STUDENT h a n d b o ’S ok
Department of Design & Visual Communication
STUDENT’S HANDBOOK
2013 Š Polytechnic Ibrahim Sultan PROOF READING BY : General Studies Department, PIS COVER DESIGN BY: Mazlisa Mohd Isa POLYDesign, PIS.
CONTENTS Message from THE DIRECTOR Message from Head OF DEPARTMENT About PIS Mission & Vision PIS Corporate Logo PIS Management Team ♦ Organization Chart ♦ Academic Team ♦ Non-Academic Team ♦ Mathematic, Science and Computer Department (JMSK) ♦ General Studies Department (JPA) - Students Affair Department (HEP) - Exam Unit - Liason and Industrial Training Unit (UPLI) - Psychology & Career Unit - Library - Tracer Study & Alumni Unit - Sports & Co-Curriculum - Students Residential College - Others Facilities - SMARTHOME Outcome-Based Education (OBE) - OBE Vision & Mission - Why OBE? - The Elements of OBE - The Effects of OBE on students DEPARTMENT OF TOURISM AND HOSPITALITY (JPH) Introduction Mission & Vision Entry Requirement Areas of study in JRKV Job Prospect Academic Staff Facilities Activities Achievement Programe Overview & Structure Courses Information Acknowledgement
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Student’s Handbook
M E S S AG E
FR O M
T H E DIRECTOR
Assalammualaikum w.b.t Polytechnic Ibrahim Sultan is a premier polytechnic that offers a variety of programs to meet the needs and requirements of the industry today. Hold responsibilities, PIS always ensure its courses offered was in line with the mission and vision of the Ministry of Higher Education in developing the human capital that vibrant, creative and talented in many aspects. In order to improve the quality of our graduates, PIS has fully equipped its facilities with the teaching and learning needs and the latest technology in order which enables us to open the minds of every student in facing the future challenge. We give an opportunities to the students in the vanguard of a new field and gain experience in giving encouragement to participate in the creation and innovation activities from time to time. Hopefully, this handbook will provide a complete information about PIS and its programmes. It will serve as a reference book that will guide the students throughout their studies here. It will helps students in planning their activities, goals and achievement of excellence in the future.
Tn. Hj. Azizi Lin Director 4
As a director of Polytechnic Ibrahim Sultan i would like to welcome all of you and wishing you all the best. Wassalam.
Student’s Handbook
M E S S AG E FR O M Assalammualaikum w.b.t Since its establishment, Department of Design and Visual Communication (JRKV), Polytechnic Ibrahim Sultan has strived to become a centre of excellence in creative design industry by nurturing high quality graduates and conducting research in areas of design, bussiness and technology. JRKV provides a full range of educational programmes in training and developing talents and professionals who are capable in creating knowledge and bringing new energy to creative industries.
H E A D of department
Surveys have consistenly found our graduates to be the highest practical value to employers. In addition, our students are praised for their quality, professionalism and adaptability. While we strive to equip students with professional knowledge, we are also firmly commited to providing an all-round education to provide them with global outloo, critical and creative thinking, communication skill, amongst other important attributes. JRKV is equipped with computer labs, classrooms, industrial workshop, design studios, silk screen room, and sewing workshop. Creativity and innovative is something that we can promise to our students, so that they can compete in the global marketplace. Welcome to the world of creativity, the Department of Design and Visual Communication (JRKV), Polytechnic Ibrahim Sultan and wassalam.
Pn. Hjh. Hastarija Hassan Head of Department 5
Student’s Handbook LOGO PIS.ai 13/05/2012 16:06:13
About Polytechnic Ibrahim Sultan (PIS) Polytechnic Ibrahim Sultan (formerly known as Polytechnic Johor Bahru) opened its doors to students in July 1998 at the Technical School before moving to Johor Bahru permanent campus in June 1998. The planning of the Polytechnic Ibrahim Sultan began in 1991 with the efforts to identifying a suitable site in Lot 1957, Mukim Plentong. A 100 acres of oil palm plantation site, has finally chosen as the location for PJB permanent campus which was near to the Pasir Gudang industrial area.
Polytechnic Johor Bahru (PJB) officially changed its name to Polytechnic Ibrahim Sultan (PIS) on 15th December 2011. PIS anchored by six academic departments and supported by two others department such as General Studies department and Mathematic, Science and Computer department. Below is the lists of programme offered :
Department of Mechanical Engineering
Department of Electrical Engineering
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Diploma in Mechanical Engineering Diploma in Mechanical Engineering (Manufacturing) Diploma in Mechanical Engineering (Material) Diploma in Mechatronic Engineering Advanced Diploma in Mechatronic Engineering Diploma in Electronic Engineering (Control) Diploma in Electronic Engineering (Communications) Diploma in Electric and Electronic Engineering
Student’s Handbook
Department of Design and Visual Communications
Department of Tourism and Hospitality
Diploma in Graphic Design Diploma in Fashion Design & Clothing Diploma in Industrial Design Special Skill Certificate (Graphic Design) Special Skill Certificate (Fashion Design) Bachelor of Graphic Design & New Media (intake 2014) Diploma in Hotel & Catering Management Diploma in Tourism Management Diploma in Event Management Special Skill Certificate (Hotel & Catering Management) Bsc (Hons.) International Tourism & Hospitality Management (intake September 2013)
PIS has produced a total of 19,993 graduates until now, to meet the nation human capital market. By offering high-impact program, PIS is able to produce graduates with employability skills, entrepreneurial and high employability which in turn, makes Polytechnic Ibrahim Sultan as the preferred image of polytechnic and boost to a higher level. The status Premier Polytechnic was awarded on February 25th, 2010.It is a major challenge for Polytechnic Ibrahim Sultan to promote the instituition to be chosen as a leading institution of education in technical and vocational training (TVET) in
the region. In the beginning of 2012, the ministry has coordinated the entry of students into three Premier Polytechnic : Polytechnic Ungku Omar (Perak), Polytechnic Johor Bahru (Johor) and Polytechnic Sultan Salahuddin Abdul Aziz Shah (Selangor) through Student Entry Management Division, Ministry of Higher Education. In addition, Polytechnic Ibrahim Sultan also take a responsibilities whereby the instituition also offers an education for people with Disabilities (OKU). This will give them the opportunity to receive training appropriate to their capabilities. This is supported by 7
Student’s Handbook a conducive learning environment complete with high-tech workshops, computer labs, library and wireless internet facilities to make the learning climate more transformative, creative and innovative. In addition, lecturers are committed to be an important asset in developing knowledgeable, highly skilled and competitive students.
Meanwhile, creative design are the major niche area of Polytechnic Ibrahim Sultan. The vision of Polytechnic Ibrahim Sultan is to become the Centre of Excellence for Education and training in engineering, design and hospitality and aims to produce graduates who are competent, honorable and responsible in line with the national education philosophy.
â– MISSION & VISION Mission
Vision
To produce quality semiprofessional workforce in order to meet the needs of the public and private sectors in Malaysia.
To become the Center of Excellence in education and training in the fields of engineering, design and hospitality, and determine to produce graduates who are competent, ethical and responsible in line with the National Philosophy of Education.
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Student’s Handbook
LOGO PIS.ai 13/05/2012 16:06:13
PolYTECHNIC Ibrahim Sultan Corporate Logo THE RATIONALE OF COLOR Blue : Refers to the polytechnic management who are responsible for the underlying unity within the framework and clear direction of the institution. Tiffany Blue : Refers to polytechnic is under the patronage of the Sultan of Johor. Grey : Represent the polytechnic continuous academic activities, which is always upgraded and capable to face any challenge in the future. Typographic design & word
P.I.S P.I.S : the main element, was created and reconstructed by using Goudy Old Style font, is a symbols of education direction policy of Polytechnic Malaysia and the Johor State Government to develop the highly educated and skilled human capital.
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Student’s Handbook The capital I and S was a short form of Ibrahim Sultan. They are colored with tiffany blue to reflect the polytechnic is under the auspices of the Sultan of Johor. The word of POLITEKNIK IBRAHIM SULTAN was create from Bookman Old Style font, clearly represent the name of His Royal Highness of Johor. Its also best represent this polytechnic generally as an education institution with the recognition of the Sultan of Johor. THE PHILOSOPHY of COMBINATION The combination of the globe, the map of Johor State and the word of Johor (in Arabic Calligraphy) symbolizes Polytechnic Ibrahim Sultan as an instituition that supports the overall of the Dasar Pendidikan and global, and will always devoted to uphold accuracy of the east and religious. The capital ‘P’ in the word of POLITEKNIK is colored in grey, is a symbolic of the old Politeknik Johor Bahru (PJB) as one of the important things to remembered and to be kept as a good memory.
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MOTTO “ PENERAJU ILMU SEJAGAT“ means LEADER OF GLOBAL KNOWLEDGE, refers to an adaptation of all mission and the goal of Polytechnic Ibrahim Sultan as an education institution which then become an education centre, providing knowledge and skills to create an integrity of the nation’s human capital.
Student’s Handbook
PoLYTECHNIC Ibrahim Sultan ACADEMIC Team Director Tuan Haji Azizi bin Lin Deputy Director of Academic Tuan Haji Sahul Hamed bin Abd Wahab Deputy Director of Non-Academic Puan Hajah Suzanah binti Hashim Department of Design & Visual Communication Head of Department Puan Hajah Hastarija binti Hassan Department of Mechanical Engineering Head of Department Encik Abd. Razak bin Senan Department of Electrical Engineering Head of Department Puan Normala binti Abdullah@Dollah Department of Tourism & Hospitality Head of Department Cik Hajah Rosnah binti Rahmat Department of Mathematic & Computer Science Head of Department Puan Hajah Siti Zunariah Binti Mohd Said Department of General Studies Head of Department Puan Farahdiba binti Md. Said
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Student’s Handbook Mathematics, Science & Computer Department INTRODUCTION Mathematics, Science & Computer Department (JMSK) is a support department that provides a systematic learning of Science and Mathematics Engineering courses that form the core of the engineering students’ academic achievement. The department is also responsible for providing computer facilities to all Polytechnic Ibrahim Sultan students, aside from providing basic teaching on the latest computer technology. The department was established in 1998 and now there are 41 people of lecturers and 2 lab assistants. JMSK office location is located at the front of the Polytechnic Ibrahim Sultan, ahead of Department of General Studies and ICT Unit. Facilities of the department in JMSK include 5 computer laboratories, 1 science laboratory and 5 classrooms. JMSK is led by a Head of Department and assisted by 1 Head of Computer Course, 1 Head of Science Course and 1 Head of Mathematic Course. Teaching and Learning Process is
run by each lecturer according to the syllabus so that the process of learning can be implemented more efficiently and effectively. FACILITIES JMSK has 6 laboratories : (i) 5 Computer Laboratories ( CAD 1, CAD 3, CAD 4, GCL 1 and GCL 2 ) (ii) 1 Engineering Science Laboratory The use of laboratory facilities are not restricted to the departmental level only but also other departments only. Other departments are given permission to use this laboratory for their teaching & learning process or for any external or internal courses. Each computer laboratory consists of 43 computers linked to server. Apart from that, each laboratory is equipped with the following equipment: • • • • • •
Scanner Printer OHP LCD Projector Direct Projector Smart Whiteboard
An Engineering Science Laboratory is provided for teaching 13
Student’s Handbook and learning Engineering Science subjects. This laboratory is able to accommodate more than 40 students at one time. There are also four classrooms that can accommodate 40 students : 1. BKGCL1 2. BKGCL2 3. BKCAD2B 4. BKCAD3
COURSE STRUCTURE In order to support the main academic department, JMSK offered three types of courses : 1. Mathematics Engineering for JKE and JKM students 2. Science Engineering for JKE and JKM students 3. Computer Application for all students
BA101 BA201 BA301 BA501 BA601 BA104
Eng. Mathematics 1 Eng. Mathematics 2 Eng. Mathematics 3 Eng. Mathematics 4 Eng. Mathematics 5 Adv. Eng. Mathematics (for Advance Diploma students) BB101 Eng. Science BC101 Computer Application
Sem 1 Sem 2 Sem 3 Sem 5 Sem 6 Sem 1
JKM/JKE JKM/JKE JKM/JKE JKM/JKE JKM/JKE JKM
Sem 1 Sem 1
BK102 Computer Application (for special skill certificate students)
Sem 1
JKM/JKE JKM/JKE/ JRKV/JPH JRKV/JPH
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Student’s Handbook GENERAL STUDIES DEPARTMENT General Studies Department (JPA) was another academic department that support the main academic departments, in order to balance student needs to become more excellence in academic, attitude and moral. It offers courses that cover topics and discussion of the elements of life such as values, principles, morals, and skills
based on mastery of the history of human civilization. The studies cover courses such as TITAS, Islamic Education, English, Arabic, Bahasa Melayu for Special Skill Certificate students and Islamic Civilization. The department provides a language laboratory with a complete visual aids to to ensure that the learning process delivered effectively.
COURSE STRUCTURE AA101 AB102 AE101 AR101 AS101 AW101 AA203 AB202 AR201 AW201 AE301 AE501 AC301
Pendidikan Islam Asas Pendidikan Moral Communicative English 1 Ko-kurikulum 1 Softskills Occupational Safety & Health 1 Sains Teknologi & Kejuruteraan dalam Islam Pendidikan Moral * Ko-kurikulum 2 Occupational Safety & Health 2 Communicative English 2 Communicative English 3 Tamadun Islam
Sem 1 Sem 1 Sem 1 Sem 1 Sem 1 & 3 Sem 1 & 3 Sem 2 Sem 2 Sem 2 Sem 5 Sem 3 Sem 5 Sem 3 & 6
* for the lists of Co-curriculum 2 please refer to page 26
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Student’s Handbook
PolYTECHNIC Ibrahim Sultan NON-ACADEMIC Team STUDENT’S AFFAIR Department Head of Department En. Noor Azmi bin Hj. Asmawi training & advanced studies UNIT Head of Department Pn. Roszita binti Jaafar SPORTS UNIT Head of Department En. Aziz bin Abdullah QUALITY UNIT Head of Department En. Johar bin Masbor INSTRUCTIONAL DEVELOPMENT & MULTIMEDIA UNIT Head of Department En. Nor Haizat bin Omar ICT UNIT Head of Department Pn. Nurul Farahdiana binti Jaafar PSYCHOLOGY & Career UNIT Head of Department Cik Norashikin binti Awang Kechik LIASON & IndUSTRIAL TRAINING UNIT Head of Department Pn. Hajah Fatimah binti Hussin LIBRARY UNIT Head of Department En. Charles Brilee
MAINTENANCE UNIT Head of Department Pn. Jayanthi a/p Chinapan 16
Student’s Handbook STUDENT AFFAIRS DEPARTMENT (JHEP) The Student Affairs Department is responsible for managing student admission and registration, financial asistance and scholarships, student welfare and discipline and The Student Representative Committee. Change of Programme Process Students who wish to change their programme of study may apply to do so through this department (subject to approval from JPP). Students must forward their application through their current academic department. Please contact our Student Affair Officer (Admission & Data) at 07-261 1032 or 07—261 1070 for further information. Transfering Process (to Other Polytechnics) Students who wish to transfer to other polytechnics may apply to do so through this department (subject to approval from JPP). Normally, approval will be granted based on case basis. Applications without strong justifications shall not be approved. Students must forward their application through their current academic department. Please contact our Student Affair Officer (Admission & Data) at 07-
261 1032 or 07—261 1070 for further information. Financial Assistance/ Scholarships PIS does not provide any financial assistance or scholarships. Students may apply for financial assistance or scholarships from other entities like PTPTN, State Foundation (Yayasan Negeri), JPA and other public and private agencies on their own. Students may get help from Welfare and Discipline officer on how to apply for financial help. Please contact our Student Affair Officer (Welfare and Discipline) at 07-261 1032 or 07— 261 1070 for further information. The Student Representative Committee (JPP) The Student Representative Committee or Jawatankuasa Perwakilan Pelajar (JPP) member are selected through campus election or through selection by the Chief Executive under Act 174 ( Sect. 7, clause III) The objectives of this committee are to develop talented student leaders, to plan and to organize various student activities, to help fellow students to access all the facilities at PIS, to encourage active participation of students from various ethnics and religions 17
Student’s Handbook in every student activity and to communicate with PIS management regarding students’ welfare. Students are encouraged to participate in various student activities to develop their soft skills. For further information you may call 07-261 1032 or 07-261 1070 (For any details, please refer ‘Buku Panduan dan Peraturan Am Pelajar Politeknik, Kementerian Pengajian Tinggi Malaysia’, dsitributed to you on the registration day)
Fees Registration approximately RM 600.00 (first semester students only) Hostel accommodation RM 60.00 per semester Academic RM 200.00 per semester Sponsorship Information 1. Agency : National Higher Education Fund Corporation (PTPTN) Estimated Amount per year : RM 5,000 2. Agency : Ministry of Higher Education (KPTM) Estimated Amount per year : RM 3,000 3. Agency : Public Services Department (JPA) Estimated Amount per year : RM 5,000 4. Agency : State Foundations Estimated Amount per year : RM 2,000 – 3,000 5. Agency : Majlis Amanah Rakyat (MARA) Estimated Amount per year : RM 5,000 6. Agency : KUOK Foundation Estimated Amount per year : RM 5,000
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Student’s Handbook Liason and Industrial Training Unit Industrial training is part of the polytechnic, Ministry of Higher Education Malaysia curriculum requirement which must be fulfilled by all students before they are awarded for the certificate or diploma. Students from certificate are required to undergo industrial training during semester 3 (for Certificate and Special Education) and semester 4 (for Diploma). Objective To ensure that all eligible students are able to go for practical training in the best organisation/company. It also strives to ensure good contact between the PIS with a company / agency can be maintained. Industrial Training Objectives To make sure students get better exposure to the real working environment related to the course they follow. They are thus able to broaden and strengthen the knowledge they have acquired at the Polytechnic Ibrahim Sultan.
Service 1. Provide an industrial training place. 2. Students placement 3. Company/agency visit and observation. 4. Recall students who are completing their practical training. 5. Registration for students who are completing their training. 6. Print out the industrial training slip for the students who complete their training. 7. Gives advice and caunseling for students who have problems. General Regulation for Industrial Training 1. Students can resit for their industrial training once during their studies. 2. Failure student : a. Failed to present for industrial training at a specified date. b. Terminated by the company / agency. c. Bring down the good name of the polytechnic during industrial training. d. Trying to cheat or steal during industrial training. e. Evaluation under the pass. 19
Student’s Handbook Psychology and Career Unit The Psychology & Career Unit provides facilities where the students are encouraged to maximised their potential. The Unit also aimed to nurture good mental health among students of Polytechnic Ibrahim Sultan. The Psychology Officer or the Psychology Supervisor is available to the students to discuss and share information on education, academic purposes, vocational and technical, personal matters, emotions, social and health problems. The main objective of The Psychology & Career Unit is to help students to better understand on themselves so that they can resolve any problems faced. Group activities are also planned from time to time, to develop communication and interaction skills, leadership skills, management and administration skills. Using this approach, it is hoped that the concept of awareness and responsibilities are nurtured to the students.
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The Psychology Officer also offers on information regarding career building, where information on jobs available are updated from time to time as well as arranging interviews to the final semester students. Counseling session is also given to guide the students in career building.Students are encouraged to explore their skills and use then for further self-improvement. Services • Counseling Service is handled through individual or grouped counseling session. • Guidance and Enrichment Service is given through talks, seminars, workshops and forums. • Prevention activities is done through health programs covering physical and mental, drugs and AIDS/HIV prevention, stress management and others. • Career field by means of preparing interview with companies and handling career and motivational talks. • Listing final year students to IPTA and IPTS for chances of further studies.
Student’s Handbook Operating Hour UPK operates by the time of the following; Monday - Thursday 8.00 am to 5.00 pm
Friday 8.00 am to 12.00 noon 3.00 pm to 5.00 pm
Any matters regarding students/staff specific needs, kindly refer to Psychology Officer as below: Cik Norashikin binti Awang Kechik Psychology Officer (S 41) Phone no. (O) : 07-2612005 E-mail : norashikin@pis.edu.my Puan Norfairus binti Mohd Khalid Psychology Officer (S 41) Phone no. (O) : 07-2612005 E-mail : norfairus@pis.edu.my Cik Siti Farahsuhana binti Amdan Psychology Officer (S 41) Phone no. (O) : 07-2612005 E-mail : farahsuhana@pis.edu.my
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Student’s Handbook LIBRARY
Facilities
Polytechnic Ibrahim Sultan Library is a functional unit as a helper and a catalyst to the success of students in the future. Began it operations in September 1998 with only about 4,120 books, now it has a total of 42,182 copies. Two-storey library building with this unique design, stately in an area of 100 acres and has been equipped with all the furniture and equipment including computers needed to assist system operation. The library is also able to accommodate up to a total of 800 users at any one time.
1. Exhibition Hall 2. Photocopy Machine 3. Locker 4. OPAC System 5. Wi-fi 6. Carrel Desk
Objectives • Identify, collect, store, manage, prepare and disseminate appropriate resources, quality and up to date in all the programs offered at the Polytechnic. • Provide excellent library services in accordance with the development of information technology. • Creating a conducive environment to nurture and cultivate interest in science. • Assist in creating a semiprofessional creative energy and competitive and high personality.
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Services 1. Circulation 2. Series 3. Special Collection 4. MYLIB Data Base 5. Dsicussion Room 6. Carrel Room
Student’s Handbook Operating Hour Monday to Thursday 09:00am to 07:00pm
Friday 09:00am to 12.15 am 03:00pm to 05:00pm
Saturday 10:00am to 03:00pm * subject to change Staff Mr. Charles Brilee Librarian S44 Contact No. : 07-261 1405
Cik Pavilah Binti Hassan Assistant Librarian S27 Contact No. : 07-261 1404
Rosnita Binti Jumri@Jumari Library Assistant S17 Contact No. : 07-261 1404 / 2994
Mohd Zulkarnain Hassan Bin Mohd Zainudin Library Assistant S17 Contact No. : 07-261 1404 / 2994
Noraishah Binti Zainal Library Assistant S17 Contact No. : 07-261 1404 / 2994
Norlita Binti Abdullah Library Assistant S17 Contact No. : 07-261 1404 / 2994
Norazah Binti Muhd Zin Library Assistant S17 Contact No. : 07-261 1404 / 2994
Hanim Binti Baen Office Assistant Contact no. : 07-261 1404 / 2994
For any further information, please refer to PIS Officail Website or Library Unit reference book.
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Student’s Handbook Tracer Alumni
study
and
Tracer study and Alumni Unit, responsible for regulating the data and activities of graduates students. Under this unit there are two officers in charge, the Officer Tracer and Alumni Officer. Students who have completed their studies are required to complete a Tracer Study Questionnaire, which is compulsary. They had to do so to prevent their certificates from the resistant. The questionnaire was specially designed to get some responses from the graduates in terms of improving the quality of delivery and services at Polytechnic. Polytechnic Alumni Association was officially established under (ROS) on July 16, 2008. It was officiated by YB Dato ‘Seri Khaled bin Nordin, Minister of Higher Education Malaysia on 12 September 2008. All graduates are required to be a members of the association.
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The main objective of the organization is to create close networking between members of the Polytechnic Alumni Ibrahim Sultan. It is also a platform for polytechnic Ibrahim Sultan graduates to gather and share their experiences in their careers. In addition, alumni organizations also undertake activities that can strengthen the relationship of like camping, banquets, meetings and other activities that may be perceived benefit to member organizations. This unit always expect all graduates to support and take part in its attempt on tracking polytechnic graduates and alumni organizations to elevate Polytechnic as a better institution of all time.
Student’s Handbook SPORTS UNIT
Functions
Sports Unit is responsible for managing and coordinating all the activities and sports facilities to students and staff in the polytechnics.
• Prepare athletes for a tournament or competition • Manage the internal level sports tournaments and Polytechnic KPTM • Plan and implement development programs and acculturation sports and sports training. • Managing sport facilities and equipment.
Objectives Sports Unit has outlined four objectives : • Prepare and coordinate programs and the promotion of sports in line with the policy of acculturation IPT sports. • Form the Polytechnic of quality athletes, competitive and able to excel. • Developing human resources related to sports and sports environment of excellence. • Sports Unit in managing resources efficiently and effectively.
Facilities • Sports Complex (Badminton court, Squasy and Gymnasium) • Tennis Court • Basketball Court • Volleyball court • Football field • Archery field, etc.
