2019 Portfolio_Lingyun Yang

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PORTFOLIO LINGYUN YANG Master of Science in Design / University of Pennsylvania Email: Lingyun@alumni.upenn.edu Tel: 267-678-8278



01

Les Halles 2030

Academic work/PennDesign

02

Pop Art Museum

03

Changsha Exhibition Center

04

UnionPay Research Center

05

Future JFK International Airport

06

Self-Organized Multiplicity

07

Performance Center

08

Shanghai EXPO Museum

Academic work/PennDesign

Professional work/TJAD

Professional work/TJAD

Academic Work/PennDesign

Academic Work/Tongji University

Academic Work/Tongji University

Academic Work/Tongji University


01 Les Halles 2030 University of Pennsylvania Site location: Paris, France Instructor: Robert Stuart Smith Partner: Rui Huang, Sihan Zhu Located in the heart of Paris, Forum Les Halles is a site of prominence, history, and controversy. A market stood on its grounds since 1183, including iron structured halls designed by Victor Baltard in 1854, demolished in 1971 to make way for a Metro station and shopping center. Now we are going to imagine what it will be like in 2030 and redesign this district. We will design an urban park and future retail and transport centre, exploring urban space and mobility as a dynamic, posthuman field of active matter. Materiality will be explored as an agent of interaction, and field of experimentation through the designing of affects that are strategized within fabrication and buildinglifecycle.

Our Concept is a future fast-passing retail space where people mainly use e-scooters or autonomous cars to quickly pass through and enjoy fast shopping. At the same time, this area will also be regarded as a public landscape and a transportation hub. This new Les Halles consists of fast-passing retail space for automatic cars, ramp space for scooters and green space for passengers. Those different parts interact with each other, forming an integral system. We also try to make this complex more like a landscape architecture anchoring on the ground and naturally connecting to its context.


Green Space

MULTI-ACCESS

Scooter

EXPERIENCE SHOPPING

PICK UP QR SHOPPING

SHOPPING

GREEN SPACE

OUTDOOR ACTIVITY GO THROUGH

Car DRIVE THROUGH

SCOOTER SHOPPING

Under the main concept of fast-passing retail, we set up several different modes of retail, such as double side driving-through retail, QR scanning driving-through retail and spiral retail.

Functional diagram


Double side driving-through retail for automatic cars

Fast-passing tunnel for automatic cars

QR scanning driving-throug automatic cars


gh retail for

Spiral retail for scooters

Ramps for scooters


Rain Simulation

Pervious Concrete

Impervious Concrete

Impervious Concrete

The sunken ramps for scooters connecting up and down are also used for rain collection. The distribution of pervious concrete which can guide the rain flow is according to the rain simulation, and the rain simulation is derived from the form. So those several factors: form, rain flow, material, function and green are interactive with each other to form an integral system.

We use robotic arms to explore distribution of materials according to rain simulation in different status.



CHUNK The chunk rendering shows how all those elements such as double side driving-through retail, fast-passing tunnel, spiral retails, sunken ramps, subway station, airship platform, storage space and landscape are all merged together. Objects and materials are considered to be the most important factors to dominate the whole design rather than traditional top-down methodologies.


DOUBLE SIDE SHOPPING SPACE FOR AUTOMATIC CARS You can drive through this retail space and get off where you want. Robotic arms and robots are used to arrange and convey goods. There are also some open space providing VR and AR experience on both sides.

SUNKEN RAMPS AND SPIRAL SHOPPING FOR SCOOTERS Sunken ramps can connect the subway station, spiral retail space and fast -passing tunnel together. A continuous route system is created for scooters.




02 Pop Art Museum University of Pennsylvania Site location: Miami, US Instructor: Hina Jamelle Partner: Yingxin Zhang Pop Art has a plethora of techniques to stimulate architectural design research. Inspired by Pop Artists’ painting techniques, we focused on interlocking, nesting and repetition techniques. On the Museum’s Façade, techniques of interlocking and nesting were developed into varying solids and voids with varying scales and depth. Within the museum the interlocking technique allow us to develop a nested relationship between interior and exterior spaces via a series of external courtyards connected to galleries. Repetitions of nesting techniques achieve the continuity of space and create an atmosphere of Pop Art spirit. Color has an important role in pop art paintings and in our museum sited in Miami’s Design District. We set up a series of principles of color in our museum. By using color in different

location in the surface or the aperture, color can indicate different function of inner spaces. We also paint the courtyard from wall to floor using one color to distinguish the external and internal space. Those principles also help us codify the façade and achieve the “hyperpainterly” through the color of multiple adjacent surfaces in our Museum. Together the techniques allow for visitors to experience a new kind of light filled and joyous museum experience for Miami.


