lindsay schragen
units and fields
tensegrity
southquay footbridge
modular housing
project 1 page 02 critic: chris kroner fall 2012
project 2 page 08 critic: chris kroner spring 2013
parametric modeling
project 6 page 38 critic: james garrison fall 2013 *archived
SLAUGHTERHOUSE
project 3 page 14 critic: robert cervellione spring 2013 *archived
project 7 page 56 critic: thomas leeser spring 2014 *archived
dumbo bathhouse
reflective/fab
project 4 page 18 critic: stephanie bayard fall 2012 *archived
index
project 5 page 26 critic: carla leitao spring 2013
project 8 page 76 critic: jerey taras spring 2014
01
units and fields
Fall 2012 _ARCH 611.04 Computer I: Multimedia Critic: Chris Kroner
ABOUT
Walls have historically been made of repeated components (consider bricks, sticks, tiles and shingles). However, the ability to sculpt these repetitious pieces can transform simple patterning into lyrical screens causing excitement and wonder. Mid-century modern screens were designed not only as spatial dividers but spatial veils, thereby reconsidering the thickness and the permeability of the division between spaces. Recent digital procedures have facilitated the understanding of such component to whole, but have also allowed for the mutability and fabrication of distinctive units. Erwin Hauer, Austrian born sculptor began in the 50’s to explore infinite continuous surfaces. From these, perforated modular structures developed that lent themselves to architectural usage. After replicating a series of Erwin Hauer modeled screens digitally through the use of Maya, I developed and designed my own unique unit to fit within an “aggregated screen”.
02
UNITS AND FIELDS
04
UNITS AND FIELDS
06
3D PRINTED UNIT AGGREGATION
UNITS AND FIELDS
08
UNITS AND FIELDS
10
02
southquay footbridge
ABOUT
SPRING 2013_ARCH 612.04 ADVANCED MULTIMEDIA Critic: Chris Kroner As the culmination of a series of weekly tutorials and investigations, students designed layered, dynamic surface engines. Originating from specific research about connective infrastructrual systems students dissected these bridges into sequential systems of morphological behavior. Models derive structural or performative systems through inputs such as kinematics, environmental activators or stimuli, then were systemically evaluated on spatial, structural and environmental criteria. More specifically, composites of synchronous videos, running side-by-side were the evidence of these experiments. Multiple techniques were offered such as overlays, animated annotations, highlighting, and tracings to encode the visualizations. These tools operate in tandem with the larger effects of conventional and advanced rendering approaches (i.e. lighting, materials, textures, etc.). Extra attention to organizational approaches, and blending techniques were nested and annotated with these final investigations. Watch the full animation here: http://vimeo.com/61288950 12
STILL RENDERS FROM ANIMATION
SOUTHQUAY FOOTBRIDGE
14
SOUTHQUAY FOOTBRIDGE
16
morphological drawings
SOUTHQUAY FOOTBRIDGE
18
03
parametric modeling
ABOUT
SPRING 2013_ARCH 612.04 ADVANCED MULTIMEDIA Critic: robert cervellione There can be no doubt that the potential of parametric design techniques is one of the most promising and pervasive developments of our moment in contemporary architectural discourse and production and we will engage it with clarity. At the same time, however, the complexities offered by such parametric techniques demand even greater facility with forms of modeling and with logics of representation. In this course, I created well-constructed parametric models and considered fine-grained representations of those models. These studies provide a strong entry into the contemporary realm of objects, relationships, behaviors and new forms of representation. I started with an ordinary object: a screwdriver. I then modeled the head in rhino, and came up with two forms from the original: skin and structure. For the final representation, I used the “skin” model and applied it to a grasshopper definition that allowed me to aggregate the model in a controlled mathematical way. The final images were produced by layering outputs from rhino, and editing in photoshop. 20
PARAMETRIC MODELING
22
PARAMETRIC MODELING
24
04
dumbo bathhouse
Fall 2012 _ARCH 601 first semester studio Critic: stephanie bayard
ABOUT
After spending half a semester experimenting with material studies, I applied the techniques learned to the development of an intervention into the strata of the urban edge. The speciďŹ c site, currently a paved triangular park, is located in DUMBO, Brooklyn, directly beneath the Manhattan Bridge. The site was developed into a modern-day take on the ancient public bath system. A systematic approach was taken to the development of the site, by conducting a series of studies using Voronoi & Delaunay systems in grasshopper derived from a series of points directly taken from the studies of ow.