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Student’s Handbook Co-curriculum Unit The Co-curriculum unit was responsible to support the academic departments in managing Polibriged Courses, AR101 for semester 1 and AR201 for semester 2. Its focus are on preparing the best knowledge and better experience inside and outside the classroom to mental development, interest, skills, physical and spiritual and formation of aesthetic values. Co-curriculum courses offered (for semester 1) Polibriged (for semester 2) 1. ASKAR WATANIAH 2. AUDIO VISUAL 3. BADMINTON 4. BAHASA INGGERIS 5. BOLA JARING 6. BOLA SEPAK 7. BOLA TAMPAR 8. FOTOGRAFI 9. HOKI 10. JPAM 11. KARATE-DO 12. KAROM 13. KOMPUTER 14. MEMANAH 15. MESRA ALAM 16. PBSM
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17. PENGAKAP KELANA 18. PING PONG 19. PLAS (TLDM) 20. PUTERI ISLAM 21. RAGBI 22. SEPAK TAKRAW 23. SILAT CEKAK MALAYSIA 24. SKUASY 25. SOFTBALL 26. TARIAN TRADISIONAL 27. TENIS 28. TENPIN BOWLING Staff 1. En. Hamzah bin Zakaria (Head of Unit/ Head of Co-curriculum Courses) 2. En. Jefery bin Hassan (Head of Co-curriculum Courses) Officer 1. En. Mohd Kahazaren bin Khusaini (JKM) 2. En. Mahazean bin Karmon (JKE) 3. Cik Rozana Junita binti Abd. Rahman (JRKV) 4. Pn. Rahimahwati binti Abd. Rahman (JPH) 5. Cik Faizatussa’dah binti Mean (JMSK) 6. Pn. Farha binti Mohammad (JPA) 7. Pn. Halimah Tusa’diah binti Paimon (Pelajar Khas)
Student’s Handbook Students Residential College Polytechnic Ibrahim Sultan, Students Residental College began its operations in July 1998 with a capacity of only 300 students at one time. To meet current needs, it provide student accommodation in a larger capacity of 1242 students one time. Residence colleges can accommodate up to 688 female students with three blocks of hostel and a total of 554 male students with two blocks of hostel. 5 blocks of hostel are provided : Hi Tech (HT) • • •
Hi Tech 1 (HT1) : Male Student (278 people) Hi Tech 2 (HT2) : Male Student (276 people) Hi Tech 3 (HT3) : Female Students (272 people)
Info Tech (IF) • •
Info Tech 1 (IF1) : Female Students (208 people) Info Tech 2 (IF2) : Female Students (208 people)
Each room that accommodates two students are equipped with;
• 2 units bookshelves • 2 units of fluorescent lamps • 1 ceiling fan Facilities • Each level of the building is equipped with a shower room, washing room and toilet. • There is a room to revise and watching television (Recreation Room) in each block of the hostel. • Each hostel block also provides self-service washing machine and drinking water filters. • Cafeteria is located between hostel blocks that serve foods and operates from 7.30 am to 11.00 pm. • Mini Cooperative PIS is provided for the convenience of students to buy basic necessities. • Vending machine reloads is also provided to students. • Endowments established aims for students to discuss, revise and play. • PIS mosque is situated near residential college students become the main centre for Muslim students in carrying out the activities and matters pertaining to religion.
• 2 units of beds and mattresses • Two chairs and a desk study • 2 units of of the closet 27
Student’s Handbook OTHER FACILITIES 1. 2. 3. 4. 5.
Mosque Transportation • Busses - 3 • Coaster - 1 Wi-Fi service Coop Photocopy and Printing Centre 6. Top-up Kiosk and Vending Machine 7. Main Lecture Hall 8. Multipurpose Hall 9. Cafetaria 10. Food Stall 11. Tailor Shop -Poly Boutique incubator 12. Parking Lot 13. Gazebo 14. Bank Islam ATM
SMARTHOME SMARTHOME is a fully furnished homestay service provided by Marbleplan Property Sdn. Bhd. with the collaboration of Koperasi Politeknik Ibrahim Sultan Berhad and supported by the Ministry of Higher Education. Located 2km from the polytechnic, its offer students the accommodation package as low as they can get. It is situated at Flat Taman Cendana, Pasir Gudang Johor.
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Facilities 1 unit House : - 3 Bedroom complete with 1 double-decker + 1 single bed + 3 wadrobe in each room - matress/bed sheet/pillow/ pillowcase - 2 Toilet - Hall with sofa and TV set - Dining room + dining table + kitchen cupboard - Study hall + study table - Balcony - High-speed internet service - 24 hours security system - Kafeteria - Shopmart - Cybercafe - Surau - Laundary - Multipurpose Hall - Parking Lot - Recreational Area - ASTRO For further information, please contact : SMARTHOME Blok 2,3 & 4, Jalan Cendana 1, Flat Taman Cendana, 81700 Pasir Gudang, Johor. or foward to Koperasi Politeknik Ibrahim Sultan for any details.
Student’s Handbook O U T C O M E - BA S E D EDUCATION (OBE) Outcome-Based Education means clearly focusing and organizing everything in an educational system around what is essential for all students to be able to do successfully at the end of their learning experiences. This means starting with a clear picture of what is important for students to be able to do, then organizing the curriculum, instruction and assessment to make sure this learning ultimately happens “ (Spady 1994, 1)
■ MISSION & VISION MISSION Break through the border to build a transformative and creative learning environment to generate innovation-led economy.
VISION The major driver of innovation human capital through education and training to meet the needs of transformational global workforce by 2015.
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Student’s Handbook WHAT IS OBE? OBE is an educational process that focuses on what student can do or the qualities they should develop from what they have learnt. It requires that them to learn the required skills and content
OBE involves the restructuring of curriculum, assessment and reporting practices in education to reflect the achievement of higher order learning.
OBE
Both structures and curriculum are designed to archive those capabilities or qualities
Discourages traditional education approaches based on direct instruction of fact and standard methods
WHY OBE? 1
Transformation in Education
Conventional Education : Teacher Centered 30
Out-come Based Education : Students Centered
Student’s Handbook 2
Learning Role
TEACHER – CENTERED vs STUDENT – CENTERED LEARNING ELEMENTS
TEACHERCENTERED
STUDENTCENTERED
Knowledge
Transmitted from Instruction
Constructed by Students
Student Participation
Passive
Active
Role of Lecturer
Leader/Authority
Facilitator/Partner in Learning
Role of Assessment
Few Test, Mainly for Grading
Many Tests, for Ongoing Feedback
Emphasis
Learning Correct Answers
Developing Deeper Understanding
Assessment Method
One-Dimensional Testing
Multidimensional Testing
Academic Culture
Competitive, Individualistic
Collaborative , Supportive
THE ELEMENT OF OBE : Constructive Element Process
OBE Assessment
Curriculum Instruction
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Student’s Handbook Constructive Element Process Utilize OBE curriculum that outlines specific, measurable outcomes.
Curriculum
Method of curriculum design and teaching that focuses on what student can actually do after they are taught.
Instruction
The intended teaching outcome and the standard that they want to achieve is clearly stated.
Assessment
3.5
THE OBE IMPACT Students should be able to conduct projects, analyze case studies, do presentations, able to think, asking question and conduct research and make decisions based on the finding.
Students are expected to be able to do more challenging task other than memorizing and reproducing what has been taught.
Student’s Student are able to plan and organize tasks, able to work in a team as a community or in entrepreneurial service terms to propose solutions to the problem. 32
Student should be more creative, able to analyze and synthesize information.
Depar tme
&V i s u a l
nt of Des ign
Communication
Design & Visual Communication Department
Design & Visual Communication Department
Department of Design and Visual Communication is the first design department established under the Malaysia Open in 1998. In the early years it was known as a Design Department that offered only two programs, which are Graphic Design program and Industrial Design Program. In 2005, the Department of Design did a rebranding by changing the name of the department to Department of Design and Visual Communications (JRKV) which was consistent with the inclusion of Fashion and Apparel Design Program. The program was previously under the Department of Tourism and Hospitality. JRKV stands for Jabatan Rekabentuk dan Komunikasi Visual, still remains until today. Programs that are offered under the department are based on creativity and the creation of new 34
or the old creation by the use of the new innovation and technology with the guidance of experienced and dedicated lecturers. There are three diploma programs and two Special Skills Polytechnic certificate program (students with disabilities). The programs offered are as follows: Diploma in Graphic Design Diploma in Industrial Design Diploma in Fashion Design & Clothing Certificate in Polytechnic Special Skills (Graphic Design) Certificate in Polytechnic Special Skills (Fashion Design & Clothing) On February 25, 2010, Polytechnic Ibrahim Sultan was given credentials to be upgraded as a Polytechnic Premier. In line with the letter of acceptance, new dimensions
Design & Visual Communication Department have been introduced including strengthening the role of industry in education and training, particularly in the creation of polytechnic Technology (COT - Centre of Technology) in Polytechnic Ibrahim
Sultan. Through the field - creative design, JRKV were identified and chosen to be the main thrust areas (niche area) of Polytechnic Ibrahim Sultan.
PURPOSE The purposes of the Department of Design and Visual Communication set up are: • To produce graduates who are creative, innovative and dedicated and excellent graduates in their field. • Graduates are able to accept changes in social development, environment and technology.
• Develop graduates who are creative and innovative in the field of painting techniques, design and layout design. • Equip graduates with leadership skills, entrepreneurship and effective communication in preparation for the global market in the field of industry and business.
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Design & Visual Communication Department
ENTRY REQUIREMENTS
Applications Electrical and Electronic / Computerized Machining / Mechanical Workshop / Cooling / Air Conditioning / Auto Transport / Auto Electrical and Diesel / Foundamental of Programming / Programming and Development Tools / Computer Graphics / Multimedia Production
For Diploma in Fashion Design & Clothing/Diploma in Graphic Design/Diploma in Industrial Design : 1. Malaysian citizen 2. Passed Malaysia Certificate of Education (SPM) or its equivalent with at least FIVE (5) credits including Bahasa Melayu 3. Obtained at least a credit (C Grade) in Mathemathics 4. Obtained at least a credit (C Grade) ONE (1) of the subjects as follows:
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Physics / Chemistry / Biology / Additional Mathematics / Science / Engineering Drawing / Mechanical Engineering / Civil Engineering / School of Electrical and Electronic Engineering / Engineering Technology / Information and Communication Technology / Additional Science / English for Science and Technology / Domestic Wiring / Arc Welding and Gas / Domestic Electrical Appliances Servicing / Materials / Technology Construction / Electrical and Electronic Principles /
5. Obtained at least a credit (C Grade) any of the TWO (2) subjects as follows:
Physics / Chemistry / Biology / Additional Mathematics / Science / Education Visual Art / Invention / Drawings Engineering / Mechanical Engineering / Civil Engineering / School of Electrical and Electronic Engineering / Engineering Technology / Information and Communication Technology / Additional Science / Bahasa Inggeris for Science and Technology / Domestic Wiring / Arc Welding and Gas / Domestic Electrical Appliances Servicing / Materials / Technology Construction / Electrical and Electronic Principles / Applications Electrical and Electronic / Computerized Machining / Mechanical Workshop / Cooling / Air Conditioning /
Design & Visual Communication Department Auto Transport / Auto Electrical and Diesel / Foundamental of Programming / Programming and Development Tools / Computer Graphics / Multimedia Production / Commerce / Principles of Accounting / Economics / Tasawwur Muslim / Islamic Law Education / Islamic Studies / Moral Studies / History / Geography
Subjects that are already selected in no. 4 are
excluded. 6. Possessed obtained at least a pass (E Grade) in English subject 7. Candidates are not disabled which impede practical work Entry Requirement for the Special Skill Certification Programmes 1. Malaysian citizen 2. Completed form five in a Special Education School/ Special Education Integrated Programme under the purview of Ministry of Education Malaysia
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AREAS OF S T U D Y
Graphic D e s i g n Programme
INTRODUCTION
Student’s Handbook
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GRAPHIC DESIGN is a creative process that combines art and technology to communicate ideas using a variety of media, processes and techniques. It has expanded beyond its traditional boundaries and now encompasses motion graphic, environmental communication and new media. Graduates will produce design work that displays innovation and creativity. This programme also combines the awareness of cultural, economic and social conditions of graphic design for national and international markets. Students will learn graphic design concepts, history and the appreciation of aesthetic values. In order to keep abreast with rapid technological advancements and evolving requirements in industries today, Curriculum Development and Evaluation Division (CDED), Department Of Polytechnic Education (DPE) collaborates with Private Higher Learning Institutions , Public Higher Learning Institutions and industries in developing and reviewing the curriculum of Diploma in Graphic Design. This collaboration aims to prepare and equip students with recent knowledge, skills and technology to meet the rigorous challenges within the field of graphic design. In addition, design skill is emphasized to fulfill the growing demand in graphic industries to be function more creatively and effectively in the workplace. The area of study encompasses foundation of arts, design communications, technology and business practices. This programme offers fundamental courses such as Art History, Fundamental of Art and Design and Fundamental of Drawing. The courses offered in corporate areas are Introduction to Graphic Design, Digital Imaging, Typography, Advertising, Corporate Identity Design, Digital Illustration, Desktop Publishing, Web Design, Motion Graphic, Environmental Graphic, Photography as well as Packaging Design. In addition, this programme also offeres Communicative English, Entrepreneurship, Occupational Safety and Health (OSHA) as well as Softskills.
Student’s Handbook
Graphic Design Programme
The programme will take five academic semesters and one semester of field placement (industrial training) at relevant companies and agencies during fourth semester to gain practical experiences in the design industry. Above all, the emphasis is placed on event management and portfolio and presentation techniques that show the abilities of the students to translate creative visions into eye-catching print and web-based layouts and designs.
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Student’s Handbook VISION To be Malaysia’s number one provider of an innovative human capital through transformational education and training for the global workforce for 2015. MISSION Breaking boundaries for the creation of transformative and creative learning environment for an innovation led economy. PROGRAMME AIM Graduates of Diploma in Graphic Design will be equipped with a firm foundation in art and design as well as multi-skill acquired by graphic designers. This programme aims to produce graduates who are knowledgeable and skillful in various graphic design trends and concepts. Graduates are trained to develop their creativity, innovative skills and aesthetic value in the design area using traditional media and computer technology. Graduates are also capable of meeting the needs of industry by providing them with basic entrepreneurship and soft skills.
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PROGRAMME EDUCATIONAL OBJECTIVES (PEO) Diploma in Graphic Design shall produce graduates who are: 1. Knowledgeable and skillful in both manual and digital skills in graphic design field to make tangible contributions and meet new challenges in the graphic design industry. 2. Excellence in communication and leadership skills to interact effectively and to be a responsible team member. 3. Able to practice good work ethics, promote good morality and behaviour and continuously enhance their knowledge and skills. 4. Equipped with basic entrepreneurship knowledge in order to enhance their competency and able to work independently in line with the industry requirements.
Student’s Handbook PROGRAMME OUTCOMES
LEARNING
line with the designer’s code of conduct.
Upon completion of the programme, graduates will be able to:
9. Realize and demonstrate effective leadership responsibility.
1. Acquire and apply knowledge of design and visual communication fundamentals to graphic design field.
JOB PROSPECT
2. Demonstrate comprehensive technical expertise in graphic design. 3. Communicate effectively both in written and spoken form with designers, other professionals and community. 4. Identify, formulate and provide creative, innovative and effective solution to graphic design problems.
Graphic Designer ● Illustration ● Advertising ● Corporate Identity ● Packaging ● Desktop Publishing ● Visual Merchandising ● Photography New Media Designer ● Animation ● Multimedia ● Interactive
5. Function individually in teams, with a capability to be a leader. 6. Recognize the need for and to engage in, life-long learning and professional development. 7. Self motivate and enhance entrepreneurship skills for career development. 8. Understand and commit professionally, ethically and with humane responsibility, in 43
ACADEMIC S T A F F Graphic D e s i g n Programme
Student’s Handbook
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1. Pn. Ismalyza binti Mt. Ariff Head of Graphic Design Programme 2. Pn. Hasanah binti Md. Amin 3. Pn. Beh Cheng Siew 4. Pn. Rohaidah binti Mohd Yusoff 5. Pn. Khatijah binti Md. Saad 6. En. Azman bin Aziz
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Student’s Handbook 1. En. Badrul Hisyam bin Shahrin 2. Pn. Rohaida binti Razi 3. En. Hamidon bin Saniman (further study) 4. En. Johaini bin Ibrahim 5. Pn. Nurulaini Idaya binti Muhammad 6. En. Mohd Rizuan bin Khalid
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1. Pn. Mazlisa binti Mohd Isa 2. En. Muhammad Hafizul bin Omar (further study) 3. Pn. Zahana binti Yusoff 4. En. Zulkefli bin Amdan 5. En. Muhammad Azmil bin Aziz 6. Pn. Nurulkusuma binti Adnan
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1. En. Mohd Redzuan Bin Husaini 2. Cik Liew Foong Ching 3. En. Izwan bin Abdul Ghaffar 4. En. Muhammad Imran Bin Ismail 5. Pn. Siti Nur Sa’adah Binti Masri 6. Pn. Nurhamizah Binti Misuan
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7 1. Pn. Suzarina binti Suboh 2. Pn. Suhaila binti Basar 3. Pn. Renukha d/o Prelatha 4. Pn. Afzan binti Mohd Sula 5. Pn. Nurul Aini binti Mohamed 6. En. Mohd Safirul bin Mohd Zain 7. En. Mohd Nizam bin Saleh@ Japri
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Student’s Handbook Graphic Design Program List of Lecturers Name Afzan binti Mohd Sula Azman Bin Aziz Badrul Hisham Bin Shaharin Beh Cheng Siew Hamidon Bin Saniman Hasanah binti Mohd Amin Ismalyza binti Mt. Ariff Izwan Bin Abdul Ghafar Johaini Bin Ibrahim Khatijah Binti Md. Saad Liew Foong Ching Mazlisa Binti Mohd Isa Mohd Nizam bin Saleh Mohd Redzuan Bin Husaini Mohd Rizuan Bin Khalid Mohd Safirul Bin Md Zin Muhamad Azmil Bin Abdul Aziz Muhammad Hafizul Bin Omar Muhammad Imran Bin Ismail Nurhamizah Binti Misuan Nurulaini Idaya Binti Muhammad Nurul Aini binti Mohamed Nurulkusuma Binti Adnan Renukha a/p Prelatha Rohaida Binti Razi Rohaidah Binti Mohd Yusoff Siti Nur Sa’adah Binti Masri Suhaila binti Basar Suzarina binti Suboh Zahana Binti Yusoff Zulkefli Bin Amdan 50
Official e-mail azmanaziz@pis.edu.my badrulhisham@pis.edu.my - hamidon@pis.edu.my ismalyza@pis.edu.my izwan@pis.edu.my johaini@pis.edu.my khatijah@pis.edu.my liew@pis.edu.my malisa_isa@pis.edu.my redzuan@pis.edu.my rizuan@pis.edu.my safirul@pis.edu.my azmilaziz@pis.edu.my hafizul@pis.edu.my imran@pis.edu.my nurhamizah@pis.edu.my nurul@pis.edu.my nurulkusuma@pis.edu.my rohaidarazi@pis.edu.my rohaidah@pis.edu.my sitinur@pis.edu.my zahana@pis.edu.my zulkefliamdan@pis.edu.my
AREAS OF S T U D Y
Fashion D e s i g n & Clothing Programme
INTRODUCTION
Student’s Handbook
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DIPLOMA IN FASHION DESIGN AND CLOTHING is a programme that involves design and garment construction. It combines visual research and theoretical content in the development of fashion design which includes history, drawing, design, production, textile and business practices. Students are required to create and produce functional fashion clothing that is not only beneficial to the society but also enhances its aesthetic values. Throughout the programme, students are expected to design various types of garments in made-to-measure and ready-to-wear methods. The content of the curriculum also provides students to develop an individual approach to commercial viability. In order to keep abreast with rapid technological advancements and evolving requirements in industries today, Curriculum Development and Evaluation Division (CDED), Department of Polytechnic Education (DPE) has reviewed the curriculum of Diploma in Fashion Design and Clothing. CDED collaborates with the industries, Private Higher Learning Institutions and Public Higher Learning Institutions to review the curriculum of this programme. This collaboration aims to equip students with latest knowledge, relevant skills and attitudes to meet global challenges and requirements of the fashion industry. This curriculum is also reviewed according to the competency standard which is developed by the CDED. This competency standard integrates with the Body of Knowledge which is recommended by National Association School of Art and Design (NASAD) and Career and Technical Education, USA (CTE) to ensure that the competency standard is relevant to the industrial needs. This is equally true, as there is a rapid growing demand for knowledgeable and highly skilled workforce that can adapt to concurrence advancement of the fashion industry.
Student’s Handbook
The programme takes six semesters to complete; five academic semesters and industrial training during the 4th semester at relevant companies. In the final semester, the students are required to complete a final project which will also measure their knowledge and skills acquired throughout their studies. The students’ final collections will be exhibited professionally (fashion show/exhibition) at the end of the programme. The courses offered in this programme are Art History, Fundamentals of Drawing, Fundamentals Art & Design, Introduction to Pattern & Garment Construction, Fundamental of Fashion Design, Pattern Drafting & Garment Construction, Fashion Illustration, History of Clothing, Textile Technology, Fashion Design & Styling, Pattern Development & Garment Construction, Garment Production Organisation, Digital Fashion Design, Textile Design, Fashion Design & Portfolio, Tailoring, Draping, Fashion Marketing, Fashion Project, Fashion Retailing, Embroidery and Visual Merchandising. This programme also provides the students with valueadded and transferable skills which enable them to adapt to new technologies. In addition, students are also taught Communivative English, Islamic Studies or Moral Studies, Islamic Civilization, Occupational Safety and Health (OSHA), Co-Curriculum, Entrepreneurship and Event Management
Fashion Design & Clothing Programme
The programme is designed to cover all the major areas of fashion production, including pattern drafting, tailoring, drawing, illustration and presentation portfolio work. Some courses are studio-based and concerned with the use of the machines, basic techniques, material, color and texture. Others are concerned with research, observation and experiment. Through final project, students are evaluated for their varied aptitudes and skills. They are also encouraged to stretch their creative ideas to develop their own individual style as they move toward presenting their final collection.
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Student’s Handbook VISION To be Malaysia’s number one provider of an innovative human capital through transformational education and training for the global workforce for 2015. MISSION Breaking boundaries for the creation of transformative and creative learning environment for an innovation led economy. PROGRAMME AIM Graduates of Diploma in Fashion Design and Clothing will be able to demonstrate creative and innovative ideas in producing fashion products. Graduates are equipped with essential skills and knowledge for career within the fashion industries and can produce functional fashion clothing that is not only beneficial to the society but also enhances its aesthetic values. They will be able to practice good work ethics, promote good morality, potray positive attitude and adapt to new changes at the workplace. The graduates will be aware of and able to appreciate social and environmental changes that would affect future fashion trend. They will also acquire basic entrepreneurial skills to prepare themselves for the upcoming challenges in the fashion business environment. 54
PROGRAMME EDUCATIONAL OBJECTIVES (PEO) Diploma in Fashion Design And Clothing shall produce graduates who are: 1. Knowledgeable and technically competent in fashion design discipline in-line with the industry requirement. 2. Effective in communication and demonstrate good leadership quality in an organization. 3. Capable to solve fashion design problems innovatively, creatively and ethically through sustainable approach. 4. Able to demonstrate entrepreneurship skills and recognize the need of life long learning for successful career advancement.
Student’s Handbook LEARNING
line with the designer’s code of conduct.
Upon completion of the programme, graduates will be able to:
9. Realize and demonstrate effective leadership responsibility.
1. Acquire and apply knowledge of fashion design and clothing field.
JOB PROSPECT
PROGRAMME OUTCOMES
2. Demonstrate comprehensive expertise in fashion design and garment construction. 3. Communicate effectively both in written and spoken form with designers, other professionals and community. 4. Identify, formulate and provide creative, innovative and effective solution to fashion design and clothing problems. 5. Function individually or in teams, effectively, with a capability to be a leader. 6. Recognize the need for and to engage in, life-long learning and professional development.
