2010 ThinkFun Catalog

Page 1

GAMES TO GROW WITH

25 YEA

RS

2010 CATALOG


Welcome to ThinkFun 2010! Twenty five years ago we began a journey with nothing but our commitment to each other and a shared certainty that the limitless possibilities of mind challenging games could help shape a better future for us all. Along the way, our company, our games, and our loyal consumers have grown together, each benefiting from the culture of problem solving and critical thinking that is the trusted hallmark of the ThinkFun brand. Today, ThinkFun is the world leader in logic puzzles, brainteasers, and strategy games. Renowned puzzle expert Jerry Slocum has called us “the best puzzle company in the history of the world.” We’d like to think he’s right, but one thing we know for sure is that now more than ever, the world needs what ThinkFun brings to the table. Of course, that includes a number of fabulous new products for 2010. From Chess like you’ve never imagined it before to a race against the clock that will tie you up in knots, ThinkFun’s latest lineup of high-quality games will challenge and excite players of all ages – just as all of our products have done since the very beginning. Our goal has always been, and continues to be, creating games to grow with. From our first game, the Hexidecimal puzzle, to the world-wide award winners, Rush Hour and Zingo!, we create games that will challenge players at every stage of life – from young novice to seasoned puzzler. Our junior games focus on rudimentary problem solving, basic language, and mathematics skills. As kids mature from young players to adults, there is a constant need for more challenging games to utilize their growing skill sets while continuing to ignite their sense of fun. Our games meet this need by offering even more advanced problem solving and critical thinking skills. Our wide assortment of brainteasers challenge both the young and the “young-at-heart.”

At the center of it all is our continued commitment to teaching the children of today how to be the leaders of tomorrow. For the last quarter century we have worked to create the best games for you. Throughout the development process, safety remains the most important component in every ThinkFun game. We are cautious and meticulous in developing our products, and are adamant that any manufacturer with whom we have the privilege to work shares ThinkFun’s core values of passion and integrity. You should never give a second thought to whether a ThinkFun product is safe for you and your children. The last twenty-five years have been quite a ride, and it’s been our pleasure having you come along. Best wishes this and every year from the ThinkFun family.

Andrea, Bill, and the ThinkFun Team

Table of Contents AGES 4 AND UP

Pages 3-12

AGES 8 TO ADULT

Pages 13-23

BRAINTEASERS

Pages 24-32


Ages 4 and Up

NEW

!

A new and improved version of our popular game.

Page 4

Build a child’s counting skills with this numbers version of Zingo!

Page 5

Take Zingo! on the go with this innovative new game.

Page 6

A new matching game you’ll flip for.

We’re celebrating our 25th Anniversary with lots of new products.

Page 7

Look for these new symbols throughout the catalog!

“Gnu” and improved! Now with 2 levels of play.

Page 8

NEW

!

1.800.468.1864 • www.ThinkFun.com


Ages 8 to Adult

NEW

Brainteasers

NEW

!

Our newest logic puzzle—a unique twist of the classic game of Chess.

3 new brainteasers join the a-ha! family.

Page 14

Page 26

Our new and exciting multi-player game. Race to see who can tie the knots the fastest!

Our newest takeapart puzzle, perfect for those Gordian’s Knot lovers!

Page Page 22 5

2

!

Page 28 Page 28


“My kids need something else to do rather than play on the computer or the Wii all the time. All of the ThinkFun games help to build skills like memory and concentration, winning and losing (sometimes not so easy for the little ones), and most importantly...how to have fun!” —Fairy Blog Mother Blog

Ages 4 and Up Nurturing the natural curiosity of early learners is central to our games for younger players. Inspire them to learn by having fun—and watch them build confidence as they discover new thinking skills. Explore our family of products for ages 4 and up.

www.ThinkFun.com

Ages 4 and Up

3


Zingo!® Bingo with a Zing! Nominated TOTY 2009 Best Toy of the Year! This innovative game encourages pre-readers and early readers alike to match the pictures and words on game tiles to the pictures and words on the challenge cards. The first player with a full card wins the game by yelling “Zingo!” Two levels of play and several game variations keep the zaniness going for hours! Ages 4 and up / Learning Skills: Reading and Spelling, Memorization, Matching Skills

Features 2 Levels of Play 6 Double-Sided Zingo! Cards 72 Double-Sided Tiles Zingo! Zinger Now with Easier Cleanup!

Ordering Information Item #7700 Retail Price: $19.99 Warning: Choking Hazard — Small parts not for children under 3 yrs.

