KNICK-KNACKS OF THE LITTLE FOLK
KnickKnacks of the Little Folk
fluid that can jet out up to ten feet and inflict 1 point of flame damage. This burst of fire can also ignite flammable materials and keeps burning for three rounds after hitting a target with a ranged touch attack. Each lighter is reusable, but a half dose of alchemist’s fire, which must be purchased separately, only fuels one attack. Arc Lighter: 50 gp, 1 lb.
Deadfaller
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This is a chair, rope, and blanket contraption that can be whipped together with a Craft (carpentry) check at a DC of 15 and an hour’s time. Deadfallers are used by sitting in the chair and falling; the blanket catches the air as the user plummets and slows his descent. The inefficiency of the design does not keep it from working to some degree; all falling damage suffered by someone in a deadfaller is halved. The impact of any fall greater than 50 feet will ruin the chair and require that the entire device be rebuilt.
hough often regarded with great suspicion by other races, the complicated devices constructed buy gnomes are technologically advanced and often highly practical. The wise adventurer will know just when to take advantage of gnomish ingenuity to help him out of a scrape, without staking his life on such a device actually working as required. Many deaths have been caused by the all too frequent failure of a gnomish built object but it cannot be denied that they are effective when in good working order.
Deadfaller: 55 gp, 25 lb.
Arc Lighter
This small metal box has a reservoir that holds half a flask of alchemist’s fire and a turning wheel on one side. Using the wheel sends up the alchemist’s fire in a pressurized stream from the box and also touches off sparks from a flint wheel mounted in its top. This creates an arc of burning
Gigglepack
An animal bladder held closed by the tension in a folded piece of sinew, gigglepacks can be inflated like a balloon and deflated by pressure. If the pack is squeezed (or more likely, sat on), the escaping
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