THE ELVEN RETREAT
The Elven Retreat
to an enchantment placed upon it, if worn with armour (the bonus will stack). If worn with normal clothing, it will absorb one piercing damage strike that would normally injure the wearer. After this absorption, the garment will be ruined and rendered useless.
T
he craftsmanship of the elves is famous for the delicate details and graceful form they give everything that is produced in their workshops and forges be it intended for recreation, work or war. It is also well known for combining beauty and effectiveness, dispelling any critique about frivolity, especially from dwarves.
Assassins’ Bane Tunic: 200 gp, 3 lb.
Cowl of Starlight
A cowl of starlight is a series of spindle shaped jewels held in place by permanent spells of elven magic, each gem granted an twinkling inner fire and set in motion whenever worn by someone with elven blood. These headdresses are not magical aside from their construction, though they can be enchanted very easily to duplicate the effects of up to four ioun stones. These enchantments must be handled individually, but the creation cost of each one is reduced by 25% due to the imbuements inherent to each crystal. A cowl of starlight is a precious gift, enchanted or not, and usually given between lovers and family members in honour of greatly significant events.
All elven characters travelling in their homelands may freely choose the equipment listed in the chapter, as it is part of their birthright. Characters of other races and those elves adventuring far from home may also chance upon such items, at the Games Master’s discretion. Large cities with a substantial elven population will likely have most of the equipment detailed here but smaller settlements are unlikely to have very much and will chance exorbitant prices for them.
Aelfhelm
Cowl of Starlight: 2,000 gp, 2 lb.
Crafted of resonant metals and made to capture distant sounds and channel them to their wielder’s sharp ears, an aelfhelm will only fit and function for an elf. Not only do these great helms not impede the wearer’s sight and hearing in any way, but they actually add a +2 circumstance bonus to all Listen checks made while wearing it. An aelfhelm is usually a symbol of great station in the armies of the elves and tend to be worn only by wandering adventurers and great generals.
Elven Flask
By surrounding glassblown containers with finely gilded pottery, elven craftsmen have crated flasks that are not only works of art but can literally triple the length of time that contents stay fresh. Indeed, many other races swear these flasks are magical in nature, such is the difference they make to the storage of liquids such as milk, but they are simply well researched and studied.
Aelfhelm: 85 gp, 5 lb.
Elven Flask: 35 gp, 1 lb.
Assassins’ Bane Tunic
Elven Woodshape
Elven woodshape is a category of items- wooden goods of any kind made through elven affinity for growing things. The magic used in making woodshape items accelerates the crating process, making any item made this way completed in half the usual time. Even bows and arrows can be made through woodshape. If a woodshape item is crafted by taking the normal amount of time instead of this faster craftsmanship, it is automatically considered a masterwork item without the need for creating a masterwork component separately.
Many elven nobles fall prey to assassins in the faraway lands of other races. Many nobles have therefore commissioned tunics that have been enchanted against being pierced by all but the sharpest of instruments. The most popular by far is the Assassins ‘Bane Tunic. While highly functional, they are also fashionable, representing everything good and wondrous about elven tailors. The makers of these tunics tend to keep up with the latest trends, so it is not obvious the nobles are wearing protective garments. This alchemically treated garment provides a +1 armour bonus due
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