Fashion Design & Production • Fashion Designer • Costume Designer • Design Room Assistant • Production Supervisor • Pattern Maker • Sample Maker • Quality Controller Fashion Marketing/Merchandising • Entrepreneur • Assistant Fashion Buyer • Fashion Coordinator • Retail Merchandiser • Visual Merchandiser • Fashion Sales Representative • Retail Store Supervisor Fashion Media & Promotions • Fashion Journalist • Fashion Illustrator • Fashion Photographer
7. Self-motivate and enhance entrepreneurship skills for career development. 8. U n d e r s t a n d a n d c o m m i t professionally, ethically and with humane responsibility, in 55
ACADEMIC S T A F F Fashion Design& Clothing Programme
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1. Cik Earni binti Mohamed Azahari Head of Fashion Design & Clothing Programme 2. En. Abu Bakar bin Abdul Hamid 3. Pn. Khalida binti Khairuddin 4. Pn. Nafsiah binti Sairi 5. Pn. Fa’izah binti Hamzah 6. Pn. Rasyidah binti Sulong
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Student’s Handbook 1. Pn. Noorhati binti Abd. Kadir 2. Pn. Siti Suhaila binti Samian (further study) 3. Pn. Azlina binti Ahmad 4. Cik Mastura binti Abu Bakar 5. Pn. Noranisah binti Marni 6. Pn. Norazlinda binti Gaman
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Student’s Handbook FASHION Design & CLOTHING Program List of Lecturers Name Abu Bakar Bin Abdul Hamid Azlin Binti Abu Azlina Binti Ahmad Dzaizatul Syima Binti Ab Razak Fa’izah Bt. Hamzah Farahiyah Binti Abd Rahim Halizawati Binti Halim Irni Norsuhana Binti Ismail Khalida Bt. Khairudin Malziana Bt. Kamal Marziana Bt. Yaacob Masitah Binti Jasman Mastura Binti Abu Bakar Mohd Izswan Bin Mohd Sidik Mohd Jamil Bin Muhamad Amin Nadhzifatul Khuzaimah Binti Mohd Dahlan Nafsiah Binti Sairi Noor Azreen Binti Ibrahim Noorhati Binti Abd. Kadir Noranisah Binti Marni Nor Azlinda Binti Gaman Nor Hidayah Binti Halim Norizam Bt. Ismail Nor Syamiza Binti Ab.Rashid Nurrul Asmar Bt. Azhan Qistina Binti Arshad Rasyidah Sulong Siti Suhaila Bt. Samian (Cuti Belajar) Zamila Binti Abu Zainal Farhairuddin bin Anuar Wan Nur Farhana binti Wan Muhammad Siri Nor Ain binti Abdul Rahim Suhaili bint Salleh Siti Zaitul Hajar binti Hassan
Official e-mail abubakar@pis.edu.my azlinabu@pis.edu.my azlina@pis.edu.my dzaizatul@pis.edu.my faizah@pis.edu.my farahiyah@pis.edu.my halizawati@pis.edu.my irni@pis.edu.my khalida@pis.edu.my malziana@pis.edu.my marziana@pis.edu.my masithah@pis.edu.my masturaab@pis.edu.my mohdizswan@pis.edu.my mohdjamil@pis.edu.my nadzifatul@pis.edu.my nafsiah@pis.edu.my azreen@pis.edu.my noorhati@pis.edu.my noranisah@pis.edu.my norazlinda@pis.edu.my norhidayah@pis.edu.my norizamismail@pis.edu.my norsyamiza@pis.edu.my asmar@pis.edu.my qistina@pis.edu.my rasyidah@pis.edu.my sitisuhaila@pis.edu.my zamila@pis.edu.my
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AREAS OF S T U D Y
Industrial D e s i g n Programme
INTRODUCTION
Student’s Handbook
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DIPLOMA IN INDUSTRIAL DESIGN is an interdisciplinary of design stream in which students participate actively with planning and developing a wide variety of goods. It is concerned of aesthetic appearance as well as functional efficiency. The programme concentrates on design development, sketching, and 3D modeling, rendering techniques, presentation, human factors, communication skills, aesthetics and technical documentation. Students will be exposed to theory and practice with a strong emphasis on design skills such as relationship between aesthetics versus form and function, techniques in problem solving , integrating design and technology, manufacturing, business and marketing. Industrial design is applied not only in consumer products but also in furniture, office equipment, medical equipment, tools, safety equipment, architectural product, interior, packaging, transportation, electronic communications equipment, bathroom and lighting fixtures, furniture, hardware, tableware, automobiles, interaction and also interfacing design. Students should not only emphasize product appearance but also consider the conditions in which products are sold. Under prevailing standards of design, a product should have beauty of lines, colour, proportion, and textures, high efficiency and safety of operation, convenience or comfort in use, ease of maintenance and repair, durability, and expression of function in terms of form. The relative importance of any of these standards may vary depending on the object. Students of this program are also required to process an artistic ability, combined knowledge of engineering principles and materials, production techniques and cost, and basic entrepreneur skills. Furthermore, industrial design is the key to figure modern world lifestyle. This programme provides knowledge and skills in theory and practice with a strong emphasis on design skills such
Student’s Handbook
Industrial Design Programme
as techniques in problem solving, technical drawing and model building with a specific preminence on design technology. The courses offered in this programme are Art History, Fundamentals of Drawing, Fundamentals Art & Design Industrial Design , Experimental Construction, Materials and Manufacturing Processes, Model Making, Rendering Techniques, Technical Drawing, Workshop Practice, Digital Imaging, Introduction to Rapid Prototyping and 3D Computer Modelling. This programme also provides the students with value-added and transferable skills which enable them to adapt and adopt to new technologies. In addition to the technical courses, students are also taught Communicative English, Entrepreneurship, Event Management, Computer Application, Art History, Islamic Studies or Moral Studies, Islamic Civilization, Occupational Safety and Health (OSHA), Co-Curriculum, entrepreneurship and soft skills.
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Student’s Handbook VISION To be Malaysia’s number one provider of an innovative human capital through transformational education and training for the global workforce for 2015. MISSION Breaking boundaries for the creation of transformative and creative learning environment for an innovation led economy. PROGRAMME AIM Diploma in Industrial Design equips graduates with knowledge and skills acquired by industrial designers. This programme aims to produce creative and innovative graduates who are focused and dedicated to excell in industrial design field and able to meet changes in social, environment and technological development. Graduates are equipped with leadership skills, entrepreneurial skills and effective communication skills as a preparation for the global market in the industry and business environment.
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PROGRAMME EDUCATIONAL OBJECTIVES (PEO) Diploma in Industrial Design shall produce graduates who are: 1. Knowledgeable in Industrial Design discipline and able to adapt with new design technology advancement and challenges in creativity design works. 2. Excellence in communicative and leadership skills to interact effectively and able to work using critical thinking and solve problem using a various skill. 3. Able to practice good work ethics, responsibility, professional behaviour and continuously enhance their knowledge and skills. 4. Equipped with basic entrepreneurship knowledge in order to enhance their competency and able to work independently in line with the industry requirements.
Student’s Handbook PROGRAMME OUTCOMES
LEARNING
with the Industrial Designer’s code of conduct.
Upon completion of the programme, graduates will be able to:
9. Realize and demonstrate effective leadership responsibility.
1. Acquire and apply knowledge of fundamental of arts to Industrial Design field.
JOB PROSPECT
2. Demonstrate comprehensive technical skills in Industrial Design. 3. Communicate effectively both in written and spoken form with Industrial Designers, other professionals and community.
● Product designer ● Interior designer ● 3D visualiser ● Signage designer ● Furniture designer ● Packaging designer ● Draughts Person ● Model Maker ● Rapid PrototypeTechnician ● Visualizer/ Illustrator
4. Identify, formulate and provide creative, innovative and effective solution Industrial Design problems. 5. Function individually and in teams, effectively with the capability to be a leader. 6. Recognize the need for and to engage in life-long learning and professional development. 7. Self motivated and enhance entrepreneurship skills for career development. 8. Understand and commit professionally, ethically and with humane responsibility in line 69
ACADEMIC S T A F F Industrial D e s i g n Programme
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1. En. Aziz Bin Abdullah 2. En. Rosnorhaimi Bin Rosli 3. En. Mohd Zull Ihsan Bin Mohd Muslim 4. Pn. Fadilah Binti Yurani 5. En. Mohd Noor Rashidi Bin Ahmad 6. En. Muhammad Roslee Bin Ismail
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1. En. Hanizam Bin Hussin 2. En. Mohamad Bakhtiar Bin Mohamad Yusof 3. En. Mohd Hamdan Bin Mohd Shah 4. En. Mahfuz Bin Zaman 5. En. Mohd Bakhrin Bin Masnan 6. En. Halmi Mashindra Bin Saleh 7. En. Mohd Yusman Bin Md. Yusof
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Student’s Handbook 1. Pn. Suhaila binti Basar 2. Pn. Nor Rofizah Binti Johari 3. Pn. Nazirah Binti Mat Zain 4. En. Mohd Adzim Bin Shamsuddin 5. En. Azmerizal Bin Azeman 6. En. Mohd Khaidir Bin Jusoh 7. Pn. Rose Mardzieah Bt. Mohd Zanidin
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Student’s Handbook INDUSTRIAL Design Program List of Lecturers Name Al-Rohaizad Bin Adanan Aziz Bin Abdullah Azmerizal Bin Azeman Erly Kartina Binti Mohd.Zulkipli Fadilah Binti Yurani Halmi Mashindra Bin Saleh Hanizam Bin Hussin Khadijah Binti Md.Ali Mahfuz Bin Zaman Mohamad Bakhtiar Bin Mohamad Yusof Mohd Adzim Bin Shamsuddin Mohd Bakhrin Bin Masnan Mohd Hamdan Bin Mohd Shah Mohd Khaidir Bin Jusoh Mohd Noor Rashidi Bin Ahmad Mohd Taufik Bin Abdul Jalil (cuti belajar) Mohd Yusman Bin Md. Yusof Mohd Zull Ihsan Bin Mohd Muslim Muhamad Roslee Bin Ismail Nazirah Binti Mat Zain Norfaridzen Bin Tohit Nor Rofizah Binti Johari Rose Mardzieah Bt. Mohd Zanidin Rosnorhaimi Bin Rosli Rozana Junita Binti Abd.Rahman Zulkifli Bin Md.Yusoff (Cuti Belajar)
Official e-mail alrohaizad@pis.edu.my azizabdullah@pis.edu.my azmerizal@pis.edu.my erlykartina@pis.edu.my fadilah@pis.edu.my halmi@pis.edu.my hanizam@pis.edu.my khadijahali@pis.edu.my mahfuz@pis.edu.my bakhtiar@pis.edu.my adzim@pis.edu.my bakhrin@pis.edu.my hamdanshah@pis.edu.my mohdkhaidir@pis.edu.my rashidi@pis.edu.my taufik@pis.edu.my yusman@pis.edu.my zullihsan@pis.edu.my roslee@pis.edu.my nazirahmatzin@pis.edu.my faridzen@pis.edu.my norrofizah@pis.edu.my mardzieah@pis.edu.my rosnorhaimi@pis.edu.my rozana@pis.edu.my zulkifli@pis.edu.my
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COURSE
STRUCTURE
Design & V i s u a l Communication
Departments
Student’s Handbook DIPLOMA IN GRAPHIC DESIGN COURSE STRUCTURE SEMESTER 1 AA101 AB102 AE101 AR101 BC101 VI101 VD101 VV101 VG101 VG102
Pendidikan Islam (For Muslim Students) Asas Pendidikan Moral (For Non - Muslim Students) Communicative English 1 Co-Curriculum 1 Computer Application Art History Fundamentals of Art & Design Fundamentals of Drawing Photography 1 Prologue to Graphic Design
SEMESTER 2 AA206 AB202
Seni dalam Islam (For Muslim Students) Pendidikan Moral (For Non - Muslim Students) AR201 Co-Curriculum 2 VG201 Typography 1 VG202 Digital Imaging VG203 Digital Illustration VG204 Illustration VG205 Desktop Publishing VG506 Screen Printing
SEMESTER 3 AC301 AE301 AS101 AW101 VG301 VG302 VG303 VG304
Tamadun Islam Communicative English 2 Softskills Occupational Safety and Health 1 Typography 2 Interactive Media Advertising 1 Corporate Identity Design
SEMESTER 4 AT401 Industrial Training SEMESTER 5 AE501 VV501 VG501 VG502 VG503 VG504
Communicative English 3 Event Management Web Design Packaging Design Advertising 2 Motion Graphic
SEMESTER 6 AW201 Occupational Safety and Health 2 PB201 Entreprenuership VG505 Visual Merchandising VG601 Photography 2 VG602 Graphic Design Project VG603 Portfolio & Presentation Technique VG604 Environmental Graphic
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Student’s Handbook DIPLOMA IN FASHION DESIGN & CLOTHING COURSE STRUCTURE SEMESTER 1 AA101 AB102 AE101 AR101 BC101 VI101 VD101 VV101 VF101
Pendidikan Islam (For Muslim Students) Asas Pendidikan Moral (For Non - Muslim Students) Communicative English 1 Co-Curriculum 1 Computer Application Art History Fundamentals of Art & Design Fundamentals of Drawing Introduction to Pattern and Garment Construction
SEMESTER 2 AA206 AB202 AR201 VF201 VF202 VF203 VF204 VF205 VF206
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Seni dalam Islam (For Muslim Students) Pendidikan Moral (For Non - Muslim Students) Co-Curriculum 2 Pattern Drafting and Garment Construction Fundamentals of Fashion Design Fashion Illustration Textile Technology History of Clothing Garment Production Organisation
SEMESTER 3 AC301 AE301 AS101 AW101 VF301 VF302 VF303 VF304
Tamadun Islam Communicative English 2 Softskills Occupational Safety and Health 1 Pattern Development and Garment Construction Fashion Design and Styling Digital Fashion Design Embroidery
SEMESTER 4 AT401 Industrial Training SEMESTER 5 AE501 Communicative English 3 VF501 Tailoring VF502 Fashion Design & Portfolio VF503 Draping VV501 Event Management PB201 Entreprenuership SEMESTER 6 VF601 VF602 VF603 VG505 VG506
Fashion Project Textile Design Fashion Retailing Visual Merchandising Screen Printing
Student’s Handbook CERTIFICATE IN POLYTECHNIC SPECIAL SKILLS (FASHION DESIGN & CLOTHING) SEMESTER 1 AK101 AK102 AK103 AK104 BK102 RK101 VK101 VK102 VK103 VK104 VK105
Pendidikan Islam 1 (For Muslim Students) Pendidikan Moral 1 (For Non - Muslim Students) English for Communication 1 Bahasa Melayu 1 Aplikasi Komputer Kokurikulum 1 Pengenalan Sejarah Pakaian Prinsip Asas Rekaan Pakaian Pola Pakaian Pembuatan Sampel Pakaian Sulaman
AK204 SK201 VK201 VK202 VK203
Bahasa Melayu 2 Softskills Kajian Fabrik Rekaan Fesyen Teknologi Pembuatan Pakaian VK204 Jahitan Kreatif SEMESTER 3 TK301 Latihan Industri SEMESTER 4 AK401 VK401 VK402 VK403
Tamadun Islam Organisasi Pengeluaran Projek Fesyen Teknologi Pembuatan Pakaian VK404 Peragaan Barangan
SEMESTER 2 AK201 AK202
Pendidikan Islam 2 (For Muslim Students) Pendidikan Moral 2 (For Non - Muslim Students) AK203 English for Communication 1 RK201 Kokurikulum 1 WK101 Keselamatan dan Kesihatan Pekerjaan 79
Student’s Handbook CERTIFICATE IN POLYTECHNIC SPECIAL SKILLS (GRAPHIC DESIGN) SEMESTER 1 AK101 AK102 AK103 AK104 RK101 BK102 VK106 VK107 VK108 VG109
Pendidikan Islam I (For Muslim Students) Asas Pendidikan Moral I (For Non - Muslim Students) English for Communicative Bahasa Melayu I Co-Curriculum 1 Aplikasi Komputer Pengenalan Seni dan Rekabentuk Asas Seni Lukis Fotografi Digital Asas Tipografi
SEMESTER 2 AK201 AK202 AK203 RK201 AK204 SK201 VK205 VK206 VK207 80
Pendidikan Islam 2 (For Muslim Students) Pendidikan Moral 2 (For Non - Muslim Students) English for Communication 1 Kokurikulum 1 Bahasa Melayu 2 Softskills Aplikasi Tipografi Rekabentuk Identiti Korporat Ilustrasi
VK208 Pengimejan Digital VK209 Visual Peragaan Produk SEMESTER 3 TK301 Latihan Industri SEMESTER 4 WK101 Keselamatan dan Kesihatan Pekerjaan AK401 Tamadun Islam VK405 Portfolio VK406 Rekebentuk Multimedia VK407 Rekbentuk Pengiklanan VK408 Rekbentuk Pembungkusan
Student’s Handbook DIPLOMA IN INDUSTRIAL DESIGN COURSE STRUCTURE SEMESTER 1 AA101 AB102 AE101 AR101 BC101 VI101 VD101 VV101 VI102
Pendidikan Islam (For Muslim Students) Asas Pendidikan Moral (For Non - Muslim Students) Communicative English 1 Co-Curriculum 1 Computer Application Art History Fundamentals of Art & Design Fundamentals of Drawing Workshop Practice
SEMESTER 2 AA206 AB202
Seni dalam Islam (For Muslim Students) Pendidikan Moral (For Non - Muslim Students) AR201 Co-Curriculum 2 AW101 Occupational Safety and Health 1 VI201 Technical Drawing VI202 Model Making VI203 Industrial Design 1 VI204 Experimental Construction VI205 Rendering Techniques VG202 Digital Imaging VG101 Photography 1
SEMESTER 3 AC301 AE301 AS101 VI301
Tamadun Islam Communicative English 2 Softskills Materials and Manufacturing Process VI303 Industrial Design 2 VI304 CAD VG202 Digital Imaging SEMESTER 4 AT401 Industrial Training SEMESTER 5 AE501 PB201 VV501 VI503 VI501 VI502
Communicative English 3 Entreprenuership Event Management Industrial Design 3 Introduction to Rapid Prototyping 3D Computer Modelling
SEMESTER 6 AW201 Occupational Safety and Health 2 VI603 Industrial Design 4 VI601 Advanced 3D Computer Modelling
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COURSE
INFORMATION
Compulsory Courses
Student’s Handbook SINOPSIS PENDIDIKAN ISLAM 1 memberi pengetahuan tentang kaedah pembacaan al-Quran, konsep ilmu dan tasawwur Islam meliputi akidah, syariah dan akhlak. Penekanan kursus ini adalah terhadap penghayatan akidah Islam serta perlaksanaan ibadah-ibadah dalam kehidupan seharian. Kursus ini juga dapat memberi panduan dalam membentuk sikap bertanggungjawab terhadap Allah SWT, manusia dan alam.
KURSUS AA 101 PENDIDIKAN ISLAM 1 JANGKAMASA 15 MINGGU KREDIT 2 PRA-SYARAT TIADA
HASIL PEMBELAJARAN (CLO) Di akhir kursus ini, pelajar akan dapat: 1. Membaca ayat-ayat al-Quran dengan bertajwid dan menghafaz surah-surah yang diberikan semasa sesi amali. (C2) 2. Menerangkan dengan jelas konsep ilmu dalam Islam supaya dapat diamalkan sepanjang hayat. (C2) 3. Memperkukuhkan pemahaman Tasawwur Islam dan Akidah untuk dijadikan panduan hidup melalui penulisan analitikal berdasarkan situasi yang diberikan. (A2) 4. Mempamer akhlak terhadap Allah SWT, rasul dan sesama manusia serta menjelaskan isu akhlak berdasarkan situasi yang diberikan. (A2) 5. Menunjuk cara perlaksanaan ibadah dalam Islam dengan betul dan dipraktikkan dalam kehidupan. (C3, P2)
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Student’s Handbook KURSUS AA 102 PENDIDIKAN MORAL 1 JANGKA MASA 15 MINGGU KREDIT 1 PRASYARAT TIADA
SINOPSIS PENDIDIKAN MORAL 1 memberi pengetahuan tentang konsep asas moral. Kursus ini menekankan konsep dan teori moral serta peranan individu terhadap masyarakat dan negara. Kursus ini juga menerangkan elemen-elemen yang mencabar nilai moral di politeknik. HASIL PEMBELAJARAN (CLO) Di akhir kursus ini, pelajar akan dapat: 1. Menerangkan kepentingan Pendidikan Moral dalam Falsafah Pendidikan Negara dengan jelas. (C2) 2. Membezakan antara konsep dan teori asas moral. (C2,A2) 3. Menjelaskan peranan individu terhadap masyarakat dan Negara. (C2,A2) 4. Menyatakan dasar-dasar utama kerajaan dalam mewujudkan keamanan dan keharmonian negara terus terpelihara. (C2) 5. Membincangkan elemen-elemen yang mencabar nilai-nilai moral dan isu-isu sosial di politeknik serta mencadangkan penyelesaiannya dalam berkumpulan. (C2,A2)
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Student’s Handbook SYNOPSIS COMMUNICATIVE ENGLISH 1 focuses on speaking skills for students to develop the ability to communicate effectively and confidently. It is designed to provide students with useful expressions that can be used in a variety of social interactions and situations. It also provides students with an opportunity to initiate and participate in group discussions. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to:
COURSE AE 101 COMMUNICATIVE ENGLISH 1 INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE - REQUISITE(S) NONE
1. Use appropriate communication skills and registers for social interactions. (C3,A2) 2. Listen to selected conversations/ speeches and respond appropriately and accurately. (C2,A2) 3. Provide feedback to current issues / topics of interest in written form . (C4,A2) 4. Apply dictionary skills correctly to check meanings and usage of words.(C3, A2) 5 Apply organisational strategies and communicate confidently using effective delivery techniques, graphics and visual support. (C3,A2)
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Student’s Handbook KURSUS AR 101 KOKURIKULUM 1 (POLIBRIGRED) JANGKA MASA 12 MINGGU KREDIT 1 PRASYARAT TIADA
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SINOPSIS KOKURIKULUM 1 menekankan kepada kemahiran asas yang meliputi aktiviti berkawad, pertolongan cemas, pencegahan kebakaran, protokol dan etiket sosial dan juga pengurusan diri dan jati diri. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Menjelaskan asas kemahiran kendiri individu yang berketerampilan. (C2) 2. Mempraktikkan kemahiran-kemahiran yang dipelajari. (P2) 3. Mempamerkan semangat muhibbah dan integrasi nasional melalui aktivitiaktiviti yang dilaksanakan. (A2)
Student’s Handbook SINOPSIS PENDIDIKAN ISLAM 2 memberi pengetahuan tentang konsep-konsep kekeluargaan Islam merangkumi isu-isu dan petikan Enakmen Keluarga Islam yang berkaitan dengannya. Selain itu, topik sumber-sumber hukum, pengurusan jenazah dan hukum jenayah Islam turut didedahkan dalam kursus ini. Kandungannya lebih memfokuskan tentang cara-cara menangani permasalahan kekeluargaan serta membentuk sikap positif dalam kehidupan berkeluarga, bermasyarakat dan bernegara.