26
points
column points - voronoi & delaunay
voronoi - top of column shape
roof plan, blue = pulled down columns
walls pulled down from voronoi
oor plan, topography
DUMBO BATHHOUSE
28
interior / exterior renderings
DUMBO BATHHOUSE
30
DUMBO BATHHOUSE
32
05
tensegrity studies
spring 2013 _ARCH 602 second semester studio Critic: carla leitao
ABOUT
Tensegrity, tensile and tesselation will be modes of starting the study of ways to make linkages between programmatic operators at diverse sets of scales and of dierent qualities. Tension structures will be active procurers of opportunities and strategies for continuity and linkages across the site, and across programmatic spaces. Tessellation processes will work towards establishing cross-sectional qualities in the linkages created by larger gestures of tension. The connection of these studies have the ultimate objective of creating various palettes of communication between spaces, focusing on dierent ways of accessing centralization, decentralization, bifurcation, and networking movements of the users. In this series of studies I chose to investigate one particular tensegrity model and analyze its spatial quality, then I developed a tessellation strategy and through the use of grasshopper and rhino aggregated that tessellation pattern onto the tensile pieces of the structure.
34
starting tensegrity structure
1
2
3
4
5
6
ďŹ nal tensegrity structure with analyzed spatial quality and applied minimal surfacing
TENSEGRITY STUDIES
36
ďŹ nal structure with surfacing and tessellation applied
TENSEGRITY STUDIES
38
3d printed tessellation on minimal surface of structure
TENSEGRITY STUDIES
40
06
modular housing
ABOUT
fall 2013_ARCH 703 housing studio Critic: james garrison In this housing studio, students research the physical, environmental, social, and cultural conditions of a NYC urban site, one that currently has some sociopolitical import in New York City. It is both a housing studio and an urban context studio and students examine the urban dwelling unit’s contingencies relative to urban systems and infrastructure. I decided to focus on the concept of inhabiting the roofs of “big box”-type neutral spaces with a modular housing system that would create thriving communities in otherwise dross unused spaces. The modular system came about after doing a number of studies through unit development, and then aggregating the units onto the top of the mixed use component (“big box” type structural system), which in this case is a YMCA. The complex is composed of 54 units, ranging from studios - 3 bedrooms, and is a 4 story walk up, each unit is entered separately. The system is extremely flexible, allowing me to easily get rid of units or add units, and is able to be added onto in the future for further development. 42