E as y Cl ea n up ! Reload slots & Double-sided tiles

4

Ages 4 and Up

1.800.468.1864


NEW

Zingo! 1-2-3 ®

!

Number Bingo What better way to build a child’s reading and counting skills than with Zingo! 1-2-3, the newest game in the award-winning Zingo! product line. With Zingo! 1-2-3, players must match their numbered tiles to their corresponding challenge card. The first player with a full card wins the game by yelling “Zingo!” Two levels of play focus on counting and addition. This fast-paced game will have the whole family yelling “1-2-3 PLAY!” Ages 4 and up / Learning Skills: Counting, Simple Addition, Number Sense, Word Recognition

Features 2 Levels of Play 6 Double-Sided Zingo!® Cards 72 Double-Sided Tiles Zingo! Zinger Easy Cleanup!

Ordering Information Item #7703 Retail Price: $19.99 Warning: Choking Hazard — Small parts not for children under 3 yrs. Actual parts and colors may vary from those pictured.

E as y Cl ea n up ! Reload slots & Double-sided tiles

Two Levels of Play!

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Three

Four

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www.ThinkFun.com

Ages 4 and Up

5


NEW

Zingo! To Go ®

!

Travel Zingo! Bingo Now you can take Zingo! zaniness on the go! Everything you love about original Zingo!, now in a fun, portable package. Just shake the Zingo! Zoomer car to expose the two dice. Got a match? Turn over the corresponding stop light on your game board. The first player that turns over a completed Traffic Light wins! With no loose pieces and a snap-together game board, this Zingo! is designed for family fun on the go! Ages 4 and up / Learning Skills: Reading and Spelling, Memorization, Matching Skills

Features Zingo! Zoomer Car with Dice 9 Traffic Light Game Boards No Loose Pieces

Ordering Information Item #7702 Retail Price: $14.99 Warning: Choking Hazard — Small parts not for children under 3 yrs. Actual parts and colors may vary from those pictured.

Ordering Information ®

Bilingual Zingo! French/English Item #7701-WH Retail Price: $19.99

Ordering Information ®

Bilingual Zingo! Spanish/English Item #7701 Retail Price: $19.99

Ordering Information ®

Bilingual Zingo! Hebrew/English Item #7701-IL Retail Price: $19.99

Warning: Choking Hazard — Small parts not for children under 3 yrs.

6

Ages 4 and Up

1.800.468.1864


NEW

FlipOver

!

The Matching Game You’ll Flip For! Race to be the first to get the animals into the barnyard! Players search their cards to complete a barnyard animal, then use the Barnyard Flipper to turn over the card and reveal the next image to be matched. Images help children match, while the writing on each card will help early readers make associations between the words and the image. It’s barnyard fun for the whole family! Ages 4 and up / Learning Skills: Matching and Image Completion, Word Recognition, Concentration

Features Barnyard Flipper 37 Animal Cards 1 Parents’ Guide

Ordering Information Item #7920 Retail Price: $19.99 Warning: Choking Hazard — Small parts not for children under 3 yrs.

Flip

SIMPLE STEPS TO PLAY

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horsehorse

2 Find the matching half.

1 Deal the cards and place a

card in the Barnyard Flipper.

Press

(Hint: Blue border will always match orange!)

www.ThinkFun.com

3

Flip the card to reveal the next image.

Ages 4 and Up

7


What’s GNU?™ Build Reading Skills, Three Letters at a Time A fun confidence-builder for early readers, What’s GNU? allows young players to build their vocabularies. Players slide the “Letter Getter” to reveal two letter tiles at a time, then use those tiles to create threeletter combinations on their Word-Starter cards. The player who spells the greatest number of words wins—but everyone has fun and gets to learn while playing. Ages 5 and up / Learning Skills: Reaction Skills, Spelling, Word Recognition

Features 72 Letter Tiles 36 Word-Starter Cards with Two Levels of Play Letter Getter

Ordering Information Item #7760 Retail Price: $19.99 Warning: Choking Hazard — Small parts not for children under 3 yrs.

Beginner

8

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© 2009 ThinkFun

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Now with Two Levels of Play!

