Halo 3

Page 1

creative showcase 1 2 commercials review

new model army When the McCann-Erickson unit TAG was

New Mombasa, an historic moment from the

forging a campaign for leading Xbox game

Halo universe. The structure measures

Halo 3, it was clear from an early stage that

1,200ft2, features 650 figures and, thanks to

the challenge was to reach out beyond the

the skill of New Deal Studios and tinsel town

armies of existing Halo fans. This could only

monster-making specialist Stan Winston, it’s

be done, it decided, by creating an

a marvel of miniature engineering. It’s so

emotional, human campaign.

extensive that the TV spot only shows about

The only snag was the Halo protagonist,

20 per cent of the entire diorama.

Master Chief. He’s over seven-feet tall,

It was built according to a strict rule, that

dresses in armour and is usually seen in the

no CG effects would be used in the shoot,

possession of a very big gun — hardly the

and that included explosions and flying

most sympathetic character in a games

bodies, essential to bringing movement to

enthusiast’s collection. So how did they give

the static piece. Blasts were created by

the Tin Man a heart?

taking resin casts of cauliflowers and lighting

Tag hit upon the idea of celebrating Master

them, while fibre optics and black cotton

Chief as a war hero. Every strand in the

wool were used to create smoke.

campaign is an example of humanity

To ensure that the soldiers were as ‘emotive’

commemorating a war 500 years in the

as possible, they were made using scans of

future. According to creative directors John

real bodies and a range of human heads and

Patroulis and Scott Duchon, they also looked

expressions. Anyone with enough time on

backwards to legendary figures like King

their hands will even be able to find

Arthur, Beowulf and George Washington.

miniature versions of the Believe team. “I’ve

“The game taps into one of the timeless

got a cut lip and I look really bad ass,” laughs

themes of heroism,” explains Patroulis.

Duchon. “It’s like playtime – but with two

The biggest prong in the offensive is

million dollars.”

Believe, a spot featuring a sweeping diorama,

But, says Sanders, it’s a work of art that very

directed by Rupert Sanders. Purportedly an

nearly didn’t happen. “If we hadn’t persisted

exhibit built in 2067 for the Museum of

with our approach it would have been done

Humanity, it commemorates the Battle of

by someone else and be done purely with

SH105_P12-13_halo3.indd 12

CGI,” he explains. “There would have been no

After its tour of duty, it will be split up and

diorama. We had to fight hard to proceed

auctioned to raise money for war veterans.

with this, the more expensive approach.

Running parallel to the epic diorama are a

Once we had convinced the agency, they

series of virals that commemorate Master

convinced the client, but there were a few

Chief’s heroism. War veterans from the epic

jobs on the line. I am very glad for them that

battle portrayed in the diorama relate their

the risk paid off and that the diorama exists

experiences of fighting side by side with the

outside this world alone, both as an online

big man. For Simon McQuoid, who directed

world and an exhibition piece.”

the spots Enemy Weapon and Hunted, the

It’s made such an impression that it’s set to

key to their success is the acting. “It was

leave the fictional Museum of Humanity to

really interesting to work with actors of that

be shown at real museums across the US.

age – they were such gentlemen and so

11/12/07 12:06:14


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Halo 3 by Laura Swinton - Issuu