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BA (Hons.) GRAPHIC DESIGN

LEVEL

05

Module Code

OUGD202

Module Title

DESIGN PRODUCTION - DIGITAL

END OF MODULE SELF-EVALUATION NAME

Olivia Chapman

1. What skills have you developed through this module and how effectively do you think you have applied them? I have definitely learnt many skills that I never though ide be able to learn throughout this module. At the beginning of the module my research went well, I was happy with my subject, however after many critical discussion with peers and Lorraine I discovered that some of my research was lacking key elements e.g. audience, background and depth. This began to take its toll as I found it hard to bring my research together and figure out what I needed to produce and for whom. After further research I was happy with my narrowed down title, Space moments of 2011. This module has improved my research skills; it has also improved my decision-making. Another skill that I have developed is motion graphics, at first I found it extremely hard to work Adobe After effects, but once I got into the swing of it and committed myself to the software it become much easier and even begun to teach myself different effects and edits on the programme. Storyboarding is another skill that I have gained during this module. I have a totally different view on what a storyboard actually is, more than just pictures. I Have discovered that time, pace, position and scale are all very important when planning for Adobe After effects. One key quote that I will remember is ʻA minute is so much longer than you think!ʼ The last skill that I have learnt is all the different ways to render and download video and audio files. Lorraine and Mike helped me with downloading and rending my files to the appropriate size and formats so that they would work in the software, when uploaded online or to a cd. After different programmes I used for this were ʻQuick timeʼ , ʻsavevid.comʼ , ʻVimeoʼ and ʻItunesʼ.

2. What approaches to/methods of design production have you developed and how have they informed your design development process? I digitally produced my timelines and storyboards so that it was easier to work from when creating the sequence in After Effects as oppose to just illustrations. I then uploaded screen shots of my storyboards onto glikr , a website that makes youʼre images into a digital flipbook so that I could see the potential movement of my sequences. This helped a lot as I found quite a few mistakes within my timelines. I was also impressed with my packaging, unlike before I researched into the concept of my packaging and made it to suit the theme of my subject matter, space. I made a DIY vacuum packaged cd case using acetate and an iron, due to time and money constraints I could not make an actual vacuum pack, but I was pleased with my version of it. This had definitely made me think about trying harder with my concepts behind my designs instead of just designing for just the visuals.


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