KURSUS AA 201 PENDIDIKAN ISLAM 2 JANGKA MASA 15 MINGGU KREDIT 2 PRASYARAT TIADA
HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Menggunakan ilmu-ilmu yang berkaitan dengan kekeluargaan Islam untuk diamalkan dalam kehidupan seharian. (C3, A2) 2. Menjelaskan isu-isu kekeluargaan secara berkumpulan untuk dijadikan teladan dalam menyelesaikan masalah kekeluargaan dengan berkesan. (C2, A2) 3. Menghuraikan sumber-sumber hukum perundangan Islam dalam kehidupan seharian. (C2, A2) 4. Menunjuk cara mengkafan dan menyembahyangkan jenazah mengikut hukum syarak. (C2, P2) 5. Membincangkan hukum jenayah dalam Islam. (C2, A2)
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Student’s Handbook KURSUS AA 202 PENDIDIKAN MORAL 2 JANGKAMASA 15 MINGGU KREDIT 2 PRA SYARAT TIADA
SINOPSIS PENDIDIKAN MORAL 2 memberi pengetahuan tentang kesan kemajuan sains dan teknologi maklumat. Kursus ini menekankan tentang pembentukan moral dan etika, isu-isu moral semasa dan isu-isu remaja. Kursus ini juga membincangkan etika keprofesionalisma dalam menghadapi pelbagai cabaran hidup HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Menerangkan dengan jelas tentang kesan kemajuan sains dalam kehidupan manusia. (C2, A2) 2. Menjelaskan secara terperinci kebaikan dan keburukan perkembangan teknologi maklumat supaya dapat dimanfaatkan dalam kehidupan seharian. (C2, A2) 3. Membentangkan isu-isu semasa yang melibatkan remaja dan dunia secara berkumpulan. (C2, A2) 4. Membincangkan kepentingan kod etika profesionalisme dan budaya kerja negatif secara bertulis bagi melahirkan tenaga kerja yang berintegriti. ( C2, A2)
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Student’s Handbook SINOPSIS KOKURIKULUM 2 memfokuskan kepada penyediaan pengetahuan dan pengalaman yang boleh dijalankan di dalam dan di luar bilik kuliah bagi perkembangan mental, minat, bakat, jasmani, rohani dan pembentukan nilai-nilai estetika serta sosial yang positif. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Menjelaskan asas kemahiran khusus dan pengurusan organisasi yang dipelajari. (C2) 2. Mempraktikkan kemahiran khusus dan pengurusan organisasi yang dipelajari. (P2) 3. Melaksanakan aktiviti-aktiviti berdasarkan penguasaan kemahiran yang dipelajari. (A2)
KURSUS AR 201 KOKURIKULUM 2 (TENPIN BOLING) JANGKA MASA 12 MINGGU KREDIT 1 PRASYARAT TIADA
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Student’s Handbook KURSUS AA 301 TAMADUN ISLAM JANGKAMASA 15 MINGGU KREDIT 2 PRA SYARAT TIADA
SINOPSIS TAMADUN ISLAM diperkenalkan untuk mendedahkan para pelajar terhadap konsep asas dan prinsip Tamadun Islam. Kursus ini juga membincangkan secara terperinci tentang perjalanan sejarah Tamadun Islam yang bermula pada Zaman Rasulullah SAW sehingga kini yang merangkumi pelbagai aspek seperti perkembangan ilmu pengetahuan, politik, ekonomi dan sosial. Di akhir kursus ini pelajar didedahkan dengan perbincangan topik pemikiran Islam dan isuisu semasa yang berkaitan dengan Tamadun Islam. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Menjelaskan dengan tepat konsep Tamadun Islam. (C2) 2. Menerangkan sejarah kemunculan serta perkembangan Tamadun Islam dan isu-isu semasa Tamadun Islam dalam kumpulan. (C2, A2) 3. Membandingkan konsep kejadian manusia menurut pandangan Islam dan sains supaya dapat difahami hakikat kejadian diri dan mensyukurinya. (C4, A2) 4. Menghuraikan secara menyeluruh sumbangan Tamadun Islam terhadap ekonomi, perkembangan ilmu, politik dan tamadun manusia supaya dapat dipraktikkan dalam kehidupan seharian. (C2, A2)
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Student’s Handbook SYNOPSIS COMMUNICATIVE ENGLISH 2 emphasises the skills needed to describe products and services as well as processes and procedures. It focuses on the skills to give and respond to instructions. The course will also enable students to make and reply to enquiries and complaints in their future workplace. COURSE LEARNING OUTCOMES (CLO) Upon completion of this course, students should be able to:
COURSE AE 301 COMMUNICATIVE ENGLISH 2 INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE - REQUISITE(S) AE 101 COMMUNICATIVE ENGLISH 1
1. Describe products and services clearly and confidently. (C1,A2) 2. Present an oral presentation on processes and procedures using appropriate language devices and suitable visual aids. (C3,A2) 3. Listen and respond to enquiries using appropriate language.(C3,A2) 4. Make and respond to different types of complaints using appropriate language. (C3,A2)
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Student’s Handbook COURSE AS 101 SOFT SKILLS
SYNOPSIS
CREDIT(S) 2
SOFT SKILLS provides exposure and experience for personality development, communication skills, management, leadership, writing and appreciation of professional ethics. This course develops proactive spirit and attitude in students thus giving confidence to become excellent and charismatic individuals.
PRE - REQUISITE(S) NONE
COURSE (CLO)
INSTRUCTIONAL DURATION 15 WEEKS
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. Use effective communication skills in various verbal and non-verbal forms of communication at the workplace. (C3, A2) 2. Practice leadership skills and management skills in conducting a group project. (C3, A3) 3. Differentiate the types of formal letters and reports correctly. (C2, A2)
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Student’s Handbook SINOPSIS PENDIDIKAN ISLAM 1 memperkenalkan kepada para pelajar tentang cara hidup Islam yang lengkap dan sempurna melalui penghayatan konsep aqidah, syariah dan akhlak Islam. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Mengenalpasti dengan tepat ilmu Fardhu Ain dan Fardhu Kifayah sebagai panduan dalam kehidupan. 2. Mengamalkan aqidah Islam yang sebenar dalam kehidupan seharian. 3. Menjelaskan secara umum enam jenis golongan manusia menurut perspektif Islam melalui sesi pembentangan. 4. Membezakan di antara ibadat khusus dan umum serta pelaksanaannya dengan betul secara praktikal . 5. Menghasilkan portfolio akhlak muslim sebenar dan seterusnya mempraktikkannya dalam menyelesaikan masalah isu-isu semasa berkaitan dengan akhlak.
KURSUS AK 101 PENDIDIKAN ISLAM 1 JANGKAMASA 15 MINGGU KREDIT 1 PRA SYARAT TIADA
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Student’s Handbook KURSUS AK 102 PENDIDIKAN MORAL 1 JANGKA MASA 15 MINGGU KREDIT 1 PRASYARAT TIADA
SINOPSIS PENDIDIKAN MORAL 1 memberi pengetahuan tentang konsep dan prinsip asas moral. Penekanan kursus adalah untuk menerangkan konsep asas moral dan peranan individu terhadap masyarakat majmuk di Malaysia. Kursus ini juga menerangkan isu-isu sosial dan peraturanperaturan di politeknik serta memberi contoh elemen-elemen yang mencabar nilai moral. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Menerangkan dengan jelas kepentingan kursus Pendidikan Moral di politeknik supaya menjadi insan bermoral seperti yang dihasratkan oleh wawasan dan Falsafah Pendidikan Negara. 2. Mengenalpasti konsep asas moral dan ciri-ciri masyarakat harmoni secara umum serta membentangkan adat istiadat masyarakat majmuk di Malaysia secara berkumpulan. 3. Membentangkan dengan efektif puncapunca masalah sosial di politeknik dan cara penyelesaiannya secara berkumpulan. 4. Mencadangkan secara bertulis caracara mengatasi elemen-elemen yang mencabar nilai-nilai moral dalam menghadapi pelbagai cabaran hidup. 5. Menghasilkan portfolio berkaitan peraturan-peraturan di politeknik dan dibentangkan di dalam kelas dengan menggunakan alat bantu visual yang berkesan.
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Student’s Handbook SYNOPSIS ENGLISH FOR COMMUNICATION 1 recapitulates the basic skills needed in using a dictionary. It also enables the students to gather information from various sources and write short messages / notes. COURSE (CLO)
LEARNING
OUTCOME
Upon completion of this course, students should be able to: 1. Utilize the English-and-Malay dictionary in determining correct definitions and parts of speech for the selected or highlighted words or phrases based on the context given or presented. 2. Use the given words or phrases appropriately according to their parts of speech or meanings in which the intended messages are conveyed clearly. 3. Summarize a technical or non-technical text in the form of power point slides, text organizer or lecture note effectively. 4. Prepare a short review of a movie or documentary clip with English subtitle accurately. 5. Deliver short messages / notes in written form appropriately and concisely. 6. Interpret and respond to messages / short notes appropriately and effectively in written form.
COURSE AK 103 ENGLISH FOR COMMUNICATION 1 INSTRUCTIONAL DURATION 15 WEEKS CREDIT (S) 1 PRE - REQUISITE(S) NONE
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Student’s Handbook KURSUS AK 104 BAHASA MELAYU 1 JANGKA MASA 15 MINGGU KREDIT 1 PRASYARAT TIADA
SINOPSIS BAHASA MELAYU 1 memberi pengetahuan tentang penggunaan bahasa yang betul di kalangan pelajar-pelajar bermasalah pendengaran. Penekanan kursus adalah terhadap kemahiran Komunikasi Sosial dan Kemahiran Berkomunikasi. Kursus ini juga memberi kefahaman bagaimana seharusnya untuk membuat interpretasi dan mengeluarkan maklumat dari apa yang dibaca juga latihan kemahiran penulisan. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Menggunakan bahasa dan struktur ayat dengan tepat untuk komunikasi yang berkesan. 2. Menyesuaikan bentuk komunikasi yang betul berdasarkan situasi yang pelbagai. 3. M e n g a p l i k a s i k a n k e m a h i r a n berkomunikasi yang berkesan dalam perbentangan secara kumpulan. 4. Mengilustrasikan dengan jelas maklumat yang diperolehi daripada bahan media massa dalam bentuk tulisan dan lukisan. 5. Melakarkan bentuk graf dan carta yang sesuai berdasarkan artikel yang diberikan serta menterjemahkannya dengan mudah. 6. Mencari maklumat yang dikehendaki di dalam iklan pekerjaan dengan tepat.
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Student’s Handbook SINOPSIS KOKURIKULUM 1 menekankan kepada kemahiran asas yang meliputi aktiviti berkawad, pertolongan cemas, pencegahan kebakaran, protokol dan etiket sosial dan juga pengurusan diri dan jati diri. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Menunjukkan semangat muhibah, perpaduan, interaksi dan integrasi nasional selaras dengan Falsafah Pendidikan Kebangsaan. 2. Mempraktikkan kaedah rawatan pertolongan cemas yang betul dalam situasi kecemasan. 3. Menyatakan dengan betul tatacara pencegahan kebakaran dalam mengelakkan kejadian kebakaran. 4. Mempraktikkan kemahiran etiket dan protokol dengan berkesan di meja makan dan penganjuran majlis rasmi. 5. Mempraktikkan pengurusan diri dengan berkesan dalam aktiviti seharian dan aktiviti perkhemahan.
KURSUS RK 101 KOKURIKULUM 1 (POLIBRIGED 1) JANGKA MASA 12 MINGGU KREDIT 1 PRASYARAT TIADA
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Student’s Handbook KURSUS AK 201 PENDIDIKAN ISLAM 2 JANGKA MASA 15 MINGGU KREDIT 1 PRASYARAT TIADA
SINOPSIS PENDIDIKAN ISLAM 2 memperkenalkan kepada para pelajar konsep kekeluargaan Islam yang mempunyai satu sistem tersendiri, yang perlu dilaksanakan oleh suami, isteri dan anak-anak sebagai satu tanggungjawab bersama dalam melahirkan sebuah keluarga yang aman, harmonis dan bahagia. Kursus ini juga mendedahkan kepada semua pelajar berkaitan pengurusan jenazah serta isu-isu semasa mengenai poligami dan peranan Institusi Agama Islam di Malaysia. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Mengenalpasti dengan jelas mengenai kedudukan wanita dalam Islam supaya dapat membezakan antara wanita Muslimah atau sebaliknya. 2. Membentangkan dengan yakin tentang konsep asas kekeluargaan dalam Islam secara umum menggunakan alat bantu visual yang berkesan. 3. M e l a k s a n a k a n t a n g g u n g j a w a b kekeluargaan Islam untuk diamalkan dalam kehidupan. 4. Mencadangkan cara penyelesaian masalah dalam kehidupan rumahtangga ke arah pembentukan keluarga yang harmoni secara bertulis. 5. Menjelaskan dengan baik secara lisan persoalan-persoalan yang berkaitan dengan perceraian sebagai panduan hidup. 6. Menunjukkan cara mengurus jenazah serta pelaksanaannya dengan betul. 7. Mengaitkan secara umum isu-isu semasa yang berkaitan poligami dengan peranan Institusi Agama.
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Student’s Handbook SINOPSIS PENDIDIKAN MORAL 2 memberi pengetahuan tentang kesan kemajuan sains dan teknologi maklumat. Penekanan kursus adalah untuk memberi penerangan tentang kesan kemajuan sains dan teknologi maklumat terhadap manusia. Kursus ini juga membincangkan isu-isu moral semasa dan menyatakan budaya kerja negatif serta peranan individu dalam kerjaya. HASIL PEMBELAJARAN
KURSUS AK 202 PENDIDIKAN MORAL 2 JANGKA MASA 15 MINGGU KREDIT 1 PRASYARAT TIADA
Di akhir kursus ini, pelajar akan dapat: 1. Menerangkan dengan jelas tentang kesan kemajuan sains dalam pembentangan secara berkumpulan dengan menggunakan alat bantu visual yang berkesan. 2. Mengaplikasikan pengetahuan teknologi maklumat dengan cara yang betul dalam membentuk insan yang bermoral. 3. Menghasilkan portfolio berkaitan isuisu moral semasa dan dibentangkan dengan menggunakan alat bantu visual yang berkesan. 4. Membentangkan dengan efektif peranan individu dalam kerjaya secara berkumpulan.
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Student’s Handbook COURSE AK 203 ENGLISH FOR COMMUNICATION 2
SYNOPSIS
INSTRUCTIONAL DURATION 15 WEEKS
ENGLISH FOR COMMUNICATION 2 focuses on the construction of appropriate and coherent compositions. The course deals with language aspects in describing processes, and in giving and responding to instructions.
CREDIT(S) 1
COURSE (CLO)
PRE - REQUISITE(S) AK103 ENGLISH FOR COMMUNICATION 1
Upon completion of this course, students should be able to:
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LEARNING
OUTCOME
1. Produce an explicit description of a process using appropriate technical/ semitechnical terms and grammatical devices in a written form based on a given/selected flow chart. 2. Create a comprehensible flow chart that contains the important keywords (noun or/ and verb phrases) complete with its title based on a given/selected text. 3. Respond and present to instructions, requests or cautions via LCD, OHP, posters or any other media appropriately. 4. Illustrate a task or service precisely in both graphic and written forms.
Student’s Handbook SINOPSIS BAHASA MELAYU 2 memberi pengetahuan tentang penggunaan bahasa yang betul di kalangan pelajar-pelajar bermasalah pendengaran. Penekanan kursus adalah terhadap Kemahiran Sosial dan Kemahiran Berkomunikasi . Kursus ini juga memberi kefahaman bagaimana seharusnya untuk membuat interpretasi dan mengeluarkan maklumat dari apa yang dibaca juga latihan kemahiran penulisan.
KURSUS AK 204 BAHASA MELAYU 2 JANGKA MASA 15 MINGGU KREDIT 1 PRASYARAT TIADA
HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Membina struktur ayat menggunakan tatabahasa yang betul. 2. Menggunakan bahasa yang sesuai apabila berada dalam situasi yang berbeza. 3. Menerangkan semula apa yang mereka faham hasil dari pemerhatian mereka dalam bentuk tulisan dan bukan tulisan. 4. Mengenalpasti bentuk borang dan cara melengkapkan borang tersebut. 5. Menulis surat permohonan pekerjaan dan resume dengan betul serta menyatakan aspek-aspek yang boleh dan tidak boleh dilakukan semasa temuduga.
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Student’s Handbook KURSUS RK 201 KOKURIKULUM 2 (FOTOGRAFI) JANGKA MASA 12 MINGGU KREDIT 1 PRASYARAT RK101 KOKURIKULUM 1
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SINOPSIS KOKURIKULUM 2 memfokuskan kepada penyediaan pengetahuan dan pengalaman yang boleh dijalankan di dalam dan di luar bilik kuliah bagi perkembangan mental, minat, bakat, jasmani, rohani dan pembentukan nilai-nilai estetika serta sosial yang positif. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Mengetahui secara ringkas sejarah dan perkembangan fotografi daripada sejarah perkembangan awal hingga perkembangan terkini. 2. M e n g u a s a i d e n g a n b a i k kemahirankemahiran asas fotografi. 3. Mempraktikkan dengan berkesan pengurusan organisasi daripada aspek kepimpinan, penulisan surat rasmi, pengurusan mesyuarat, pengurusan kewangan dan pengelolaan aktiviti.
Student’s Handbook SINOPSIS KOKURIKULUM 2 memfokuskan kepada penyediaan pengetahuan dan pengalaman yang boleh dijalankan di dalam dan di luar bilik kuliah bagi perkembangan mental, minat, bakat, jasmani, rohani dan pembentukan nilai-nilai estetika serta sosial yang positif. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Mengetahui secara ringkas sejarah dan perkembangan komputer pada masa kini. 2. M e n g u a s a i dengan baik kemahirankemahiran khusus berkaitan cara penggunaan komputer. 3. Mempraktikkan dengan berkesan pengurusan organisasi daripada aspek kepimpinan, penulisan surat rasmi, pengurusan mesyuarat, pengurusan kewangan dan pengelolaan aktiviti.
KURSUS AK 201 KOKURIKULUM 2 (KOMPUTER) JANGKA MASA 12 MINGGU KREDIT 1 PRASYARAT RK101 KOKURIKULUM 1
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Student’s Handbook KURSUS RK 201 KOKURIKULUM 2 (MESRA ALAM) JANGKA MASA 12 MINGGU KREDIT 1 PRASYARAT RK101 KOKURIKULUM 1
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SINOPSIS KOKURIKULUM 2 memfokuskan kepada penyediaan pengetahuan dan pengalaman yang boleh dijalankan di dalam dan di luar bilik kuliah bagi perkembangan mental, minat, bakat, jasmani, rohani dan pembentukan nilai-nilai estetika serta sosial yang positif. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Mengetahui secara ringkas sejarah dan perkembangan fotografi daripada sejarah perkembangan awal hingga perkembangan terkini. 2. Menguasai dengan baik kemahirankemahiran asas fotografi. 3. Mempraktikkan dengan berkesan pengurusan organisasi daripada aspek kepimpinan, penulisan surat rasmi, pengurusan mesyuarat, pengurusan kewangan dan pengelolaan aktiviti.
Student’s Handbook SINOPSIS KOKURIKULUM 2 memfokuskan kepada penyediaan pengetahuan dan pengalaman yang boleh dijalankan di dalam dan di luar bilik kuliah bagi perkembangan mental, minat, bakat, jasmani, rohani dan pembentukan nilai-nilai estetika serta sosial yang positif. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Mengetahui secara ringkas sejarah dan perkembangan komputer pada masa kini. 2. Menguasai dengan baik kemahirankemahiran khusus berkaitan cara penggunaan komputer. 3. Mempraktikkan dengan berkesan pengurusan organisasi daripada aspek kepimpinan, penulisan surat rasmi, pengurusan mesyuarat, pengurusan kewangan dan pengelolaan aktiviti.
KURSUS RK 201 KOKURIKULUM 2 (BOLA JARING) JANGKA MASA 12 MINGGU KREDIT 1 PRASYARAT RK101 KOKURIKULUM 1
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Student’s Handbook KURSUS RK 201 KOKURIKULUM 2 (BOLA TAMPAR) JANGKA MASA 12 MINGGU KREDIT 1 PRASYARAT RK101 KOKURIKULUM 1
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SINOPSIS KOKURIKULUM 2 memfokuskan kepada penyediaan pengetahuan dan pengalaman yang boleh dijalankan di dalam dan di luar bilik kuliah bagi perkembangan mental, minat, bakat, jasmani, rohani dan pembentukan nilai-nilai estetika serta sosial yang positif. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Mengetahui secara ringkas sejarah dan perkembangan fotografi daripada sejarah perkembangan awal hingga perkembangan terkini. 2. Menguasai dengan baik kemahirankemahiran asas fotografi. 3. Mempraktikkan dengan berkesan pengurusan organisasi daripada aspek kepimpinan, penulisan surat rasmi, pengurusan mesyuarat, pengurusan kewangan dan pengelolaan aktiviti.
Student’s Handbook SINOPSIS KOKURIKULUM 2 memfokuskan kepada penyediaan pengetahuan dan pengalaman yang boleh dijalankan di dalam dan di luar bilik kuliah bagi perkembangan mental, minat, bakat, jasmani, rohani dan pembentukan nilai-nilai estetika serta sosial yang positif. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Mengetahui secara ringkas sejarah dan perkembangan komputer pada masa kini. 2. Menguasai dengan baik kemahirankemahiran khusus berkaitan cara penggunaan komputer. 3. Mempraktikkan dengan berkesan pengurusan organisasi daripada aspek kepimpinan, penulisan surat rasmi, pengurusan mesyuarat, pengurusan kewangan dan pengelolaan aktiviti.
KURSUS RK 201 KOKURIKULUM 2 (PERSATUAN BULAN SABIT MERAH) JANGKA MASA 12 MINGGU KREDIT 1 PRASYARAT RK101 KOKURIKULUM 1
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Student’s Handbook KURSUS RK 201 KOKURIKULUM 2 (PENGAKAP KELANA) JANGKA MASA 12 MINGGU KREDIT 1 PRASYARAT RK101 KOKURIKULUM 1
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SINOPSIS KOKURIKULUM 2 memfokuskan kepada penyediaan pengetahuan dan pengalaman yang boleh dijalankan di dalam dan di luar bilik kuliah bagi perkembangan mental, minat, bakat, jasmani, rohani dan pembentukan nilai-nilai estetika serta sosial yang positif. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Mengetahui secara ringkas sejarah dan perkembangan fotografi daripada sejarah perkembangan awal hingga perkembangan terkini. 2. Menguasai dengan baik kemahirankemahiran asas fotografi. 3. Mempraktikkan dengan berkesan pengurusan organisasi daripada aspek kepimpinan, penulisan surat rasmi, pengurusan mesyuarat, pengurusan kewangan dan pengelolaan aktiviti.
Student’s Handbook SINOPSIS SOFT SKILLS memberi pendedahan kepada pelajar tentang cara pembentukan sahsiah diri yang positif. Kursus ini menyentuh tentang pemahaman berkaitan konsep kendiri, kaedah menyelesaikan masalah dan membuat keputusan, penerapan nilai budaya kerja berpasukan dan pengurusan masa. Pelajar juga diterangkan tentang keusahawanan serta ciri-ciri usahawan berjaya. Seterusnya pelajar juga didedahkan dengan panduan penulisan penyediaan buku laporan harian dan Latihan Industri.
KURSUS SK 201 SOFT SKILLS JANGKA MASA 12 MINGGU KREDIT 1 PRASYARAT TIADA
HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Mempamerkan konsep penampilan rupadiri yang berketrampilan mengikut peraturan. 2. Menerangkan dengan jelas cara-cara komunikasi yang mudah difahami di dalam aktiviti berkumpulan. 3. Menyelesaikan masalah dengan membuat pertimbangan yang betul mengikut keutamaan berdasarkan langkah-langkah yang digariskan. 4. Mengorganisasikan projek secara berpasukan berdasarkan budaya kerja yang baik. 5. Membezakan dengan jelas pengurusan masa yang berkualiti dan tidak berkualiti. 6. Merekabentuk peraturan mengikut etika kerja berdasarkan situasi di tentukan. 7. Menghasilkan laporan harian yang betul mengikut format yang disediakan.
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Student’s Handbook KURSUS TK 301 LATIHAN INDUSTRI JANGKA MASA 22 MINGGU KREDIT 10 PRASYARAT SK 201 SOFT SKILLS
SINOPSIS LATIHAN INDUSTRI merangkumi pengetahuan dan kemahiran asas mengenai Latihan Industri yang akan ditempuhi dalam semester tiga bagi program Sijil Kemahiran Khas. Kursus ini memberi pendedahan dan pengalamian kepada pelajar dalam aspek celik teknologi, komunikasi berkesan, pembangunan modal insan, polisi dan prosedur serta peraturan, perspektif profesional dan pelaporan. Kursus ini akan membina semangat dan sikap proaktif dalam diri pelajar dan seterusnya memberi keyakinan untuk menjadi pelatih yang cemerlang. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat : 1. Mengaplikasi teknologi yang dipelajari. 2. Mengamalkan komunikasi berkesan. 3. Mempamerkan pembangunan modal insan. 4. Mematuhi polisi, prosedur dan peraturan organisasi dengan penuh profesionalisma. 5. Menghasilkan laporan.
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Student’s Handbook SINOPSIS TAMADUN ISLAM memperkenalkan para pelajar kepada sejarah keagungan dan kegemilangan umat Islam terdahulu. Menyingkap kembali kegigihan dan kehebatan tokoh-tokoh ilmuan dahulu yang berjaya menguasai lebih dari satu bidang ilmu dalam usaha membina dan mencapai satu tamadun yang cemerlang dan gemilang. Memperbetulkan salah tanggapan sebahagian umat Islam dalam menilai sesuatu bidang ilmu pengetahuan yang dianggap bukan dari ajaran Islam.
KURSUS AK 401 TAMADUN ISLAM JANGKA MASA 15 MINGGU KREDIT 1 PRASYARAT TIADA
HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Membezakan di antara Tamadun Islam dan Tamadun Barat. 2. Menyusun semula proses kejadian manusia dan tanggungjawab manusia sebagai khalifah. 3. Mengenal pasti kepentingan akhlak dalam kehidupan seharian. 4. Menyenaraikan prinsip-prinsip Islam dalam bidang ekonomi dan pekerjaan. 5. Memberikan contoh isu-isu semasa dan penyelesaiannya secara Islam. mengaitkan secara umum isu-isu semasa yang berkaitan poligami dengan peranan Institusi Agama Islam di Malaysia secarabertulis.
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Student’s Handbook COURSE AK 403 ENGLISH FOR COMMUNICATION 3 INSTRUCTIONAL DURATION 15 WEEKS CREDIT (S) 1 PRE - REQUISITE(S) NONE
SYNOPSIS ENGLISH FOR COMMUNICATION 3 develops students’ skills in preparing business correspondence. The course deals with only two types of business correspondence: complaint and enquiry. Besides that, it also provides the students with skills which they need for job hunting. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to : 1. Write e-mails and/or letters of enquiry and complaint. 2. Reply to e-mails and/or letters of enquiry and complaint . 3. Write resume and cover letter for job application. 4. Perform during a job interview.
