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Sample Dragonborn NPCs

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that they too can become dragonborn. A more exciting alternative is for the PCs to happen upon a dragonborn in the middle of a fi ght with a black dragon. If the PCs fi ght against the evil dragon, Bahamut may call to them the next time they sleep, trance, or meditate.

SAMPLE DRAGONBORN NPCS

The following two characters can be used as examples of typical dragonborn. These individuals were born and lived for a time as members of other races. That experience usually shapes their identities as signifi cantly as their eventual rebirth as one of Bahamut’s children.

Dragonborn Barbarian (CR 4)

Grug grew up in a very primitive tribe of human barbarians. Even among them, he was far from the smartest of individuals. After he left his tribe and began traveling and adventuring, Grug met a mighty half-orc barbarian named Krusk whom he greatly admired. He went with

Krusk and some of his friends to fight kobolds and goblins in a great sunken fortress. He saw how powerful even a Tiny white dragon could be. Grug thought that he would like to fight tougher opponents—bigger, badder dragons. One day, Grug met Vythjhank—initially misidentifying her as an oversized kobold. After they cleared up the misunderstanding and bandaged each other’s wounds,

Vythjhank told Grug of her great quest and how Bahamut had transformed her into a mighty dragon blooded dragon hunter. That night, Grug prayed to Bahamut and asked to be transformed. So began Grug’s new life as a dragonborn.

Grug ux Bahamuti tibur Grug (raging) CR 4

Male dragonborn barbarian 4 CG Medium humanoid (dragonblood, human) Init +5; Senses Listen +8, Spot +1 Languages Common, Draconic AC 16, touch 11, flat-footed 16; uncanny dodge, +2 dodge bonus to AC against dragons hp 47 (4 HD) Fort +8, Ref +2, Will +4 Speed 40 ft. (8 squares) Melee mwk greataxe +9 (1d8+3) or Ranged javelin +5 (1d6+3) Base Atk +4; Grp +7 Atk Options Power Attack, rage 2/day (7 rounds) Special Actions trap sense +1, breath weapon Combat Gear potion of cure moderate wounds, potion of shield of faith +4 Abilities Str 17, Dex 12, Con 18, Int 8, Wis 12, Cha 10 SQ fast movement, trap sense +1 Feats Improved Initiative, Power Attack, Weapon Focus (greataxe) Skills Intimidate +7, Listen +8, Survival +8 Possessions combat gear plus masterwork greataxe, 4 javelins, +1 mithral chain shirt, 2 gp Breath Weapon (Su) Once every 1d4 rounds, 20-ft. line, 2d8,

Reflex DC 16 half. Hook A big, dumb, good-natured dragonblood barbarian.

He’ll fight those he thinks are evil or allies of evil dragonkind. He often jumps to conclusions in this regard, though. “What you staring at? You best not be mistaking me for a kobold. Hee hee. I made that mistake once.

Once.” He’ll help or accept help from those with similar goals. “Grug hunt bad dragon. When Grug find it, no more bad dragon.” When not raging, Grug has the following changed statistics: AC 18, touch 11, flat-footed 18 hp decrease by 8 Fort +6, Will +2 Melee mwk greataxe +7 (1d8+1) Ranged javelin +5 (1d6+1) Grp +7 Abilities Str 13, Con 14

Dragonborn Fighter (CR 6)

Vythjhank, once known as Gunnloda Holderhek, was born and raised in a dwarf community. She grew up without ever thinking about being anything but a dwarf. She lived her life guided by the norms of her community. She never gave much thought to who she was and what great things she might accomplish in the world. One day, however, after a fang dragon slew her brother when he was off on patrol, she heard the call of Bahamut. Suddenly, she knew the purpose of her life.

Vythjhank ux Maekrix tibur Gunnloda CR 6

Female dragonborn fighter 6 LN Medium humanoid (dragonblood, dwarf) Init +0; Senses darkvision 60 ft., low-light vision; Listen +1,

Spot +1 Languages Common, Draconic, Dwarven AC 23, touch 11, flat-footed 23; +4 AC against giants hp 68 (6 HD) Resist +2 on saves against spells and spell-like effects, stability (+4 against bull rush and trip) Fort +9 (+11 against poison), Ref +3, Will +2 (+4 against fear, sleep, and paralysis) Speed 20 ft. (4 squares) Melee warhammer +10/+5 (1d8+5) or Ranged composite longbow +7/+2 (1d8+3) Base Atk +6; Grp +9 Atk Options Cleave, Great Cleave, Improved Bull Rush,

Power Attack, +1 on attacks against orcs and goblinoids Combat Gear potion of cure serious wounds Abilities Str 16, Dex 10, Con 18, Int 10, Wis 8, Cha 11 SQ stonecunning (PH 15) Feats Cleave, Great CleaveB, Improved Bull RushB, Power

AttackB, Weapon Focus (longbow)B, Weapon Focus (warhammer), Weapon Specialization (warhammer) Skills Climb +6, Jump +0 Possessions combat gear plus +1 full plate, +1 heavy steel shield, cloak of resistance +1, +1 ring of protection, warhammer, composite longbow (+3 Str bonus) with 10 arrows, 50 gp Hook Seeks allies to go to a remote area to combat a heavy infestation of evil dragonkind. “Do you have the daring and the determination to come hunt an evil dragon with me?”

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