STUDIO: 10 UNITS AT 360 SF EACH
1 BEDROOM: 14 UNITS AT 720 SF EACH
2 BEDROOM: 20 UNITS AT 864 SF EACH
3 BEDROOM: 10 UNITS AT 1296 SF EACH
living rm kitchen bath
bedrm
balcony
bedroom bath balcony
1/2 bath living rm
kitchen
balcony
bath kitchen
living rm
bath
master bedroom 2 bath bedroom 1 kitchen
MODULAR HOUSING
44
P1
P17
P2
P18
P3
P19
P4
P20
P5
P21
P6
P22
P7
P23
P8
P24
P9
P25
P10
P26
P11
P27
P28
P29
P30
P31
P32
P33
P34
P35
P36
P37
P38
P39
P40
P41
P42
P43
P44
P12 P13 P14 P15
P16
MODULAR HOUSING
46
MODULAR HOUSING
48
STUDIO APARTMENT 1 BEDROOM APARTMENT 3 BEDROOM APARTMENT 2 BEDROOM APARTMENT
STUDIO 1 BR 2 BR 3 BR
MODULAR HOUSING
50
MODULAR HOUSING
52
MODULAR HOUSING
54
07
slaughterhouse
ABOUT
spring 2014_ARCH 703 COMPREHENSIVE DESIGN STUDIO Critic: THOMAS LEESER In the CAP studio semester, I worked alongside partners Chris Testa and Elisa Feng to tackle an interesting and relevant public issue: how to properly design a slaughterhouse that educates the public about meat production and consumption, while being sustainable. In society today, we consume a huge amount of meat every day, yet the process of how the meat on the burger you are eating gets to your plate is completely hidden from and ignored by the general public. Our project aims to expose the process of slaughter through a gradient of transperencies and controlled valences. This gradient is divided between dierent types of space: dirty & clean, public & private, vertical & horizontal. Through a series of ramps, the pedestrian pathways mimic animal pathways, allowing true sectional opportunity for the controlled meeting of the two worlds. Through this public exposure, we strived to maintain a high standard of sustainable eďŹƒciency throughout the lifespan of the building using strategies such as anaerobic digesters that transform slaughter waste into biogas, creating usable energy to heat our building. 56
SKYLIGHT
+ 24.0
ENVELOPE: STEEL FRAME STRUCTURE
METAL MESH
+ 5.0
+ 12.0
+ 0.0
+ 0.0
WORKER + 0.0
ADMIN
+ 0.0
CATTLE
+ 0.0
PUBLIC
+ 0.0
+24.0
+ 12.0 + 0.0
- 12.0
SLAUGHTERHOUSE
58
LAIRAGE: 5,800 SF
unloading
cattle holding pen (healthy) 800 SF
cattle holding pen (healthy) 800 SF
ante-mortem inspection 800 sf
cattle holding pen (healthy) 800 SF
cattle holding pen (healthy) 800 SF
waste removal 200 sf
water storage 200 sf
food storage 200 sf
equipment generator storage room 200 sf 200 sf mechanical 4,000 sf
corrall and raceway 3,000 sf
cattle holding pen (suspect/ condemned) 800 sf
dehiding 1,000 sf
conference room 600 sf head and extremity removal 2,000 sf
stunning 500 sf
hoisting 1,500 sf
bleeding 500 sf
locker rooms 1,800 sf
intake 500 sf
evisceration, viscera processing and splitting 3,000 sf
inspection 400 sf
chilling / hanging 2,000 sf
cutting / deboning 1,500 sf