Advanced

Ages 4 and Up

1.800.468.1864


S’Match!®

2009

A Memory Matching Game with a Spin A new take on a classic memory game, S’Match! challenges young players to find matching pairs by color, number, or category. Only here, it’s the S’Match! Spinner that decides which feature to match—and every player gets a spin! Pictures and words allow pre-readers and early readers to play together and enjoy hours of memory-building fun. Ages 4 and up / Learning Skills: Memorization, Matching Skills, Reaction Skills

Features 1 S’Match!® Spinner 30 Picture Cards 1 Parents’ Guide

Ordering Information Item #7911 Retail Price: $19.99 Warning: Choking Hazard — Small parts not for children under 3 yrs.

www.ThinkFun.com

Ages 4 and Up

9


Rush Hour® Jr. Dozens of Challenges for Younger Players In this junior version of our award-winning game, it’s the ice cream truck that needs an escape route. 40 age-appropriate challenge cards provide hours of entertainment for even the most restless puzzler. Ages 6 and up / Learning Skills: Critical Thinking, Problem Solving, Strategy Development

Features 4 Levels of Play, Beginner to Expert 40 Mind Challenge Cards™ with Solutions 15 Cars and Trucks, 1 Ice Cream Truck Game-Go Bag

Ordering Information Item #5040 Retail Price: $17.99

PUT YOUR BRAIN IN THE DRIVER’S SEAT.

10

Ages 4 and Up

1.800.468.1864


Clever Castle® The Game that Puts Everyone in Their Place Each of nine royal party guests has a place in Clever Castle, and players must determine which guest goes where. Picture clues help players narrow down the possibilities and place each tile in the proper spot. 40 challenge cards — from Easy to Super Hard — help youngsters build problem-solving skills. Plus, the enclosed Parents’ Guide helps parents and kids work together and celebrate success. Ages 5 and up / Learning Skills: Critical Thinking, Problem Solving, Deductive Reasoning

Features 4 Levels of Play, Easy to Super Hard 40 Mind Challenge Cards™ with Solutions 9 Picture Tiles (3 Knights, 3 Dragons and 3 Princesses) 1 Parents’ Guide Game-Go Bag

Ordering Information Item #1540 Retail Price: $17.99

Warning: Choking Hazard — Small parts not for children under 3 yrs.

Hoppers® Jr.

2009

Build Confidence by Leaps and Bounds Hop up, down, left, right, or diagonally over frogs to remove them from the board—all with the goal of leaving the red frog standing alone. 40 different challenges get increasingly difficult, encouraging young players to develop confidence through accomplishment. Storage bag makes travel easy—and keeps pieces from hopping away. Ages 5 and up / Learning Skills: Critical Thinking, Problem Solving, Strategy Development

Features 4 Levels of Play, Easy to Super Hard 40 Mind Challenge Cards™ with Solutions 7 Green Frogs, 1 Red Frog 1 Parents’ Guide Game-Go Bag

Ordering Information Item #6702 Retail Price: $17.99

www.ThinkFun.com

Warning: Choking Hazard — Small parts not for children under 3 yrs.

Ages 4 and Up

11


Ducks in a Row™

Toot and Otto®

A Quacky Strategy Game for Younger Players

Challenging Fun, Backwards and Forwards

A combination of chess and checkers, the object of this 2-player game is to get ducks in order by lining up four in a row. Players may move up and down, side to side, and diagonally—as long as they don’t jump other ducks. The surfing and water skiing duck playing pieces will elicit giggles from young players (and those still young at heart)—but this game promises hours of seriously fun competitive play. Ages 5 and up / Learning Skills: Critical Thinking, Problem Solving, Strategy Development

Choosing to be Toot or Otto is the first step in this fun, 2-player game. Next, players try to spell the name they’ve chosen by dropping letters into a vertical grid. Anticipating and responding to the opponent’s moves helps each player reach their goal. Palindromes make spelling the words easy—so junior players can focus on refining their winning strategy. Any way you look at it, it’s a fun way for youngsters to celebrate success. Ages 4 and up / Learning Skills: Critical Thinking, Strategy Development

Features

Ordering Information

Features

12 Plastic Duck Tokens in Two Different Colors 1 Printed Game Board

Two Types of Play— Competitive or Cooperative Fun for Two Players 24 Plastic Letter Tiles (12 Ts and 12 Os)

Ordering Information Item #6000 Retail Price: $11.99

Item #7770 Retail Price: $9.99

Warning: Choking Hazard — Small parts not for children under 3 yrs.

4 Children’s Card Games Timeless Classics—Old Maid, Animal Rummy, Hearts, and Crazy Eights For family game night or a long car trip, these classic card games are the perfect cure for idle hands—they’ve been successfully entertaining kids for generations. Faithfully reproduced with the whimsical illustrations many of us still remember, each game is a familiar choice for kids and parents to treasure for years. Sturdy box displays nicely—from store shelf to bookshelf. Ages 4 and up / Learning Skills: Memory Building, Addition

12

Ages 4 and Up

Features Four Games in One Gift Box Fun for Two or More Players

Ordering Information Item #30080 Retail Price: $11.99

1.800.468.1864


“My family recently had the chance to play some of the wonderful games from the ThinkFun family! ThinkFun is a great company. Their games are challenging and stimulate kids’ (and adults’!) minds.”

