Portfolio_ChenLi

Page 20

09 EXPERIMENT

01

10 PROGRAMMING

02

1

03

C# Script

2

Unity

3

Application

The application, based on the integration of Unity and Oculus, allows the import of Unity programs into Oculus to achieve three-dimensional interaction.

Simulation Sound

Experiment in Bed

Action Record

Way_Point Left_Hand_Guide

Q: How to simulate sound?

Q: Why experiment while in bed?

Right_Hand_Guide

Q: How to record trajectories? Left hand

A: Simulating stereo sound using two mobile phones.

A: Creating a pre-sleep yoga routine tailored for high-stress single women.

A: Using time-lapse photography to capture light trails.

Q: How to provide feedback?

Q: How is the experience?

Q: Can it alleviate stress?

A: Using harmonizing tracks for feedback.

A: Resting the eyes to prepare for sleep.

A: Imagining brings a special sensation, stabilizing emotions.

Conclusion

It can relax the body and mind, but the sound clarity is lower.

Conclusion

Guided by feedback sounds, pleasing the senses.

Conclusion

Relieving the anxiety and discomfort of not exercising throughout the day.

Sound A

Right hand

Sound B

Using the Oculus left and right hand controllers, you can record the movement trajectories of the left and right hands.

Set sound position

Conclusion

Creating a 3D spatial audio trajectory using Unity’s waypoints. Setting relevant sound trajectories based on the reach of the left and right hands.

Implementing three-dimensional sound interaction through Unity and capturing motion trajectories using Oculus for providing feedback.


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