Keith Haring: Piglet Goes Shopping, 1989

Diagram of technique derived from Keith Haring





Night view rendering of the entrance


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A-A SECTION 1. Entrance Hall 2. Central Courtyard 3. Big Staircase 4. VIP Reception 5. Temporary Exhibition Hall 6. Storage for Artworks 7. Exhibition Hall 8. Lobby 9. Studio 10.Research 11. Roof Courtyard 12. Side Courtyard 13. Underground


Interior gallery space

North




03 Changsha Exhibition Center (Professional Work)

I was deeply involved in this project from the initial competition to the final completion. In the late construction phase, I also often went to the construction site to communicate with the owners and constructors. After nearly four years of efforts, the first phase of the project (consists of 8 pavilions) was finally completed at the end of 2016.

TJAD (Tongji Architectural Design Co.,Ltd), 2012-2016 Site location: Changsha, China Director: Qun Zeng Partner: Xiaoqin Wen, Jian Liu, Erqing Fang

This is a super-scale exhibition complex with a total floor area of 4.8 million ft2 including the underground. It consists of 12 pavilions, each with a net exhibition area of 160,000 ft2, and two registration halls, as well as a large outside exhibition field enclosed in the center. By pursuing flexibility, efficiency, and clarity in layout, the exhibition center serves as a exhibition container meeting the essential needs of Exhibitors, Contractors and Attendees. In form, we explored how to organically combine the modern long-span steel structure with the traditional Chinese wood structure. We adopt a shape of antiarc to remind the figure of Chinese traditional roof, which reveals a contrast between lightness and heaviness, softness and stiffness. By applying module, symmetry, repetition and rhythm in design, the overall exhibition complex shows a continuously undulating skyline, which can not only emphasize its landmark feature but also provide a rich spatial experience. Our goal is to obtain an optimal solution by considering function, form, structures, materials, economics and aesthetics together in design.


Rendering


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1 Entrance Hall 2 Exhibition Hall 3 Connecting Hall 4 Cafe 5 Conference Room 6 Corridor 7 Outdoor Exhibit

Ground Floor Plan

Aluminum plate

PVC

Ultra-white glass 6+1.52PVB+6Low-E+12A+8

Elevation 1 Ultra-white glass 8+1.52PVB+8

Aluminum plate

Corrugated Ultra-white glass PVC Plate 6+1.52PVB+6Low-E+12A+8

Aluminum plate

Ultra-white glass 8+1.52PVB+8

Elevation 2

Standing seam aluminum roof

Aluminum grille

Perforated aluminum plate

Corrugated plate

Aluminum plate

Section A-A

Elevation 3

Section B-B

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50m



Details



04 Development Center of UnionPay (Professional Work) TJAD (Tongji Architectural Design Co.,Ltd), 2011-2015 Site location: Shanghai, China Director: Qun Zeng Partner: Xiaoqin Wen, Xiwen Chen By following this project for more than 4 years, I took part in the whole process from the initial concept design to the final completion. Occupying the central position and with a total area of 8,8000 m2, the Development Center is the most important and largest building in UninonPay headquarter park. We are required to follow the existing style and coordinate with the surrounding buildings. So we extract the main form styles and materials from existing buildings and apply those elements in our design in a creative way. The existing landscape structure and the overall

circulation of the office park should also be carefully considered. An 'L' shaped building is proposed facing to the main entrance, and the big viewing window is set on the end facing to the central landscape pool. Energy saving strategies and Intelligent control system are incorporated in our design, which includes Roof greening, solar hot water system, Building Automation System, Electric energy management system and building integrated energy consumption monitoring system, etc.

Context Analysis Existing Buildings

Forms

Materials

Stone Customer Service Center

Curtain wall_1

La sca

nd

Data Processing Center

B pe elt

Curtain wall_2

? Training Center

Curtain wall_3

Curtain wall_4

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ra nt nE

Energy Center

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Aluminium

Management Center Corrugated aluminum plate


View from central pool

Entrance


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1 View3 3

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Ground Floor Plan 1 Atrium 2 Conference room 3 Exhibition hall 4 Multifunctional hall 5 Property Office 6 Data room N

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25m

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4th Floor Plan 6 3

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1 Office 2 Research lab 3 Meeting room 4 Lounge 5 Sky window 6 Roof garden N

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View1: Lounge connects the upper and lower floors with spiral staircase.