Ages 8 to Adult

­­— Confessions of a Psychotic Housewife Blog

As children get older, they demand more challenging games that test their growing skills while still meeting their need for fun! Inside every ThinkFun box is an invitation for young adults to challenge their own limits by pushing farther, probing deeper, and thinking more creatively through play. Explore our family of products for ages 8 to Adult.

www.ThinkFun.com

Ages 8 to Adult

13


Solitaire Chess

NEW

™

!

A Strategic Twist on a Timeless Classic Everyone knows the best part of Chess is capturing your opponent’s pieces. Solitaire Chess makes the best part the whole point! Players get 10 pieces, two each of the Knight, Rook, Pawn and Bishop, one each of the King and Queen, and 40 challenges. Set pieces on the board according to the challenge cards, and proceed to capture each one, but only by using the same moves allowed in traditional Chess. Players have to capture a piece with every move, so the game is fast-paced and always exciting. Ages 8 to adult/ Learning Skills: Logical Deduction, Spatial Reasoning, Critical Thinking

Features 20 Double-Sided Challenge Cards (40 Challenges) 10 Chess Pieces Game Board Game-Go Bag

Ordering Information Item #3400 Retail Price: $19.99 Actual parts and colors may vary from those pictured.

SIMPLE STEPS TO PLAY

1

Set up the pieces to match a challenge card.

14

Ages 8 to Adult

2

Move the pieces one by one using only capturing moves.

3

When only one piece remains on the board, YOU WIN!

1.800.468.1864


Chocolate Fix® Sudoku for Your Sweet Tooth Chocolate Fix challenges players of all ages and skill levels to arrange chocolate candies into the correct assortment. Examine every clue before making your first move, then narrow the possibilities with each play. 40 challenges from beginner to expert are sure to offer something to satisfy every player’s appetite. Ages 8 to adult / Learning Skills: Critical Thinking, Problem Solving, Deductive Reasoning

Features 4 Levels of Play, Beginner to Expert 40 Mind Challenge Cards™ with Solutions 9 Chocolate Pieces Game-Go Bag

Ordering Information Item #1530 Retail Price: $17.99

Looking for the same game-play yet junior level? See Clever Castle® page 11.

TIPOVER® Strategy in Three Dimensions Nominated for Specialty Toy of the Year in 2006, the sky’s the limit with this game. Players set up their game board to match the challenge card then must create a path to the red crate by using the Red Tipper Man to tip over the blue, yellow, and green crates. All without allowing the Red Tipper Man to jump over any crate—or touch the game board. Players must choose each move carefully, because every action influences the next. Ages 8 to adult / Learning Skills: Spatial Reasoning, Problem Solving, Strategy Development

Features 4 Levels of Play, Beginner to Expert 40 Mind Challenge Cards™ with Solutions Red Tipper Man Game Piece, 17 Color Coded Crates Game-Go Bag

Ordering Information Item #7070 Retail Price: $17.99

www.ThinkFun.com

Ages 8 to Adult

15


Rush Hour® 40 Different Traffic Jams, Hours of Fun Voted as one of Parents’ Choice Best 25 Toys of 25 Years! Rush Hour pits players against gridlock as they slide cars and trucks out of their way to clear a path for the red car. Four levels of difficulty allow each player to progress at his or her own pace. It’s bumper-to-bumper fun for all ages. Ages 8 to adult / Learning Skills: Critical Thinking, Problem Solving, Strategy Development

Features 4 Levels of Play, Beginner to Expert 40 Mind Challenge Cards™ with Solutions 15 Cars and Trucks, 1 Red Escape Car Game-Go Bag

Ordering Information Item #5000 Retail Price: $19.99 Looking for the same game-play yet junior level? See Rush Hour® Jr. page 10.