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Student’s Handbook SYNOPSIS COMMUNICATIVE ENGLISH 3 aims to develop the skills necessary to carry out a mini project as well as job hunting skills. Students will learn to present ideas through the use of graphs and charts. Students will learn the process of job hunting which includes job search strategies and making enquiries. They will also learn to write resumes and cover letters. The students will develop skills to introduce themselves, highlight their strengths and abilities, present ideas, express opinions and respond appropriately during job interviews. COURSE (CLO)
LEARNING
OUTCOMES
COURSE AW201 AE501 COMMUNICATIVE ENGLISH 3 INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE-REQUISITE(S) AE301 COMMUNICATIVE ENGLISH 2
Upon completion of this course, students should be able to: 1. present findings of a mini project using graphs and charts. (C4,A2) 2. write an organised, comprehensive and edited resume and cover letter. (C3,A2) 3. respond fluently, audibly and confidently to questions in a job interview. (C3,A2)
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COURSE
INFORMATION
Common C o r e Courses
Student’s Handbook SYNOPSIS OCCUPATIONAL SAFETY AND HEALTH 2 is designed to impart understanding of the self-regulatory concepts and explain the requirements and provisions under the OSHA. This course presents the responsibilities of workers in implementing and complying to safe and healthy approaches at work. Understanding of notifications of accidents, dangerous occurrence, poisoning and diseases and liability for offences will be imparted upon students. This course will also provide an understanding of the key issues in workplace ergonomics and guide the students gradually into this multi-disciplinary science. COURSE (CLO)
LEARNING
COURSE AW201 OCCUPATIONAL SAFETY AND HEALTH 2 INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 1 PRE-REQUISITE(S) OCCUPATIONAL SAFETY AND HEALTH 1
OUTCOMES
Upon completion of this course, students should be able to: 1. Explain briefly the occupational safety and health ordinance and act in Malaysia. [C2] 2. Identify the basic causes of incidents, hazards and preventive safe work practices. [C4] 3. Adapt the appropriate equipment and tools to create safe working environment. [P4] 4. Adhere to the safety procedures in respective fields. [A4]
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Student’s Handbook COURSE AW 101 OCCUPATIONAL SAFETY & HEALTH 1 INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE - REQUISITE(S) NONE
SYNOPSIS OCCUPATIONAL SAFETY AND HEALTH 1 is designed to impart understanding of the basic of safety and health in workplace setting. This course presents aspects of occupational safety and health, which are essential for employees to practise safe and healthy environment, resulting in less hazards at the workplace. Emphasis is placed on the understanding of regulations, OSH management, accident prevention and occupational First-Aid methods. COURSE LEARNING OUTCOMES (CLO) Upon completion of this course, students should be able to: 1. Describe the OSH regulations and compliance and how it will create safe working environment. (C1) 2. Identify hazards, risks and safe work practices in order to maintain healthy and safe work environment. (C1) 3. Perform communication skills in a team to respond for an accident action at workplace. (A1)
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Student’s Handbook SINOPSIS APLIKASI KOMPUTER memberi pendedahan kepada pelajar mengenai perkakasan dan perisian komputer, penggunaan pakej aplikasi komputer dan internet. Kursus ini juga menekankan aspek praktikal penggunaan aplikasi komputer. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat:
KURSUS BK 102 APLIKASI KOMPUTER JANGKA MASA 15 MINGGU KREDIT 1 PRASYARAT TIADA
1. Mengenalpasti perisian komputer dan perkakasan serta mengaplikasi sistem pengoperasian Windows dengan betul. 2. Menghasilkan dokumen bercetak dengan menggunakan aplikasi Pemprosesan Perkataan. 3. Menggunakan aplikasi Lembaran Kerja dengan cekap untuk mengurus data. 4. Menghasilkan slaid persembahan yang menarik dengan menggunakan perisian aplikasi Persembahan. 5. Melaksanakan pencapaian maklumat dengan berkesan melalui penggunaan Internet.
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Student’s Handbook COURSE BC 101 COMPUTER APPLICATION INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 1 PRE - REQUISITE(S) NONE
SYNOPSIS COMPUTER APPLICATION provides knowledge and skills to students relating to various types of computer systems and its application especially pertaining to hardware and software. This course also exposes students to different packages of software applications for word processor, spreadsheet, project management, presentation and internet. The students will also have opportunity to manipulate and create a variety of techniques and styles to produce documents, spreadsheets, charts and presentations. This course emphasizes on the practical aspects of using computer applications. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. Identify basic of computer system. (C1) 2. Use internet to search appropriate data and produce simple website. (P3, A1) 3. Produce documents using word processor, spreadsheet, project management, presentation and multimedia software. (P3)
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Student’s Handbook SINOPSIS LATIHAN INDUSTRI merangkumi pengetahuan dan kemahiran asas mengenai Latihan Industri yang akan ditempuhi dalam semester tiga bagi program Sijil Kemahiran Khas. Kursus ini memberi pendedahan dan pengalamian kepada pelajar dalam aspek celik teknologi, komunikasi berkesan, pembangunan modal insan, polisi dan prosedur serta peraturan, perspektif profesional dan pelaporan. Kursus ini akan membina semangat dan sikap proaktif dalam diri pelajar dan seterusnya memberi keyakinan untuk menjadi pelatih yang cemerlang.
KURSUS TK 301 LATIHAN INDUSTRI JANGKA MASA 22 MINGGU KREDIT 10 PRASYARAT SK 201 SOFT SKILLS
HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Mengaplikasi teknologi yang dipelajari. 2. Mengamalkan komunikasi berkesan. 3. Mempamerkan pembangunan modal insan. 4. Mematuhi polisi, prosedur dan peraturan organisasi dengan penuh profesionalisma. 5. Menghasilkan laporan.
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Student’s Handbook COURSE AT 401 INDUSTRIAL TRAINING INSTRUCTIONAL DURATION 22 WEEKS ALL PROGRAMMES EXCEPT FOR DAM (100 DAYS) AND DKP (11 WEEKS) CREDIT(S) 10 ALL PROGRAMMES EXCEPT FOR DAM(8) AND DKP(4) PRE - REQUISITE(S) AS101 SOFT SKILLS
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SYNOPSIS INDUSTRIAL TRAINING exposes students to related workplace competencies demanded by industries. This course provides exposure to students in terms of technology literacy, effective communication, practice social skills and teamwork, policies, procedures and regulations, professional ethics and reporting. It also equips students with real work experience, thus helping students to perform as novice workers COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. Define accurately fashion retailing, its functions and merchandise blend and the impact of fashion trends on retail products and services. (C1) 2. Explain correctly how retailers use multiple selling channels to reach their customers. (C2) 3. Explain clearly how fashion retailers develop their image and product range to meet the target market needs. (C4) 4. Analyze the elements of the promotional mix and types of media used in fashion retail advertising. (C5)
Student’s Handbook SINOPSIS KESELAMATAN DAN KESIHATAN PEKERJAAN (OSHA) membolehkan pelajar memahami asas keselamatan dan kesihatan pekerjaan di tempat kerja. Kursus ini memberi penekanan aspek tentang keselamatan dan kesihatan pekerjaan, di mana pekerja perlu mempraktikan persekitaran keselamatan dan kesihatan di tempat kerja, dan bebas dari keadaan berbahaya. Penekanan diletakkan atas kefahaman tentang peraturan, pengurusan keselamatan dan kesihatan, pencegahan kemalangan dan perkara berkaitan pertolongan cemas.
KURSUS WK 101 KESELAMATAN DAN KESIHATAN PEKERJAAN JANGKA MASA 15 MINGGU KREDIT 3 PRASYARAT TIADA
HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Menerangkan secara bertulis konsep keselamatan dan kesihatan pekerjaan. 2. Menerangkan secara bertulis peraturan yang sesuai bagaimanamembentuk persekitaran tempat kerja yang selamat. 3. Mengenalpasti bahaya dan risiko di tempat kerja sertamengamalkan cara kerja yang selamat mengikut prosedur yang ditetapkan. 4. Mengambil tindakan yang bersesuaian jika berlaku kemalangan di tempat kerja.
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Student’s Handbook KURSUS PB 201 KEUSAHAWANAN JANGKA MASA 15 MINGGU KREDIT 3 PRASYARAT TIADA
SINOPSIS KEUSAHAWANAN memberi pengetahuan tentang konsep dan prinsip asas keusahawanan. Penekanan kursus adalah terhadap kemahiran mengaplikasikan ilmu keusahawananan bermula daripada mencari peluang, ide baru perniagaan, pendaftaran perniagaan seterusnya menubuhkan perniagaan. Kursus ini juga memberi pengetahuan tentang khidmat sokongan dalam membangunkan perniagaan. Penekanan kursus ini adalah kepada penyediaan rancangan perniagaan dan menjalankan perniagaan kecil. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Menerangkan dengan tepat konsep usahawan dan keusahawanan. 2. Memilih dengan tepat ide perniagaan dan mengaplikasikan tatacara penubuhan perniagaan. 3. Menonjolkan sahsiahyang baik dan penglibatan dalam menghasilkan rancangan perniagaan dan menjalankan perniagaan kecil. 4. Mengenalpasti dengan jelas khidmat sokongan dan agensi terlibat dalam penubuhan perniagaan.
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Student’s Handbook SYNOPSIS ART HISTORY is an overview of history of art starting from the Pre-Historic age until the twentieth century. It is an intensive study of the fundamentals and vocabulary of art focusing on the historical, cultural and stylistic context. Students are to explore various art styles, techniques, media and leading artists throughout the different art movements. COURSE LEARNING OUTCOMES (CLO)
COURSE VI 101 ART HISTORY INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE - REQUISITE(S) NONE
Upon completion of this course, students should be able to: 1. Explain clearly the types of art and recognize the origins of the art. (C2) 2. Recognize specifically the art culture during the early civilisation and medieval times.( C1) 3. Differentiate accurately islamic art and eastern art throughout the history.(C4) 4. Distinguish appropriately art movement during Renaissance until the 19th century.(C4) 5. Differentiate analyze specifically the art movement and famous artwork during the 20th century. (C4)
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Student’s Handbook COURSE VV501 EVENT MANAGEMENT INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 3 PRE - REQUISITE(S) NONE
SYNOPSIS EVENT MANAGEMENT exposes students to the special event management knowledge and emphasizes special event management skills to student. They are also trained in cooperative manner within teams and coorganizers besides handling challenging task as planning, managing, promoting and carrying out special events for showcasing at the end of semester. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. Recognize correctly the type of entertainment, informative and appreciation event. (C1) 2. Identify clearly nature of an event and roles of a management team. (P1) 3. Plan properly the resources, scheduling, workflow, financial, staffing, and facilities to organize a successful event. (C5) 4. Conduct professionally the event as planned in check list task with good teamwork. (A2) 5. Evaluate the event immediately to measure event success using various method.(C6)
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Student’s Handbook SYNOPSIS FUNDAMENTAL OF ART & DESIGN introduces the basic elements and principles of art and design. The elements and principles used in visual communications and design determine the styles and trends that form the essences of all aspects in design application. These introduce students to a wide range of artistic and design techniques. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to:
COURSE VD 101 FUNDAMENTAL OF ART & DESIGN INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 3 PRE - REQUISITE(S) NONE
1. Define clearly in detail the purpose and terminology of art and design. (C1) 2. Identify correctly the types of elements and principles of design. (P1) 3. Demonstrate appropriately with all elements and principles to produce aesthetic artwork. (A3)
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Student’s Handbook COURSE VV 101 FUNDAMENTALS OF DRAWING
SYNOPSIS
INSTRUCTIONAL DURATION 15 WEEKS
FUNDAMENTALS OF DRAWING introduces the student to the basic drawing by using various techniques and mediums in drawing. Experiences will be gained from exploring and viewing the physical environment and development of the drawn image.
CREDIT(S) 3
COURSE (CLO)
PRE - REQUISITE(S) NONE
Upon completion of this course, students should able to:
LEARNING
OUTCOMES
1. Identify clearly of the basic drawing using a various type of tools through the aesthetic values of drawing from the previous artist artwork. (C1) 2. Sketch clearly using a full range of values with the various types of media by following measurements methods. (P4) 3. Prepare an aesthetic drawing by exploring various techniques according to the five themes of drawing. (A4)
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COURSE
INFORMATION
Discipline C o r e Courses f o r GRA P H I C D E S I G N
Student’s Handbook SYNOPSIS PHOTOGRAPHY 1 offers a basic photography with creative techniques. It includes the learning process on handling and operating camera. This course also covers the history and the development of photography from conventional to digital technology. All basic aspects in photography are covered including technical and compositional knowhow skills. COURSE LEARNING OUTCOMES (CLO)
COURSE VG 101 PHOTOGRAPHY 1 INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE - REQUISITE(S) NONE
Upon completion of this course, students should be able to: 1. Identify the functions of photography and its history development. (C1) 2. Explain the photography production processes technology of the conventional to the digital era. (C2) 3. Apply the basic operations on handlings of camera, lenses, lighting and photoretouching techniques.(C3) 4. Produce high quality photos composition in various themes. (P3)
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Student’s Handbook COURSE VG 102 PROLOGUE TO GRAPHIC DESIGN INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE - REQUISITE(S) NONE
SYNOPSIS PROLOGUE TO GRAPHIC DESIGN introduces graphic design as a broad discipline that encompasses many different aspects and elements. Students will be expose to the history of graphic design from early to 20th century and introduce to the icons of graphic design. However, the current issues and trends of graphic design will continuously discusses to create an awareness of a design that may be philosophical sensory, aesthetic, emotional or political in nature. COURSE LEARNING OUTCOMES (CLO) Upon completion of this course, students should be able to: 1. Discuss specifically on the history of graphic design. (C6) 2. Identify correctly the graphic design icon. (C1) 3. Recognise clearly the cultural relevance and social significance of current graphic design trend and issues. (C1) 4. Apply all the basic element and principle of design to create artwork. (C3)
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Student’s Handbook SYNOPSIS TYPOGRAPHY 1 introduces typefaces in visual communication. The study focuses on the principles, anatomy and manipulating creatively the typefaces for visual communication purpose. The evolution of ancient writing to printed-typefaces and the art of calligraphy are explored for further understanding to be applied for graphic design items. COURSE (CLO)
LEARNING
OUTCOMES
COURSE VG 201 TYPOGRAPHY 1 INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE - REQUISITE(S) NONE
Upon completion of this course, students should be able to: 1. Describe briefly the evolution of typography and calligraphy art from handwriting to printed-type era (C1) 2. Explain clearly the terminologies of typography (P2) 3. Identify the anatomy of typography in details. (C1) 4. Manipulate the typeface creatively for visual communication purposes. (P4)
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Student’s Handbook COURSE VG 203 DIGITAL ILLUSTRATION INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE - REQUISITE(S) NONE
SYNOPSIS DIGITAL ILLUSTRATION covers the techniques of digital raster and vector illustration. This course also provides the skills and techniques in digital approach. The evolution of communication using digital illustration and the trends in current market are explored for further understanding. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. Define the evolution of communicate and the current digital illustration trends. (C1) 2. Describe the two main types of tools used in digital illustrations. (C1) 3. Apply the skills and technique in digital illustrations. (C3) 4. Produce creative artwork for various purpose using digital illustration technique. (P3)
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Student’s Handbook SYNOPSIS ILLUSTRATION introduces students to illustration practices and techniques using a combination of materials and media approaches within a creative studio environment. Students learn technical skills and explore a broad range of ideas, directions and techniques to form individuality in illustration style. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. Explain clearly the evolution and development of illustration practices. (C2) 2. Apply different material and media in illustration. (C3) 3. Develop a variety of idea in illustration creatively. (C5) 4. Produce high quality illustration using various techniques. (P3)
COURSE VG 204 ILLUSTRATION INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 3 PRE - REQUISITE(S) VC 102 FUNDAMENTAL OF ART & DESIGN VC 103 FUNDAMENTAL OF DRAWING
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Student’s Handbook COURSE VG 202 DIGITAL IMAGING
SYNOPSIS
CREDIT(S) 2
DIGITAL IMAGING exposes students to basic digital tools and techniques in editing and manipulating images. Students are taught the fundamental skills of scanning images, manipulating complex visuals and effects, utilizing image editing and manipulating software. Formats of output images in the form of media and medium are taught as well.
PRE - REQUISITE(S) NONE
COURSE (CLO)
INSTRUCTIONAL DURATION 15 WEEKS
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. Identify correctly the characteristics of digital images and different file formats used in digital application. (C1) 2. Select the appropriate hardware and software to edit images properly (P1) 3. Practice digital image editing and techniques creatively in creating digital art. (A2) 4. Design creatively a composition utilizing digital tools and features in an experimental visual manipulation and effects. (P7) 5. Produce digital imaging using a variety of image manipulation technique. (P3)
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Student’s Handbook SYNOPSIS DESKTOP PUBLISHING focuses on the study in desktop publishing design and the basic structural layout and the development of grid in the modern graphic design. Specific types of publishing software, especially Quark Xpress and In Design are practiced to produce desktop publishing layouts and learn the workflows of conventional and digital prepress production. COURSE (CLO)
LEARNING
OUTCOMES
COURSE VG 205 DESKTOP PUBLISHING INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 3 PRE - REQUISITE(S) NONE
Upon completion of this course, students should be able to :1. Explain clearly the terminologies in desktop publishing and printing. (C2) 2. Apply and practice the grid layout system publishing design. (C3) 3. Describe systematically the workflow and procedures of prepress production. (P1) 4. Experiment the use of grid system, types and anatomy of grid. (C4)
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Student’s Handbook COURSE VG 302 INTERACTIVE MEDIA INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE - REQUISITE(S) VG 201 TYPOGRAPHY 1 VG 202 DIGITAL IMAGING
SYNOPSIS INTERACTIVE MEDIA emphasizes on interactivity techniques and composition. Besides providing a comprehensive explanation of the meaning and the content of multimedia, students also have the opportunity to learn methods of organizing content and designing interfaces. The products of interactive CD-ROM for variety purposes content are to be created as the students’ final project. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. Explain clearly the theories and concepts of interactive media currently practiced in the industry (C2) 2. Analyze the methods of organizing contents and interface designs (C5) 3. Apply effectively skills and knowledge of multimedia interactive application software. (C3) 4. Produce a creative interactive media application. (P3)
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Student’s Handbook SYNOPSIS TYPOGRAPHY 2 is an extended study of TYPOGRAPHY 1,cover an experiment of letterforms in visual communication. The study focuses on typography as form, typographic principles, text organization and hierarchy, legibility and readability and letter spacing.Throughout the term, an exploration in various aspects of digital typography is apply to improving the quality of information and communication. COURSE (CLO)
LEARNING
OUTCOMES
COURSE VG 301 TYPOGRAPHY 2 INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 3 PRE - REQUISITE(S) VG201 TYPOGRAPHY 1
Upon completion of this course, students should be able to:1. Apply basic research on communication in typographic design. (C3) 2. Develop an understanding of the application of typography through the visual communication design (C5) 3. Produce pieces of work that exhibit the knowledge and skills using typography in graphic design disciplines (P3) 4. Explainorally and visuallytheir typographic design outcomes to audience (P3)
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Student’s Handbook COURSE VG 304 CORPORATE IDENTITY DESIGN INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 3 PRE - REQUISITE(S) VG201 TYPOGRAPHY 1
SYNOPSIS CORPORATE IDENTITY DESIGN covers a research on visual potential of words and symbols into creating corporate identities and images for business communication. Students are exposed to research methodology, specifically on company’s services so that they have full understanding of the functions and identity of a designed logo. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. Identify clearly the corporate identity and their functions (C1) 2. Apply effectively the steps to produce a successful logo, symbol or icon (C3) 3. Produce a set of corporate elements in the continuous design process as the identity for the corporation (P3) 4. Create identities or trademarks creatively, which are able to communicate their functional values to the intended target groups. (P7)
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Student’s Handbook SYNOPSIS ADVERTISING 1 introduces the basic process of producing an advertisement for products or services. This course provides the fundamental skills needed in creating advertisements. It also looks into the evolution of advertising and the different functions of advertisement. Various design skills and advertising ethics are used in creating different types of advertisements.
COURSE VG 303 ADVERTISING 1 INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2
OUTCOMES
PRE - REQUISITE(S) VG 201 TYPOGRAPHY 1
Upon completion of this course students should be able to:-
VG 204 ILLUSTRATION
COURSE (CLO)
LEARNING
1. Explain the terminologies and evolution of advertising (C2) 2. Differentiate correctly the four roles and functions of advertising in current market (C4) 3. Identify appropriately strategies and suitable media to produce various types of advertising (P1) 4. Design creative advertisements by exploring various approaches and applications in design.(P7)
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Student’s Handbook COURSE VG 501 WEB DESIGN
SYNOPSIS
CREDIT(S) 3
WEB DESIGN exposes students to the applications and processes used for developing web page. The manipulation of image, content and latest web design trend will be emphasized. User interface design principle and structuring information method are introduced for better understanding and preparation to the web design process.
PRE - REQUISITE(S) NONE
COURSE (CLO)
INSTRUCTIONAL DURATION 15 WEEKS
LEARNING
OUTCOMES
Upon completion of this course students should be able to: 1. Describe briefly the background history, applications and categories of web page. (C1) 2. Develop content of various web pages. (C5) 3. Apply and manipulate knowledge of typography, illustrations and digital images to build the web pages. (C3) 4. Build a website to suit the current trend according to the needs of electronic media production industry. (C3)
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Student’s Handbook SYNOPSIS PACKAGING DESIGN focuses on the creative aspects of combining the application of graphic and packaging in the creation of product identity for the purpose of selling. Visual communication skills, design principles and processes are emphasized in producing product packaging and labelling. Economical, practical and visual attractive products identities are the key aspects in packaging design. COURSE (CLO)
LEARNING
OUTCOMES
COURSE VG 502 PACKAGING DESIGN INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 3 PRE - REQUISITE(S) NONE
Upon completion of this course, students should be able to: 1. Define the meaning, purpose and commercial functions of packaging design. 2. Identify the common packaging materials, basic form, the elements and principles of packaging design. 3. Construct mock-up and label for packaging design.
