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Accepting Reality

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Facing Reality

Facing Reality

items such as “GPT four” and how “it’s insane that the neural network, the AI, whatever you’d like to call it, has so much past history and so much past memory.” Virtual and augmented reality’s potential increased significantly with the addition of a powerful and public AI software, with small companies now having the chance to compete.

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The future of VR and AR is still rather uncertain, but there have been several strides. For example, Google Glasses were the first real attempt at AR glasses, but ultimately failed due to the limited usage and the rushed hardware. This was back in 2014. Nowadays, there are glasses which are nearly impossible to accomplish. Even now, con- sumers are still reluctant to buy into this new technology.

Lucky Gobindram is the General Manager at CXR agency, a company dedicated to producing AR and VR software for large companies who need more experienced workers or cannot justify the cost of hiring a high amount of people. Lucky manages around 200 employees and has several years of experience within this field. His interview consisted of him mainly talking about how his company op- erates and the software side of things, rather than the hardware. When asking about his success, Lucky doesn’t attribute his success to luck or his ability, but rather to “Good team members. It’s not like a one man show. It takes an army and a team, you know?” A good team is nearly essential to a successful company

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