16

Ages 8 to Adult

1.800.468.1864


Rush Hour® Ultimate Collector’s Edition A Big Game with Big Challenges Escape gridlock in style with this collector’s version of Rush Hour. Enjoy 155 challenges ranging from beginner to grand master. Zoom around the jumbo-sized traffic grid, complete with parking lot, trucks, and limousines. There’s only smooth driving ahead as you break free from this traffic jam! Ages 8 to adult / Learning Skills: Critical Thinking, Problem Solving, Strategy Development

Features 4 Levels of Play, Beginner to Grand Master 155 Mind Challenge Cards™ with Solutions 16 Metallic Cars and Trucks, 1 Red Escape Car

Ordering Information Item #5001 Retail Price: $29.99

Rush Hour® Deluxe Edition Take Gridlock to the Next Level With 60 challenges and over five levels of play, this deluxe edition ups the ante for seasoned Rush Hour players. The ideal gift for every Rush Hour fanatic! Ages 8 to adult / Learning Skills: Critical Thinking, Problem Solving, Strategy Development

Features 5 Levels of Play Including Grand Master 60 Mind Challenge Cards™ with Solutions 15 Metallic Cars and Trucks, 1 Red Escape Car

Ordering Information Item #5050 Retail Price: $24.99

www.ThinkFun.com

Ages 8 to Adult

17


Safari Rush Hour®

Railroad Rush Hour®

Familiar Fun with More Twists and Turns

All Aboard for the Next Great Escape

Prepare for the unpredictability of the jungle as players maneuver their Rover through the wilderness in this exciting safari version of our most popular game. 40 different challenge cards and moves that will keep you twisting and turning mean hours of fun for all. Ages 8 to adult / Learning Skills: Critical Thinking, Problem Solving, Strategy Development

A larger game grid and baggage cars that move in all directions make finding the way out even more challenging in this version of Rush Hour. At home or on the go, five levels of difficulty and 50 challenge cards signal fun problem solving ahead. Ages 8 to adult / Learning Skills: Critical Thinking, Problem Solving, Strategy Development

Features

Features

4 Levels of Play, Beginner to Expert 40 Mind Challenge Cards™ with Solutions 18 Safari Game Pieces, 1 Safari Rover Game-Go Bag

5 Levels of Play, Junior to Expert 50 Mind Challenge Cards™ with Solutions 19 Train Game Pieces, 1 Red Railroad Engine Game-Go Bag

Ordering Information

Ordering Information

Item #4100 Retail Price: $24.99

Item #4000 Retail Price: $24.99

Rush Hour® 2, 3, 4 Add-On Game Packs for Even More Traffic Jam Challenges Add-On Game Packs with 40 new challenges for original Rush Hour. Includes a fun escape vehicle. Ages 8 to adult.

Ordering Information Rush Hour 2 Item #5010 Retail Price: $5.99

18

Rush Hour 3 Item #5020 Retail Price: $5.99

Ages 8 to Adult

Rush Hour 4 Item #5030 Retail Price: $5.99

1.800.468.1864


Hoppers® Peg Solitaire with a Bounce Leap one frog over another until only the red frog remains. Hoppers is a wide-eyed twist on a classic game for one. Four levels of difficulty and 40 different challenges (with solutions) will keep children entertained on long road trips or endless rainy days. Ages 8 to adult / Learning Skills: Critical Thinking, Problem Solving, Strategy Development

Features 4 Levels of Play, Beginner to Expert 40 Mind Challenge Cards™ with Solutions 1 Red Frog, 11 Green Frogs

Ordering Information Item #6701 Retail Price: $12.99 For a junior version of this popular game, see Hoppers® Jr. on page 11.

River Crossing® A Strategic River Adventure In this engaging challenge, players attempt to move a backpacker from one side of the lagoon to the other—all while avoiding the alligators and piranha lurking just below the water’s surface. 40 different challenge cards offer players guidance on their path—but it’s up to them to figure out exactly how to get across by moving one magnetic plank at a time. Four levels of difficulty guarantee hours of award-winning fun. Ages 8 to adult / Learning Skills: Critical Thinking, Problem Solving, Sequential Reasoning

Features 4 Levels of Play, Beginner to Expert 40 Mind Challenge Cards™ with Solutions Magnetic Hiker Game Piece, 25 Stumps & Planks Game-Go Bag

Ordering Information Item #7020 Retail Price: $17.99

www.ThinkFun.com

Ages 8 to Adult

19


Top This!™ Where the Whole Is the Sum of Its Parts In this stacking and matching game, players discover that things can look the same yet be made very differently. 40 game cards challenge players to figure out how to stack a set of orange puzzle pieces and a set of blue puzzle pieces into identical shapes. It’s not as easy as it looks—and advanced and expert levels make it even more challenging. Ages 8 to adult / Learning Skills: Spatial and Pattern Matching Skills, Conceptual Thinking

Features 4 Levels of Play, Beginner to Expert 40 Mind Challenge Cards™ with Solutions 20 Shape Pieces, 1 Card Holder Game-Go Bag