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Student’s Handbook COURSE VG 503 ADVERTISING 2 INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 3 PRE - REQUISITE(S) VG 303 ADVERTISING 1
SYNOPSIS ADVERTISING 2 is an extended study from ADVERTISING 1. This course exposes students to the online advertising. In addition, it also distinguishes the advertisement space and specification suitable for interactive media. Unique Selling Proposition (USP) and Emotional Selling Proposition (ESP) are introduced for better understanding and preparation to the design process. The students are also equipped with basic copywriting skills. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course students will be able to: 1. Identify advertising categories and trends in current online advertising (C1) 2. Explain USP (Unique Selling Proposition), ESP (Emotion Selling Proposition) and the basic of advertising copywriting (C1) 3. Analyse the interactive and alternative media used in online advertising (C3) 4. Apply design process to produce online advertisement (C3)
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Student’s Handbook SYNOPSIS MOTION GRAPHIC exposes students to the applications used in industry for developing motions for broadcast identification, opening titles, as well as the production of animated graphics. The manipulation of typography, illustrations and images will be emphasized following the latest trends. Students are required to produce series of motion graphics for variety purposes content as their project. COURSE (CLO)
LEARNING
OUTCOMES
COURSE VG 504 MOTION GRAPHIC INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE - REQUISITE(S) VG 302 INTERACTIVE MEDIA
Upon completion of this course students should be able to: 1. Describe briefly the background history, the applications and the basic elements for developing motion graphics. (C1) 2. Analyze the elements and application in developing the various contents of motion graphics. (C4) 3. Manipulate creatively knowledge of typography, illustrations and digital images in the production of motion graphics. (P4) 4. Produce motion graphics project appropriately to suit the current trend according to the needs of electronic media production industry. (C3,C5)
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Student’s Handbook COURSE VG 601 PHOTOGRAPHY 2 INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE - REQUISITE(S) NONE
SYNOPSIS PHOTOGRAPHY 2 is the continuation of PHOTOGRAPHY 1 which focuses on effective photography techniques. This course emphasizes commercial photography needs in the graphic industry field. The module allows exploration in concept, mood in photography and explores the use of advanced digital camera controls and software editing techniques. This course will also focus on the creative development and design processes. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. Apply in details the concepts related to the practice of studio photography. (C3) 2. Practise a variety of concepts, techniques and approaches to commercial photography appropriately. (P4) 3. Practise the skills and knowledge to improve commercial photography and artwork effectively. (A2) 4. Produce photographic images for major project, portfolio and graphic application properly. (C5) 5. Demonstrate application the ability to compose photographs in a professional manner. (A3)
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Student’s Handbook SYNOPSIS GRAPHIC DESIGN PROJECT focuses on idea and concept development in producing visual communication, reflecting effective design skills in one of the following categories; Corporate Communication & Branding, Advertising & New Media Design and Illustration & Packaging Design. It starts with data collecting, identifying concept and followed by design process. Subsequently, students are encouraged to collaborate with either commercial or non-commercial industries which will expose them to cultural trends, technological development and current issues. Throughout the process of producing this design project, the new media will be widely explored and used. (Industrial visit recommended) COURSE (CLO)
LEARNING
COURSE VG 602 GRAPHIC DESIGN PROJECT INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 5 PRE - REQUISITE(S) ALL DISCIPLINE CORE COURSE
OUTCOMES
Upon completion of this course, students should be able to: 1. Apply basic research techniques and organize data for selected design project. (C3) 2. Analyze the target market, current issues, current graphic design trend and technology development to generate design concept and proposal. (C4) 3. Produce artworks using traditional and digital media. (C5) 4. Organize finished artwork and prepare for an exhibition (VISCOM SHOW). (A4) 5. Adapt the professional practice as a graphic designer. (P6)
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Student’s Handbook COURSE VG 603 PORTFOLIO AND PRESENTATION TECHNIQUE INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE - REQUISITE(S) NONE
SYNOPSIS PORTFOLIO AND PRESENTATION TECHNIQUE focuses on understanding the purpose of a portfolio throughout the process of producing portfolio. The skills and techniques are taught and students are to present a comprehensive graphic designer’s portfolio,thus to expose them to the preparation of job interview. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. Define briefly the purpose of portfolio. (C1) 2. Organize in details a collection of documentation and artwork that reflects professional achievements. (P5) 3. Define in details the quality of artwork, level of expertise, potential and credibility to employers. (C4) 4. Produce own comprehensive of portfolio presentation method based on the student specific area of study. (C5) 5. Identify the guidelines of effective presentation techniques. (A4)
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Student’s Handbook SYNOPSIS ENVIRONMENTAL GRAPHICS introduces the fundamental process of creating signage systems pertaining to environmental design. This module covers the theory of signage system, design procedures, construction process and project. It also deals with the impact of visual perception on the readability and legibility of effective signage, and the visual understanding in three-dimensional environmental graphics. Students will be trained to master the fundamental skills in developing a complete signage system for particular environment. COURSE (CLO)
LEARNING
COURSE VG 604 ENVIRONMENTAL GRAPHIC INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE - REQUISITE(S) NONE
OUTCOMES
Upon completion of this course, students should be able to: 1. Describe clearly the theory of signage system to be applied for producing the impressive environmental graphic design projects. (C1) 2. Identify systematically the types of drawing needed to develope a complete signage system for particular environment designs. (P1) 3. Design properly the functional three dimensional environmental graphics signage. (P7)
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Student’s Handbook KURSUS VK 106 PENGENALAN SENI DAN REKABENTUK JANGKA MASA 15 MINGGU KREDIT 2 PRASYARAT TIADA
SINOPSIS PENGENALAN SENI DAN REKABENTUK memberi pendedahan kepada pelajar tentang sejarah perkembangan seni dan rekabentuk. Ia menyentuh tentang perkembangan seni beberapa era bermula dari zaman Abad ke 19 sehingga kesenian moden. Pelajar juga akan di perkenalkan dengan seni kontemporari Malaysia yang di pengaruhi oleh budaya pelbagai kaum dan agama. Kefahaman mengenai ilmu sejarah seni bertujuan untuk meningkatkan daya kreativiti bagi menghasilkan rekabentuk yang selari dengan bidang rekabentuk masa kini. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Mengenalpasti secara ringkas asal seni dan peranannya dari abad ke 19 hingga kesenian moden dalam masyarakat. 2. Menghuraikan secara am perkembangan rekabentuk dari Abad ke 19 sehingga kesenian moden. 3. Menyenaraikan dengan jelas tiga faktor sosio budaya dalam perkembangan rekabentuk dari Abad ke 19 sehingga kesenian moden. 4. Menghasilkan rekaan yang bercirikan nilai estetika yang tinggi dengan mengekalkan ciri-ciri seni kontemporari di Malaysia.
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Student’s Handbook SINOPSIS ASAS SENI LUKIS ialah kursus secara menyeluruh dalam semua aspek penghasilan lukisan. Pelbagai media lukisan akan didedahkan kepada pelajar, aplikasi dan cara penggunaan juga didedahkan. Pelajar meningkatkan kemahiran melukis dan faham tentang penggunaan garisan, ruang, isipadu dan kadar banding dengan cekap. HASIL PEMBELAJARAN
KURSUS VK 107 ASAS SENI LUKIS JANGKA MASA 15 MINGGU KREDIT 4 PRASYARAT TIADA
Di akhir kursus ini, pelajar akan dapat : 1. Mengenalpasti dengan terperinci elemen-elemen asas seni lukis. 2. Mengenalpasti secara am asas terminologi lukisan dalam menguruskan elemen visual untuk menghasilkan komposisi lukisan yang berkesan. 3. Mempraktikkan dengan lebih efektif pelbagai media dan teknik dalam proses melukis. 4. Mengaplikasikan elemen-elemen asas seni lukis dengan lebih terperinci dalam penghasilan projek seni visual.
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Student’s Handbook KURSUS VK 108 FOTOGRAFI DIGITAL JANGKA MASA 15 MINGGU KREDIT 2 PRASYARAT TIADA
SINOPSIS FOTOGRAFI DIGITAL memperkenalkan teori, prinsip dan menegaskan prinsip-prinsip ini dalam aplikasi fotografi digital. Kursus ini menekankan kepada penggunaan dan teknik kamera digital SLR. Proses mengambil gambar adalah berdasarkan kepada kepentingan komposisi dan kepelbagaian teknik merakam ‘subject matter’ dalam pelbagai situasi. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Mengenalpasti secara am teknik dan peralatan asas fotografi digital. 2. Mempraktikkan secara efektif dalam menghasilkan komposisi fotografi yang berkualiti. 3. Menghasilkan satu portfolio yang lengkap berkaitan fotografi digital.
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Student’s Handbook SINOPSIS ASAS TIPOGRAFI memperkenalkan bentuk huruf (letterforms) dalam komunikasi visual. Pengajian kursus ini memfokus kepada tipografi sebagai bentuk, prinsip tipografi, organisasi teks dan hierarki, grid tipografi, kejelasan dan jarak antara huruf. Sejarah dan perkembangan huruf (type) dan rupa taip (typefaces) diterokai untuk digunakan bagi tujuan sokongan dan penggunaan di dalam projek rekabentuk.
KURSUS VK 109 ASAS TIPOGRAFI JANGKA MASA 15 MINGGU KREDIT 2 PRASYARAT TIADA
HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Mengenalpasti secara umum tentang evolusi dan fungsi tipografi dalam komunikasi visual. 2. Mengenalpasti dengan jelas anatomi, terminologi, klasifikasi dan ukuran asas tipografi untuk penggunaan praktikal dalam rekabentuk grafik. 3. Menghasilkan dengan jelas rekaan huruf sebagai satu bentuk seni dalam komunikasi visual.
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Student’s Handbook KURSUS VK 205 APLIKASI TIPOGRAFI JANGKA MASA 15 MINGGU KREDIT 2 PRASYARAT TIADA
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SINOPSIS APLIKASI TIPOGRAFI menerangkan penggunaan bentuk huruf (letterforms) dalam komunikasi visual dengan lebih mendalam. Kursus ini menfokus kepada penggunaan teknologi dalam rekabentuk tipografi. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Mengenalpasti secara terperinci elemen-elemen dalam rekaletak dan penghurufan rekabentuk tipografi. 2. Menghasilkan satu rekaletak penghurufan yang kreatif dengan berpandukan kepada prinsip asas rekaletak. 3. Menggunakan tipografi secara efektif untuk menghasilkan rekabentuk yang memberi kesan visual.
Student’s Handbook SINOPSIS REKABENTUK IDENTITI KORPORAT memberi pendedahan kepada pelajar tentang komunikasi melalui identiti korporat. Kursus ini juga menyentuh tentang elemen-elemen grafik dalam menghasilkan satu identiti korporat yang mampu menyampaikan mesej tertentu kepada kumpulan sasaran. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat :
KURSUS VK 206 REKABENTUK IDENTITI KORPORAT JANGKA MASA 15 MINGGU KREDIT 3 PRASYARAT TIADA
1. Mengenalpasti secara ringkas konsep dan fungsi identiti korporat 2. Menggunakan maklumat-maklumat yang tepat melalui kajiselidik dan koleksi data untuk menghasilkan satu imej korporat. 3. Mempraktikkan dengan tepat teknikteknik menghasilkan logo yang berkualiti tinggi. 4. Mengenalpasti dengan jelas elemenelemen identiti korporat melalui kajiselidik. 5. Merekabentuk secara sistematik satu set identiti korporat secara keseluruhan.
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Student’s Handbook KURSUS VK 207 ILUSTRASI JANGKA MASA 15 MINGGU KREDIT 4 PRASYARAT TIADA
SINOPSIS ILUSTRASI memberi pendedahan kepada pelajar mengenai amalan dan teknik ilustrasi menggunakan kombinasi pelbagai bahan dengan pendekatan teknologi digital. Pelajar akan mempelajari kemahiran teknikal dan mengeksplorasi idea-idea yang luas, mencari arah tuju serta teknik-teknik yang dapat membentuk gaya ilustrasi tersendiri pada masa akan datang. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Menghuraikan secara am jenis-jenis ilustrasi yang terdapat dalam rekabentuk grafik. 2. Menggunakan sepenuhnya pelbagai bahan dan alatan kerja seni dalam menghasilkan ilustrasi. 3. Mengaplikasikan teknik media digital yang sesuai dalam menghasilkan ilustrasi. 4. Mencetuskan idea kreatif mengikut perkembangan terkini dalam penghasilan sesebuah ilustrasi.
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Student’s Handbook SINOPSIS PENGIMEJAN DIGITAL mendedahkan pelajar kepada peralatan asas digital dan teknik untuk menyunting serta memanipulasi imej. Pelajar akan diajar kemahiran asas mengimbas, memanipulasi imej dan memberi kesan khas kepada imej visual. Pelajar juga mempelajari teknik memanipulasi imej dengan menggunakan format fail yang sesuai. HASIL PEMBELAJARAN
KURSUS VK 208 PENGIMEJAN DIGITAL JANGKA MASA 15 MINGGU KREDIT 2 PRASYARAT TIADA
Di akhir kursus ini, pelajar akan dapat: 1. Mengenalpasti secara am pengimejan digital dalam rekabentuk grafik. 2. Menggunakan perisian yang sesuai untuk menghasilkan pengimejan digital. 3. Memanipulasi imej yang sesuai untuk menghasilkan pengimejan digital. 4. Menghasilkan pengimejan digital yang sesuai untuk percetakan digital.
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Student’s Handbook KURSUS VK 209 VISUAL PERAGAAN PRODUK JANGKA MASA 15 MINGGU KREDIT 2 PRASYARAT TIADA
SINOPSIS VISUAL PERAGAAN PRODUK memberi pendedahan kepada pelajar tentang kepentingan visual peragaan produk dalam mempromosikan sesuatu produk. Pelajar akan mempelajari kaedah dan strategi untuk menghasilkan visual peragaan produk. Pelajar juga akan mempelajari teknik-teknik asas dalam menghasilkan pelan cadangan dan mock-up. Pelajar digalakkan untuk melahirkan idea kreatif bagi menghasilkan visual peragaan produk. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Mengenalpasti secara am tentang visual peragaan produk yang sedia ada di pasaran. 2. Menggunakan dengan betul teknik-teknik untuk merancang dan merekabentuK tempat peragaan barangan. 3. Menghasilkan visual peragaan produk dengan lengkap untuk tujuan promosi.
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Student’s Handbook SINOPSIS PORTFOLIO memberi pendedahan kepada pelajar tentang tujuan utama untuk menghasilkan portfolio adalah sebagai persediaan untuk menghadapi temuduga dan permohonan pekerjaan. Pelajar akan membuat perancangan dan mengenalpasti isi kandungan portfolio serta memilih hasil karya terbaik untuk dijadikan koleksi dalam portfolio. Pelajar juga akan mempelajari strategi bagi menghasilkan portfolio. Pelajar akan menghasilkan portfolio samada dalam bentuk portfolio bercetak atau online portfolio.
KURSUS VK 405 PORTFOLIO JANGKA MASA 15 MINGGU KREDIT 3 PRASYARAT NONE
HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Mengenalpasti secara am tentang portfolio bagi tujuan temuduga. 2. Menyediakan dengan lengkap isi kandungan portfolio mengikut format yang telah ditetapkan. 3. Menghasilkan satu portfolio bercetak atau online secara sistematik
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Student’s Handbook KURSUS VK 406 REKABENTUK MULTIMEDIA JANGKA MASA 15 MINGGU KREDIT 3 PRASYARAT TIADA
SINOPSIS REKABENTUK MULTIMEDIA memfokus pada persekitaran multimedia, perkembangan teknologi digital dan multimedia serta perisian (software) yang berkaitan serta membincangkan tujuan dan kategori persembahan multimedia. Penekanan diberikan kepada penggunaan elemen-elemen multimedia dan juga penjelasan tentang pengaplikasiannya didalam rekabentuk antaramuka laman web. Di akhir kursus ini pelajar berupaya menghasilkan satu persembahan multimedia dan mempersembahkannya. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Mengenalpasti secara am konsep dan kepentingan rekabentuk multimedia dalam industri masakini. 2. Mengenalpasti dengan jelas elemenelemen multimedia. 3. Merekabentuk dengan sistematik antaramuka multimedia yang mesra pengguna. 4. Mempersembahkan multimedia yang lengkap dengan format yang sesuai.
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Student’s Handbook SINOPSIS REKABENTUK PENGIKLANAN mendedahkan pelajar kepada asas pengiklanan dalam mengiklankan produk, perkhidmatan ataupun kempen. Penekanan turut diberikan kepada definasi dan peranan iklan dalam pasaran. Disamping mengetahui bentuk-bentuk pengiklanan, pelajar juga turut dilengkapkan dengan kemahiran dalam proses menghasilkan sesuatu iklan. HASIL PEMBELAJARAN Di akhir dapat:
kursus
ini,
pelajar
KURSUS VK 407 REKABENTUK PENGIKLANAN JANGKA MASA 15 MINGGU KREDIT 3 PRASYARAT NONE
akan
1. Mengenalpasti secara ringkas terminologi dalam pengiklanan. 2. Membezakan dengan jelas bentuk dan jenis pengiklanan. 3. Mengenalpasti secara terperinci elemen dan konsep dalam merekabentuk pengiklanan yang komprehensif. 4. Menghasilkan iklan yang efektif untuk sesuatu produk atau perkhidmatan melalui media cetak.
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Student’s Handbook KURSUS VK 408 REKABENTUK PEMBUNGKUSAN JANGKA MASA 15 MINGGU KREDIT 2 PRASYARAT TIADA
SINOPSIS REKABENTUK PEMBUNGKUSAN merupakan salah satu cabang dalam rekabentuk grafik. Pelajar akan didedahkan kepada pengetahuan konsep pembungkusan dan peranannya yang bukan sekadar membungkus. Penekanan kepada elemenelemen grafik, rekabentuk dan bahan yang digunakan menjadi objektif utama dalam merekabentuk sesuatu pembungkusan untuk memenuhi kehendak pengguna dan pasaran semasa. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Mengenalpasti secara ringkas konsep rekabentuk pembungkusan yang bersesuaian dengan jenis produk. 2. Mengenalpasti dengan jelas elemenelemen penting dalam merekabentuk sesuatu pembungkusan. 3. Mengaplikasikan dengan tepat teknik, pemilihan bahan dan proses-proses yang terlibat dalam merekabentuk pembungkusan mengikut kesesuaian fizikal produk. 4. M e n g h a s i l k a n r e k a b e n t u k pembungkusan dalam bentuk 2 dimensi dan 3 dimensi secara sistematik.
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COURSE
INFORMATION
Discipline C o r e Courses f o r FA S H I O N DESIGN& CLOTHIN G
Student’s Handbook COURSE VF 101 INTRODUCTION TO PATTERN AND GARMENT CONSTRUCTION INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 4 PRE - REQUISITE(S) NONE
SYNOPSIS INTRODUCTION TO PATTERN AND GARMENT CONSTRUCTION is an introduction to basic pattern making techniques and garment construction processes. Students will be able to recognize and handle various types of equipment, tools and machines used in pattern and garment production. Standard size women’s basic blocks, collars and sleeves will be developed as well as performing basic dart manipulation process to create new simple garment styles. Students will also able to develop an analytical approach to garment assembly process when producing various basic samples and practice correct techniques of lay planning and cutting. COURSE LEARNING OUTCOMES (CLO) Upon completion of this course, students should be able to: 1. Use basic sewing tools, equipments and supplies correctly, efficiently and safely in the sewing lab. (C3) 2. Draft basic block, collar and sleeve patterns accurately by choosing the right size chart and pattern making techniques. (P4) 3. Apply basic technical skills of pattern manipulation necessary for constructing simple garment styles.(P5) 4. Practise fabric economy and accuracy for pattern placement in lay planning and cutting in garment production. (A2) 5. Apply sewing processes and techniques to construct samples from various types of fabrics, parts, and functions.(P4)
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Student’s Handbook SYNOPSIS PATTERN DRAFTING AND GARMENT CONSTRUCTION introduces students to pattern drafting derived from individual body measurements. Students are required to produce three pairs of popular traditional garments which include Baju Kurung, Baju Melayu and Baju Kebaya. A report on details of production and costing will be produced upon completion of each garment. Students are also able to perform basic pattern alteration process for simple fitting problems. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to:
COURSE VF 201 PATTERN DRAFTING AND GARMENT CONSTRUCTION INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 3 PRE - REQUISITE(S) VF 101 INTRODUCTION TO PATTERN DRAFTING AND GARMENT CONSTRUCTION
1. Explain briefly the history, characteristics and parts of Baju Kurung, Baju Melayu and Baju Kebaya in Malaysia.(C2) 2. Apply the skill of taking individual body measurement correctly in pattern making. (P3) 3. Produce a complete Baju Kurung, Baju Melayu and Baju Kebaya based on individual body measurement by applying correct drafting and construction process. (P4) 4. Compile a comprehensive report of the development process of each garments produced.(A4) 5. Apply suitable basic alteration process to solve various fitting problems on basic blocks.(P6)
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Student’s Handbook COURSE VF 202 FUNDAMENTALS OF FASHION DESIGN INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 3 PRE - REQUISITE(S) NONE
SYNOPSIS FUNDAMENTALS OF FASHION DESIGN is an introduction to fashion terminology, designs, trends and fashion cycles, social and cultural significant of clothing as well the element and principles of fashion design. Research is conducted on high street retail outlets to get information on trends, manufacturing, finishes, trimmings, fabrics, silhouette, sizing, pricing, muse and company profile. Students are required to create a new collection based on the findings through sketchbook and produce storyboard, illustration, flat and technical to summarize the final collection COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. Define briefly the terminology and language of fashion design and its purposes. (C1) 2. Identify clearly the types and market of garments in the fashion industry. (C1) 3. Apply correctly the element and principles of fashion design in creating collection. (C3) 4. Carry out high street retail outlet research correctly to compile and develop ideas in creating a collection. (C5) 5. Design a basic womenswear collection for a retail outlet based on the ideas researched. (P7)
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Student’s Handbook SYNOPSIS FASHION ILLUSTRATION exercises the skills of drawing fashion figures and details of clothing; experimenting with media and surfaces; and presenting illustration work professionally. Fashion figure with clothing and details are approached through series of simplified techniques. Mixed media techniques are introduced by adding alternative approach to the methods of presenting illustration. Contemporary mixedmedia approached is subjected to student’s creativity. Flat drawings of illustrated garment help to extract understanding of clothing details and styles. All illustrations should be presented on mounted presentation. COURSE (CLO)
LEARNING
COURSE VF 203 FASHION ILLUSTRATION INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 3 PRE - REQUISITE(S) VV 101 FUNDAMENTALS OF DRAWING
OUTCOMES
Upon completion of this course, students should be able to: 1. Illustrate figures with simplify techniques of drawing and depiction of moods and character in fashion illustration. (C3) 2. Render accurate sample of media effects and textures on various surfaces.(P3) 3. Illustrate a complete stylized clothing figure by using various types of tools and media.(P3) 4. Produce a complete fashion figure illustration by using various mixed media techniques.(P7)
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Student’s Handbook COURSE VF204 TEXTILE TECHNOLOGY INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE - REQUISITE(S) NONE
SYNOPSIS TEXTILE TECHNOLOGY is intended to equip students with basic understanding of how textiles are made and how appropriate fabric or product performance is achieved. Students will be introduced to a variety of fabric types and understanding of textiles fibres, yarn, fabrics and finishes and the interrelationship among these components and their impact on product performance. Students will also be introduced to various fabric care symbols and interpretation. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. Recognize different types of yarns and fibres to their properties clearly. (C1) 2. Identify clearly the construction and characteristics of woven and knitted fabric. (C2) 3. Identify correctly various types of dye, printing, finishing process and care used in the textile industry. (C4) 4. Explain briefly the environmental and health effects arising from textile industry. (A2)
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Student’s Handbook SYNOPSIS HISTORY OF CLOTHING provides a chronological cross-cultural study on of history of clothing from prehistoric times to the development of fashion in the 20th century. This course encourages the analysis of development of clothing within the framework of the social and cultural infrastructures throughout the history. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to:
COURSE VF 205 HISTORY OF CLOTHING INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE - REQUISITE(S) NONE
1. Identify correctly the basic aspects of clothing functions. (C1) 2. Explain briefly the types and characteristics of clothing worn throughout the pre-historic period until the 20th century. (C4) 3. Describe briefly the influences and evolution which developed the cycle of clothing throughout the centuries. (C4)
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Student’s Handbook COURSE VF206 GARMENT PRODUCTION ORGANISATION
SYNOPSIS
CREDIT(S) 3
GARMENT PRODUCTION ORGANISATION introduces students to the various activities carried out during garment production in an apparel factory. It covers the administration and production activities, as well as the various equipment used in different departments. Students are also introduced to quality control, inspection methods and maintenance activities practiced in a clothing factory.