View3: Rendering of the main entrance hall shows the big staircase and the paralleled skylight

View2: North Entrance hall


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Section I-I 1 Atrium 2 Conference room 3 Office 4 Multifunctional hall 5 Research lab 6 Data room 7 Dining room 8 Reception 9 Air conditioning 10 Parking 0

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Atrium Conference room Office Resting room Air conditioning Parking 5 10

25m


Cantilevered viewing window faces to the central landscape

The north entrance and the elevation of office

Roof garden and skylights


05 Future Airport | New York City Gateway Passenger and Cargo Terminal University of Pennsylvania Site location: New York, US Instructor: Ali Rahim, Brian Deluna, Ezio Blasetti, Nate Hume Partner: Ye Huang, Yifei Wang A new airport typology can help sustain New York City's financial global leadership in the world. To maintain its leadership, export opportunities to and in developing economies are more likely to fuel growth. Long haul flights are needed and there is an increased demand from travelers flying to Asia and other emerging markets. Airports should negotiate these growth opportunities with more luxurious and efficient travel experiences. At the same time the rise of a technologically driven retail giants such as Amazon uses distribution networks that channel materials and goods to remote locations that are delivered through existing delivery networks including DHL, USPS, UPS and FedEx. The airport terminal that deals with passengers and cargo will contribute towards reducing the disparity between cities vying for financial global leadership and New York City. The new terminal will increase the relevance of JFK as a business and logistics hub making a stronger connection to global centers and strengthening development locally. The site is at JFK airport. In particular we are designing a new Gateway Hub which is the entry sequence to the airport and combining it with a cargo terminal developing a new typology for New York City's airports.

Prototype Study

Regarding Eero Saarinen's TWA terminal as our preference. From its opening in 1960s, TWA Flight Center was more than a functional terminal, it was a monument to the airline and a sensational space for passengers to experience.

Amazon automated logistic system

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In the last decade, Amazon has grown to be the largest online retailer. A large part of Amazon's success is its very sophisticated and increasingly automated logistic system which applies matrix sorting and conveying robots with great efficiency and accuracy. By combining the main features of interior apace in TWA terminal with Amazon's new automated logistic system, we tried to create a new prototype for future airport which will serve both for people and cargo. It will also bring a different experience for passengers when they move in the airport seeing the motion of machines and cargos delivered by conveyor system.

TWA terminal at J.F.K.



Functional diagram By applying the prototype in architecture, we create a future airport for both human and cargo. Passenger flow and cargo flow are separated but weaved together. The diagram below shows how these two systems organize in one space and interact with each other.


Elevation

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Section I-I II

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Section II-II


Interior space The departure hall on right shows how logistic system can be revealed to passengers. It will be a fantastic experience when you get through those moving convey belts and see how human space can get mutual interaction with object space. Rather than in a pessimistic way to present post-humanism world, we hold a optimistic attitudes towards it and try to depict a harmoniously symbiotic relationship between human and object.

Plan 1F

Plan 2F

Departure Hall



06 Self-Organized MultipliCITY Tongji University Site location: Shanghai Instructor: Yongliang Shi Partner: Xiaokai Huang, Dong Jin Rapid growth and immigration of population in city leads to the development of high-rise buildings, which in general contains isolated single function. We are exploring a future skyscraper that various kinds of urban functions, such as residence, commerce, office and transportation are highly integrated to become a micro city. In this situation, traditional MonoCITY will evolve to MultipliCITY. A generative algorithm is introduced to let the building automatically organize its complex functions according to urban light environment and program. The fundamental principle of the algorithm is based on vegetative phototropic growth, and the parameters include 'Programs', 'Interconnectivity among Functional Modules', 'Light Environment', and 'Relationship between Light and Functional Modules'. This design also manages to explore a bottom-up design method, by which the form and layout of the high-rise building is 'selforganized' through the negotiations between internal program and external environment.