Ordering Information Item #5970 Retail Price: $14.99

Serpentiles® Problem-Solving Fun that Has No End Create a continuous path that begins and ends in the same place with this twisty tile puzzle game. Challenge cards show players which squiggled, curved, and straight tiles to choose for each round—players have to figure out exactly how to line them up. It’s a simple concept that provides continuous fun. Ages 8 to adult / Learning Skills: Spatial and Pattern Matching Skills, Conceptual Thinking

Features 4 Levels of Play, Beginner to Expert 40 Mind Challenge Cards™ with Solutions 1 Card Holder, 19 Tiles Game-Go Bag

Ordering Information Item #5960 Retail Price: $14.99

20

Ages 8 to Adult

1.800.468.1864


COLLECT ALL FOUR Square by Square®

Brick by Brick®

Block by Block®

Shape by Shape™

Dozens of challenges test puzzlers’ abilities to arrange 14 colorful pieces to match the images on challenge cards. Ages 8 to adult / Learning Skills: Critical Thinking, Abstract Thinking

Brick by Brick heightens enthusiasm by testing players’ abilities to build symmetrical brick walls that match the images on the game’s challenge cards. Only five pieces—fivedozen puzzles. Ages 8 to adult / Learning Skills: Critical Thinking, Abstract Thinking

Block by Block expands players’ problem-solving skills as they build solutions in three-dimensional space. Seven puzzle pieces take shape to form the 60 structures. Ages 8 to adult / Learning Skills: Critical Thinking, Abstract Thinking

Shape by Shape introduces puzzle solving in a fun, challenging way by encouraging players to match red and yellow tiles to the images on one of 60 challenge cards. Ages 8 to adult / Learning Skills: Critical Thinking, Abstract Thinking

Features

Features

Features

Features

60 Mind Challenge Cards™ with Hints and Solutions 14 Pattern Pieces Game-Go Bag

60 Mind Challenge Cards™ with Hints and Solutions 5 Brick Pieces Game-Go Bag

60 Mind Challenge Cards™ with Hints and Solutions 7 Block Pieces Game-Go Bag

60 Mind Challenge Cards™ with Hints and Solutions 14 Pattern Pieces Game-Go Bag

Ordering Information

Ordering Information

Ordering Information

Ordering Information

Item #5951 Retail Price: $14.99

Item #5901 Retail Price: $14.99

Item #5931 Retail Price: $14.99

Item #5941 Retail Price: $14.99

www.ThinkFun.com

Ages 8 to Adult

21


Knot So Fast™

NEW

A Knot Tying Race Game

!

This innovative new game tests who can tie a series of knots the fastest. Be the first player or team to finish tying the knot shown on one of 40 challenge cards, call out “Knot So Fast!”, then move the Tug-O-War Rope one notch forward. When the Tug-O-War Rope slides all the way to one side, that player or team wins! While knot tying is a great skill to master at any age, it especially helps spatial development and manual dexterity in younger players. Play solo and practice for the next head-to-head match up! Ages 8 to adult / Learning Skills: Teamwork, Spatial Reasoning, Dexterity

Features Tug-O-War Card Holder/Score Keeper 4 Color Ropes 2 Rings

Ordering Information Item #7090 Unit Cost: $19.99 Actual parts and colors may vary from those pictured.

SIMPLE STEPS TO PLAY ASHLEY

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Race to tie the knot.

2

Ages 8 to Adult

For a correctly tied knot, pull the Tug-O-War rope one notch in your direction.

3

When the Tug-O-War rope has been pulled all the way to your side, YOU WIN!

1.800.468.1864


Smart Mouth® The Shout-It-Out Word Game The game is on as soon as the Letter Getter spits out two letter tiles. Players must blurt out a word that begins with the orange tile, ends with the green tile—and has at least three letters in between. The first player to shout out a word receives the tiles, and the player with most tiles wins the game. For two individuals or teams of several players, Smart Mouth is a recipe for fast-paced, quick-thinking action. Ages 8 to adult / Learning Skills: Spelling, Word Recognition and Formation, Creative Thinking

Features 2 or More Players 36 “Starting” Letter Tiles 36 “Ending” Letter Tiles Letter Getter

Ordering Information Item #5530 Retail Price: $19.99

www.ThinkFun.com

Ages 8 to Adult

23


“ThinkFun has the best mind challenging games on the market!” — Pittsburgh Mom Blog

Brainteasers Every brain needs exercise, and ThinkFun brainteasers push players of all ages to unlock the impossible—by stretching their minds to solve challenging problems in new and exciting ways. Explore our family of brainteasers.