PRE - REQUISITE(S) NONE
COURSE (CLO)
INSTRUCTIONAL DURATION 15 WEEKS
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. Identify clearly the types and categories of factory in the clothing industry.(C1) 2. Describe briefly the administrative activities carried out in a clothing factory.(C1) 3. Explain correctly the different operations in various departments in a clothing factory in terms of the activities, processes, layouts, machineries and equipment.(C4) 4. Identify correctly the basic quality standards and inspection methods used in the clothing industry.(C2) 5. Identify clearly the various maintenance procedures practised in a clothing factory. (C2)
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Student’s Handbook SYNOPSIS PATTERN DEVELOPMENT AND GARMENT CONSTRUCTION is an introduction to industrial manufacturing standard and garment construction. Four basic garments consist of skirt, shirt, dress and trouser will be developed based on students own design ideas. Standard size basic bodice block will be manipulated to create the new designs. Garments will then be constructed and finished by applying industrial assembly techniques. A complete report for the whole development of the garment production process will be produced. Students will manually grade basic bodice, sleeve and skirt block for various sizes. COURSE (CLO)
LEARNING
OUTCOMES
COURSE VF 301 PATTERN DEVELOPMENT AND GARMENT CONSTRUCTION INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE - REQUISITE(S) VF201 PATTERN DRAFTING AND GARMENT CONSTRUCTION
Upon completion of this course, students should be able to: 1. Use manufacturing standards such as seam and stitch classification correctly in producing garment specification documentation. (C3) 2. Produce correct patterns from sketch by applying pattern manipulation process. (P5) 3. Practice fabric economy and accuracy for pattern placement in lay planning and cutting. (A4)) 4. Construct the garments correctly using suitable industrial sewing tools and construction process. (P7) 5. Produce accurate graded production patterns manually suitable for use in the garment industry. (P4) 169
Student’s Handbook COURSE VF302 FASHION DESIGN AND STYLING INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 3 PRE - REQUISITE(S) VF 202 FUNDAMENTALS OF FASHION DESIGN
SYNOPSIS FASHION DESIGN & STYLING is a process of creating the design that students have to produce for their final product. The process begins with interpreting the brief, observing the role of forecasting in the fashion industry. The student will conduct research and applies the finding on creating various types of boards, develop the design idea and construct the selected design to produce the final product. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. Conduct a comprehensive research to create new design ideas.(C4) 2. Visualize researched design ideas clearly using suitable storyboards.(P2) 3. Create an original final design from ideas developed through inspiration and research. (P7)
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Student’s Handbook SYNOPSIS DIGITAL FASHION DESIGN introduces students to illustration practices and techniques using various tools and digital technology approach within a creative studio environment. Students learn technical skills and explore broad-range ideas, directions and techniques to form their own styles. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. Identify correctly the basic use of various equipment and software for the development of digital fashion design.(C3) 2. Produce basic digital painting and digital drawing using suitable software.(P4) 3. Utilise various art materials and tools effectively in the application software to create digital compositions (these can be drawings, paintings and/or illustrations). (P7) 4. Produce creatively individual portfolio by applying suitable digital application and techniques.(A4)
COURSE VF303 DIGITAL FASHION DESIGN INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 3 PRE - REQUISITE(S) VF 202 FUNDAMENTALS OF FASHION DESIGN VF203 FASHION ILLUSTRATION
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Student’s Handbook COURSE VF501 TAILORING INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 3 PRE - REQUISITE(S) VF301 PATTERN DEVELOPMENT AND GARMENT CONSTRUCTION
SYNOPSIS TAILORING introduces students to tailored methods of pattern drafting and construction process of men’s formal clothing. Students will recognize the various types and characteristics of men’s tailored suits/jacket/ outfit and produce two basic men’s tailored garments which include fully lined blazer and fully lined vest. The process starts with drafting complete patterns and constructs the garments with the correct tailoring assembly process. Students will have to compile a report of the whole development of the garments. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. Identify the various types and characteristics of men’s tailored suits/ jacket/outfit in the market clearly.(C1) 2. Construct a complete fully-lined blazer with the correct drafting techniques and tailored sewing process. (P4) 3. Construct a complete fully-lined vest with the correct drafting techniques and tailored sewing process. (P4)
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Student’s Handbook SYNOPSIS FASHION DESIGN & PORTFOLIO is where students have to develop their final collection consisting of at least four (4) men’s or women’s outfits. This collection is to show their design ideas based on subject matter/ inspiration and trends research. Knowledge of all design courses beforehand is expected to be applied in this collection. The project begins with preparing a design brief. Then student will conduct research, design and develop to create the collection. Process of developing the collection will be compiled and presented professionally in a portfolio. COURSE (CLO)
LEARNING
COURSE VF502 FASHION DESIGN AND PORTFOLIO INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 3 PRE - REQUISITE(S) VF302 FASHION DESIGN AND STYLING
OUTCOMES
Upon completion of this course, students should be able to: 1. Conduct a comprehensive research and exploration of inspiration to create new design ideas and corporate identity.(C4) 2. Visualize researched design ideas clearly using suitable storyboards.(P2) 3. Create a complete final collection from ideas developed through inspiration and research.(P7) 4. Produce a complete portfolio of the final collection using suitable tools and materials.(P7)
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Student’s Handbook COURSE VF503 DRAPING INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 3 PRE - REQUISITE(S) VF301 PATTERN DEVELOPMENT AND GARMENT CONSTRUCTION
SYNOPSIS DRAPING is a technique of developing patterns through the method of hanging fabric or arranging fabric into a body form. Body silhouette, design details and styles are developed by draping fabric or paper on bodice. Students will be exposed to pattern making on three dimensional approaches in exchange to the flat ones. Exploration towards body form may result in the construction of a more challenging patterns and style. A bustier and an evening dress will be created and developed in order to apply the techniques learned in this course. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. Use the right tools and materials for draping process in developing patterns. (C3) 2. Construct basic bodice, skirt, dress, sleeve, collars and necklines correctly using draping technique.(P4) 3. Construct a basic bustier (corset) correctly by draping and tailored construction method.(P5) 4. Construct a complete evening dress by draping and tailored construction method. (P7) 5. Perform a complete report on the development process of each garments. (C6)
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Student’s Handbook SYNOPSIS FASHION PROJECT is where students have to produce their final collection consisting of at least four (4) men’s or women’s outfits. This collection is to show their own design ideas based on subject matter and trends research. Knowledge of all courses beforehand is expected to be applied in this collection. The project begins with preparing a design brief; conduct research, develop ideas, design development and building a collection. Designs from the collection then will be constructed by producing patterns and applying suitable garment construction process. Development of the collection will be compiled in a report form and the collection items will be presented in a professionally prepared portfolio. COURSE (CLO)
LEARNING
COURSE VF601 FASHION PROJECT INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 5 PRE - REQUISITE(S) ALL DISCIPLINE CORE COURSE
OUTCOMES
Upon completion of this course, students should be able to: 1. Create a complete garment collection by conducting research to develop creative ideas based on current trends. (P7) 2. Produce complete patterns from sketch and applying suitable pattern alteration process to get the perfect fit. (P5) 3. Construct all final garments using most suitable tools, machinery and sewing process based on design, fabric and function. (P5) 4. Produce a complete report of the collection development and construction process in detail. (A5) 5. Prepare and present a professionally made portfolio by compiling all necessary items from the project. (A4)
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Student’s Handbook COURSE VF602 TEXTILE DESIGN INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE - REQUISITE(S) NONE
SYNOPSIS TEXTILE DESIGN generates students’ knowledge by letting them to experiment with various methods of textile design. Students must carry out research and utilise source of inspiration to create storyboard before creating designs. Various drawing, printing and weaving techniques manually will be carried out to familiarize the students with the processes. Students will then create their own textile designs by combining various processes learnt throughout the course. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. Identify clearly various types of textile design themes including Malaysia traditional textile.(C1) 2. Prepare a comprehensive research and exploration of inspiration to create new textile motive designs. (C4) 3. Use various tools and materials correctly to apply batik, printing and weaving methods. (P4) 4. Produce various marketable textile products using batik, printing and weaving techniques. (P7)
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Student’s Handbook SYNOPSIS FASHION RETAILING covers the role of fashion within the retail sector. Students will learn to recognize fashion trends and the way these trends affect the retail products and services. Students will understand the importance of retail image and the need to be consistent with the product range of its intended market and students will explore how fashion retail promotion is of particular importance in successful fashion retailing. COURSE (CLO)
LEARNING
OUTCOMES
COURSE VF603 FASHION RETAILING INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE - REQUISITE(S) NONE
Upon completion of this course, students should be able to: 1. Define accurately fashion retailing, its functions and merchandise blend and the impact of fashion trends on retail products and services. (C1) 2. Explain correctly how retailers use multiple selling channels to reach their customers. (C2) 3. Explain clearly how fashion retailers develop their image and product range to meet the target market needs. (C4) 4. Analyze the elements of the promotional mix and types of media used in fashion retail advertising. (C5)
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Student’s Handbook COURSE VK 101 PENGENALAN SEJARAH PAKAIAN JANGKA MASA 15 MINGGU KREDIT 1 PRASYARAT TIADA
SINOPSIS PENGENALAN SEJARAH PAKAIAN merupakan pendedahan asas tentang fungsi pakaian dari aspek fisiologi dan psikologi. Modul ini menggalakkan pelajar memahami busana sesuatu era dan mengenalpasti mengenai kronologi sejarah pakaian yang merentasi budaya dan negara yang berlatarkan struktur sosial dan budaya masa tersebut. Pelajar juga didedahkan secara terperinci pakaian tradisional di Malaysia dengan memahami dan mengenalpasti ciriciri dan rekabentuk pakaian serta aksesori pelengkap mengikut kaum dan etnik di Malaysia. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Mengenalpasti dengan tepat konsep asas dan fungsi berpakaian daripada aspek fisiologi dan psikologi. 2. Menyenaraikan secara ringkas faktor– faktor yang mempengaruhi cara berpakaian daripada aspek ekonomi, seni dan estetika, agama dan budaya, geografi, pendidikan dan teknologi. 3. Menerangkan secara ringkas revolusi kitaran fesyen mengikut era dari zaman pra-sejarah hingga abad ke 21. 4. Mengenalpasti dengan jelas pakaian tradisi dan aksesori pelengkap mengikut lima kaum dan etnik utama di Malaysia.
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Student’s Handbook SINOPSIS PRINSIP ASAS REKAAN FESYEN mewujudkan kemahiran dalam melukis figura fesyen pakaian dan mengembangkan daya kreativiti dengan mengenalpasti elemen dan prinsip seni reka dalam rekaan fesyen. Figura fesyen pakaian secara terperinci dapat dihasilkan melalui pendekatan teknik yang dipermudahkan menngunakan croquis. Ilustrasi pakaian dan lukisan kerja/flat dapat menambah kefahaman tentang pakaian secara khusus. HASIL PEMBELAJARAN
COURSE VK 102 PRINSIP ASAS REKAAN FESYEN JANGKA MASA 15 MINGGU KREDIT 2 PRASYARAT TIADA
Di akhir kursus ini, pelajar akan dapat: 1. Mengenalpasti dengan jelas perkembangan pereka fesyen semasa dan peluang bidang kerjaya dalam industri fesyen. 2. Mengenalpasti semua elemen dan prinsip asas seni reka dalam rekaan fesyen. 3. Mengillustrasi figura berpakaian dengan mengaplikasi pelbagai media, render mengikut tona dan tekstur secara terperinci. 4. Membuat lakaran lengkap kemeja, seluar, blaus dan skirt. 5. Membuat lukisan kerja/flat rekaan pakaian pandangan hadapan dan belakang dengan terperinci.
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Student’s Handbook COURSE VK 104 PEMBUATAN SAMPEL PAKAIAN JANGKA MASA 15 MINGGU KREDIT 3 PRASYARAT TIADA
SINOPSIS PEMBUATAN SAMPEL PAKAIAN adalah pengenalan kepada pembuatan pakaian serta pendedahan kepada jenis-jenis mesin jahit dan peralatan yang digunakan untuk menjahit. Bahan jahitan lain dan trimin yang digunakan untuk menghasilkan pakaian serta proses menjahit setiap bahagian pakaian akan diperkenalkan. Pelajar akan menghasilkan dan mengetahui dengan lebih mendalam tentang proses membuat sampel jahitan, trimin dan bahagian-bahagian pakaian dengan teknik jahitan yang betul. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Menyenaraikan dengan betul jenis-jenis dan kegunaan mesin jahit, peralatan menjahit serta trimin dalam proses pembuatan pakaian. 2. Menggunakan dengan betul pelbagai jenis mesin jahit, alatan menjahit dan trimin dalam proses pembuatan pakaian. 3. Menghasilkan sampel jahitan trimin dan bahagian pakaian yang betul menggunakan proses dan teknik menjahit yang sesuai.
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Student’s Handbook SINOPSIS POLA PAKAIAN adalah pengenalan kepada teknik mendraf pola pakaian. Penggunaan saiz standard dan teknik mengambil ukuran badan individu akan dipraktikkan. Pelajar akan menghasilkan pola blok asas badan bersaiz 10 dan pola individu serta membuat pengubahsuaian asas padanan. Pelajar juga akan diajar cara menyusun atur pola di atas fabrik dan menanda basi jahitan dengan cara yang betul.
COURSE VK 103 POLA PAKAIAN JANGKA MASA 15 MINGGU KREDIT 3 PRASYARAT TIADA
HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Menyenaraikan secara ringkas alatan yang diperlukan dalam mendraf pola pakaian wanita. 2. Menggunakan dengan betul alat-alat mendraf pola pakaian wanita. 3. Mengaplikasi dengan tepat teknik mengambil ukuran badan wanita. 4. Mengenalpasti dengan betul informasi dan tanda-tanda pola pakaian wanita. 5. Menghasilkan pola asas yang lengkap untuk bahagian badan, skirt, dress, lengan dan slek. 6. Mengaplikasi dengan betul proses manipulasi lisu menggunakan teknik slash dan pivot. 7. Menghasilkan dengan lengkap pelbagai pola kolar dan lengan pakaian wanita.
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Student’s Handbook COURSE VK 201 KAJIAN FABRIK JANGKA MASA 15 MINGGU KREDIT 1 PRASYARAT TIADA
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SINOPSIS KAJIAN FABRIK adalah kursus yang memberi pendedahan kepada pelajarpelajar mengenai fabrik. Pelajar didedahkan dengan istilah-istilah gentian, jenis-jenis fabrik, struktur binaan fabrik, sifat-sifat dan ciri-cirinya. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Mentakrif dengan tepat istilah-istilah tekstil, gentian, yarn ,fabrik dan kemasan akhir dalam industri tekstil. 2. Mengenalpasti dengan betul ciri-ciri gentian tekstil berdasarkan sumber gentian, struktur gentian, cara penghasilan, jenis-jenis gentian dan jenis fabrik. 3. Mengenalpasti dengan betul fabrik tenun, fabrik kait dan fabrik bukan tenun berdasarkan struktur fabrik dan sifatsifatnya. 4. Mengenalpasti dengan betul cara-cara penjagaan fabrik berdasarkan kaedah mencuci dan bahan cucian yang sesuai. 5. Membezakan dengan jelas pelbagai simbol penjagaan fabrik berdasarka pencucian, pengeringan dan menggosok pakaian.
Student’s Handbook SINOPSIS SULAMAN adalah subjek yang menjana idea pelajar dalam menghasilkan pelbagai hiasan bertekstur. Pelajar akan diperkenalkan dengan pelbagai teknik jahitan sulaman sulaman benang, sulaman reben dan sulaman manik dan menghasilkan pelbagai sampel sulaman. Di akhir pembelajaran, pelajar akan dapat menghasilkan rekaan sulaman menggunakan gabungan teknikteknik sulaman yang dipelajari. Pelajar diberi kebebasan untuk membuat rekaan dan mengaplikasikan hasil jahitan sulaman di atas pakaian siap.
COURSE VK 105 SULAMAN JANGKA MASA 15 MINGGU KREDIT 2 PRASYARAT TIADA
HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Menggunakan dengan betul peralatan yang sesuai dalam kerja sulaman. 2. Menghasilkan pelbagai sampel yang betul bagi jahitan sulaman benang, sulaman reben dan sulaman manik. 3. Menggabungkan pelbagai teknik yang betul dalam menghasilkan kerja sulaman. 4. Menghasilkan portfolio yang lengkap bagi semua sampel jahitan sulaman dan pakaian akhir.
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Student’s Handbook COURSE VK 203 TEKNOLOGI PEMBUATAN PAKAIAN JANGKA MASA 15 MINGGU KREDIT 4 PRASYARAT TIADA
SINOPSIS TEKNOLOGI PEMBUATAN PAKAIAN memperkenalkan pelajar kepada kaedah mendraf pola dan juga menghasilkan pakaian mengikut ukuran badan standard saiz 10. Pelajar dikehendaki menghasilkan tiga pakaian iaitu sepasang baju kurung, sepasang kebaya ,dan slek wanita. Laporan terperinci tentang proses pengeluaran dan pengiraan kos akan dihasilkan setelah setiap pakaian siap dijahit. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Menghasilkan pola yang lengkap untuk baju kurung, kebaya tradisional dan slek wanita. 2. Menggunting fabrik dengan betul berdasarkan pola yang dihasilkan. 3. Menjahit baju kurung, kebaya tradisional dan slek wanita dengan teknik yang betul berdasarkan kaedah jahitan yang sesuai. 4. Menghasilkan laporan yang terperinci mengikut spesifikasi yang ditetapkan berdasarkan turutan proses pembuatan pakaian.
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Student’s Handbook SINOPSIS REKAAN FESYEN meningkatkan kem ahirandalam melukis figura fesyen pakaian berdasarkan kemahiran sedia ada untuk membuat rekaan lakaran pakaian malam, pakaian tradisional dan pakaian kanak-kanak. Pelajar dibimbing dalam menghasilkan variasi corak, tekstur dan jenis fabrik pada rekaan pakaian. Pelajar juga didedahkan kepada ciri stail jenis pakaian dan rekaan aksesori fesyen.
COURSE VK 202 REKAAN FESYEN JANGKA MASA 15 MINGGU KREDIT 2 PRASYARAT TIADA
HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Melukis dengan lengkap figura fesyen berdasarkan 8-head figure. 2. Mengaplikasi dengan betul ciri-ciri stail dalam rekaan pakaian. 3. Melakar dengan ringkas corak, tekstur dan jenis rupa fabrik dalam penghasilan rekaan pakaian. 4. Membuat lakaran yang lengkap pakaian kanak-kanak, pakaian malam dan pakaian tradisional di Malaysia. 5. Melakar rekaan dengan ringkas aksesori fesyen berdasarkan trend semasa. 6. Menghasilkan portfolio akhir mengikut susunan yang lengkap dengan persembahan bertampal/mounted presentation.
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Student’s Handbook COURSE VK 401 ORGANISASI PENGELUARAN JANGKA MASA 15 MINGGU KREDIT 2 PRASYARAT TIADA
SINOPSIS ORGANISASI PENGELUARAN mendedahkan pelajar berkaitan industri pakaian secara umum serta industri pakaian di Malaysia. Kursus ini menjelaskan tentang klasifikasi kilang pakaian, struktur organisasi kilang pakaian, bahagianbahagian di dalam kilang pakaian serta pengenalan terhadap pelbagai jenis mesin dan alatan yang digunakan di dalam industri membuat pakaian. Penyelenggaraan mesin dan peralatan yang berkaitan juga turut terangkum di dalam kursus ini. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Menerangkan secara ringkas ciri-ciri industri pakaian di peringkat domestik dan antarabangsa. 2. Menyenaraikan dengan betul struktur organisasi kilang pakaian serta bahagianbahagian pengeluaran dalam kilang pakaian. 3. Menerangkan dengan betul kepentingan pemilihan, penggunaan, penyenggaraan mesin dan peralatan yang digunakan dalam kilang membuat pakaian. 4. Menyatakan secara ringkas jenis-jenis mesin dan alatan yang digunakan dalam bahagian pengeluaran kilang membuat pakaian.
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Student’s Handbook SINOPSIS JAHITAN KREATIF membentuk kreativiti pelajarpelajar dalam menghasilkan pelbagai rekaan produk bagi kegunaan domestik dan komersial. Pelajar-pelajar akan melalui proses pembelajaran bermula dari pengenalan istilah jahitan kreatif serta pemilihan alatan dan bahan-bahan yang digunakan. Seterusnya pelajar-pelajar dibimbing untuk menghasilkan rekaan, mendraf pola dan teknik-teknik pembuatan produk yang betul. Di akhir kursus, pelajarpelajar akan mempunyai koleksi produk jahitan kreatif sendiri yang boleh digunakan untuk mengembangkan lagi potensi karier mereka.
COURSE VK 204 JAHITAN KREATIF JANGKA MASA 15 MINGGU KREDIT 2 PRASYARAT TIADA
HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Mendefinisi dengan tepat istilah jahitan kreatif dalam hiasan dalaman. 2. Mengenalpasti kepelbagaian contoh produk yang sesuai sebagai jahitan kreatif mengikut perkembangan semasa. 3. Menyenaraikan dengan tepat peralatan, bahan-bahan yang diperlukan dalam proses penghasilan produk-produk jahitan kreatif. 4. Mendraf pola yang lengkap dalam menghasilkan produk jahitan kreatif. 5. Menggunting fabrik dengan betul berdasarkan pola produk jahitan kreatif. 6. Menjahit produk jahitan kreatif dengan teknik yang betul berdasarkan kaedah jahitan yang sesuai.
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Student’s Handbook COURSE VK 403 TEKNOLOGI PEMBUATAN PAKAIAN JANGKA MASA 15 MINGGU KREDIT 4 PRASYARAT TIADA
SINOPSIS TEKNOLOGI PEMBUATAN PAKAIAN memperkenalkan pelajar kepada kaedah mendraf pola dan juga menghasilkan pakaian mengikut saiz ukuran standard 10. Pelajar dikehendaki menghasilkan dua pakaian iaitu sepasang baju melayu cekak musang lelaki dan kemeja lelaki. Laporan terperinci tentang proses pengeluaran dan pengiraan kos akan dihasilkan setelah setiap pakaian siap dijahit. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Menghasilkan pola yang lengkap untuk baju melayu cekak musang dan kemeja lelaki. 2. Menggunting fabrik dengan betul berdasarkan pola akhir yang dihasilkan. 3. Menjahit baju melayu cekak musang dan kemeja lelaki yang betul berdasarkan kaedah jahitan yang sesuai. 4. Menghasilkan laporan yang terperinci mengikut spesifikasi yang ditetapkan berdasarkan turutan proses pembuatan pakaian.
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Student’s Handbook SINOPSIS PROJEK FESYEN merupakan tugasan yang akan dihasilkan oleh pelajar sebagai projek akhir mereka, iaitu menyiapkan sepasang pakaian akhir iaitu pakaian malam atau kasual yang lengkap . Pengetahuan dalam kursus-kursus terdahulu diaplikasikan sebagai keperluan bagi melaksanakan kursus ini. Projek ini dimulakan dengan memberi brif projek, menyediakan portfolio iaitu menjalankan kajian, menyenaraikan idea, menghasilkan rekaan pakaian, menjahit pakaian akhir, pembentangan portfolio dan laporan akhir.
COURSE VK 402 PROJEK FESYEN JANGKA MASA 15 MINGGU KREDIT 4 PRASYARAT TIADA
HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Menghasilkan kajian idea rekaan yang lengkap merangkumi inspirasi,tema, konsep, fabrik dan muse yang dipilih. 2. Membentangkan storyboard yang lengkap berdasarkan kajian idea rekaan yang dijalankan. 3. Mendraf pola yang lengkap berdasarkan rekaan pakaian yang dipilih. 4. Memotong fabrik dengan betul berdasarkan pola yang telah dihasilkan. 5. Menjahit sepasang pakaian yang lengkap menggunakan teknik jahitan yang sesuai. 6. Mempersembahkan portfolio yang lengkap berdasarkan susunan proses pembuatan pakaian.
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Student’s Handbook COURSE VK 404 PERAGAAN BARANGAN JANGKA MASA 15 MINGGU KREDIT 2 PRASYARAT TIADA
SINOPSIS PERAGAAN BARANGAN mendedahkan pelajar berkenaan konsep dan definisi peragaan barangan, kaedah memperkenalkan peragaan barangan serta tujuan peragaan barangan. Kursus ini turut membincangkan berkenaan cara peragaan dan penggunaan prinsip-prinsip seni reka dalam peragaan barangan. Kursus ini juga mendedahkan pelajar tentang peranan cahaya dan lampu serta prop dalam peragaan barangan. HASIL PEMBELAJARAN Di akhir kursus ini, pelajar akan dapat: 1. Menerangkan definisi peragaan barangan dengan tepat berkaitan promosi outlet perniagaan. 2. Menyenaraikan dengan betul kaedah dan tujuan peragaan barangan dalam perniagaan. 3. Menerangkan dengan betul cara peragaan barangan yang sesuai dalam perniagaan. 4. Menerangkan secara ringkas peranan dan kumpulan warna dalam peragaan barangan. 5. Mengaplikasikan dengan betul penggunaan prinsip senireka dalam peragaan barangan. 6. Menyatakan dengan tepat jenis-jenis prop dalam peragaan barangan.
