT : Chengdo Cutulre + Tourism COMPANY :AECOM CAPACITY : Landscape Architect Assistance PHASES UNDERTAKEN : diagram drawing, perspective drawing, landscape design, landscape plan

51


NUANNUAN WATER-ECOLOGY CULTURE PARK Landscape Planning + Design YEAR : 2010.10-2011.02 CLIENT : Keelung City Cultural Affairs Bureau COMPANY : LEF CAPACITY : Project leader PHASES UNDERTAKEN : Site investigation, site analysis, concept development, site plan, basic design, perspective drawing, detail design, engineer drawing, report writing 52


Path design

Plant Design-Shrub

Plant Design-Tree

Plant Design-Grass

JHONGDOU WETLANDS PARK CIRULATION DESIGN 2012 FIABCI Award YEAR : 2010.2-2011.03 CLIENT : Maintenance Office, Public Works Bereau, Kaohsiung City Government COMPANY : LEF CAPACITY : Assistance PHASES UNDERTAKEN : Pathway design, plants design

53


Website design

Travel DM

MATSU RELIGION CULTURE PARK Tourism Planning YEAR : 2010.11-2011.05 CLIENT : Yunlin County Government COMPANY : LEF CAPACITY : Project leader PHASES UNDERTAKEN : Culture investigation, site analysis, concept development, website design, DM design, report writing

54


MATSU ARK Circulation+Structure Design YEAR : 2011.03-2011.06 CLIENT : Matsu National Scenic Area Administration COMPANY : LEF CAPACITY : Assistance PHASES UNDERTAKEN : concept development, model construction, perspective rendering

55



Experience

57


PHASING

S-MATRIX 2014 Hines ULI Student Competition Year: 2014 Project Type: Urban Design Competition Team Number : 5 Phases Undertaken : Concept Develop, Master Plan, Perspective, Phasing Model

58


MUSIC GREEN WAY

INFIRTRATION THROUGH SCATTERING Moving particles deviating from a straight trajectory by one or more paths due to localized non-uniformities in the medium through which they pass is called scattering. In this process, the incoming particles differ from the outgoing particles, as they are transformed by their interactions. In particle physics the S-matrix is used to calculate this process that relates the infinite past to the infinite future. This design proposal for the redevelopment of the Sulphur Dell district embodies several of these principles. It’s reintroduction of recreation as a site and community asset looks to the past where picnics, trading, and recreation where main activities of the district. The current boom of the Nashville Farmer’s Market just west of the project site and the planned development of the New Nashville Ballpark allow for creating the development of a community with a connection to the historical past rooted in baseball and a vision for a healthy community enriched by an initiative of urban agriculture integration into site and building planning and design. In a location that is at the crossing of many paths, this site and proposed development offers an opportunity to transform the inputs and outputs of people and elements through their interactions with a goal of creating a liveable and healthy community through numerous synergies.

59


INTERKINESIS Kennedy Town Design Charrette Year: 2013 Project Type: Urban Design Charratte Team Number : 10 Phases Undertaken : Concept Development, Strategy Formulation, Transportation Analysis, Program Zooning, Streetscape Design

60


STRATEGIC MOVES

A matrix of nodes, attractors and decompressors connect the hillside and the waterfront, creating an inbetween-space where people can breathe, recharge, and restore. The overall framework connects valuable green spaces and key attraction points, and takes pedestrians across heavy traffic corridor.

61


Site Plan

West Face

South Face

East Face

BOOK HOUSE CONSTRUCTION Design-Build Year: 2011 Project Type: Architecture Design/Build Team Number : 3 Phases Undertaken : Constructed the north and east wall, concept development

62

Project Content : Used old woods and furnitures to construct a 20 square meter book house which provides local children a place to read and play. Design, construct with my friend, Hsin Ying Jen, who studied at master of architecture department.

North Face


TREASUREHILL ARTIVISTS CO-OP Car-free City Year : 2008.02-06 Project Type : Community Design Team Member : 12 Phases Undertaken : Site survey, concept development, plants design

Project Content : CO-OP by Department of Cultural Affairs of Taipei City Government and Graduate Institute of Building and Planning in National Taiwan University. Designed a slope inside treasurehill with 12 students and discuss with the residents.

63


RESUME Background Information Taiwan & Hong Kong citizenship Born in Taipei and frequently moving with parents between Taiwan and Hong Kong.

Education 2004/09 to 2008/06 Bachelor of Science in Agriculture, National Taiwan University 2012/09 to Present Master of Landscape Architecture, University of Washington

Professional Experience 2013/07 to 2013/09 Internship – AECOM_HK As an assistant of several urban design projects. 2010/05 to 2012/06 Landscape Designer – Laboratory for Environment & Form Cooperates frequently with Japanese Architecture firms (Structure Design Group, Toyo Ito & Associates, Architects and..etc) and extremely concerning about culture, environment and the quality of designs. As a Landscape Designer participated in 24 projects and managed two of them. 2006/07 to 2006/09 Landscape Architect Assistant-The internship of Cosmos Inc. Planning Consultants As an assistant of several landscape design and planning projects.


Relevant experience 2013/12 to 2014/04 RA of Tikvah Garden design and construction project 2014/01 to 2014/04 Architecture Photo Exhibition at Gould Court 2013/09 to 2013/12 TA of Digital Media Class in University of Washington 2013/07 Urban Design Charratte in Hong Kong 2011/09 Taitung book house construct 2008/02 to 2008/06 Treasure Hill Artivists CO-OP

Skills Computer Skills AutoCAD(TCQ Authentication), Photoshop, illustrator, CorelDRAW, Sketch up, GIS, Blender, Rhino, Microsoft office, Indesign, imovie. Languages English, Mandarin Chinese, Taiwanese, Cantonese



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