R E S I D E N C E

C O M M E R C E

O F F I C E

P U B L I C

T R A N S P O R T A T I O N

MonoCITY

Mono Center

2D Urban Function

Planar Urban Grid

Discontinuous Urban Space

Multipli Centers

3D Urban Function

3D Urban Grid

Continuous City Space

MultipliCITY


Paramaters 1.Programs

2.Connectivity between light and programs

Affordable (m2)

Apartment (m2)

Programs

Luxury (m2)

3. Interactivity between programs

Light V

Production Infrastructure

V 80-100 100-150

100-120 120-150

>150 V

Office auxiliary (m2)

Activity IV IV

40-60 60-80 80-100 Lounge Meeting Storage

Relax

III III

30-150 Cafe

30-150 300-800 300 250 80 Retail Cinema Library Exhibition Studio

30 Routine

44%

22%

34%

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Office Living

Production

Residence Office Commerce

Transport

Commerce

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Infrastructure

Commercial/ Entertainment/ Routine (m2)

Entertain

Activity

>200

Storeroom

Landscape

30-100 100-200

Landscape

Storeroom

Office (m2)

Commerce

Relax

60-80

Entertain

40-60

Transport

50-70

Living

30-50

Office

<30


Algorithm Process 1. Parameters Input

5. Distance Control

Light Environment

Functional Modules

Interactivity between Light and Functional Modules

Interconnectivity among Functional Modules

2. Functional Modules Cast Distribute different function modules according to levels of light requirement from high to low.

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Living

Office

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Living

Living

Office

Other

D>50m to seperate Living and Office.

Living

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Living

Living

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Office

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Other

D Office Office D<40m to make the same category close.

D< α / interconnectivity level to control distance between Living, Office and Other.

Distance Control to Cores β:Distance threshold Living

Office

Other

Cast subfunctional modules within the same category according to light requirements.

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d>β

Geometric center of one category

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d<β

6. Repulsion and Attraction Design the rule for Functional Modules to attract and repulse themselves to make the plan more compact. 3. Overlapping Test Adjust position if the overlapping area exceeds threshold. E:Overlap Area α:Overlap threshold E>α Attraction to core

Repulsion from core

E<α R(o)

F=D-R(x)-R(o) R(x) Vector(x)=F/N+ΣVec Σ Ve c : Ve c t o r s u m o f o n e functional module to the others

W h e n Σ Ve c t o r ( x ) < α ( t h e s e t minimum value), we get an optimal plan

7. Result Contrast

4. Light Decay In order to avoid repetitive cast, light intensity of casted area is changed to zero. Light around casted area is decayed to 90%

Optimal plane: reasonable and compact

Inferior plane: unreasonable and incompact


Algorithm Results Light Environment

Program deployment

Structure & Envelope

Light Intensity High

Living Office Others

Low


Core Generation Living

Geometric center of each cagegory

Functional blocks

Office

Other

Core Atrium Drawings

Core Atrium

12m

96m

132m

168m

256m

424m

452m

492m

532m

672m

688m

812m



07 Performance Center

Wusong Road

Road

This Performance Center is situated in central area of Shanghai where is quite congested and short of land. In order to create a lively public space in this area, the building is designed like a mountain landscape which can provide a large activity ground for citizens. It's not only a cultural performance center containing three different theaters but also a city park in this high-density area. The project is also exploring an issue of spatial continuity. By different kinds of manipulation on form, the continuity between building and urban context, between inside and outside, between up and down have been partly realized.

Zhapu Road

an North Sichu

Tongji University Site location: Shanghai Instructor: Philip Yuan Individual Work

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Hhangpu River

The Oriental Pearl Tower

Floodwall River

River

Continuity from ground to roof

Continuity from roof to waterfront

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Continuity from platform to Street

1km

Continuity between different mass


Urban Mountain

Field Condition The shape of roof surface is influenced by the field lines of pedestrian flow. Flow data at each important nodes of the site are measured. The overall field lines of the site are generated according to those key nodes, and influence the final distribution of building volumes.

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Pedestrian Intensity

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Roof Activities

City Plaza

Observation Platform

Amphitheater


Sharing Platform

Sports Park


Interior Space Prototype Organization of the lobby space follows the rules of Rheotomic Surface, so that floor slabs and stairs merge together creating a continuous space between different floors.

Concert hall lobby Form study The final geometry of the Rheotomic Surface is controlled through several parameters including sloping angle, field bounds, charge potential, rotation degree.