24

Brainteasers

1.800.468.1864


36 Cube® The World’s Most Challenging Puzzle! With quadrillions of possibilities, 36 Cube seems simple, but is stunningly complex. The directions are straightforward: build a perfect cube by arranging the towers so each color is represented only once in every row and column—all while making sure the top remains level. It’s a tall order, and one sure to bring hours upon hours of addictive fun. Strikingly colorful construction begs to be displayed. And although it’s difficult to solve 36 Cube completely, the fun is working to improve each time it’s played. That’s part of the game’s mystique: Initially, you believe you can’t solve it; until you discover that you can. Ages 8 to adult / Learning Skills: Pattern Recognition, Abstract Thinking, Problem Solving

Ordering Information

Features

Item #6830 Retail Price: $24.99

36 Colored Tower Puzzle Pieces 1 Game Base

Adams Cube™ Six Puzzles in One A beautiful puzzle with architectural roots, Adams Cube combines six games in one. Each side of this translucent cube offers a new challenge, as players attempt to arrange the five puzzle pieces within a polygon frame. Some are more complex than others—solve one and move on to the next for lasting fun. Ingenious design allows game pieces and instruction booklet to be stored inside the cube for the next round. Ages 8 to adult / Learning Skills: Critical Thinking, Problem Solving Strategy Development 1

2

3

4

Features 1 Six-Sided Puzzle Cube 5 Puzzle Pieces Instructions/Solution Booklet

Ordering Information Item #6822 Retail Price: $9.99

5

6

Adams Cube has a different puzzle on every side. Use the five pieces and try to solve them all!

www.ThinkFun.com

Brainteasers

25


BRAINTEASERS

COLLECTION a-ha! Brainteasers Tiny Puzzles, Tons of Fun A collection of the world’s best brainteasers, these games inspire special a-ha! moments for novice and seasoned problem solvers alike. Ages 8 to adult / Learning Skills for the a-ha! family: Pattern Recognition, Abstract Thinking, Problem Solving

Features 1 Puzzle 1 Hint & Solution Booklet

NEW

NEW

!

NEW

!

!

Take the Star Burst apart and put it back together again. Medium, Level 2.

Shoot the arrow out of the front of the tray without removing the 3 planks. Hard, Level 3.

Fit all four cubes into the box so they sit flush with the rim. Expert, Level 4.

Ordering Information

Ordering Information

Ordering Information

a-ha! Star Burst™ Item #1472 Retail Price: $7.99

a-ha! Straight Arrow™ Item #1470 Retail Price: $7.99

a-ha! Square Fit™ Item #1471 Retail Price: $7.99

26

Brainteasers

1.800.468.1864


Separate the four puzzle pieces and put them back together again. Easy, Level 1.

Ordering Information a-ha! 4-Piece Jigsaw™ Item #1466 Retail Price: $7.99

Arrange the four puzzle pieces to build a four-sided pyramid. Easy, Level 1.

Ordering Information a-ha! 4-Piece Pyramid™ Item #1468 Retail Price: $7.99

Spill the pieces, then pack them back flat so the lid closes easily. Medium, Level 2.

Remove the metal ring from between two interlocking wings. Medium, Level 2.

Ordering Information

Ordering Information

a-ha! Pack It In™ Item #1403 Retail Price: $7.99

a-ha! Wing It™ Item #1401 Retail Price: $7.99

Spill the four Ts out and fit them into the smaller frame. Hard, Level 3.

Combine four chair-shaped pieces to form a single large chair. Hard, Level 3.

Ordering Information

Ordering Information

Spill the eight pieces and reassemble them in the rectangular frame on the opposite side. Expert, Level 4.

a-ha! 4-T Puzzle Item #1469 Retail Price: $7.99

a-ha! The Fifth Chair™ Item #1406 Retail Price: $7.99

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Ordering Information a-ha! Rec-Tangle™ Item #1310 Retail Price: $7.99

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Zig-Zag Knot

NEW

!

The World’s Most Diabolical Take-Apart Puzzle! This “cousin” of Gordian’s Knot is elegant but cunning. Untangling Zig-Zag Knot is not as easy as it looks! Slide each piece in the correct sequence of 37 moves to take Zig-Zag Knot apart. With every move you make, one or more pieces will move easily­­—but there’s only one right answer. It’s up to you to determine which move is the right one! Included solution guide shows complete solution as well as full instructions for putting Zig-Zag Knot back to its original form. Ages 8 to adult / Learning Skills: Pattern Recognition, Abstract Thinking, Problem Solving.

Features 6 Colorful Interlocking Puzzle Pieces Step-by-Step Solutions Book Easy-to-Follow Reassembly Instructions

Ordering Information Item #6920 Retail Price: $11.99 Actual parts and colors may vary from those pictured.