packaging 1,500 sf refrigerator 300 sf
PACKING HALL ( CLEAN AREA ): 8,100 SF
locker rooms 1,200 sf
freezing / delivery 1,500 sf
fermenter 3 35,000 cubic ft
offices 200 sf final storage tank 106,000 cubic ft radius 35 ft height 10 ft
offices 200 sf offices 200 sf
employee restrooms
SLAUGHTER HALL ( DIRTY AREA ): 10,800 SF
WASTEWATER TREATMENT
restrooms 400 sf
offices 200 sf conference room 600 sf ADMIN: 2,200 SF
lobby / reception 2,000 sf
fermenter 2 35,000 cubic ft
offices 200 sf
BIOGAS PROCESS
fermenter 1 21,000 cubic ft
crushing 12mm gas storage desculpherisation chp
parking 50 cars pasteurisation 70째c / 60째 min
loading for delivery animal path employee public biogas & wastewater
leather goods 2,000 sf
cafe 3,000 sf
deli 2,000 sf
meat market 2,000 sf
storage tank
cooling tank 35째c
PUBLIC: 11,700 SF
exhaust air manipulation
SLAUGHTERHOUSE
60
LEATHER GOODS
H
G
F
E
PACKAGING
VISITOR WALK
VISITOR WALK
SECTION NORTH-SOUTH
01 1/32"=1'-0"
CUTTING + DEBONING
EMPLOYEE LOCKER
1
2
3
4
5
6
7
8
4 A203
3 S212
3 S212
HOISTING
CONFERENCE ROOM STUNNING
OFFICES BLEEDING INTAKE
4 S212
ROOF LEVEL +25'0"
2 A202
RESTAURANT
PUBLIC SPACE
RESTAURANT LEVEL +10'0"
KITCHEN + DINING
K
J
GROUND FLOOR +0'0"
MECHANICAL ROOF LEVEL +30'0" SLAUGHTER LEVEL -12'0"
5 S212
BIOGAS RING +12'0"
BLEEDING GROUND FLOOR +0'0"
SLAUGHTER LEVEL -12'0"
9
10
11
3 A203
3 S212 ROOF LEVEL +25'0"
FLEXIBLE ADMIN SPACE
BAR
OFFICE STORAGE SECOND LEVEL +10'0"
DELI GROUND FLOOR +0'0"
SLAUGHTER LEVEL -12'0"
SLAUGHTERHOUSE
62
3 A201
3 A201
E
F
G
H
J
K
E
L
F
G
H
J
K
L
2 A203
2 A203
BIOGAS
1
1
1
Storage
1
Knife Steralizer
OPEN TO BELOW
BLEEDING
BLEEDING
Head Flushing Booth
OPEN TO BELOW
Head Washing
2
2
2
HEAD/EXTREMITY REMOVAL
PACKAGING/DELIVERY
2
HEAD/EXTREMITY REMOVAL PACKAGING/DELIVERY
Storage
Head Inspection Stand
Storage
OPEN TO BELOW
3
3
3 SLAUGHTER FLOOR -12'0"
3
HOISTING
4 A203
HOISTING
PACKAGING/DELIVERY
DIRTY LOCKER ROOM
3.5
SPLITTING EVISCERATION
4
OPEN TO BELOW
4
4
DEHIDING
3.5
4 A203
4
1 S201
DEHIDING
1 S201
4.5
STUNNING
4.5
STUNNING
CASING
5
5
5 COW INTAKE
4 A201
5
OPEN TO BELOW
4 A201
CLEAN LOCKER ROOM
PACKAGING/DELIVERY
5.5
5.5
A
B
C
1 A202
6
2 A200
6
D
A
B
C
1 A202
6
2 A200
6
D
CHILLING + HANGING
CHILLING + HANGING
6.5
6.5
OPEN TO BELOW
7
7
SCREENING RM + CONF. RM
7.5
7.5
LEATHER SHOP 2 LEATHER SHOP 1 MENS PUBLIC SPACE
SLAUGHTER FLOOR -12'0"
OFFICE
GROUND FLOOR +0'0"
MECHANICAL
OFFICE
WOMENS
8
8 OFFICE
4 A203
4 A203
4 A300
OFFICE CONF. RM
OFFICE
9 OFFICE
DELI
RESTAURANT
9
CAFE
OFFICE STORAGE
OFFICE
10
10 OUTDOOR CAFE 1 A200
1 S200
1 A200
11
11
N
1 S200
N
PARKING
3 A201
E
F
G
3 A201
H
J
K
L
E
F
G
2 A203
H
J
K
L
2 A203
BIOGAS
1
1
1
1
2
2
2
2
3
3
3
3
3.5
4 A203
4
4
1 S201
3.5
4 A203
4
4
5
5
4.5
5
4.5
5
4 A201
4 A201
5.5
A
B
C
1 A202
6
5.5 2 A200
6
D
A
B
C
1 A202
6
6.5 STORAGE
2 A200
6
D
6.5
7
7
7.5
7.5