Public lobbies Exhibition central spiraling tube

Big theater lobby

Small theater lobby

Concert hall lobby

Big theater lobby


Big theater lobby


Program Diagram Office

Observation Platform

Big theater 1200 seats

Lobby

Exhibition Restaurant & Theater Retail service rooms

Sharing platform

Waterfront walkway

Lobby Small Theater Concert hall 400 seats

Theater

Office

Theater service rooms

Public Space

Commercial

Sharing Platform

I-I Section 1 Sharing Platform 2 Lobby 3 Big Theater 4 Concert Hall 5 Small Theater 6 Rehearsal Room 7 Exhibition Hall

8 Theater Service Rooms 9 Observation Platform 10 City Plaza 11 Retail 12 Park 13 City Road 14 Equipment Room

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7 Exhibition Hall 8 Theater Service Rooms 9 Leisure Platform 10 City Plaza 11 Waterfront Walkway

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08 Shanghai Expo Museum Tongji University Site location: Shanghai Instructor: Qun Zeng Partner: Xiaoqin Wen, Jian Liu After 2010 Shanghai Expo, the government decided to build a new museum to commemorate this event as well as dedicate it to International Exhibition Bureau to record the history of Expo. Located in the Expo zone beside Yangpu River, this project tries to create an urban living room opening towards public space. In order to improving openness, the building volume is dispersed and lifted up to introduce platform and inner court which can make it more accessible to citizens. The museum also shows a form of aggregation to celebrate culture fusion and gathering and implies one of its main functions to collect the exhibits from all over the world in this event.

Aggregation of pavilions


Form Strategy

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In order to create an open space, the museum is separated into three parts vertically.

The platform is expanded and folded to merge into ground and improve its accessibility.

One big exhibition block is separated into several small ones to meet their functional needs.

Courtyards and grey spaces are created by rotating and tilting each box.


Different types of space according to exhibits

Barrel in Box a 4D Dynamic Theater

Central Void for the baby Miguelin from Spain.

Roof Deck an observation platform provides good view


Light Atrium an open atrium introduces sunshine and fresh air into interior.

Big Cage a column-free space for the long dynamic show of 'Riverside Scene at Qingming Festival'

Barrel Lobby a 32m high entrance hall connects all floors Floating Island leaves the space around central island for tall exhibits


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1 Lobby 2 Lounge 3 Shop 4 Bookstore 5 Coffee bar 6 Restaurant 7 Exhibition Rooms 7.1 Temporary Exhibition Room 7.2 Future Expo 7.3 Burea of International Expositions 7.4 History of Expo 7.5 2010 Shanghai Expo


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8 4D Cinema 9 Courtyard Loop 10 Lecture Hall 11 Flag Forest 12 Platform 13 Entrance Plaza 14 Office 14.1 Laboratory Office 14.2 Property Management 14.3 Museum Office 14.4 Culture Center Office 15 Storeroom

16 Prervation Labortary 17 Cultural Communication Center 18 Exhibition Plot Room 19 Display Design Room 20 Technique Room 21 Bicycle Parking 22 Historic Building

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Installations The Batwing Cat Tree Tongji University Individual work The form of the cat tree is derived from the study of Batwing Minimal Surface. I want to create an interesting space with many interconnected holes for cats. It's not only a playground for your kitties but also an art furniture for your house.

Batwing1

Batwing2

Prototype

1/2 Unit

Basic Surface

Form-finding with Kangaroo

Combine&Transform


2m2 Nature Installation Partner: Lebin Han Instructor: Shiying Liu The installation responds to urban people's desire for nature. It's inspired by light and shadow patterns of trees. Wandering under trees with sunlight falling through leaves, people see the dancing light and shadow on the ground, which forms a type of natural contrast between transparency and opaqueness, pleasant and peaceful. The design intends to highlight and enhance this moving contrast, and create a space providing a new type of experience.


Flora 3.0 Digital Future Workshop 2018 Instructor: Jiong Xu Partner: Xiao Zhang, Qinyang Qian, Yuanjie Yv, Xueshan Bai, Naisi Hua, Minjun Chen, Jiayu Chen, Yunqi Wei, Zhuohui Zhu, Jiajie Yang Flora3.0 is a digital fabricated pavilion using "PVC laser film" which can create a colorful light environment. The entire membrane structure is generated from three continuously twisted surfaces surported by three steel tubes anchoring on ground. In order to assemble each component correctly, each piece of membrane and each node should be calculated and cut precisely.

Surface

Node

Pipe

Flora3.0

Node unit

Membrane unit


Elegance University of Pennsylvania Instructor: Hina Jamelle Partner: Yumao, Yifei Wang Elegance exists in nature, by exploring the formal language hidden in natural phenomenon we can get innovative diagram, technique, structure and architectural systems and aesthetic projections. Mastery of techniques remains important and underpins the use of digital technologies in the design and manufacturing of elegant buildings.

Folding mode

Color

Scale

Reference image_ lichen

2D techniques extracted from reference image

3D techniques developed from 2D diagram


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