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Gordian’s Knot® 69 Steps to a Solution You won’t be able to keep your hands off of this colorful take-apart teaser. Every move will enable one or more pieces to move easily. But there’s only one correct sequence of 69 different moves. Gordian’s Knot takes patience and determination, but players will celebrate their success once they unravel its mystery. Ages 8 to adult / Learning Skills: Pattern Recognition, Abstract Thinking, Problem Solving

Features 6 Colorful Interlocking Puzzle Pieces Step-by-Step Solutions Book Easy-to-Follow Reassembly Instructions

Ordering Information Item #6820 Retail Price: $11.99

Fifteen Puzzle A Pocket-Sized Puzzle Classic A favorite puzzle for generations, this faithful reproduction is constructed of smooth polished steel and decorative enamel. Players scramble the numbers, then attempt to slide the pieces back in numerical order. A perfect and lasting gift that goes anywhere—to keep minds of all ages happily occupied. Ages 8 to adult / Learning Skills: Pattern Recognition, Abstract Thinking, Problem Solving

Features 31 Challenges Instruction Booklet with Solutions Leatherette Travel Case

Ordering Information Item #4900 Retail Price: $9.99

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Math Dice® The Fast, Fun Game of Math Math becomes more fun when players think on the fly! Roll the two 12-sided target dice and multiply them together to get a target number—then roll the three scoring dice and build a math equation with the three numbers that turn up. Add, subtract, multiply, or divide the three scoring numbers to reach the target. The mental challenge helps players sharpen their math skills by solving problems in a new way. Ages 8 to adult / Learning Skills: Math Fundamentals, Equations, Critical Thinking

Features 2 Target Dice, 3 Scoring Dice Lesson Booklet Game-Go Bag

Ordering Information Item #1510 Retail Price: $5.99

IZZI® The Puzzle with a Zillion Solutions This puzzle challenges players to build a square using all 64 black and white tiles. But an additional challenge lies within: the edges of each tile must match the tile next to it—black to black and white to white. Constantly changing with endless solutions, IZZI promises positively unlimited fun. Ages 8 to adult / Learning Skills: Critical Thinking, Abstract Reasoning

Features Endless Solutions 64 Playing Solutions

Ordering Information Item #5680 Retail Price: $5.99

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Amaze™ 16 Mazes, Right in Your Hand It’s a maze that changes every time you play it! Choose one of 16 challenges and use the attached stylus to trace a path from Start to Finish. But beware of movable obstacles that create unexpected set backs like dead-ends and loops. Three levels of difficulty challenge players as they hone their skills. Ages 8 to adult / Learning Skills: Pattern Recognition, Abstract Thinking, Problem Solving

Features 3 Levels of Difficulty 16 Maze Challenges 1 Hand-Held Maze With Stylus

Ordering Information Item #5820 Retail Price: $9.99

Raging Rapids® Two Solutions that Stay Afloat A new take on a traditional jigsaw puzzle, this whitewater adventure challenges players to put each of twelve paddlers in the right seat. All twelve puzzle pieces lock together. And all paddlers must face the same direction, whether bow or stern. It may look easy, but Raging Rapids will challenge puzzlers of all ages to keep an even keel. Ages 8 to adult / Learning Skills: Pattern recognition, Abstract Thinking, Problem Solving

Features Hints-to-Solution Booklet 12 Paddlers, 1 Raft Game Board

Ordering Information Item #6380 Retail Price: $9.99

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Spin • Out® A Puzzle with a Liberating Solution Seven disks spin in every direction, but they have to fall in line for players to successfully slide them out of their base. Puzzle enthusiasts will enjoy figuring out how to free the disks. Sturdy construction means Spin-Out can stand up to hours and years of fun. Ages 8 to adult / Learning Skills: Deductive Reasoning

Features 7 Easy-Turn Disks Hinge Design for Simple Reset

Ordering Information Item #5401 Retail Price: $9.99

Visual Brainstorms™ More than 100 Ways to Stump Your Brain At home or on the go, this whimsical stack of cards keeps minds of all ages thinking “fun.” More than 100 zany visual puzzles, logic problems, mazes, math challenges, encoded messages, and more will test and amuse players for hours. Great for solitary or competitive group play. Visual Brainstorms offers solutions to each problem—plus Bonus Questions on every card for twice the fun and challenge. Ages 10 to adult / Learning Skills: Abstract Thinking, Problem Solving

Features 100 Puzzle Cards Engaging Illustrations Bonus Questions on Each Card

Ordering Information Item #6550 Retail Price: $14.99

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