MAIN PRINCIPLE OF DESIGN
YES IS MORE DAYLIGHT AND VIEWS THE MAIN ROLE IS FOR THE USER
HEDONISTIC SUSTAINABILITY
LOW-COST CONSTRUCTION
SUSTAINABILITY
CONCEPT 02.
Story-life of the users and main goals of the project
STORYLIFE OF THE USERS
Architecture students spend a lot of time in college which needs to be comfortable welcoming place , the main goal of the project is to create welcoming college . not only students , this project aims the local community and to increase their interaction in the project
STORYLIFE OF THE USERS
To achieve this goal , I created social spine with linear experience to pull the user toward the framed view , passing by well designed landscape .
FORM CONCEPT
NEW EXPERIENCE
In this project , the enviromental design helped to create new experience in the studios.
Double skin technique was used to reduve the amount of harmful heat of the sun , and created walkable exterior pathways
NEW EXPERIENCE
03.
ABOUT THE PROJECT
More details about structure, circulation, zoning, and more
DRAWINGS 04.
2D and 3D informative drawings of the project illustrating architectural details
STUDENTS PARKING
MAIN PARKING
SECOND FLOOR PLAN 1:200
THIRD FLOOR PLAN 1:200
EXTERIOR SHOTS
INTERIOR SHOTS
MORE!
HOW DID THIS PROJECT ACHIEVED THE ARCHITECTS
PRINCIPLES OF DESIGN ?
HEDONISTIC SUSTAINABILITY
Used enviromental component to provide social/hedonistic function and experience
DAYLIGHT AND VIEWS
Designed the project to take maximum advantage of daylight , and use it to provide dynamic experience of shadow and light