8
8
4 A203
4 A203
9
9
CONF. RM
RESTAURANT
SECOND FLOOR +12'0"
SECOND FLOOR +12'0"
ROOF +25'0" - 30’0”
STORAGE
10
OUTDOOR BAR
1 A200
10 1 S200
1 S200
1 A200
11
N
11
N
SLAUGHTERHOUSE
64
3 A201
E
F
G
H
J
K
L
2 A203
BIOGAS
1
1
OPEN TO BELOW
BLEEDING
OPEN TO BELOW
2
2
HEAD/EXTREMITY REMOVAL PACKAGING/DELIVERY
OPEN TO BELOW
3
3 HOISTING
PACKAGING/DELIVERY
3.5
4 A203
OPEN TO BELOW
4
4
1 S201
DEHIDING
4.5
STUNNING
5
5
OPEN TO BELOW
4 A201
PACKAGING/DELIVERY
5.5
A
B
C
1 A202
6
2 A200
6
D CHILLING + HANGING
6.5
OPEN TO BELOW
7
SCREENING RM + CONF. RM
7.5 LEATHER SHOP 2 LEATHER SHOP 1 MENS PUBLIC SPACE
OFFICE
GROUND FLOOR +0'0"
OFFICE
WOMENS
8 OFFICE
4 A203
OFFICE CONF. RM
OFFICE
9
OFFICE
DELI
RESTAURANT
CAFE
OFFICE STORAGE
OFFICE
10 OUTDOOR CAFE 1 A200
1 S200
11
N
PARKING
3 A201
E
F
G
H
J
K
L
2 A203
1
1
2
2
3
3
3.5
4 A203
4
4
5
5
4.5
4 A201
5.5
A
B
C
1 A202
6
2 A200
6
D
6.5
7 7.5
8 4 A203
9
ROOF +25'0" - 30’0”
10 1 S200
1 A200
11
N SLAUGHTERHOUSE
66
SLAUGHTERHOUSE
68
SKYLIGHT STAINLESS STEEL RAIL FOR METAL MESH SCREEN 6" STRUCTURAL TUBE FRAME STAINLESS STEEL MESH
3 S200
SLAUGHTERHOUSE
01
EXTERIOR WALL SECTION DETAIL 1/2"=1'0"
70
03
8" STRUCTURAL
STAINLESS STEE
STRUCTURAL S
GLASS
10" CMU
SILL PROFILE
8" CURVED STRUCTURAL STEEL LINTEL FOR GLASS
UNDER FLOOR AIR SYSTEM
GLASS DETAIL WITHIN SLAUGHTER ROOMS
02 1 1/2"=1'0"
FAN COIL UNIT
SLAUGHTERHOUSE
72
SLAUGHTERHOUSE
74
08
reflective/ fab
ABOUT
spring 2014_ARCH 703 digital fabrication Critic: jeffrey taras Reflective fab was conceptualized and produced in the elective course, digital fabrication with Melissa Braxton. Throughout the semester, we learned various methods of computer aided fabrication for architectural components such as developable surfacing, sectioning, flattening, and the creation of parametric tools. These skills were then tested in 2D and 3D through a series of studies, which eventually led us to the idea for reflective fab. Our goal was to create an interesting art piece that would act as a series composed of two 18”x24” pieces and fabricated using the 3-axis CNC router and softwares including Rhino, Grasshopper, and RhinoCAM. Reflective fab is made up of 4 layers of laminated plywoods: two sheets of 1/4” baltic birch, and 2 of 1/2” europly (alternating). The finishing layer of the laminate is mirrored plexi-glass. The parametric square pattern that was milled out of the laminated materials was derived in Grasshopper. The depth of the square directly relates to its size (the bigger the square, the deeper the cut), which reveals the variety in the layers of the laminated plywoods. 76
the integrity of the piece developes further as it's taken to different environments
REFLECTIVE FAB
78
REFLECTIVE FAB
80
REFLECTIVE FAB
82
REFLECTIVE FAB
84
lindsay schragen m.arch candidate ‘15 pratt institute