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COURSE
INFORMATION
Discipline C o r e Courses f o r INDUSTRIAL D E S I G N
Student’s Handbook COURSE VI 201 TECHNICAL DRAWING INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE - REQUISITE(S) NONE
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SYNOPSIS TECHNICAL DRAWING develops students’ skills and abilities to read and manually produce technical drawing according to the required standard by using appropriate technical drawing equipment COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. use correctly the drafting equipment. (C3, LD1) 2. interpret appropriately the technical drawing. (C2,LD2) 3. produce the correct technical drawing. (C5,LD2) 4. comply accordingly with the technical drawing standard (A2,LD2)
Student’s Handbook SINOPSIS WORKSHOP PRACTICE is an introduction to the equipment and tools that are involved in the fabricating process of modelling and prototyping. Its aim is to execute safety requirements and workshop ethics. Students will have to go through practical sessions to acquire their skills and knowledge on the application of the hand tools and machining techniques. COURSE (CLO)
LEARNING
OUTCOMES
COURSE VI 102 WORKSHOP PRACTICE INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 3 PRE - REQUISITE(S) NONE
Upon completion of this course, students should be able to: 1. Explain specifically the safety requirements and workshop ethics. (C2, LD1) 2. Apply correctly the safety requirements and workshop ethics in the workshop. (C3, LD2) 3. Adapt the appropriate materials and processes in woodwork, metalwork and plastic work. (P6, LD4) 4. Practice the appropriate usage of hands tools, power tools and machinery. (A5, LD2)
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Student’s Handbook COURSE VI 203 INDUSTRIAL DESIGN 1 INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 3 PRE - REQUISITE(S) NONE
SYNOPSIS INDUSTRIAL DESIGN 1 is an introduction to basic aspects of industrial design in order to develop an ability to solve problems of very low complexity involving theoretical, methodologies, and application to three dimensional design problems. The student will explore the product design that influences the design thinking process and practice. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. Describe the correct terminology and design aspects in industrial design field. (C3,LD1) 2. Apply knowledge, skills and design consideration in industrial design process. (C3,LD4) 3. Compose the design following the phases stated in the design process. (C5,LD4) 4. Produce the approved design into tangible product. (C5,LD4)
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Student’s Handbook SYNOPSIS MODEL MAKING introduces the process of fabricating a 3 dimensional model or prototype to visualize the physical form for evaluation and presentation purposes. This module will develop skills and explore on techniques and methods for model making and fabricating prototype. It also exposes the students to information needed before model making or prototype. COURSE (CLO)
LEARNING
OUTCOMES
COURSE VI 202 MODEL MAKING INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 3 PRE - REQUISITE(S) VI 102 WORKSHOP PRACTICE
Upon completion of this course, students should be able to: 1. describe specifically the types of materials and safety in the processes of building or fabricating a model / prototype. (C1, LD1) 2. choose the appropriate skills in planning and preparing for model making process. (C3, LD2) 3. combine the optimum knowledge and skills in producing or fabricating model and prototype. (P7, LD2)
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Student’s Handbook COURSE VI 301 MATERIALS AND MANUFACTURING PROCESSES INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE - REQUISITE(S) NONE
SYNOPSIS MATERIALS AND MANUFACTURING PROCESSES introduces students to materials, processes, techniques and equipment commonly used for manufacturing products. This include explanation about the material and production aspects to be considered when designing any products. Factory or plant visit is required for students to have better understanding about production processes. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. explain the design consideration in designing a product. (C2,LD1) 2. identify the appropriate materials and processes for product design. (A4, LD1) 3. explain the material properties and material selection in designing a product and design considerations towards product design. (C2, LD1) 4. analyze the role and application of engineering materials and its production processes for an industrial designer. (C4, LD4)
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Student’s Handbook SYNOPSIS RENDERING TECHNIQUES is an exploration of a variety of rendering and sketching techniques using various tools and media to visualise design. The purpose of this course is to expose the students to effective 2D visual communication techniques. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to:
COURSE VI 205 RENDERING TECHNIQUES INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE - REQUISITE(S) NONE
1. Identify specifically materials and tools for rendering techniques. (C1,LD1) 2. Apply various media correctly for 2D visual presentation through rendering techniques. (C3,LD2) 3. Produce an effective presentation layout. (P2,LD2)
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Student’s Handbook COURSE VG 202 DIGITAL IMAGING
SYNOPSIS
CREDIT(S) 2
DIGITAL IMAGING exposes students to basic digital tools and techniques in editing and manipulating images. Students are taught the fundamental skills of scanning images, manipulating complex visuals and effects, utilizing image editing and manipulating software. Formats of output images in the form of media and medium are taught as well.
PRE - REQUISITE(S) NONE
COURSE (CLO)
INSTRUCTIONAL DURATION 15 WEEKS
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. Identify correctly the characteristics of digital images and different file formats used in digital application. (C1) 2. Select the appropriate hardware and software to edit images properly (P1) 3. Practice digital image editing and techniques creatively in creating digital art. (A2) 4. Design creatively a composition utilizing digital tools and features in an experimental visual manipulation and effects. (P7) 5. Produce digital imaging using a variety of image manipulation technique. (P3)
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Student’s Handbook SYNOPSIS INDUSTRIAL DESIGN 2 introduces students to furniture design, which requires the application of the design process. Ergonomics and anthropometric aspects are the factors to be considered as their design exercises. This course is a design exercise which develops specific knowledge and skills in model making. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to:
COURSE VI 303 INDUSTRIAL DESIGN 2 INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 4 PRE - REQUISITE(S) VI 203 INDUSTRIAL DESIGN 1
1. Identify the different terminology of ergonomics, anthropometric in the industrial design work process. (C1,LD1) 2. Construct precisely a scaling model by applying the ergonomics aspects. (P4,LD4) 3. Apply design skills and knowledge in construction and fabrication of a model from their design proposal. (P4,LD2) 4. Identify clearly the awareness in ergonomics factor during the process of designing a product. (A1,LD4)
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Student’s Handbook COURSE VI 304 CAD INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 4 PRE - REQUISITE(S) VI201 TECHNICAL DRAWING
SYNOPSIS CAD introduces students to 2 dimensional computer-aided drafting used primarily to produce technical drawings. The course is structured in a practical sequence; General procedures for using the computer interface, setting up and creating drawings, and advanced features such as dimension and plotting. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. use correctly the CAD system and the principle components of the drawing environment. (C3,LD1) 2. apply geometric constructions, multiview projections and 3 dimensional views wisely to create technical drawings. (C3,LD2) 3. construct a complete technical drawing by using the editing method, dimension and tolerance, layers, colours, line and text. (P7,LD2) 4. arrange the correct layout on plotting. (A3,LD2) 5. produce an individual 3d modelling by applying a suitable application and techniques. (C5,LD4)
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Student’s Handbook SYNOPSIS EXPERIMENTAL CONSTRUCTION is an exploration of 2 dimensional and 3 dimensional media. The purpose of this course is to create/form products and structures from given objects. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. explain clearly the elements needed in creative activity. (C2,LD1) 2. build a simple form to create products and structures. (P7, LD2) 3. use the elements needed in creative activity such as lines, planes, volumes, value, textures and colours. (C3, LD4) 4. construct professionally a model from proposal design. (P7, LD2)
COURSE VI 204 EXPERIMENTAL CONSTRUCTION INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE - REQUISITE(S) NONE
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Student’s Handbook COURSE VI 304 CAD INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 4 PRE - REQUISITE(S) VI201 TECHNICAL DRAWING
SYNOPSIS CAD introduces students to 2 dimensional computer-aided drafting used primarily to produce technical drawings. The course is structured in a practical sequence; General procedures for using the computer interface, setting up and creating drawings, and advanced features such as dimension and plotting. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. use correctly the CAD system and the principle components of the drawing environment. (C3,LD1) 2. apply geometric constructions, multiview projections and 3 dimensional views wisely to create technical drawings. (C3,LD2) 3. construct a complete technical drawing by using the editing method, dimension and tolerance, layers, colours, line and text. (P7,LD2) 4. arrange the correct layout on plotting. (A3,LD2) 5. produce an individual 3d modelling by applying a suitable application and techniques. (C5,LD4)
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Student’s Handbook SYNOPSIS INTRODUCTION TO RAPID PROTOTYPING introduces to the fundamental, principles and application of Rapid Prototyping. The student will also learn the working system of major Rapid Prototyping such as Stereolithography (SLA), Solid Ground Curving, Laminated Object Manufacturing, Fused Deposition Modeling, Selective Laser Sintering and Three Dimensional Printing. COURSE (CLO)
LEARNING
OUTCOMES
COURSE VI 501 INTRODUCTION TO RAPID PROTOTYPING INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE - REQUISITE(S) NONE
Upon completion of this course, students should be able to: 1. Explain correctly the definition, types and the roles of prototypes. (C1,LD1) 2. Analyze the development of rapid prototyping technology and make comparison between manual and virtual prototypes. (C4,LD4) 3. Analyze the development of rapid prototyping technology and make comparison between manual and virtual prototypes. (C4,LD4) 4. Differentiate between direct and indirect benefits of rapid prototyping. (P1,LD4) 5. Identify precisely three main media of rapid prototyping. (A1,LD1)
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Student’s Handbook COURSE VI503 INDUSTRIAL DESIGN 3 INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 4 PRE - REQUISITE(S) INDUSTRIAL DESIGN 2
SYNOPSIS INTRODUCTION TO RAPID PROTOTYPING introduces to the fundamental, principles and application of Rapid Prototyping. The student will also learn the working system of major Rapid Prototyping such as Stereolithography (SLA), Solid Ground Curving, Laminated Object Manufacturing, Fused Deposition Modeling, Selective Laser Sintering and Three Dimensional Printing. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. Explain correctly the definition, types and the roles of prototypes. (C1,LD1) 2. Analyze the development of rapid prototyping technology and make comparison between manual and virtual prototypes. (C4,LD4) 3. Analyze the development of rapid prototyping technology and make comparison between manual and virtual prototypes. (C4,LD4) 4. Differentiate between direct and indirect benefits of rapid prototyping. (P1,LD4) 5. Identify precisely three main media of rapid prototyping. (A1,LD1)
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Student’s Handbook SYNOPSIS 3D Computer Modelling is an advanced modelling, rendering and technical software package for industrial design. The module focuses on software interfaces, technical drawings, special drawing applications, 3 dimensional CAD features, 3 dimensional modelling and rendering. COURSE (CLO)
LEARNING
OUTCOMES
COURSE VI502 3D COMPUTER MODELLING INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 4 PRE - REQUISITE(S) VI308 CAD
Upon completion of this course, students should be able to: 1. Use 3D software user interface correctly to produce the 3D modelling.(C3) 2. Produce the 2D sketching and 3D modelling accurately using the 3D software tools.(C3) 3. Construct part modelling to advanced part modelling using the right tools in the 3D software.(P7) 4. Assemble precisely the modelling parts using the right tools in the 3D software.(P4) 5. Analyse the advanced modelling using the appropriate tools in the 3D software.(C4)
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Student’s Handbook COURSE VI601 ADVANCED 3D COMPUTER MODELLING INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 4 PRE - REQUISITE(S) VI502 3D COMPUTER MODELLING
SYNOPSIS Advance 3D Computer Modelling is a modelling, rendering and technical software package for industrial design. The module focuses on software interfaces, technical drawings, special drawing applications, 3 dimensional CAD features, 3 dimensional modelling and rendering. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. Use 3D software user interface correctly to achieve precise 3D modelling.(C3) 2. Construct curve geometry and sketch geometry accurately using the software.(P7) 3. Produce solid modelling, wireframe and surface design accurately using the software.(C3) 4. Assemble 3D model parts accurately and generate technical drawings precisely using the software.(P4)
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Student’s Handbook SYNOPSIS industrial design 4 provides students understanding in industrial design process. this course covers the application of products development process that includes the ability in producing design such as presentation techniques, technical drawing in cad, 3d modelling and report writing. at this level, students are required to perform an advanced in design and communication skills. course (clo)
learning
outcomes
COURSE VI603 INDUSTRIAL DESIGN 4 INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 5 PRE - REQUISITE(S) VI503 INDUSTRIAL DESIGN 3
upon completion of this course, students should be able to: 1. Apply basic research techniques and organize data for selected design project. (c3) 2. Analyze the target market, current issues, current industrial design trend and technology development to generate design concept and proposal. (c4) 3. Construct realistic ideas into sketching, rendering and mock up by applying the right design process methods. (p4) 4. Produce model, scale model or prototype precisely referring to the technical drawings, mock up and 3d rendering. (c3) 5. Organize a high quality presentation highlighting the produced design. (p5)
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COURSE
INFORMATION
Electives Courses
Student’s Handbook Industrial Design Electives Course SYNOPSIS PHOTOGRAPHY 1 offers a basic photography with creative techniques. It includes the learning process on handling and operating camera. This course also covers the history and the development of photography from conventional to digital technology. All basic aspects in photography are covered including technical and compositional know-how skills. COURSE LEARNING OUTCOMES (CLO)
COURSE VG 101 PHOTOGRAPHY 1 INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE - REQUISITE(S) NONE
Upon completion of this course, students should be able to: 1. Identify the functions of photography and its history development. (C1) 2. Explain the photography production processes technology of the conventional to the digital era. (C2) 3. Apply the basic operations on handlings of camera, lenses, lighting and photoretouching techniques.(C3) 4. Produce high quality photos composition in various themes. (P3)
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Student’s Handbook Industrial Design Electives Course COURSE VG 203 DIGITAL ILLUSTRATION INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE - REQUISITE(S) NONE
SYNOPSIS DIGITAL ILLUSTRATION covers the techniques of digital raster and vector illustration. This course also provides the skills and techniques in digital approach. The evolution of communication using digital illustration and the trends in current market are explored for further understanding. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. Define the evolution of communicate and the current digital illustration trends. (C1) 2. Describe the two main types of tools used in digital illustrations. (C1) 3. Apply the skills and technique in digital illustrations. (C3) 4. Produce creative artwork for various purpose using digital illustration technique. (P3)
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Student’s Handbook Industrial Design Electives Course SYNOPSIS WEB DESIGN exposes students to the applications and processes used for developing web page. The manipulation of image, content and latest web design trend will be emphasized. User interface design principle and structuring information method are introduced for better understanding and preparation to the web design process. COURSE (CLO)
LEARNING
OUTCOMES
COURSE VG 501 WEB DESIGN INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 3 PRE - REQUISITE(S) NONE
Upon completion of this course students should be able to: 1. Describe briefly the background history, applications and categories of web page. (C1) 2. Develop content of various web pages. (C5) 3. Apply and manipulate knowledge of typography, illustrations and digital images to build the web pages. (C3) 4. Build a website to suit the current trend according to the needs of electronic media production industry. (C3)
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Student’s Handbook Industrial Design Electives Course COURSE VG 202 DIGITAL IMAGING
SYNOPSIS
CREDIT(S) 2
DIGITAL IMAGING exposes students to basic digital tools and techniques in editing and manipulating images. Students are taught the fundamental skills of scanning images, manipulating complex visuals and effects, utilizing image editing and manipulating software. Formats of output images in the form of media and medium are taught as well.
PRE - REQUISITE(S) NONE
COURSE (CLO)
INSTRUCTIONAL DURATION 15 WEEKS
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. Identify correctly the characteristics of digital images and different file formats used in digital application. (C1) 2. Select the appropriate hardware and software to edit images properly (P1) 3. Practice digital image editing and techniques creatively in creating digital art. (A2) 4. Design creatively a composition utilizing digital tools and features in an experimental visual manipulation and effects. (P7) 5. Produce digital imaging using a variety of image manipulation technique. (P3)
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Student’s Handbook Graphic Design Electives Course SYNOPSIS TEXTILE DESIGN generates students’ knowledge by letting them to experiment with various methods of textile design. Students must carry out research and utilise source of inspiration to create storyboard before creating designs. Various drawing, printing and weaving techniques manually will be carried out to familiarize the students with the processes. Students will then create their own textile designs by combining various processes learnt throughout the course. COURSE (CLO)
LEARNING
COURSE VF602 TEXTILE DESIGN INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE - REQUISITE(S) NONE
OUTCOMES
Upon completion of this course, students should be able to: 1. Identify clearly various types of textile design themes including Malaysia traditional textile.(C1) 2. Prepare a comprehensive research and exploration of inspiration to create new textile motive designs. (C4) 3. Use various tools and materials correctly to apply batik, printing and weaving methods. (P4) 4. Produce various marketable textile products using batik, printing and weaving techniques. (P7)
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Student’s Handbook Graphic Design Electives Course COURSE VI 202 MODEL MAKING INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 3 PRE - REQUISITE(S) VI 102 WORKSHOP PRACTICE
SYNOPSIS MODEL MAKING introduces the process of fabricating a 3 dimensional model or prototype to visualize the physical form for evaluation and presentation purposes. This module will develop skills and explore on techniques and methods for model making and fabricating prototype. It also exposes the students to information needed before model making or prototype. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. describe specifically the types of materials and safety in the processes of building or fabricating a model / prototype. (C1, LD1) 2. choose the appropriate skills in planning and preparing for model making process. (C3, LD2) 3. combine the optimum knowledge and skills in producing or fabricating model and prototype. (P7, LD2)
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Student’s Handbook Graphic Design Electives Course SYNOPSIS RENDERING TECHNIQUES is an exploration of a variety of rendering and sketching techniques using various tools and media to visualise design. The purpose of this course is to expose the students to effective 2D visual communication techniques. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to:
COURSE VI 205 RENDERING TECHNIQUES INSTRUCTIONAL DURATION 15 WEEKS CREDIT(S) 2 PRE - REQUISITE(S) NONE
1. Identify specifically materials and tools for rendering techniques. (C1,LD1) 2. Apply various media correctly for 2D visual presentation through rendering techniques. (C3,LD2) 3. Produce an effective presentation layout. (P2,LD2)
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Student’s Handbook Electives Course for All Programmes COURSE VG505 VISUAL MERCHANDISING INSTRUCTIONAL DURATION 15 WEEKS CREDIT HOUR(S) 2 PRE-REQUISITE(S) NONE
SYNOPSIS VISUAL MERCHANDISING is designed to expose students to practise producing actual visual displays using the effective strategies in visual merchandising. It provides the basic framework in which merchandisers can plan and construct visual displays that will enhance the selling of the merchandise and ideas. COURSE (CLO)
LEARNING
OUTCOMES
Upon completion of this course, students should be able to: 1. recognize the visual merchandisers’ roles in the retail organization correctly. (C1) 2. identify retailers ways of communication through visual images precisely. (P1) 3. distinguish the strategies that strengthen retail brand or stare image clearly. (C4) 4. identify clearly design and atmospheric visual in details elements to enhance the retail environment. (A4) 5. P r o d u c e c r e a t i v e l y a n d d e v e l o p systematically visual merchandising planning and design. (C5)
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Student’s Handbook Electives Course for All Programmes SYNOPSIS SCREEN PRINTING provides an introductory exposure on the screen-printing process, materials and equipments that are used. Students are also encouraged to explore various techniques and materials to produce creative screen printing products.
COURSE VG506 SCREEN PRINTING INSTRUCTIONAL DURATION 15 WEEKS
OUTCOMES
CREDIT (S) 2
Upon completion of this course, students should be able to:
PRE-REQUISITE(S) NONE
COURSE (CLO)
LEARNING
1. describe the basic knowledge of screen printing manually. (C1) 2. recognize correctly screen printing materials, equipment and processes. (C1) 3. apply basic screen printing skill appropriately to print quality images on standard surfaces as well as on unusual or textured surfaces. (P1) 4. solve problems in screen-printing successfully. (A5)
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ASSESSMENT SPECIFICATION
T A B L E
(AST)
ASSESSMENT SPECIFICATION TABLE
Student’s Handbook
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TABLE (AST)
SPECIFICATION
ASSESSMENT
Student’s Handbook
ASSESSMENT SPECIFICATION TABLE
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Student’s Handbook FACILITIES Computer Lab - PC Lab - PCTC Lab - MAC Lab - MTC Lab - CAD Lab Workshop - Makmal Jahit 1 - Makmal Jahit 2 - Makmal Jahit 3 - Makmal Jahit 4 - Industrial Workshop Lecture Room - 30 lecture room (in JRKV) - 2 lecture room (in JPH) Others - Lecture Hall - Foyer - Galeria - Silk Screen Room - Photography Room Surau at each level
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Student’s Handbook ACTIVITIES ● Industrial Visit ● VISCOM SHOW (Final Year Exhibition for JRKV) ● VISUAL ART Competition ● ICE Program (Final Year Exhibition for PIS) ● Students Assemblies ● GIFT Program (Orientation program for junior students) ● English Day ● MERDEKA RAYA Celebration ● JRKV Sports Day
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Student’s Handbook ACHIEVEMENTS ● Piala Sulaman Manik 2010 - qualified to final stage ● Malaysia Footwear Design Competition 2010 - 1st place for Man Shoes Design Category ● Piala Seri Iman 2010 - The best 5 and 2 Consolation Prize ● 1 Mural Painting Competition Malaysia Book of Record - 2nd Prize ● Pertandingan Fotografi FRIM 2011 - The best 5 consolation prize and and 100 Best Collection Open Category ● Malaysia Footwear Design Competition 2011 consolation prize ● Malaysian Technology Expo (MTE) 2011 - Bronze Medal ● Malaysian Technology Expo (MTE) 2012 - Bronze Medal ● MyInovasi 2012 - 2nd Place ● Malaysia International Kite Festival 2013 - 2nd Place for Rokaku Corporate Kite Challenge
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ACKOWLEDGEMENT 1. Pn. Hajah Hastarija binti Hassan Head of Department 2. En. Yusof bin Mohd Dali Head of Industrial Design Program 3. Cik Earni binti Mohamed Azhari Head of Fashion Design and Clothing Program 4. Pn. Ismalyza binti Mt. Arif Head of Graphic Design Program GRAPHIC DESIGN LECTURER Azman Bin Aziz Badrul Hisham Bin Shaharin Hamidon Bin Saniman (Study Leave) Izwan Bin Abdul Ghafar Johaini Bin Ibrahim Khatijah Binti Md. Saad Liew Foong Ching Mazlisa Binti Mohd Isa Mohd Nizam bin Saleh Mohd Redzuan Bin Husaini Mohd Rizuan Bin Khalid Mohd Safirul Bin Md Zin Muhamad Azmil Bin Abdul Aziz Muhammad Hafizul Bin Omar (Study Leave) Muhammad Imran Bin Ismail Nurhamizah Binti Misuan Nurul Aini binti Mohamed Nurulaini Idaya Binti Muhammad Nurulkusuma Binti Adnan Renukha a/p Prelatha Rohaida Binti Razi Rohaidah Binti Mohd Yusoff Suhaila Binti Basar Siti Nur Sa’adah Binti Masri Zahana Binti Yusoff Zulkefli Bin Amdan
INDUSTRIAL DESIGN LECTURER Al-Rohaizad Bin Adanan Aziz Bin Abdullah Azmerizal Bin Azeman Erly Kartina Binti Mohd.Zulkipli Fadilah Binti Yurani Halmi Mashindra Bin Saleh Hanizam Bin Hussin Khadijah Binti Md.Ali Mahfuz Bin Zaman Mohamad Bakhtiar Bin Mohamad Yusof Mohd Adzim Bin Shamsuddin Mohd Bakhrin Bin Masnan Mohd Hamdan Bin Mohd Shah Mohd Khaidir Bin Jusoh Mohd Noor Rashidi Bin Ahmad Mohd Taufik Bin Abdul Jalil (Study Leave) Mohd Yusman Bin Md. Yusof Mohd Zull Ihsan Bin Mohd Muslim Muhammad Roslee Bin Ismail Nazirah Binti Mat Zain Norfaridzen Bin Tohit Nor Rofizah Binti Johari Rose Mardzieah Bt. Mohd Zanidin Rosnorhaimi Bin Rosli Rozana Junita Binti Abd.Rahman Zulkifli Bin Md.Yusoff (Study Leave) FASHION DESIGN & CLOTHING LECTURER Abu Bakar Bin Abdul Hamid Azlin Binti Abu Azlina Binti Ahmad Dzaizatul Syima Binti Ab Razak Fa’izah Bt. Hamzah Farahiyah Binti Abd Rahim Farhairuddin bin Anuar Halizawati Binti Halim Irni Norsuhana Binti Ismail Khalida Bt. Khairudin Malziana Bt. Kamal 225
ACKOWLEDGEMENT Marziana Bt. Yaacob Masitah Binti Jasman Mastura Binti Abu Bakar Mohd Izswan Bin Mohd Sidik Mohd Jamil Bin Muhamad Amin Nadhzifatul Khuzaimah Binti Mohd Dahlan Nafsiah Binti Sairi Noor Azreen Binti Ibrahim Noorhati Binti Abd. Kadir Noranisah Binti Marni Nor Azlinda Binti Gaman Nor Hidayah Binti Halim Norizam Bt. Ismail Nor Syamiza Binti Ab.Rashid Nurrul Asmar Bt. Azhan Qistina Binti Arshad Rasyidah Sulong Siti Nor Ain binti Abdul Rahim Siti Suhaila Bt. Samian (Study Leave) Siti Zaitul Hajar binti Hassan Suhaili binti Salleh Wan Nur Farhana binti Wan Muhammad Zamila Binti Abu Zainal
Others ● Polytechnic Ibrahim Sultan, Management Team ● General Studies Department (JPA) ● Mathematic, Science and Computer Department (JMSK) ● Students Affair Department (JHEP) ● Liason and Industrial Training Unit (UPLI) ● Exam Unit ● ICT Unit ● Psychology & Career Unit ● Quality Assurance Unit ● Library ● Tracer Study & Alumni Unit ● Sports & Co-Curriculum ● Research & Innovation Unit ● Students Residential College ● Koperasi Polytechnic Ibrahim Sultan (KOOP) ● Masjid Polytechnic Ibrahim Sultan ● SMARTHOME
EDITORIAL Advisor
: Pn. Hjh Hastarija binti Hassan
Chief Editor
: Cik Earni binti Mohamed Azhari
Editor
: Pn. Fadilah binti Yurani : En. Badrul Hisham bin Shaharin : Pn. Mazlisa binti Mohd Isa : Cik Zamila binti Abu Zainal : Cik Liew Foong Ching
Designer
: Pn. Mazlisa binti Mohd Isa : Cik Liew Foong Ching
Photographer
: Pn. Izyan binti Mahmood : Pn. Noorhati binti Abd. Kadir
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